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6b2ffc90394941b14081f5b54a8145c828e60c31
TrinityCore/sql
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Manuel Carrasco 6b2ffc9039 Core/GuardAI: Guards don't evade if the target casts Vanish and also can detect players with Feign Death.
Core/Scripts: Moved scripts from ScriptedGuardAI to guards.cpp
Core/Creature: Removed custom npcflags UNIT_NPC_FLAG_GUARD (now moved to flag_extras) and UNIT_NPC_FLAG_OUTDOORPVP (not used)

Thanks to Kaelima, Xanadu, Shauren and linencloth.

Signed-off-by: Manuel Carrasco <manue.l@live.com.ar>
2011-02-10 22:36:35 -03:00
..
base
Scripts/Icecrown Citadel: Added Sindragosa script
2011-02-07 17:21:44 +01:00
create
Buildsystem: Stop the retarded recursive hunting for CMakeLists.txt when copying SQL-files nad use the proper method for direct copying.
2010-12-24 18:33:11 +01:00
old
SQL: Any content SQL should be able to be re-imported without errors; Fix an import error in world_scripts_full;
2011-02-07 21:52:14 +00:00
scripts
Core/GuardAI: Guards don't evade if the target casts Vanish and also can detect players with Feign Death.
2011-02-10 22:36:35 -03:00
updates
Core/GuardAI: Guards don't evade if the target casts Vanish and also can detect players with Feign Death.
2011-02-10 22:36:35 -03:00
CMakeLists.txt
Buildsystem: Stop the retarded recursive hunting for CMakeLists.txt when copying SQL-files nad use the proper method for direct copying.
2010-12-24 18:33:11 +01:00
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