Files
TrinityCore/dep/recastnavigation/recastnavigation.diff
jackpoz 0892c71a16 Core/Dependencies: Clean up recastnavigation folder
Remove old files from recastnavigation folder and update the structure to the same of https://github.com/memononen/recastnavigation/ to allow easier updates.
2014-06-20 23:30:44 +02:00

4067 lines
151 KiB
Diff

Detour/Include/DetourNavMesh.h | 76 +-
Detour/Include/DetourNavMeshQuery.h | 0
Detour/Include/DetourNode.h | 0
Detour/Source/DetourCommon.cpp | 4 +-
Detour/Source/DetourNavMesh.cpp | 32 +-
Detour/Source/DetourNavMeshBuilder.cpp | 6 +-
Detour/Source/DetourNavMeshQuery.cpp | 9 +-
Detour/Source/DetourNode.cpp | 29 +-
DetourCrowd/Include/DetourObstacleAvoidance.h | 0
DetourCrowd/Source/DetourObstacleAvoidance.cpp | 6 +-
Recast/Include/Recast.h | 8 +-
Recast/Source/RecastContour.cpp | 0
Recast/Source/RecastLayers.cpp | 0
Recast/Source/RecastMesh.cpp | 0
Recast/Source/RecastMeshDetail.cpp | 0
Recast/Source/RecastRegion.cpp | 0
RecastDemo/Contrib/stb_truetype.h | 3612 ++++++++++++------------
RecastDemo/Include/NavMeshPruneTool.h | 0
18 files changed, 1865 insertions(+), 1917 deletions(-)
diff --git a/Detour/Include/DetourNavMesh.h b/Detour/Include/DetourNavMesh.h
index 95a63e4..cdd473f 100644
--- a/Detour/Include/DetourNavMesh.h
+++ b/Detour/Include/DetourNavMesh.h
@@ -22,39 +22,35 @@
#include "DetourAlloc.h"
#include "DetourStatus.h"
-// Undefine (or define in a build cofnig) the following line to use 64bit polyref.
-// Generally not needed, useful for very large worlds.
-// Note: tiles build using 32bit refs are not compatible with 64bit refs!
-//#define DT_POLYREF64 1
-
-#ifdef DT_POLYREF64
-// TODO: figure out a multiplatform version of uint64_t
-// - maybe: https://code.google.com/p/msinttypes/
-// - or: http://www.azillionmonkeys.com/qed/pstdint.h
+
+// Edited by TC
+#if defined(WIN32) && !defined(__MINGW32__)
+/// Do not rename back to uint64. Otherwise mac complains about typedef redefinition
+typedef unsigned __int64 uint64_d;
+#else
#include <stdint.h>
+#ifndef uint64_t
+#ifdef __linux__
+#include <linux/types.h>
+#endif
#endif
+/// Do not rename back to uint64. Otherwise mac complains about typedef redefinition
+typedef uint64_t uint64_d;
+#endif
// Note: If you want to use 64-bit refs, change the types of both dtPolyRef & dtTileRef.
// It is also recommended that you change dtHashRef() to a proper 64-bit hash.
+// Edited by TC
+// We cannot have over 31 bits for either tile nor poly
+// without changing polyCount to use 64bits too.
/// A handle to a polygon within a navigation mesh tile.
/// @ingroup detour
-#ifdef DT_POLYREF64
-static const unsigned int DT_SALT_BITS = 16;
-static const unsigned int DT_TILE_BITS = 28;
-static const unsigned int DT_POLY_BITS = 20;
-typedef uint64_t dtPolyRef;
-#else
-typedef unsigned int dtPolyRef;
-#endif
+typedef uint64_d dtPolyRef; // Edited by TC
/// A handle to a tile within a navigation mesh.
/// @ingroup detour
-#ifdef DT_POLYREF64
-typedef uint64_t dtTileRef;
-#else
-typedef unsigned int dtTileRef;
-#endif
+typedef uint64_d dtTileRef; // Edited by TC
/// The maximum number of vertices per navigation polygon.
/// @ingroup detour
@@ -94,6 +90,12 @@ static const unsigned int DT_OFFMESH_CON_BIDIR = 1;
/// @ingroup detour
static const int DT_MAX_AREAS = 64;
+static const int STATIC_SALT_BITS = 12;
+static const int STATIC_TILE_BITS = 21;
+static const int STATIC_POLY_BITS = 31;
+// we cannot have over 31 bits for either tile nor poly
+// without changing polyCount to use 64bits too.
+
/// Tile flags used for various functions and fields.
/// For an example, see dtNavMesh::addTile().
enum dtTileFlags
@@ -492,11 +494,7 @@ public:
/// @param[in] ip The index of the polygon within the tile.
inline dtPolyRef encodePolyId(unsigned int salt, unsigned int it, unsigned int ip) const
{
-#ifdef DT_POLYREF64
- return ((dtPolyRef)salt << (DT_POLY_BITS+DT_TILE_BITS)) | ((dtPolyRef)it << DT_POLY_BITS) | (dtPolyRef)ip;
-#else
return ((dtPolyRef)salt << (m_polyBits+m_tileBits)) | ((dtPolyRef)it << m_polyBits) | (dtPolyRef)ip;
-#endif
}
/// Decodes a standard polygon reference.
@@ -508,21 +506,12 @@ public:
/// @see #encodePolyId
inline void decodePolyId(dtPolyRef ref, unsigned int& salt, unsigned int& it, unsigned int& ip) const
{
-#ifdef DT_POLYREF64
- const dtPolyRef saltMask = ((dtPolyRef)1<<DT_SALT_BITS)-1;
- const dtPolyRef tileMask = ((dtPolyRef)1<<DT_TILE_BITS)-1;
- const dtPolyRef polyMask = ((dtPolyRef)1<<DT_POLY_BITS)-1;
- salt = (unsigned int)((ref >> (DT_POLY_BITS+DT_TILE_BITS)) & saltMask);
- it = (unsigned int)((ref >> DT_POLY_BITS) & tileMask);
- ip = (unsigned int)(ref & polyMask);
-#else
const dtPolyRef saltMask = ((dtPolyRef)1<<m_saltBits)-1;
const dtPolyRef tileMask = ((dtPolyRef)1<<m_tileBits)-1;
const dtPolyRef polyMask = ((dtPolyRef)1<<m_polyBits)-1;
salt = (unsigned int)((ref >> (m_polyBits+m_tileBits)) & saltMask);
it = (unsigned int)((ref >> m_polyBits) & tileMask);
ip = (unsigned int)(ref & polyMask);
-#endif
}
/// Extracts a tile's salt value from the specified polygon reference.
@@ -531,13 +520,8 @@ public:
/// @see #encodePolyId
inline unsigned int decodePolyIdSalt(dtPolyRef ref) const
{
-#ifdef DT_POLYREF64
- const dtPolyRef saltMask = ((dtPolyRef)1<<DT_SALT_BITS)-1;
- return (unsigned int)((ref >> (DT_POLY_BITS+DT_TILE_BITS)) & saltMask);
-#else
const dtPolyRef saltMask = ((dtPolyRef)1<<m_saltBits)-1;
return (unsigned int)((ref >> (m_polyBits+m_tileBits)) & saltMask);
-#endif
}
/// Extracts the tile's index from the specified polygon reference.
@@ -546,13 +530,8 @@ public:
/// @see #encodePolyId
inline unsigned int decodePolyIdTile(dtPolyRef ref) const
{
-#ifdef DT_POLYREF64
- const dtPolyRef tileMask = ((dtPolyRef)1<<DT_TILE_BITS)-1;
- return (unsigned int)((ref >> DT_POLY_BITS) & tileMask);
-#else
const dtPolyRef tileMask = ((dtPolyRef)1<<m_tileBits)-1;
return (unsigned int)((ref >> m_polyBits) & tileMask);
-#endif
}
/// Extracts the polygon's index (within its tile) from the specified polygon reference.
@@ -561,13 +540,8 @@ public:
/// @see #encodePolyId
inline unsigned int decodePolyIdPoly(dtPolyRef ref) const
{
-#ifdef DT_POLYREF64
- const dtPolyRef polyMask = ((dtPolyRef)1<<DT_POLY_BITS)-1;
- return (unsigned int)(ref & polyMask);
-#else
const dtPolyRef polyMask = ((dtPolyRef)1<<m_polyBits)-1;
return (unsigned int)(ref & polyMask);
-#endif
}
/// @}
@@ -626,11 +600,9 @@ private:
dtMeshTile* m_nextFree; ///< Freelist of tiles.
dtMeshTile* m_tiles; ///< List of tiles.
-#ifndef DT_POLYREF64
unsigned int m_saltBits; ///< Number of salt bits in the tile ID.
unsigned int m_tileBits; ///< Number of tile bits in the tile ID.
unsigned int m_polyBits; ///< Number of poly bits in the tile ID.
-#endif
};
/// Allocates a navigation mesh object using the Detour allocator.
diff --git a/Detour/Source/DetourCommon.cpp b/Detour/Source/DetourCommon.cpp
index a98d8c8..b5700f5 100644
--- a/Detour/Source/DetourCommon.cpp
+++ b/Detour/Source/DetourCommon.cpp
@@ -16,14 +16,14 @@
// 3. This notice may not be removed or altered from any source distribution.
//
+#include <math.h>
#include "DetourCommon.h"
-#include "DetourMath.h"
//////////////////////////////////////////////////////////////////////////////////////////
float dtSqrt(float x)
{
- return dtMathSqrtf(x);
+ return sqrtf(x);
}
void dtClosestPtPointTriangle(float* closest, const float* p,
diff --git a/Detour/Source/DetourNavMesh.cpp b/Detour/Source/DetourNavMesh.cpp
index 9d627be..5174050 100644
--- a/Detour/Source/DetourNavMesh.cpp
+++ b/Detour/Source/DetourNavMesh.cpp
@@ -16,13 +16,13 @@
// 3. This notice may not be removed or altered from any source distribution.
//
+#include <math.h>
#include <float.h>
#include <string.h>
#include <stdio.h>
#include "DetourNavMesh.h"
#include "DetourNode.h"
#include "DetourCommon.h"
-#include "DetourMath.h"
#include "DetourAlloc.h"
#include "DetourAssert.h"
#include <new>
@@ -193,13 +193,11 @@ dtNavMesh::dtNavMesh() :
m_tileLutMask(0),
m_posLookup(0),
m_nextFree(0),
- m_tiles(0)
+ m_tiles(0),
+ m_saltBits(0),
+ m_tileBits(0),
+ m_polyBits(0)
{
-#ifndef DT_POLYREF64
- m_saltBits = 0;
- m_tileBits = 0;
- m_polyBits = 0;
-#endif
memset(&m_params, 0, sizeof(dtNavMeshParams));
m_orig[0] = 0;
m_orig[1] = 0;
@@ -250,17 +248,11 @@ dtStatus dtNavMesh::init(const dtNavMeshParams* params)
m_nextFree = &m_tiles[i];
}
- // Init ID generator values.
-#ifndef DT_POLYREF64
- m_tileBits = dtIlog2(dtNextPow2((unsigned int)params->maxTiles));
- m_polyBits = dtIlog2(dtNextPow2((unsigned int)params->maxPolys));
- // Only allow 31 salt bits, since the salt mask is calculated using 32bit uint and it will overflow.
- m_saltBits = dtMin((unsigned int)31, 32 - m_tileBits - m_polyBits);
-
- if (m_saltBits < 10)
- return DT_FAILURE | DT_INVALID_PARAM;
-#endif
-
+ // Edited by TC
+ m_tileBits = STATIC_TILE_BITS;
+ m_polyBits = STATIC_POLY_BITS;
+ m_saltBits = STATIC_SALT_BITS;
+
return DT_SUCCESS;
}
@@ -1242,11 +1234,7 @@ dtStatus dtNavMesh::removeTile(dtTileRef ref, unsigned char** data, int* dataSiz
tile->offMeshCons = 0;
// Update salt, salt should never be zero.
-#ifdef DT_POLYREF64
- tile->salt = (tile->salt+1) & ((1<<DT_SALT_BITS)-1);
-#else
tile->salt = (tile->salt+1) & ((1<<m_saltBits)-1);
-#endif
if (tile->salt == 0)
tile->salt++;
diff --git a/Detour/Source/DetourNavMeshBuilder.cpp b/Detour/Source/DetourNavMeshBuilder.cpp
index 1bf271b..9d8471b 100644
--- a/Detour/Source/DetourNavMeshBuilder.cpp
+++ b/Detour/Source/DetourNavMeshBuilder.cpp
@@ -16,13 +16,13 @@
// 3. This notice may not be removed or altered from any source distribution.
