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mirror of https://github.com/TrinityCore/TrinityCore.git synced 2026-01-22 10:05:32 +01:00
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69376d0e1ce027f3abaf8e1c8757d786789b379e
TrinityCore/src/server
History
Shauren 69376d0e1c Core/Units: Removed calculating complete mechanic mask when checking if unit has aura with such mechanic, instead return result immediately (immunities don't need to be checked, unit won't have such aura if immune)
2011-05-19 17:46:36 +02:00
..
authserver
Add spaces after commas
2011-04-29 20:47:02 +02:00
collision
Core/Collision: Fixed possible memory leaks
2011-05-11 14:11:20 +02:00
game
Core/Units: Removed calculating complete mechanic mask when checking if unit has aura with such mechanic, instead return result immediately (immunities don't need to be checked, unit won't have such aura if immune)
2011-05-19 17:46:36 +02:00
scripts
Scripts/Ulduar: Add script for Hodir encounter.
2011-05-19 15:09:06 +02:00
shared
Core: Remove some warnings here and there
2011-05-13 18:07:12 +02:00
worldserver
Core/Misc: Added new option in config to set max GM level that can obtain achievements
2011-05-13 01:08:54 +07:00
CMakeLists.txt
Core/Buildsystem: Update copyright-headers for 2011, and adjust with the correct teamname as well.
2011-04-27 18:17:00 +02:00
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