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6a0ad5da5088c2e4a88687fc523cc581e62effbc
TrinityCore
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src
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megamage
6a0ad5da50
*Add UNIT_FLAG_NOT_ATTACKABLE_2. Not attackable, but can be hit by entry-target spells (I guess).
...
--HG-- branch : trunk
2008-11-22 00:31:24 -06:00
..
bindings
*Add UNIT_FLAG_NOT_ATTACKABLE_2. Not attackable, but can be hit by entry-target spells (I guess).
2008-11-22 00:31:24 -06:00
framework
*Merge from Mangos. Add MapReference. Author: hunuza.
2008-11-18 19:40:06 -06:00
game
*Add UNIT_FLAG_NOT_ATTACKABLE_2. Not attackable, but can be hit by entry-target spells (I guess).
2008-11-22 00:31:24 -06:00
shared
Some missing changes. This should fix the bug that loading char causes crash.
2008-11-20 17:40:13 -06:00
trinitycore
Re-commit 262 due to EOL issues. (no difference from 262)
2008-11-20 16:16:57 -06:00
trinityrealm
[svn] Rewrite canSeeOrDetect function.
2008-11-06 10:27:58 -06:00
Makefile.am
[svn] * Merge Temp dev SVN with Assembla.
2008-10-14 11:57:03 -05:00