//
+#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <float.h>
#include "DetourNavMesh.h"
#include "DetourCommon.h"
-#include "DetourMath.h"
#include "DetourNavMeshBuilder.h"
#include "DetourAlloc.h"
#include "DetourAssert.h"
@@ -202,8 +202,8 @@ static int createBVTree(const unsigned short* verts, const int /*nverts*/,
if (z > it.bmax[2]) it.bmax[2] = z;
}
// Remap y
- it.bmin[1] = (unsigned short)dtMathFloorf((float)it.bmin[1]*ch/cs);
- it.bmax[1] = (unsigned short)dtMathCeilf((float)it.bmax[1]*ch/cs);
+ it.bmin[1] = (unsigned short)floorf((float)it.bmin[1]*ch/cs);
+ it.bmax[1] = (unsigned short)ceilf((float)it.bmax[1]*ch/cs);
}
int curNode = 0;
diff --git a/Detour/Source/DetourNavMeshQuery.cpp b/Detour/Source/DetourNavMeshQuery.cpp
index 2e30464..f1709df 100644
--- a/Detour/Source/DetourNavMeshQuery.cpp
+++ b/Detour/Source/DetourNavMeshQuery.cpp
@@ -16,13 +16,13 @@
// 3. This notice may not be removed or altered from any source distribution.
//
+#include <math.h>
#include <float.h>
#include <string.h>
#include "DetourNavMeshQuery.h"
#include "DetourNavMesh.h"
#include "DetourNode.h"
#include "DetourCommon.h"
-#include "DetourMath.h"
#include "DetourAlloc.h"
#include "DetourAssert.h"
#include <new>
@@ -99,8 +99,9 @@ inline float dtQueryFilter::getCost(const float* pa, const float* pb,
return dtVdist(pa, pb) * m_areaCost[curPoly->getArea()];
}
#endif
-
-static const float H_SCALE = 0.999f; // Search heuristic scale.
+
+// Edited by TC
+static const float H_SCALE = 2.0f; // Search heuristic scale.
dtNavMeshQuery* dtAllocNavMeshQuery()
@@ -3305,7 +3306,7 @@ dtStatus dtNavMeshQuery::findDistanceToWall(dtPolyRef startRef, const float* cen
dtVsub(hitNormal, centerPos, hitPos);
dtVnormalize(hitNormal);
- *hitDist = dtMathSqrtf(radiusSqr);
+ *hitDist = sqrtf(radiusSqr);
return status;
}
diff --git a/Detour/Source/DetourNode.cpp b/Detour/Source/DetourNode.cpp
index 57cb206..4c8215e 100644
--- a/Detour/Source/DetourNode.cpp
+++ b/Detour/Source/DetourNode.cpp
@@ -22,30 +22,17 @@
#include "DetourCommon.h"
#include <string.h>
-#ifdef DT_POLYREF64
-// From Thomas Wang, https://gist.github.com/badboy/6267743
inline unsigned int dtHashRef(dtPolyRef a)
{
- a = (~a) + (a << 18); // a = (a << 18) - a - 1;
- a = a ^ (a >> 31);
- a = a * 21; // a = (a + (a << 2)) + (a << 4);
- a = a ^ (a >> 11);
- a = a + (a << 6);
- a = a ^ (a >> 22);
- return (unsigned int)a;
+ // Edited by TC
+ a = (~a) + (a << 18);
+ a = a ^ (a >> 31);
+ a = a * 21;
+ a = a ^ (a >> 11);
+ a = a + (a << 6);
+ a = a ^ (a >> 22);
+ return (unsigned int)a;
}
-#else
-inline unsigned int dtHashRef(dtPolyRef a)
-{
- a += ~(a<<15);
- a ^= (a>>10);
- a += (a<<3);
- a ^= (a>>6);
- a += ~(a<<11);
- a ^= (a>>16);
- return (unsigned int)a;
-}
-#endif
//////////////////////////////////////////////////////////////////////////////////////////
dtNodePool::dtNodePool(int maxNodes, int hashSize) :
diff --git a/DetourCrowd/Source/DetourObstacleAvoidance.cpp b/DetourCrowd/Source/DetourObstacleAvoidance.cpp
index 0fad9ef..d3f90b7 100644
--- a/DetourCrowd/Source/DetourObstacleAvoidance.cpp
+++ b/DetourCrowd/Source/DetourObstacleAvoidance.cpp
@@ -18,10 +18,10 @@
#include "DetourObstacleAvoidance.h"
#include "DetourCommon.h"
-#include "DetourMath.h"
#include "DetourAlloc.h"
#include "DetourAssert.h"
#include <string.h>
+#include <math.h>
#include <float.h>
#include <new>
@@ -58,7 +58,7 @@ static int isectRaySeg(const float* ap, const float* u,
dtVsub(v,bq,bp);
dtVsub(w,ap,bp);
float d = dtVperp2D(u,v);
- if (dtMathFabs(d) < 1e-6f) return 0;
+ if (fabsf(d) < 1e-6f) return 0;
d = 1.0f/d;
t = dtVperp2D(v,w) * d;
if (t < 0 || t > 1) return 0;
@@ -482,7 +482,7 @@ int dtObstacleAvoidanceQuery::sampleVelocityAdaptive(const float* pos, const flo
const int nd = dtClamp(ndivs, 1, DT_MAX_PATTERN_DIVS);
const int nr = dtClamp(nrings, 1, DT_MAX_PATTERN_RINGS);
const float da = (1.0f/nd) * DT_PI*2;
- const float dang = dtMathAtan2f(dvel[2], dvel[0]);
+ const float dang = atan2f(dvel[2], dvel[0]);
// Always add sample at zero
pat[npat*2+0] = 0;
diff --git a/Recast/Include/Recast.h b/Recast/Include/Recast.h
index 336837e..3f4ae96 100644
--- a/Recast/Include/Recast.h
+++ b/Recast/Include/Recast.h
@@ -243,7 +243,7 @@ struct rcConfig
};
/// Defines the number of bits allocated to rcSpan::smin and rcSpan::smax.
-static const int RC_SPAN_HEIGHT_BITS = 13;
+static const int RC_SPAN_HEIGHT_BITS = 16; // EDITED BY TC
/// Defines the maximum value for rcSpan::smin and rcSpan::smax.
static const int RC_SPAN_MAX_HEIGHT = (1<<RC_SPAN_HEIGHT_BITS)-1;
@@ -255,9 +255,9 @@ static const int RC_SPANS_PER_POOL = 2048;
/// @see rcHeightfield
struct rcSpan
{
- unsigned int smin : 13; ///< The lower limit of the span. [Limit: < #smax]
- unsigned int smax : 13; ///< The upper limit of the span. [Limit: <= #RC_SPAN_MAX_HEIGHT]
- unsigned int area : 6; ///< The area id assigned to the span.
+ unsigned int smin : 16; ///< The lower limit of the span. [Limit: < #smax]
+ unsigned int smax : 16; ///< The upper limit of the span. [Limit: <= #RC_SPAN_MAX_HEIGHT]
+ unsigned char area; ///< The area id assigned to the span.
rcSpan* next; ///< The next span higher up in column.
};
diff --git a/RecastDemo/Contrib/stb_truetype.h b/RecastDemo/Contrib/stb_truetype.h
index fd72578..92dc8c2 100644
--- a/RecastDemo/Contrib/stb_truetype.h
+++ b/RecastDemo/Contrib/stb_truetype.h
@@ -1,1806 +1,1806 @@
-// stb_truetype.h - v0.3 - public domain - 2009 Sean Barrett / RAD Game Tools
-//
-// This library processes TrueType files:
-// parse files
-// extract glyph metrics
-// extract glyph shapes
-// render glyphs to one-channel bitmaps with antialiasing (box filter)
-//
-// Todo:
-// non-MS cmaps
-// crashproof on bad data
-// hinting
-// subpixel positioning when rendering bitmap
-// cleartype-style AA
-//
-// ADDITIONAL CONTRIBUTORS
-//
-// Mikko Mononen: compound shape support, more cmap formats
-//
-// VERSIONS
-//
-// 0.3 (2009-06-24) cmap fmt=12, compound shapes (MM)
-// userdata, malloc-from-userdata, non-zero fill (STB)
-// 0.2 (2009-03-11) Fix unsigned/signed char warnings
-// 0.1 (2009-03-09) First public release
-//
-// USAGE
-//
-// Include this file in whatever places neeed to refer to it. In ONE C/C++
-// file, write:
-// #define STB_TRUETYPE_IMPLEMENTATION
-// before the #include of this file. This expands out the actual
-// implementation into that C/C++ file.
-//
-// Look at the header-file sections below for the API, but here's a quick skim:
-//
-// Simple 3D API (don't ship this, but it's fine for tools and quick start,
-// and you can cut and paste from it to move to more advanced)
-// stbtt_BakeFontBitmap() -- bake a font to a bitmap for use as texture
-// stbtt_GetBakedQuad() -- compute quad to draw for a given char
-//
-// "Load" a font file from a memory buffer (you have to keep the buffer loaded)
-// stbtt_InitFont()
-// stbtt_GetFontOffsetForIndex() -- use for TTC font collections
-//
-// Render a unicode codepoint to a bitmap
-// stbtt_GetCodepointBitmap() -- allocates and returns a bitmap
-// stbtt_MakeCodepointBitmap() -- renders into bitmap you provide
-// stbtt_GetCodepointBitmapBox() -- how big the bitmap must be
-//
-// Character advance/positioning
-// stbtt_GetCodepointHMetrics()
-// stbtt_GetFontVMetrics()
-//
-// NOTES
-//
-// The system uses the raw data found in the .ttf file without changing it
-// and without building auxiliary data structures. This is a bit inefficient
-// on little-endian systems (the data is big-endian), but assuming you're
-// caching the bitmaps or glyph shapes this shouldn't be a big deal.
-//
-// It appears to be very hard to programmatically determine what font a
-// given file is in a general way. I provide an API for this, but I don't
-// recommend it.
-//
-//
-// SOURCE STATISTICS (based on v0.3, 1800 LOC)
-//
-// Documentation & header file 350 LOC \___ 500 LOC documentation
-// Sample code 140 LOC /
-// Truetype parsing 580 LOC ---- 600 LOC TrueType
-// Software rasterization 240 LOC \ .
-// Curve tesselation 120 LOC \__ 500 LOC Bitmap creation
-// Bitmap management 70 LOC /
-// Baked bitmap interface 70 LOC /
-// Font name matching & access 150 LOC ---- 150
-// C runtime library abstraction 60 LOC ---- 60
-
-
-//////////////////////////////////////////////////////////////////////////////
-//////////////////////////////////////////////////////////////////////////////
-////
-//// SAMPLE PROGRAMS
-////
-//
-// Incomplete text-in-3d-api example, which draws quads properly aligned to be lossless
-//
-#if 0
-#define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation
-#include "stb_truetype.h"
-
-char ttf_buffer[1<<20];
-unsigned char temp_bitmap[512*512];
-
-stbtt_chardata cdata[96]; // ASCII 32..126 is 95 glyphs
-GLstbtt_uint ftex;
-
-void my_stbtt_initfont(void)
-{
- fread(ttf_buffer, 1, 1<<20, fopen("c:/windows/fonts/times.ttf", "rb"));
- stbtt_BakeFontBitmap(data,0, 32.0, temp_bitmap,512,512, 32,96, cdata); // no guarantee this fits!
- // can free ttf_buffer at this point
- glGenTextures(1, &ftex);
- glBindTexture(GL_TEXTURE_2D, ftex);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, 512,512, 0, GL_ALPHA, GL_UNSIGNED_BYTE, temp_bitmap);
- // can free temp_bitmap at this point
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
-}
-
-void my_stbtt_print(float x, float y, char *text)
-{
- // assume orthographic projection with units = screen pixels, origin at top left
- glBindTexture(GL_TEXTURE_2D, ftex);
- glBegin(GL_QUADS);
- while (*text) {
- if (*text >= 32 && *text < 128) {
- stbtt_aligned_quad q;
- stbtt_GetBakedQuad(cdata, 512,512, *text-32, &x,&y,&q,1);//1=opengl,0=old d3d
- glTexCoord2f(q.s0,q.t1); glVertex2f(q.x0,q.y0);
- glTexCoord2f(q.s1,q.t1); glVertex2f(q.x1,q.y0);
- glTexCoord2f(q.s1,q.t0); glVertex2f(q.x1,q.y1);
- glTexCoord2f(q.s0,q.t0); glVertex2f(q.x0,q.y1);
- }
- ++text;
- }
- glEnd();
-}
-#endif
-//
-//
-//////////////////////////////////////////////////////////////////////////////
-//
-// Complete program (this compiles): get a single bitmap, print as ASCII art
-//
-#if 0
-#include <stdio.h>
-#define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation
-#include "stb_truetype.h"
-
-char ttf_buffer[1<<25];
-
-int main(int argc, char **argv)
-{
- stbtt_fontinfo font;
- unsigned char *bitmap;
- int w,h,i,j,c = (argc > 1 ? atoi(argv[1]) : 'a'), s = (argc > 2 ? atoi(argv[2]) : 20);
-
- fread(ttf_buffer, 1, 1<<25, fopen(argc > 3 ? argv[3] : "c:/windows/fonts/arialbd.ttf", "rb"));
-
- stbtt_InitFont(&font, ttf_buffer, stbtt_GetFontOffsetForIndex(ttf_buffer,0));
- bitmap = stbtt_GetCodepointBitmap(&font, 0,stbtt_ScaleForPixelHeight(&font, s), c, &w, &h, 0,0);
-
- for (j=0; j < h; ++j) {
- for (i=0; i < w; ++i)
- putchar(" .:ioVM@"[bitmap[j*w+i]>>5]);
- putchar('\n');
- }
- return 0;
-}
-#endif
-//
-// Output:
-//
-// .ii.
-// @@@@@@.
-// V@Mio@@o
-// :i. V@V
-// :oM@@M
-// :@@@MM@M
-// @@o o@M
-// :@@. M@M
-// @@@o@@@@
-// :M@@V:@@.
-//
-//////////////////////////////////////////////////////////////////////////////
-//
-// Complete program: print "Hello World!" banner, with bugs
-//
-#if 0
-int main(int arg, char **argv)
-{
- unsigned char screen[20][79];
- int i,j, pos=0;
- float scale;
- char *text = "Heljo World!";
-
- fread(buffer, 1, 1000000, fopen("c:/windows/fonts/arialbd.ttf", "rb"));
- stbtt_InitFont(&font, buffer, 0);
-
- scale = stbtt_ScaleForPixelHeight(&font, 16);
- memset(screen, 0, sizeof(screen));
-
- while (*text) {
- int advance,lsb,x0,y0,x1,y1, newpos, baseline=13;
- stbtt_GetCodepointHMetrics(&font, *text, &advance, &lsb);
- stbtt_GetCodepointBitmapBox(&font, *text, scale,scale, &x0,&y0,&x1,&y1);
- newpos = pos + (int) (lsb * scale) + x0;
- stbtt_MakeCodepointBitmap(&font, &screen[baseline + y0][newpos], x1-x0,y1-y0, 79, scale,scale, *text);
- // note that this stomps the old data, so where character boxes overlap (e.g. 'lj') it's wrong
- // because this API is really for baking character bitmaps into textures
- pos += (int) (advance * scale);
- ++text;
- }
-
- for (j=0; j < 20; ++j) {
- for (i=0; i < 79; ++i)
- putchar(" .:ioVM@"[screen[j][i]>>5]);
- putchar('\n');
- }
-
- return 0;
-}
-#endif
-
-
-//////////////////////////////////////////////////////////////////////////////
-//////////////////////////////////////////////////////////////////////////////
-////
-//// INTEGRATION WITH RUNTIME LIBRARIES
-////
-
-#ifdef STB_TRUETYPE_IMPLEMENTATION
- // #define your own (u)stbtt_int8/16/32 before including to override this
- #ifndef stbtt_uint8
- typedef unsigned char stbtt_uint8;
- typedef signed char stbtt_int8;
- typedef unsigned short stbtt_uint16;
- typedef signed short stbtt_int16;
- typedef unsigned int stbtt_uint32;
- typedef signed int stbtt_int32;
- #endif
-
- typedef char stbtt__check_size32[sizeof(stbtt_int32)==4 ? 1 : -1];
- typedef char stbtt__check_size16[sizeof(stbtt_int16)==2 ? 1 : -1];
-
- // #define your own STBTT_sort() to override this to avoid qsort
- #ifndef STBTT_sort
- #include <stdlib.h>
- #define STBTT_sort(data,num_items,item_size,compare_func) qsort(data,num_items,item_size,compare_func)
- #endif
-
- // #define your own STBTT_ifloor/STBTT_iceil() to avoid math.h
- #ifndef STBTT_ifloor
- #include <math.h>
- #define STBTT_ifloor(x) ((int) floor(x))
- #define STBTT_iceil(x) ((int) ceil(x))
- #endif
-
- // #define your own functions "STBTT_malloc" / "STBTT_free" to avoid malloc.h
- #ifndef STBTT_malloc
- #include <malloc.h>
- #define STBTT_malloc(x,u) malloc(x)
- #define STBTT_free(x,u) free(x)
- #endif
-
- #ifndef STBTT_assert
- #include <assert.h>
- #define STBTT_assert(x) assert(x)
- #endif
-
- #ifndef STBTT_strlen
- #include <string.h>
- #define STBTT_strlen(x) strlen(x)
- #endif
-
- #ifndef STBTT_memcpy
- #include <memory.h>
- #define STBTT_memcpy memcpy
- #define STBTT_memset memset
- #endif
-#endif
-
-///////////////////////////////////////////////////////////////////////////////
-///////////////////////////////////////////////////////////////////////////////
-////
-//// INTERFACE
-////
-////
-
-#ifndef __STB_INCLUDE_STB_TRUETYPE_H__
-#define __STB_INCLUDE_STB_TRUETYPE_H__
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-//////////////////////////////////////////////////////////////////////////////
-//
-// TEXTURE BAKING API
-//
-// If you use this API, you only have to call two functions ever.
-//
-
-typedef struct
-{
- unsigned short x0,y0,x1,y1; // coordinates of bbox in bitmap
- float xoff,yoff,xadvance;
-} stbtt_bakedchar;
-
-extern int stbtt_BakeFontBitmap(const unsigned char *data, int offset, // font location (use offset=0 for plain .ttf)
- float pixel_height, // height of font in pixels
- unsigned char *pixels, int pw, int ph, // bitmap to be filled in
- int first_char, int num_chars, // characters to bake
- stbtt_bakedchar *chardata); // you allocate this, it's num_chars long
-// if return is positive, the first unused row of the bitmap
-// if return is negative, returns the negative of the number of characters that fit
-// if return is 0, no characters fit and no rows were used
-// This uses a very crappy packing.
-
-typedef struct
-{
- float x0,y0,s0,t0; // top-left
- float x1,y1,s1,t1; // bottom-right
-} stbtt_aligned_quad;
-
-extern void stbtt_GetBakedQuad(stbtt_bakedchar *chardata, int pw, int ph, // same data as above
- int char_index, // character to display
- float *xpos, float *ypos, // pointers to current position in screen pixel space
- stbtt_aligned_quad *q, // output: quad to draw
- int opengl_fillrule); // true if opengl fill rule; false if DX9 or earlier
-// Call GetBakedQuad with char_index = 'character - first_char', and it
-// creates the quad you need to draw and advances the current position.
-// It's inefficient; you might want to c&p it and optimize it.
-
-
-//////////////////////////////////////////////////////////////////////////////
-//
-// FONT LOADING
-//
-//
-
-extern int stbtt_GetFontOffsetForIndex(const unsigned char *data, int index);
-// Each .ttf file may have more than one font. Each has a sequential index
-// number starting from 0. Call this function to get the font offset for a
-// given index; it returns -1 if the index is out of range. A regular .ttf
-// file will only define one font and it always be at offset 0, so it will
-// return '0' for index 0, and -1 for all other indices. You can just skip
-// this step if you know it's that kind of font.
-
-
-// The following structure is defined publically so you can declare one on
-// the stack or as a global or etc.
-typedef struct
-{
- void *userdata;
- unsigned char *data; // pointer to .ttf file
- int fontstart; // offset of start of font
-
- int numGlyphs; // number of glyphs, needed for range checking
-
- int loca,head,glyf,hhea,hmtx; // table locations as offset from start of .ttf
- int index_map; // a cmap mapping for our chosen character encoding
- int indexToLocFormat; // format needed to map from glyph index to glyph
-} stbtt_fontinfo;
-
-extern int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data, int offset);
-// Given an offset into the file that defines a font, this function builds
-// the necessary cached info for the rest of the system. You must allocate
-// the stbtt_fontinfo yourself, and stbtt_InitFont will fill it out. You don't
-// need to do anything special to free it, because the contents are a pure
-// cache with no additional data structures. Returns 0 on failure.
-
-
-//////////////////////////////////////////////////////////////////////////////
-//
-// CHARACTER TO GLYPH-INDEX CONVERSIOn
-
-int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint);
-// If you're going to perform multiple operations on the same character
-// and you want a speed-up, call this function with the character you're
-// going to process, then use glyph-based functions instead of the
-// codepoint-based functions.
-
-
-//////////////////////////////////////////////////////////////////////////////
-//
-// CHARACTER PROPERTIES
-//
-
-extern float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float pixels);
-// computes a scale factor to produce a font whose "height" is 'pixels' tall.
-// Height is measured as the distance from the highest ascender to the lowest
-// descender; in other words, it's equivalent to calling stbtt_GetFontVMetrics
-// and computing:
-// scale = pixels / (ascent - descent)
-// so if you prefer to measure height by the ascent only, use a similar calculation.
-
-extern void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap);
-// ascent is the coordinate above the baseline the font extends; descent
-// is the coordinate below the baseline the font extends (i.e. it is typically negative)
-// lineGap is the spacing between one row's descent and the next row's ascent...
-// so you should advance the vertical position by "*ascent - *descent + *lineGap"
-// these are expressed in unscaled coordinates
-
-extern void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing);
-// leftSideBearing is the offset from the current horizontal position to the left edge of the character
-// advanceWidth is the offset from the current horizontal position to the next horizontal position
-// these are expressed in unscaled coordinates
-
-extern int stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2);
-// an additional amount to add to the 'advance' value between ch1 and ch2
-// @TODO; for now always returns 0!
-
-extern int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1);
-// Gets the bounding box of the visible part of the glyph, in unscaled coordinates
-
-extern void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing);
-extern int stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2);
-extern int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1);
-// as above, but takes one or more glyph indices for greater efficiency
-
-
-//////////////////////////////////////////////////////////////////////////////
-//
-// GLYPH SHAPES (you probably don't need these, but they have to go before
-// the bitmaps for C declaration-order reasons)
-//
-
-#ifndef STBTT_vmove // you can predefine these to use different values (but why?)
- enum {
- STBTT_vmove=1,
- STBTT_vline,
- STBTT_vcurve
- };
-#endif
-
-#ifndef stbtt_vertex // you can predefine this to use different values
- // (we share this with other code at RAD)
- #define stbtt_vertex_type short // can't use stbtt_int16 because that's not visible in the header file
- typedef struct
- {
- stbtt_vertex_type x,y,cx,cy;
- unsigned char type,padding;
- } stbtt_vertex;
-#endif
-
-extern int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices);
-extern int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **vertices);
-// returns # of vertices and fills *vertices with the pointer to them
-// these are expressed in "unscaled" coordinates
-
-extern void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *vertices);
-// frees the data allocated above
-
-//////////////////////////////////////////////////////////////////////////////
-//
-// BITMAP RENDERING
-//
-
-extern void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata);
-// frees the bitmap allocated below
-
-extern unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff);
-// allocates a large-enough single-channel 8bpp bitmap and renders the
-// specified character/glyph at the specified scale into it, with
-// antialiasing. 0 is no coverage (transparent), 255 is fully covered (opaque).
-// *width & *height are filled out with the width & height of the bitmap,
-// which is stored left-to-right, top-to-bottom.
-//
-// xoff/yoff are the offset it pixel space from the glyph origin to the top-left of the bitmap
-
-extern void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint);
-// the same as above, but you pass in storage for the bitmap in the form
-// of 'output', with row spacing of 'out_stride' bytes. the bitmap is
-// clipped to out_w/out_h bytes. call the next function to get the
-// height and width and positioning info
-
-extern void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1);
-// get the bbox of the bitmap centered around the glyph origin; so the
-// bitmap width is ix1-ix0, height is iy1-iy0, and location to place
-// the bitmap top left is (leftSideBearing*scale,iy0).
-// (Note that the bitmap uses y-increases-down, but the shape uses
-// y-increases-up, so CodepointBitmapBox and CodepointBox are inverted.)
-
-extern unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff);
-extern void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1);
-extern void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph);
-
-//extern void stbtt_get_true_bbox(stbtt_vertex *vertices, int num_verts, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1);
-
-// @TODO: don't expose this structure
-typedef struct
-{
- int w,h,stride;
- unsigned char *pixels;
-} stbtt__bitmap;
-
-extern void stbtt_Rasterize(stbtt__bitmap *result, float flatness_in_pixels, stbtt_vertex *vertices, int num_verts, float scale_x, float scale_y, int x_off, int y_off, int invert, void *userdata);
-
-//////////////////////////////////////////////////////////////////////////////
-//
-// Finding the right font...
-//
-// You should really just solve this offline, keep your own tables
-// of what font is what, and don't try to get it out of the .ttf file.
-// That's because getting it out of the .ttf file is really hard, because
-// the names in the file can appear in many possible encodings, in many
-// possible languages, and e.g. if you need a case-insensitive comparison,
-// the details of that depend on the encoding & language in a complex way
-// (actually underspecified in truetype, but also gigantic).
-//
-// But you can use the provided functions in two possible ways:
-// stbtt_FindMatchingFont() will use *case-sensitive* comparisons on
-// unicode-encoded names to try to find the font you want;
-// you can run this before calling stbtt_InitFont()
-//
-// stbtt_GetFontNameString() lets you get any of the various strings
-// from the file yourself and do your own comparisons on them.
-// You have to have called stbtt_InitFont() first.
-
-
-extern int stbtt_FindMatchingFont(const unsigned char *fontdata, const char *name, int flags);
-// returns the offset (not index) of the font that matches, or -1 if none
-// if you use STBTT_MACSTYLE_DONTCARE, use a font name like "Arial Bold".
-// if you use any other flag, use a font name like "Arial"; this checks
-// the 'macStyle' header field; i don't know if fonts set this consistently
-#define STBTT_MACSTYLE_DONTCARE 0
-#define STBTT_MACSTYLE_BOLD 1
-#define STBTT_MACSTYLE_ITALIC 2
-#define STBTT_MACSTYLE_UNDERSCORE 4
-#define STBTT_MACSTYLE_NONE 8 // <= not same as 0, this makes us check the bitfield is 0
-
-extern int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2);
-// returns 1/0 whether the first string interpreted as utf8 is identical to
-// the second string interpreted as big-endian utf16... useful for strings from next func
-
-extern char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID);
-// returns the string (which may be big-endian double byte, e.g. for unicode)
-// and puts the length in bytes in *length.
-//
-// some of the values for the IDs are below; for more see the truetype spec:
-// http://developer.apple.com/textfonts/TTRefMan/RM06/Chap6name.html
-// http://www.microsoft.com/typography/otspec/name.htm
-
-enum { // platformID
- STBTT_PLATFORM_ID_UNICODE =0,
- STBTT_PLATFORM_ID_MAC =1,
- STBTT_PLATFORM_ID_ISO =2,
- STBTT_PLATFORM_ID_MICROSOFT =3
-};
-
-enum { // encodingID for STBTT_PLATFORM_ID_UNICODE
- STBTT_UNICODE_EID_UNICODE_1_0 =0,
- STBTT_UNICODE_EID_UNICODE_1_1 =1,
- STBTT_UNICODE_EID_ISO_10646 =2,
- STBTT_UNICODE_EID_UNICODE_2_0_BMP=3,
- STBTT_UNICODE_EID_UNICODE_2_0_FULL=4,
-};
-
-enum { // encodingID for STBTT_PLATFORM_ID_MICROSOFT
- STBTT_MS_EID_SYMBOL =0,
- STBTT_MS_EID_UNICODE_BMP =1,
- STBTT_MS_EID_SHIFTJIS =2,
- STBTT_MS_EID_UNICODE_FULL =10,
-};
-
-enum { // encodingID for STBTT_PLATFORM_ID_MAC; same as Script Manager codes
- STBTT_MAC_EID_ROMAN =0, STBTT_MAC_EID_ARABIC =4,
- STBTT_MAC_EID_JAPANESE =1, STBTT_MAC_EID_HEBREW =5,
- STBTT_MAC_EID_CHINESE_TRAD =2, STBTT_MAC_EID_GREEK =6,
- STBTT_MAC_EID_KOREAN =3, STBTT_MAC_EID_RUSSIAN =7,
-};
-
-enum { // languageID for STBTT_PLATFORM_ID_MICROSOFT; same as LCID...
- // problematic because there are e.g. 16 english LCIDs and 16 arabic LCIDs
- STBTT_MS_LANG_ENGLISH =0x0409, STBTT_MS_LANG_ITALIAN =0x0410,
- STBTT_MS_LANG_CHINESE =0x0804, STBTT_MS_LANG_JAPANESE =0x0411,
- STBTT_MS_LANG_DUTCH =0x0413, STBTT_MS_LANG_KOREAN =0x0412,
- STBTT_MS_LANG_FRENCH =0x040c, STBTT_MS_LANG_RUSSIAN =0x0419,
- STBTT_MS_LANG_GERMAN =0x0407, STBTT_MS_LANG_SPANISH =0x0409,
- STBTT_MS_LANG_HEBREW =0x040d, STBTT_MS_LANG_SWEDISH =0x041D,
-};
-
-enum { // languageID for STBTT_PLATFORM_ID_MAC
- STBTT_MAC_LANG_ENGLISH =0 , STBTT_MAC_LANG_JAPANESE =11,
- STBTT_MAC_LANG_ARABIC =12, STBTT_MAC_LANG_KOREAN =23,
- STBTT_MAC_LANG_DUTCH =4 , STBTT_MAC_LANG_RUSSIAN =32,
- STBTT_MAC_LANG_FRENCH =1 , STBTT_MAC_LANG_SPANISH =6 ,
- STBTT_MAC_LANG_GERMAN =2 , STBTT_MAC_LANG_SWEDISH =5 ,
- STBTT_MAC_LANG_HEBREW =10, STBTT_MAC_LANG_CHINESE_SIMPLIFIED =33,
- STBTT_MAC_LANG_ITALIAN =3 , STBTT_MAC_LANG_CHINESE_TRAD =19,
-};
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif // __STB_INCLUDE_STB_TRUETYPE_H__
-
-///////////////////////////////////////////////////////////////////////////////
-///////////////////////////////////////////////////////////////////////////////
-////
-//// IMPLEMENTATION
-////
-////
-
-#ifdef STB_TRUETYPE_IMPLEMENTATION
-
-//////////////////////////////////////////////////////////////////////////
-//
-// accessors to parse data from file
-//
-
-// on platforms that don't allow misaligned reads, if we want to allow
-// truetype fonts that aren't padded to alignment, define ALLOW_UNALIGNED_TRUETYPE
-
-#define ttBYTE(p) (* (stbtt_uint8 *) (p))
-#define ttCHAR(p) (* (stbtt_int8 *) (p))
-#define ttFixed(p) ttLONG(p)
-
-#if defined(STB_TRUETYPE_BIGENDIAN) && !defined(ALLOW_UNALIGNED_TRUETYPE)
-
- #define ttUSHORT(p) (* (stbtt_uint16 *) (p))
- #define ttSHORT(p) (* (stbtt_int16 *) (p))
- #define ttULONG(p) (* (stbtt_uint32 *) (p))
- #define ttLONG(p) (* (stbtt_int32 *) (p))
-
-#else
-
- stbtt_uint16 ttUSHORT(const stbtt_uint8 *p) { return p[0]*256 + p[1]; }
- stbtt_int16 ttSHORT(const stbtt_uint8 *p) { return p[0]*256 + p[1]; }
- stbtt_uint32 ttULONG(const stbtt_uint8 *p) { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; }
- stbtt_int32 ttLONG(const stbtt_uint8 *p) { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; }
-
-#endif
-
-#define stbtt_tag4(p,c0,c1,c2,c3) ((p)[0] == (c0) && (p)[1] == (c1) && (p)[2] == (c2) && (p)[3] == (c3))
-#define stbtt_tag(p,str) stbtt_tag4(p,str[0],str[1],str[2],str[3])
-
-static int stbtt__isfont(const stbtt_uint8 *font)
-{
- // check the version number
- if (stbtt_tag(font, "1")) return 1; // TrueType 1
- if (stbtt_tag(font, "typ1")) return 1; // TrueType with type 1 font -- we don't support this!
- if (stbtt_tag(font, "OTTO")) return 1; // OpenType with CFF
- if (stbtt_tag4(font, 0,1,0,0)) return 1; // OpenType 1.0
- return 0;
-}
-
-// @OPTIMIZE: binary search
-static stbtt_uint32 stbtt__find_table(stbtt_uint8 *data, stbtt_uint32 fontstart, const char *tag)
-{
- stbtt_int32 num_tables = ttUSHORT(data+fontstart+4);
- stbtt_uint32 tabledir = fontstart + 12;
- stbtt_int32 i;
- for (i=0; i < num_tables; ++i) {
- stbtt_uint32 loc = tabledir + 16*i;
- if (stbtt_tag(data+loc+0, tag))
- return ttULONG(data+loc+8);
- }
- return 0;
-}
-
-int stbtt_GetFontOffsetForIndex(const unsigned char *font_collection, int index)
-{
- // if it's just a font, there's only one valid index
- if (stbtt__isfont(font_collection))
- return index == 0 ? 0 : -1;
-
- // check if it's a TTC
- if (stbtt_tag(font_collection, "ttcf")) {
- // version 1?
- if (ttULONG(font_collection+4) == 0x00010000 || ttULONG(font_collection+4) == 0x00020000) {
- stbtt_int32 n = ttLONG(font_collection+8);
- if (index >= n)
- return -1;
- return ttULONG(font_collection+12+index*14);
- }
- }
- return -1;
-}
-
-int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data2, int fontstart)
-{
- stbtt_uint8 *data = (stbtt_uint8 *) data2;
- stbtt_uint32 cmap, t;
- stbtt_int32 i,numTables;
-
- info->data = data;
- info->fontstart = fontstart;
-
- cmap = stbtt__find_table(data, fontstart, "cmap");
- info->loca = stbtt__find_table(data, fontstart, "loca");
- info->head = stbtt__find_table(data, fontstart, "head");
- info->glyf = stbtt__find_table(data, fontstart, "glyf");
- info->hhea = stbtt__find_table(data, fontstart, "hhea");
- info->hmtx = stbtt__find_table(data, fontstart, "hmtx");
- if (!cmap || !info->loca || !info->head || !info->glyf || !info->hhea || !info->hmtx)
- return 0;
-
- t = stbtt__find_table(data, fontstart, "maxp");
- if (t)
- info->numGlyphs = ttUSHORT(data+t+4);
- else
- info->numGlyphs = 0xffff;
-
- // find a cmap encoding table we understand *now* to avoid searching
- // later. (todo: could make this installable)
- // the same regardless of glyph.
- numTables = ttUSHORT(data + cmap + 2);
- info->index_map = 0;
- for (i=0; i < numTables; ++i) {
- stbtt_uint32 encoding_record = cmap + 4 + 8 * i;
- // find an encoding we understand:
- switch(ttUSHORT(data+encoding_record)) {
- case STBTT_PLATFORM_ID_MICROSOFT:
- switch (ttUSHORT(data+encoding_record+2)) {
- case STBTT_MS_EID_UNICODE_BMP:
- case STBTT_MS_EID_UNICODE_FULL:
- // MS/Unicode
- info->index_map = cmap + ttULONG(data+encoding_record+4);
- break;
- }
- break;
- }
- }
- if (info->index_map == 0)
- return 0;
-
- info->indexToLocFormat = ttUSHORT(data+info->head + 50);
- return 1;
-}
-
-int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint)
-{
- stbtt_uint8 *data = info->data;
- stbtt_uint32 index_map = info->index_map;
-
- stbtt_uint16 format = ttUSHORT(data + index_map + 0);
- if (format == 0) { // apple byte encoding
- stbtt_int32 bytes = ttUSHORT(data + index_map + 2);
- if (unicode_codepoint < bytes-6)
- return ttBYTE(data + index_map + 6 + unicode_codepoint);
- return 0;
- } else if (format == 6) {
- stbtt_uint32 first = ttUSHORT(data + index_map + 6);
- stbtt_uint32 count = ttUSHORT(data + index_map + 8);
- if ((stbtt_uint32) unicode_codepoint >= first && (stbtt_uint32) unicode_codepoint < first+count)
- return ttUSHORT(data + index_map + 10 + (unicode_codepoint - first)*2);
- return 0;
- } else if (format == 2) {
- STBTT_assert(0); // @TODO: high-byte mapping for japanese/chinese/korean
- return 0;
- } else if (format == 4) { // standard mapping for windows fonts: binary search collection of ranges
- stbtt_uint16 segcount = ttUSHORT(data+index_map+6) >> 1;
- stbtt_uint16 searchRange = ttUSHORT(data+index_map+8) >> 1;
- stbtt_uint16 entrySelector = ttUSHORT(data+index_map+10);
- stbtt_uint16 rangeShift = ttUSHORT(data+index_map+12) >> 1;
- stbtt_uint16 item, offset, start, end;
-
- // do a binary search of the segments
- stbtt_uint32 endCount = index_map + 14;
- stbtt_uint32 search = endCount;
-
- if (unicode_codepoint > 0xffff)
- return 0;
-
- // they lie from endCount .. endCount + segCount
- // but searchRange is the nearest power of two, so...
- if (unicode_codepoint >= ttUSHORT(data + search + rangeShift*2))
- search += rangeShift*2;
-
- // now decrement to bias correctly to find smallest
- search -= 2;
- while (entrySelector) {
- stbtt_uint16 start, end;
- searchRange >>= 1;
- start = ttUSHORT(data + search + 2 + segcount*2 + 2);
- end = ttUSHORT(data + search + 2);
- start = ttUSHORT(data + search + searchRange*2 + segcount*2 + 2);
- end = ttUSHORT(data + search + searchRange*2);
- if (unicode_codepoint > end)
- search += searchRange*2;
- --entrySelector;
- }
- search += 2;
-
- item = (stbtt_uint16) ((search - endCount) >> 1);
-
- STBTT_assert(unicode_codepoint <= ttUSHORT(data + endCount + 2*item));
- start = ttUSHORT(data + index_map + 14 + segcount*2 + 2 + 2*item);
- end = ttUSHORT(data + index_map + 14 + 2 + 2*item);
- if (unicode_codepoint < start)
- return 0;
-
- offset = ttUSHORT(data + index_map + 14 + segcount*6 + 2 + 2*item);
- if (offset == 0)
- return unicode_codepoint + ttSHORT(data + index_map + 14 + segcount*4 + 2 + 2*item);
-
- return ttUSHORT(data + offset + (unicode_codepoint-start)*2 + index_map + 14 + segcount*6 + 2 + 2*item);
- } else if (format == 12) {
- stbtt_uint16 ngroups = ttUSHORT(data+index_map+6);
- stbtt_int32 low,high;
- low = 0; high = (stbtt_int32)ngroups;
- // Binary search the right group.
- while (low <= high) {
- stbtt_int32 mid = low + ((high-low) >> 1); // rounds down, so low <= mid < high
- stbtt_uint32 start_char = ttULONG(data+index_map+16+mid*12);
- stbtt_uint32 end_char = ttULONG(data+index_map+16+mid*12+4);
- if ((stbtt_uint32) unicode_codepoint < start_char)
- high = mid-1;
- else if ((stbtt_uint32) unicode_codepoint > end_char)
- low = mid+1;
- else {
- stbtt_uint32 start_glyph = ttULONG(data+index_map+16+mid*12+8);
- return start_glyph + unicode_codepoint-start_char;
- }
- }
- return 0; // not found
- }
- // @TODO
- STBTT_assert(0);
- return 0;
-}
-
-int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices)
-{
- return stbtt_GetGlyphShape(info, stbtt_FindGlyphIndex(info, unicode_codepoint), vertices);
-}
-
-static void stbtt_setvertex(stbtt_vertex *v, stbtt_uint8 type, stbtt_int16 x, stbtt_int16 y, stbtt_int16 cx, stbtt_int16 cy)
-{
- v->type = type;
- v->x = x;
- v->y = y;
- v->cx = cx;
- v->cy = cy;
-}
-
-static int stbtt__GetGlyfOffset(const stbtt_fontinfo *info, int glyph_index)
-{
- int g1,g2;
-
- if (glyph_index >= info->numGlyphs) return -1; // glyph index out of range
- if (info->indexToLocFormat >= 2) return -1; // unknown index->glyph map format
-
- if (info->indexToLocFormat == 0) {
- g1 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2) * 2;
- g2 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2 + 2) * 2;
- } else {
- g1 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4);
- g2 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4 + 4);
- }
-
- return g1==g2 ? -1 : g1; // if length is 0, return -1
-}
-
-int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1)
-{
- int g = stbtt__GetGlyfOffset(info, glyph_index);
- if (g < 0) return 0;
-
- if (x0) *x0 = ttSHORT(info->data + g + 2);
- if (y0) *y0 = ttSHORT(info->data + g + 4);
- if (x1) *x1 = ttSHORT(info->data + g + 6);
- if (y1) *y1 = ttSHORT(info->data + g + 8);
- return 1;
-}
-
-int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1)
-{
- return stbtt_GetGlyphBox(info, stbtt_FindGlyphIndex(info,codepoint), x0,y0,x1,y1);
-}
-
-int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices)
-{
- stbtt_int16 numberOfContours;
- stbtt_uint8 *endPtsOfContours;
- stbtt_uint8 *data = info->data;
- stbtt_vertex *vertices=0;
- int num_vertices=0;
- int g = stbtt__GetGlyfOffset(info, glyph_index);
-
- *pvertices = NULL;
-
- if (g < 0) return 0;
-
- numberOfContours = ttSHORT(data + g);
-
- if (numberOfContours > 0) {
- stbtt_uint8 flags=0,flagcount;
- stbtt_int32 ins, i,j=0,m,n, next_move, was_off=0, off;
- stbtt_int16 x,y,cx,cy,sx,sy;
- stbtt_uint8 *points;
- endPtsOfContours = (data + g + 10);
- ins = ttUSHORT(data + g + 10 + numberOfContours * 2);
- points = data + g + 10 + numberOfContours * 2 + 2 + ins;
-
- n = 1+ttUSHORT(endPtsOfContours + numberOfContours*2-2);
-
- m = n + numberOfContours; // a loose bound on how many vertices we might need
- vertices = (stbtt_vertex *) STBTT_malloc(m * sizeof(vertices[0]), info->userdata);
- if (vertices == 0)
- return 0;
-
- next_move = 0;
- flagcount=0;
-
- // in first pass, we load uninterpreted data into the allocated array
- // above, shifted to the end of the array so we won't overwrite it when
- // we create our final data starting from the front
-
- off = m - n; // starting offset for uninterpreted data, regardless of how m ends up being calculated
-
- // first load flags
-
- for (i=0; i < n; ++i) {
- if (flagcount == 0) {
- flags = *points++;
- if (flags & 8)
- flagcount = *points++;
- } else
- --flagcount;
- vertices[off+i].type = flags;
- }
-
- // now load x coordinates
- x=0;
- for (i=0; i < n; ++i) {
- flags = vertices[off+i].type;
- if (flags & 2) {
- stbtt_int16 dx = *points++;
- x += (flags & 16) ? dx : -dx; // ???
- } else {
- if (!(flags & 16)) {
- x = x + (stbtt_int16) (points[0]*256 + points[1]);
- points += 2;
- }
- }
- vertices[off+i].x = x;
- }
-
- // now load y coordinates
- y=0;
- for (i=0; i < n; ++i) {
- flags = vertices[off+i].type;
- if (flags & 4) {
- stbtt_int16 dy = *points++;
- y += (flags & 32) ? dy : -dy; // ???
- } else {
- if (!(flags & 32)) {
- y = y + (stbtt_int16) (points[0]*256 + points[1]);
- points += 2;
- }
- }
- vertices[off+i].y = y;
- }
-
- // now convert them to our format
- num_vertices=0;
- sx = sy = cx = cy = 0;
- for (i=0; i < n; ++i) {
- flags = vertices[off+i].type;
- x = (stbtt_int16) vertices[off+i].x;
- y = (stbtt_int16) vertices[off+i].y;
- if (next_move == i) {
- // when we get to the end, we have to close the shape explicitly
- if (i != 0) {
- if (was_off)
- stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve,sx,sy,cx,cy);
- else
- stbtt_setvertex(&vertices[num_vertices++], STBTT_vline,sx,sy,0,0);
- }
-
- // now start the new one
- stbtt_setvertex(&vertices[num_vertices++], STBTT_vmove,x,y,0,0);
- next_move = 1 + ttUSHORT(endPtsOfContours+j*2);
- ++j;
- was_off = 0;
- sx = x;
- sy = y;
- } else {
- if (!(flags & 1)) { // if it's a curve
- if (was_off) // two off-curve control points in a row means interpolate an on-curve midpoint
- stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+x)>>1, (cy+y)>>1, cx, cy);
- cx = x;
- cy = y;
- was_off = 1;
- } else {
- if (was_off)
- stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, x,y, cx, cy);
- else
- stbtt_setvertex(&vertices[num_vertices++], STBTT_vline, x,y,0,0);
- was_off = 0;
- }
- }
- }
- if (i != 0) {
- if (was_off)
- stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve,sx,sy,cx,cy);
- else
- stbtt_setvertex(&vertices[num_vertices++], STBTT_vline,sx,sy,0,0);
- }
- } else if (numberOfContours == -1) {
- // Compound shapes.
- int more = 1;
- stbtt_uint8 *comp = data + g + 10;
- num_vertices = 0;
- vertices = 0;
- while (more) {
- stbtt_uint16 flags, gidx;
- int comp_num_verts = 0, i;
- stbtt_vertex *comp_verts = 0, *tmp = 0;
- float mtx[6] = {1,0,0,1,0,0}, m, n;
-
- flags = ttSHORT(comp); comp+=2;
- gidx = ttSHORT(comp); comp+=2;
-
- if (flags & 2) { // XY values
- if (flags & 1) { // shorts
- mtx[4] = ttSHORT(comp); comp+=2;
- mtx[5] = ttSHORT(comp); comp+=2;
- } else {
- mtx[4] = ttCHAR(comp); comp+=1;
- mtx[5] = ttCHAR(comp); comp+=1;
- }
- }
- else {
- // @TODO handle matching point
- STBTT_assert(0);
- }
- if (flags & (1<<3)) { // WE_HAVE_A_SCALE
- mtx[0] = mtx[3] = ttSHORT(comp)/16384.0f; comp+=2;
- mtx[1] = mtx[2] = 0;
- } else if (flags & (1<<6)) { // WE_HAVE_AN_X_AND_YSCALE
- mtx[0] = ttSHORT(comp)/16384.0f; comp+=2;
- mtx[1] = mtx[2] = 0;
- mtx[3] = ttSHORT(comp)/16384.0f; comp+=2;
- } else if (flags & (1<<7)) { // WE_HAVE_A_TWO_BY_TWO
- mtx[0] = ttSHORT(comp)/16384.0f; comp+=2;
- mtx[1] = ttSHORT(comp)/16384.0f; comp+=2;
- mtx[2] = ttSHORT(comp)/16384.0f; comp+=2;
- mtx[3] = ttSHORT(comp)/16384.0f; comp+=2;
- }
-
- // Find transformation scales.
- m = (float) sqrt(mtx[0]*mtx[0] + mtx[1]*mtx[1]);
- n = (float) sqrt(mtx[2]*mtx[2] + mtx[3]*mtx[3]);
-
- // Get indexed glyph.
- comp_num_verts = stbtt_GetGlyphShape(info, gidx, &comp_verts);
- if (comp_num_verts > 0) {
- // Transform vertices.
- for (i = 0; i < comp_num_verts; ++i) {
- stbtt_vertex* v = &comp_verts[i];
- stbtt_vertex_type x,y;
- x=v->x; y=v->y;
- v->x = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4]));
- v->y = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5]));
- x=v->cx; y=v->cy;
- v->cx = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4]));
- v->cy = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5]));
- }
- // Append vertices.
- tmp = (stbtt_vertex*)STBTT_malloc((num_vertices+comp_num_verts)*sizeof(stbtt_vertex), info->userdata);
- if (!tmp) {
- if (vertices) STBTT_free(vertices, info->userdata);
- if (comp_verts) STBTT_free(comp_verts, info->userdata);
- return 0;
- }
- if (num_vertices > 0) memcpy(tmp, vertices, num_vertices*sizeof(stbtt_vertex));
- memcpy(tmp+num_vertices, comp_verts, comp_num_verts*sizeof(stbtt_vertex));
- if (vertices) STBTT_free(vertices, info->userdata);
- vertices = tmp;
- STBTT_free(comp_verts, info->userdata);
- num_vertices += comp_num_verts;
- }
- // More components ?
- more = flags & (1<<5);
- }
- } else if (numberOfContours < 0) {
- // @TODO other compound variations?
- STBTT_assert(0);
- } else {
- // numberOfCounters == 0, do nothing
- }
-
- *pvertices = vertices;
- return num_vertices;
-}
-
-void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing)
-{
- stbtt_uint16 numOfLongHorMetrics = ttUSHORT(info->data+info->hhea + 34);
- if (glyph_index < numOfLongHorMetrics) {
- if (advanceWidth) *advanceWidth = ttSHORT(info->data + info->hmtx + 4*glyph_index);
- if (leftSideBearing) *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*glyph_index + 2);
- } else {
- if (advanceWidth) *advanceWidth = ttSHORT(info->data + info->hmtx + 4*(numOfLongHorMetrics-1));
- if (leftSideBearing) *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*numOfLongHorMetrics + 2*(glyph_index - numOfLongHorMetrics));
- }
-}
-
-int stbtt_GetGlyphKernAdvance(const stbtt_fontinfo * /*info*/, int /*glyph1*/, int /*glyph2*/)
-{
- return 0;
-}
-
-int stbtt_GetCodepointKernAdvance(const stbtt_fontinfo * /*info*/, int /*ch1*/, int /*ch2*/)
-{
- return 0;
-}
-
-void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing)
-{
- stbtt_GetGlyphHMetrics(info, stbtt_FindGlyphIndex(info,codepoint), advanceWidth, leftSideBearing);
-}
-
-void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap)
-{
- if (ascent ) *ascent = ttSHORT(info->data+info->hhea + 4);
- if (descent) *descent = ttSHORT(info->data+info->hhea + 6);
- if (lineGap) *lineGap = ttSHORT(info->data+info->hhea + 8);
-}
-
-float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float height)
-{
- int fheight = ttSHORT(info->data + info->hhea + 4) - ttSHORT(info->data + info->hhea + 6);
- return (float) height / fheight;
-}
-
-void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *v)
-{
- STBTT_free(v, info->userdata);
-}
-
-//////////////////////////////////////////////////////////////////////////////
-//
-// antialiasing software rasterizer
-//
-
-void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1)
-{
- int x0,y0,x1,y1;
- if (!stbtt_GetGlyphBox(font, glyph, &x0,&y0,&x1,&y1))
- x0=y0=x1=y1=0; // e.g. space character
- // now move to integral bboxes (treating pixels as little squares, what pixels get touched)?
- if (ix0) *ix0 = STBTT_ifloor(x0 * scale_x);
- if (iy0) *iy0 = -STBTT_iceil (y1 * scale_y);
- if (ix1) *ix1 = STBTT_iceil (x1 * scale_x);
- if (iy1) *iy1 = -STBTT_ifloor(y0 * scale_y);
-}
-
-void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1)
-{
- stbtt_GetGlyphBitmapBox(font, stbtt_FindGlyphIndex(font,codepoint), scale_x, scale_y, ix0,iy0,ix1,iy1);
-}
-
-typedef struct stbtt__edge {
- float x0,y0, x1,y1;
- int invert;
-} stbtt__edge;
-
-typedef struct stbtt__active_edge
-{
- int x,dx;
- float ey;
- struct stbtt__active_edge *next;
- int valid;
-} stbtt__active_edge;
-
-#define FIXSHIFT 10
-#define FIX (1 << FIXSHIFT)
-#define FIXMASK (FIX-1)
-
-static stbtt__active_edge *new_active(stbtt__edge *e, int off_x, float start_point, void *userdata)
-{
- stbtt__active_edge *z = (stbtt__active_edge *) STBTT_malloc(sizeof(*z), userdata); // @TODO: make a pool of these!!!
- float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0);
- STBTT_assert(e->y0 <= start_point);
- if (!z) return z;
- // round dx down to avoid going too far
- if (dxdy < 0)
- z->dx = -STBTT_ifloor(FIX * -dxdy);
- else
- z->dx = STBTT_ifloor(FIX * dxdy);
- z->x = STBTT_ifloor(FIX * (e->x0 + dxdy * (start_point - e->y0)));
- z->x -= off_x * FIX;
- z->ey = e->y1;
- z->next = 0;
- z->valid = e->invert ? 1 : -1;
- return z;
-}
-
-// note: this routine clips fills that extend off the edges... ideally this
-// wouldn't happen, but it could happen if the truetype glyph bounding boxes
-// are wrong, or if the user supplies a too-small bitmap
-static void stbtt__fill_active_edges(unsigned char *scanline, int len, stbtt__active_edge *e, int max_weight)
-{
- // non-zero winding fill
- int x0=0, w=0;
-
- while (e) {
- if (w == 0) {
- // if we're currently at zero, we need to record the edge start point
- x0 = e->x; w += e->valid;
- } else {
- int x1 = e->x; w += e->valid;
- // if we went to zero, we need to draw
- if (w == 0) {
- int i = x0 >> FIXSHIFT;
- int j = x1 >> FIXSHIFT;
-
- if (i < len && j >= 0) {
- if (i == j) {
- // x0,x1 are the same pixel, so compute combined coverage
- scanline[i] = scanline[i] + (stbtt_uint8) ((x1 - x0) * max_weight >> FIXSHIFT);
- } else {
- if (i >= 0) // add antialiasing for x0
- scanline[i] = scanline[i] + (stbtt_uint8) (((FIX - (x0 & FIXMASK)) * max_weight) >> FIXSHIFT);
- else
- i = -1; // clip
-
- if (j < len) // add antialiasing for x1
- scanline[j] = scanline[j] + (stbtt_uint8) (((x1 & FIXMASK) * max_weight) >> FIXSHIFT);
- else
- j = len; // clip
-
- for (++i; i < j; ++i) // fill pixels between x0 and x1
- scanline[i] = scanline[i] + (stbtt_uint8) max_weight;
- }
- }
- }
- }
-
- e = e->next;
- }
-}
-
-static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y, void *userdata)
-{
- stbtt__active_edge *active = NULL;
- int y,j=0;
- int max_weight = (255 / vsubsample); // weight per vertical scanline
- int s; // vertical subsample index
- unsigned char scanline_data[512], *scanline;
-
- if (result->w > 512)
- scanline = (unsigned char *) STBTT_malloc(result->w, userdata);
- else
- scanline = scanline_data;
-
- y = off_y * vsubsample;
- e[n].y0 = (off_y + result->h) * (float) vsubsample + 1;
-
- while (j < result->h) {
- STBTT_memset(scanline, 0, result->w);
- for (s=0; s < vsubsample; ++s) {
- // find center of pixel for this scanline
- float scan_y = y + 0.5f;
- stbtt__active_edge **step = &active;
-
- // update all active edges;
- // remove all active edges that terminate before the center of this scanline
- while (*step) {
- stbtt__active_edge * z = *step;
- if (z->ey <= scan_y) {
- *step = z->next; // delete from list
- STBTT_assert(z->valid);
- z->valid = 0;
- STBTT_free(z, userdata);
- } else {
- z->x += z->dx; // advance to position for current scanline
- step = &((*step)->next); // advance through list
- }
- }
-
- // resort the list if needed
- for(;;) {
- int changed=0;
- step = &active;
- while (*step && (*step)->next) {
- if ((*step)->x > (*step)->next->x) {
- stbtt__active_edge *t = *step;
- stbtt__active_edge *q = t->next;
-
- t->next = q->next;
- q->next = t;
- *step = q;
- changed = 1;
- }
- step = &(*step)->next;
- }
- if (!changed) break;
- }
-
- // insert all edges that start before the center of this scanline -- omit ones that also end on this scanline
- while (e->y0 <= scan_y) {
- if (e->y1 > scan_y) {
- stbtt__active_edge *z = new_active(e, off_x, scan_y, userdata);
- // find insertion point
- if (active == NULL)
- active = z;
- else if (z->x < active->x) {
- // insert at front
- z->next = active;
- active = z;
- } else {
- // find thing to insert AFTER
- stbtt__active_edge *p = active;
- while (p->next && p->next->x < z->x)
- p = p->next;
- // at this point, p->next->x is NOT < z->x
- z->next = p->next;
- p->next = z;
- }
- }
- ++e;
- }
-
- // now process all active edges in XOR fashion
- if (active)
- stbtt__fill_active_edges(scanline, result->w, active, max_weight);
-
- ++y;
- }
- STBTT_memcpy(result->pixels + j * result->stride, scanline, result->w);
- ++j;
- }
-
- while (active) {
- stbtt__active_edge *z = active;
- active = active->next;
- STBTT_free(z, userdata);
- }
-
- if (scanline != scanline_data)
- STBTT_free(scanline, userdata);
-}
-
-static int stbtt__edge_compare(const void *p, const void *q)
-{
- stbtt__edge *a = (stbtt__edge *) p;
- stbtt__edge *b = (stbtt__edge *) q;
-
- if (a->y0 < b->y0) return -1;
- if (a->y0 > b->y0) return 1;
- return 0;
-}
-
-typedef struct
-{
- float x,y;
-} stbtt__point;
-
-static void stbtt__rasterize(stbtt__bitmap *result, stbtt__point *pts, int *wcount, int windings, float scale_x, float scale_y, int off_x, int off_y, int invert, void *userdata)
-{
- float y_scale_inv = invert ? -scale_y : scale_y;
- stbtt__edge *e;
- int n,i,j,k,m;
- int vsubsample = result->h < 8 ? 15 : 5;
- // vsubsample should divide 255 evenly; otherwise we won't reach full opacity
-
- // now we have to blow out the windings into explicit edge lists
- n = 0;
- for (i=0; i < windings; ++i)
- n += wcount[i];
-
- e = (stbtt__edge *) STBTT_malloc(sizeof(*e) * (n+1), userdata); // add an extra one as a sentinel
- if (e == 0) return;
- n = 0;
-
- m=0;
- for (i=0; i < windings; ++i) {
- stbtt__point *p = pts + m;
- m += wcount[i];
- j = wcount[i]-1;
- for (k=0; k < wcount[i]; j=k++) {
- int a=k,b=j;
- // skip the edge if horizontal
- if (p[j].y == p[k].y)
- continue;
- // add edge from j to k to the list
- e[n].invert = 0;
- if (invert ? p[j].y > p[k].y : p[j].y < p[k].y) {
- e[n].invert = 1;
- a=j,b=k;
- }
- e[n].x0 = p[a].x * scale_x;
- e[n].y0 = p[a].y * y_scale_inv * vsubsample;
- e[n].x1 = p[b].x * scale_x;
- e[n].y1 = p[b].y * y_scale_inv * vsubsample;
- ++n;
- }
- }
-
- // now sort the edges by their highest point (should snap to integer, and then by x)
- STBTT_sort(e, n, sizeof(e[0]), stbtt__edge_compare);
-
- // now, traverse the scanlines and find the intersections on each scanline, use xor winding rule
- stbtt__rasterize_sorted_edges(result, e, n, vsubsample, off_x, off_y, userdata);
-
- STBTT_free(e, userdata);
-}
-
-static void stbtt__add_point(stbtt__point *points, int n, float x, float y)
-{
- if (!points) return; // during first pass, it's unallocated
- points[n].x = x;
- points[n].y = y;
-}
-
-// tesselate until threshhold p is happy... @TODO warped to compensate for non-linear stretching
-static int stbtt__tesselate_curve(stbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float objspace_flatness_squared, int n)
-{
- // midpoint
- float mx = (x0 + 2*x1 + x2)/4;
- float my = (y0 + 2*y1 + y2)/4;
- // versus directly drawn line
- float dx = (x0+x2)/2 - mx;
- float dy = (y0+y2)/2 - my;
- if (n > 16) // 65536 segments on one curve better be enough!
- return 1;
- if (dx*dx+dy*dy > objspace_flatness_squared) { // half-pixel error allowed... need to be smaller if AA
- stbtt__tesselate_curve(points, num_points, x0,y0, (x0+x1)/2.0f,(y0+y1)/2.0f, mx,my, objspace_flatness_squared,n+1);
- stbtt__tesselate_curve(points, num_points, mx,my, (x1+x2)/2.0f,(y1+y2)/2.0f, x2,y2, objspace_flatness_squared,n+1);
- } else {
- stbtt__add_point(points, *num_points,x2,y2);
- *num_points = *num_points+1;
- }
- return 1;
-}
-
-// returns number of contours
-stbtt__point *stbtt_FlattenCurves(stbtt_vertex *vertices, int num_verts, float objspace_flatness, int **contour_lengths, int *num_contours, void *userdata)
-{
- stbtt__point *points=0;
- int num_points=0;
-
- float objspace_flatness_squared = objspace_flatness * objspace_flatness;
- int i,n=0,start=0, pass;
-
- // count how many "moves" there are to get the contour count
- for (i=0; i < num_verts; ++i)
- if (vertices[i].type == STBTT_vmove)
- ++n;
-
- *num_contours = n;
- if (n == 0) return 0;
-
- *contour_lengths = (int *) STBTT_malloc(sizeof(**contour_lengths) * n, userdata);
-
- if (*contour_lengths == 0) {
- *num_contours = 0;
- return 0;
- }
-
- // make two passes through the points so we don't need to realloc
- for (pass=0; pass < 2; ++pass) {
- float x=0,y=0;
- if (pass == 1) {
- points = (stbtt__point *) STBTT_malloc(num_points * sizeof(points[0]), userdata);
- if (points == NULL) goto error;
- }
- num_points = 0;
- n= -1;
- for (i=0; i < num_verts; ++i) {
- switch (vertices[i].type) {
- case STBTT_vmove:
- // start the next contour
- if (n >= 0)
- (*contour_lengths)[n] = num_points - start;
- ++n;
- start = num_points;
-
- x = vertices[i].x, y = vertices[i].y;
- stbtt__add_point(points, num_points++, x,y);
- break;
- case STBTT_vline:
- x = vertices[i].x, y = vertices[i].y;
- stbtt__add_point(points, num_points++, x, y);
- break;
- case STBTT_vcurve:
- stbtt__tesselate_curve(points, &num_points, x,y,
- vertices[i].cx, vertices[i].cy,
- vertices[i].x, vertices[i].y,
- objspace_flatness_squared, 0);
- x = vertices[i].x, y = vertices[i].y;
- break;
- }
- }
- (*contour_lengths)[n] = num_points - start;
- }
-
- return points;
-error:
- STBTT_free(points, userdata);
- STBTT_free(*contour_lengths, userdata);
- *contour_lengths = 0;
- *num_contours = 0;
- return NULL;
-}
-
-void stbtt_Rasterize(stbtt__bitmap *result, float flatness_in_pixels, stbtt_vertex *vertices, int num_verts, float scale_x, float scale_y, int x_off, int y_off, int invert, void *userdata)
-{
- float scale = scale_x > scale_y ? scale_y : scale_x;
- int winding_count, *winding_lengths;
- stbtt__point *windings = stbtt_FlattenCurves(vertices, num_verts, flatness_in_pixels / scale, &winding_lengths, &winding_count, userdata);
- if (windings) {
- stbtt__rasterize(result, windings, winding_lengths, winding_count, scale_x, scale_y, x_off, y_off, invert, userdata);
- STBTT_free(winding_lengths, userdata);
- STBTT_free(windings, userdata);
- }
-}
-
-void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata)
-{
- STBTT_free(bitmap, userdata);
-}
-
-unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff)
-{
- int ix0,iy0,ix1,iy1;
- stbtt__bitmap gbm;
- stbtt_vertex *vertices;
- int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices);
-
- if (scale_x == 0) scale_x = scale_y;
- if (scale_y == 0) {
- if (scale_x == 0) return NULL;
- scale_y = scale_x;
- }
-
- stbtt_GetGlyphBitmapBox(info, glyph, scale_x, scale_y, &ix0,&iy0,&ix1,&iy1);
-
- // now we get the size
- gbm.w = (ix1 - ix0);
- gbm.h = (iy1 - iy0);
- gbm.pixels = NULL; // in case we error
-
- if (width ) *width = gbm.w;
- if (height) *height = gbm.h;
- if (xoff ) *xoff = ix0;
- if (yoff ) *yoff = iy0;
-
- if (gbm.w && gbm.h) {
- gbm.pixels = (unsigned char *) STBTT_malloc(gbm.w * gbm.h, info->userdata);
- if (gbm.pixels) {
- gbm.stride = gbm.w;
-
- stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, ix0, iy0, 1, info->userdata);
- }
- }
- STBTT_free(vertices, info->userdata);
- return gbm.pixels;
-}
-
-void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph)
-{
- int ix0,iy0;
- stbtt_vertex *vertices;
- int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices);
- stbtt__bitmap gbm;
-
- stbtt_GetGlyphBitmapBox(info, glyph, scale_x, scale_y, &ix0,&iy0,0,0);
- gbm.pixels = output;
- gbm.w = out_w;
- gbm.h = out_h;
- gbm.stride = out_stride;
-
- if (gbm.w && gbm.h)
- stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, ix0,iy0, 1, info->userdata);
-
- STBTT_free(vertices, info->userdata);
-}
-
-unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff)
-{
- return stbtt_GetGlyphBitmap(info, scale_x, scale_y, stbtt_FindGlyphIndex(info,codepoint), width,height,xoff,yoff);
-}
-
-void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint)
-{
- stbtt_MakeGlyphBitmap(info, output, out_w, out_h, out_stride, scale_x, scale_y, stbtt_FindGlyphIndex(info,codepoint));
-}
-
-//////////////////////////////////////////////////////////////////////////////
-//
-// bitmap baking
-//
-// This is SUPER-SHITTY packing to keep source code small
-
-extern int stbtt_BakeFontBitmap(const unsigned char *data, int offset, // font location (use offset=0 for plain .ttf)
- float pixel_height, // height of font in pixels
- unsigned char *pixels, int pw, int ph, // bitmap to be filled in
- int first_char, int num_chars, // characters to bake
- stbtt_bakedchar *chardata)
-{
- float scale;
- int x,y,bottom_y, i;
- stbtt_fontinfo f;
- stbtt_InitFont(&f, data, offset);
- STBTT_memset(pixels, 0, pw*ph); // background of 0 around pixels
- x=y=1;
- bottom_y = 1;
-
- scale = stbtt_ScaleForPixelHeight(&f, pixel_height);
-
- for (i=0; i < num_chars; ++i) {
- int advance, lsb, x0,y0,x1,y1,gw,gh;
- int g = stbtt_FindGlyphIndex(&f, first_char + i);
- stbtt_GetGlyphHMetrics(&f, g, &advance, &lsb);
- stbtt_GetGlyphBitmapBox(&f, g, scale,scale, &x0,&y0,&x1,&y1);
- gw = x1-x0;
- gh = y1-y0;
- if (x + gw + 1 >= pw)
- y = bottom_y, x = 1; // advance to next row
- if (y + gh + 1 >= ph) // check if it fits vertically AFTER potentially moving to next row
- return -i;
- STBTT_assert(x+gw < pw);
- STBTT_assert(y+gh < ph);
- stbtt_MakeGlyphBitmap(&f, pixels+x+y*pw, gw,gh,pw, scale,scale, g);
- chardata[i].x0 = (stbtt_int16) x;
- chardata[i].y0 = (stbtt_int16) y;
- chardata[i].x1 = (stbtt_int16) (x + gw);
- chardata[i].y1 = (stbtt_int16) (y + gh);
- chardata[i].xadvance = scale * advance;
- chardata[i].xoff = (float) x0;
- chardata[i].yoff = (float) y0;
- x = x + gw + 2;
- if (y+gh+2 > bottom_y)
- bottom_y = y+gh+2;
- }
- return bottom_y;
-}
-
-void stbtt_GetBakedQuad(stbtt_bakedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int opengl_fillrule)
-{
- float d3d_bias = opengl_fillrule ? 0 : -0.5f;
- float ipw = 1.0f / pw, iph = 1.0f / ph;
- stbtt_bakedchar *b = chardata + char_index;
- int round_x = STBTT_ifloor((*xpos + b->xoff) + 0.5);
- int round_y = STBTT_ifloor((*ypos + b->yoff) + 0.5);
-
- q->x0 = round_x + d3d_bias;
- q->y0 = round_y + d3d_bias;
- q->x1 = round_x + b->x1 - b->x0 + d3d_bias;
- q->y1 = round_y + b->y1 - b->y0 + d3d_bias;
-
- q->s0 = b->x0 * ipw;
- q->t0 = b->y0 * ipw;
- q->s1 = b->x1 * iph;
- q->t1 = b->y1 * iph;
-
- *xpos += b->xadvance;
-}
-
-//////////////////////////////////////////////////////////////////////////////
-//
-// font name matching -- recommended not to use this
-//
-
-// check if a utf8 string contains a prefix which is the utf16 string; if so return length of matching utf8 string
-static stbtt_int32 stbtt__CompareUTF8toUTF16_bigendian_prefix(stbtt_uint8 *s1, stbtt_int32 len1, stbtt_uint8 *s2, stbtt_int32 len2)
-{
- stbtt_int32 i=0;
-
- // convert utf16 to utf8 and compare the results while converting
- while (len2) {
- stbtt_uint16 ch = s2[0]*256 + s2[1];
- if (ch < 0x80) {
- if (i >= len1) return -1;
- if (s1[i++] != ch) return -1;
- } else if (ch < 0x800) {
- if (i+1 >= len1) return -1;
- if (s1[i++] != 0xc0 + (ch >> 6)) return -1;
- if (s1[i++] != 0x80 + (ch & 0x3f)) return -1;
- } else if (ch >= 0xd800 && ch < 0xdc00) {
- stbtt_uint32 c;
- stbtt_uint16 ch2 = s2[2]*256 + s2[3];
- if (i+3 >= len1) return -1;
- c = ((ch - 0xd800) << 10) + (ch2 - 0xdc00) + 0x10000;
- if (s1[i++] != 0xf0 + (c >> 18)) return -1;
- if (s1[i++] != 0x80 + ((c >> 12) & 0x3f)) return -1;
- if (s1[i++] != 0x80 + ((c >> 6) & 0x3f)) return -1;
- if (s1[i++] != 0x80 + ((c ) & 0x3f)) return -1;
- s2 += 2; // plus another 2 below
- len2 -= 2;
- } else if (ch >= 0xdc00 && ch < 0xe000) {
- return -1;
- } else {
- if (i+2 >= len1) return -1;
- if (s1[i++] != 0xe0 + (ch >> 12)) return -1;
- if (s1[i++] != 0x80 + ((ch >> 6) & 0x3f)) return -1;
- if (s1[i++] != 0x80 + ((ch ) & 0x3f)) return -1;
- }
- s2 += 2;
- len2 -= 2;
- }
- return i;
-}
-
-int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2)
-{
- return len1 == stbtt__CompareUTF8toUTF16_bigendian_prefix((stbtt_uint8*) s1, len1, (stbtt_uint8*) s2, len2);
-}
-
-// returns results in whatever encoding you request... but note that 2-byte encodings
-// will be BIG-ENDIAN... use stbtt_CompareUTF8toUTF16_bigendian() to compare
-char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID)
-{
- stbtt_int32 i,count,stringOffset;
- stbtt_uint8 *fc = font->data;
- stbtt_uint32 offset = font->fontstart;
- stbtt_uint32 nm = stbtt__find_table(fc, offset, "name");
- if (!nm) return NULL;
-
- count = ttUSHORT(fc+nm+2);
- stringOffset = nm + ttUSHORT(fc+nm+4);
- for (i=0; i < count; ++i) {
- stbtt_uint32 loc = nm + 6 + 12 * i;
- if (platformID == ttUSHORT(fc+loc+0) && encodingID == ttUSHORT(fc+loc+2)
- && languageID == ttUSHORT(fc+loc+4) && nameID == ttUSHORT(fc+loc+6)) {
- *length = ttUSHORT(fc+loc+8);
- return (char *) (fc+stringOffset+ttUSHORT(fc+loc+10));
- }
- }
- return NULL;
-}
-
-static int stbtt__matchpair(stbtt_uint8 *fc, stbtt_uint32 nm, stbtt_uint8 *name, stbtt_int32 nlen, stbtt_int32 target_id, stbtt_int32 next_id)
-{
- stbtt_int32 i;
- stbtt_int32 count = ttUSHORT(fc+nm+2);
- stbtt_int32 stringOffset = nm + ttUSHORT(fc+nm+4);
-
- for (i=0; i < count; ++i) {
- stbtt_uint32 loc = nm + 6 + 12 * i;
- stbtt_int32 id = ttUSHORT(fc+loc+6);
- if (id == target_id) {
- // find the encoding
- stbtt_int32 platform = ttUSHORT(fc+loc+0), encoding = ttUSHORT(fc+loc+2), language = ttUSHORT(fc+loc+4);
-
- // is this a Unicode encoding?
- if (platform == 0 || (platform == 3 && encoding == 1) || (platform == 3 && encoding == 10)) {
- stbtt_int32 slen = ttUSHORT(fc+loc+8), off = ttUSHORT(fc+loc+10);
-
- // check if there's a prefix match
- stbtt_int32 matchlen = stbtt__CompareUTF8toUTF16_bigendian_prefix(name, nlen, fc+stringOffset+off,slen);
- if (matchlen >= 0) {
- // check for target_id+1 immediately following, with same encoding & language
- if (i+1 < count && ttUSHORT(fc+loc+12+6) == next_id && ttUSHORT(fc+loc+12) == platform && ttUSHORT(fc+loc+12+2) == encoding && ttUSHORT(fc+loc+12+4) == language) {
- stbtt_int32 slen = ttUSHORT(fc+loc+12+8), off = ttUSHORT(fc+loc+12+10);
- if (slen == 0) {
- if (matchlen == nlen)
- return 1;
- } else if (matchlen < nlen && name[matchlen] == ' ') {
- ++matchlen;
- if (stbtt_CompareUTF8toUTF16_bigendian((char*) (name+matchlen), nlen-matchlen, (char*)(fc+stringOffset+off),slen))
- return 1;
- }
- } else {
- // if nothing immediately following
- if (matchlen == nlen)
- return 1;
- }
- }
- }
-
- // @TODO handle other encodings
- }
- }
- return 0;
-}
-
-static int stbtt__matches(stbtt_uint8 *fc, stbtt_uint32 offset, stbtt_uint8 *name, stbtt_int32 flags)
-{
- stbtt_int32 nlen = STBTT_strlen((char *) name);
- stbtt_uint32 nm,hd;
- if (!stbtt__isfont(fc+offset)) return 0;
-
- // check italics/bold/underline flags in macStyle...
- if (flags) {
- hd = stbtt__find_table(fc, offset, "head");
- if ((ttUSHORT(fc+hd+44) & 7) != (flags & 7)) return 0;
- }
-
- nm = stbtt__find_table(fc, offset, "name");
- if (!nm) return 0;
-
- if (flags) {
- // if we checked the macStyle flags, then just check the family and ignore the subfamily
- if (stbtt__matchpair(fc, nm, name, nlen, 16, -1)) return 1;
- if (stbtt__matchpair(fc, nm, name, nlen, 1, -1)) return 1;
- if (stbtt__matchpair(fc, nm, name, nlen, 3, -1)) return 1;
- } else {
- if (stbtt__matchpair(fc, nm, name, nlen, 16, 17)) return 1;
- if (stbtt__matchpair(fc, nm, name, nlen, 1, 2)) return 1;
- if (stbtt__matchpair(fc, nm, name, nlen, 3, -1)) return 1;
- }
-
- return 0;
-}
-
-int stbtt_FindMatchingFont(const unsigned char *font_collection, const char *name_utf8, stbtt_int32 flags)
-{
- stbtt_int32 i;
- for (i=0;;++i) {
- stbtt_int32 off = stbtt_GetFontOffsetForIndex(font_collection, i);
- if (off < 0) return off;
- if (stbtt__matches((stbtt_uint8 *) font_collection, off, (stbtt_uint8*) name_utf8, flags))
- return off;
- }
-}
-
-#endif // STB_TRUETYPE_IMPLEMENTATION
+// stb_truetype.h - v0.3 - public domain - 2009 Sean Barrett / RAD Game Tools
+//
+// This library processes TrueType files:
+// parse files
+// extract glyph metrics
+// extract glyph shapes
+// render glyphs to one-channel bitmaps with antialiasing (box filter)
+//
+// Todo:
+// non-MS cmaps
+// crashproof on bad data
+// hinting
+// subpixel positioning when rendering bitmap
+// cleartype-style AA
+//
+// ADDITIONAL CONTRIBUTORS
+//
+// Mikko Mononen: compound shape support, more cmap formats
+//
+// VERSIONS
+//
+// 0.3 (2009-06-24) cmap fmt=12, compound shapes (MM)
+// userdata, malloc-from-userdata, non-zero fill (STB)
+// 0.2 (2009-03-11) Fix unsigned/signed char warnings
+// 0.1 (2009-03-09) First public release
+//
+// USAGE
+//
+// Include this file in whatever places neeed to refer to it. In ONE C/C++
+// file, write:
+// #define STB_TRUETYPE_IMPLEMENTATION
+// before the #include of this file. This expands out the actual
+// implementation into that C/C++ file.
+//
+// Look at the header-file sections below for the API, but here's a quick skim:
+//
+// Simple 3D API (don't ship this, but it's fine for tools and quick start,
+// and you can cut and paste from it to move to more advanced)
+// stbtt_BakeFontBitmap() -- bake a font to a bitmap for use as texture
+// stbtt_GetBakedQuad() -- compute quad to draw for a given char
+//
+// "Load" a font file from a memory buffer (you have to keep the buffer loaded)
+// stbtt_InitFont()
+// stbtt_GetFontOffsetForIndex() -- use for TTC font collections
+//
+// Render a unicode codepoint to a bitmap
+// stbtt_GetCodepointBitmap() -- allocates and returns a bitmap
+// stbtt_MakeCodepointBitmap() -- renders into bitmap you provide
+// stbtt_GetCodepointBitmapBox() -- how big the bitmap must be
+//
+// Character advance/positioning
+// stbtt_GetCodepointHMetrics()
+// stbtt_GetFontVMetrics()
+//
+// NOTES
+//
+// The system uses the raw data found in the .ttf file without changing it
+// and without building auxiliary data structures. This is a bit inefficient
+// on little-endian systems (the data is big-endian), but assuming you're
+// caching the bitmaps or glyph shapes this shouldn't be a big deal.
+//
+// It appears to be very hard to programmatically determine what font a
+// given file is in a general way. I provide an API for this, but I don't
+// recommend it.
+//
+//
+// SOURCE STATISTICS (based on v0.3, 1800 LOC)
+//
+// Documentation & header file 350 LOC \___ 500 LOC documentation
+// Sample code 140 LOC /
+// Truetype parsing 580 LOC ---- 600 LOC TrueType
+// Software rasterization 240 LOC \ .
+// Curve tesselation 120 LOC \__ 500 LOC Bitmap creation
+// Bitmap management 70 LOC /
+// Baked bitmap interface 70 LOC /
+// Font name matching & access 150 LOC ---- 150
+// C runtime library abstraction 60 LOC ---- 60
+
+
+//////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////
+////
+//// SAMPLE PROGRAMS
+////
+//
+// Incomplete text-in-3d-api example, which draws quads properly aligned to be lossless
+//
+#if 0
+#define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation
+#include "stb_truetype.h"
+
+char ttf_buffer[1<<20];
+unsigned char temp_bitmap[512*512];
+
+stbtt_chardata cdata[96]; // ASCII 32..126 is 95 glyphs
+GLstbtt_uint ftex;
+
+void my_stbtt_initfont(void)
+{
+ fread(ttf_buffer, 1, 1<<20, fopen("c:/windows/fonts/times.ttf", "rb"));
+ stbtt_BakeFontBitmap(data,0, 32.0, temp_bitmap,512,512, 32,96, cdata); // no guarantee this fits!
+ // can free ttf_buffer at this point
+ glGenTextures(1, &ftex);
+ glBindTexture(GL_TEXTURE_2D, ftex);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, 512,512, 0, GL_ALPHA, GL_UNSIGNED_BYTE, temp_bitmap);
+ // can free temp_bitmap at this point
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+}
+
+void my_stbtt_print(float x, float y, char *text)
+{
+ // assume orthographic projection with units = screen pixels, origin at top left
+ glBindTexture(GL_TEXTURE_2D, ftex);
+ glBegin(GL_QUADS);
+ while (*text) {
+ if (*text >= 32 && *text < 128) {
+ stbtt_aligned_quad q;
+ stbtt_GetBakedQuad(cdata, 512,512, *text-32, &x,&y,&q,1);//1=opengl,0=old d3d
+ glTexCoord2f(q.s0,q.t1); glVertex2f(q.x0,q.y0);
+ glTexCoord2f(q.s1,q.t1); glVertex2f(q.x1,q.y0);
+ glTexCoord2f(q.s1,q.t0); glVertex2f(q.x1,q.y1);
+ glTexCoord2f(q.s0,q.t0); glVertex2f(q.x0,q.y1);
+ }
+ ++text;
+ }
+ glEnd();
+}
+#endif
+//
+//
+//////////////////////////////////////////////////////////////////////////////
+//
+// Complete program (this compiles): get a single bitmap, print as ASCII art
+//
+#if 0
+#include <stdio.h>
+#define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation
+#include "stb_truetype.h"
+
+char ttf_buffer[1<<25];
+
+int main(int argc, char **argv)
+{
+ stbtt_fontinfo font;
+ unsigned char *bitmap;
+ int w,h,i,j,c = (argc > 1 ? atoi(argv[1]) : 'a'), s = (argc > 2 ? atoi(argv[2]) : 20);
+
+ fread(ttf_buffer, 1, 1<<25, fopen(argc > 3 ? argv[3] : "c:/windows/fonts/arialbd.ttf", "rb"));
+
+ stbtt_InitFont(&font, ttf_buffer, stbtt_GetFontOffsetForIndex(ttf_buffer,0));
+ bitmap = stbtt_GetCodepointBitmap(&font, 0,stbtt_ScaleForPixelHeight(&font, s), c, &w, &h, 0,0);
+
+ for (j=0; j < h; ++j) {
+ for (i=0; i < w; ++i)
+ putchar(" .:ioVM@"[bitmap[j*w+i]>>5]);
+ putchar('\n');
+ }
+ return 0;
+}
+#endif
+//
+// Output:
+//
+// .ii.
+// @@@@@@.
+// V@Mio@@o
+// :i. V@V
+// :oM@@M
+// :@@@MM@M
+// @@o o@M
+// :@@. M@M
+// @@@o@@@@
+// :M@@V:@@.
+//
+//////////////////////////////////////////////////////////////////////////////
+//
+// Complete program: print "Hello World!" banner, with bugs
+//
+#if 0
+int main(int arg, char **argv)
+{
+ unsigned char screen[20][79];
+ int i,j, pos=0;
+ float scale;
+ char *text = "Heljo World!";
+
+ fread(buffer, 1, 1000000, fopen("c:/windows/fonts/arialbd.ttf", "rb"));
+ stbtt_InitFont(&font, buffer, 0);
+
+ scale = stbtt_ScaleForPixelHeight(&font, 16);
+ memset(screen, 0, sizeof(screen));
+
+ while (*text) {
+ int advance,lsb,x0,y0,x1,y1, newpos, baseline=13;
+ stbtt_GetCodepointHMetrics(&font, *text, &advance, &lsb);
+ stbtt_GetCodepointBitmapBox(&font, *text, scale,scale, &x0,&y0,&x1,&y1);
+ newpos = pos + (int) (lsb * scale) + x0;
+ stbtt_MakeCodepointBitmap(&font, &screen[baseline + y0][newpos], x1-x0,y1-y0, 79, scale,scale, *text);
+ // note that this stomps the old data, so where character boxes overlap (e.g. 'lj') it's wrong
+ // because this API is really for baking character bitmaps into textures
+ pos += (int) (advance * scale);
+ ++text;
+ }
+
+ for (j=0; j < 20; ++j) {
+ for (i=0; i < 79; ++i)
+ putchar(" .:ioVM@"[screen[j][i]>>5]);
+ putchar('\n');
+ }
+
+ return 0;
+}
+#endif
+
+
+//////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////
+////
+//// INTEGRATION WITH RUNTIME LIBRARIES
+////
+
+#ifdef STB_TRUETYPE_IMPLEMENTATION
+ // #define your own (u)stbtt_int8/16/32 before including to override this
+ #ifndef stbtt_uint8
+ typedef unsigned char stbtt_uint8;
+ typedef signed char stbtt_int8;
+ typedef unsigned short stbtt_uint16;
+ typedef signed short stbtt_int16;
+ typedef unsigned int stbtt_uint32;
+ typedef signed int stbtt_int32;
+ #endif
+
+ typedef char stbtt__check_size32[sizeof(stbtt_int32)==4 ? 1 : -1];
+ typedef char stbtt__check_size16[sizeof(stbtt_int16)==2 ? 1 : -1];
+
+ // #define your own STBTT_sort() to override this to avoid qsort
+ #ifndef STBTT_sort
+ #include <stdlib.h>
+ #define STBTT_sort(data,num_items,item_size,compare_func) qsort(data,num_items,item_size,compare_func)
+ #endif
+
+ // #define your own STBTT_ifloor/STBTT_iceil() to avoid math.h
+ #ifndef STBTT_ifloor
+ #include <math.h>
+ #define STBTT_ifloor(x) ((int) floor(x))
+ #define STBTT_iceil(x) ((int) ceil(x))
+ #endif
+
+ // #define your own functions "STBTT_malloc" / "STBTT_free" to avoid malloc.h
+ #ifndef STBTT_malloc
+ #include <malloc.h>
+ #define STBTT_malloc(x,u) malloc(x)
+ #define STBTT_free(x,u) free(x)
+ #endif
+
+ #ifndef STBTT_assert
+ #include <assert.h>
+ #define STBTT_assert(x) assert(x)
+ #endif
+
+ #ifndef STBTT_strlen
+ #include <string.h>
+ #define STBTT_strlen(x) strlen(x)
+ #endif
+
+ #ifndef STBTT_memcpy
+ #include <memory.h>
+ #define STBTT_memcpy memcpy
+ #define STBTT_memset memset
+ #endif
+#endif
+
+///////////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////////
+////
+//// INTERFACE
+////
+////
+
+#ifndef __STB_INCLUDE_STB_TRUETYPE_H__
+#define __STB_INCLUDE_STB_TRUETYPE_H__
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// TEXTURE BAKING API
+//
+// If you use this API, you only have to call two functions ever.
+//
+
+typedef struct
+{
+ unsigned short x0,y0,x1,y1; // coordinates of bbox in bitmap
+ float xoff,yoff,xadvance;
+} stbtt_bakedchar;
+
+extern int stbtt_BakeFontBitmap(const unsigned char *data, int offset, // font location (use offset=0 for plain .ttf)
+ float pixel_height, // height of font in pixels
+ unsigned char *pixels, int pw, int ph, // bitmap to be filled in
+ int first_char, int num_chars, // characters to bake
+ stbtt_bakedchar *chardata); // you allocate this, it's num_chars long
+// if return is positive, the first unused row of the bitmap
+// if return is negative, returns the negative of the number of characters that fit
+// if return is 0, no characters fit and no rows were used
+// This uses a very crappy packing.
+
+typedef struct
+{
+ float x0,y0,s0,t0; // top-left
+ float x1,y1,s1,t1; // bottom-right
+} stbtt_aligned_quad;
+
+extern void stbtt_GetBakedQuad(stbtt_bakedchar *chardata, int pw, int ph, // same data as above
+ int char_index, // character to display
+ float *xpos, float *ypos, // pointers to current position in screen pixel space
+ stbtt_aligned_quad *q, // output: quad to draw
+ int opengl_fillrule); // true if opengl fill rule; false if DX9 or earlier
+// Call GetBakedQuad with char_index = 'character - first_char', and it
+// creates the quad you need to draw and advances the current position.
+// It's inefficient; you might want to c&p it and optimize it.
+
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// FONT LOADING
+//
+//
+
+extern int stbtt_GetFontOffsetForIndex(const unsigned char *data, int index);
+// Each .ttf file may have more than one font. Each has a sequential index
+// number starting from 0. Call this function to get the font offset for a
+// given index; it returns -1 if the index is out of range. A regular .ttf
+// file will only define one font and it always be at offset 0, so it will
+// return '0' for index 0, and -1 for all other indices. You can just skip
+// this step if you know it's that kind of font.
+
+
+// The following structure is defined publically so you can declare one on
+// the stack or as a global or etc.
+typedef struct
+{
+ void *userdata;
+ unsigned char *data; // pointer to .ttf file
+ int fontstart; // offset of start of font
+
+ int numGlyphs; // number of glyphs, needed for range checking
+
+ int loca,head,glyf,hhea,hmtx; // table locations as offset from start of .ttf
+ int index_map; // a cmap mapping for our chosen character encoding
+ int indexToLocFormat; // format needed to map from glyph index to glyph
+} stbtt_fontinfo;
+
+extern int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data, int offset);
+// Given an offset into the file that defines a font, this function builds
+// the necessary cached info for the rest of the system. You must allocate
+// the stbtt_fontinfo yourself, and stbtt_InitFont will fill it out. You don't
+// need to do anything special to free it, because the contents are a pure
+// cache with no additional data structures. Returns 0 on failure.
+
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// CHARACTER TO GLYPH-INDEX CONVERSIOn
+
+int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint);
+// If you're going to perform multiple operations on the same character
+// and you want a speed-up, call this function with the character you're
+// going to process, then use glyph-based functions instead of the
+// codepoint-based functions.
+
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// CHARACTER PROPERTIES
+//
+
+extern float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float pixels);
+// computes a scale factor to produce a font whose "height" is 'pixels' tall.
+// Height is measured as the distance from the highest ascender to the lowest
+// descender; in other words, it's equivalent to calling stbtt_GetFontVMetrics
+// and computing:
+// scale = pixels / (ascent - descent)
+// so if you prefer to measure height by the ascent only, use a similar calculation.
+
+extern void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap);
+// ascent is the coordinate above the baseline the font extends; descent
+// is the coordinate below the baseline the font extends (i.e. it is typically negative)
+// lineGap is the spacing between one row's descent and the next row's ascent...
+// so you should advance the vertical position by "*ascent - *descent + *lineGap"
+// these are expressed in unscaled coordinates
+
+extern void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing);
+// leftSideBearing is the offset from the current horizontal position to the left edge of the character
+// advanceWidth is the offset from the current horizontal position to the next horizontal position
+// these are expressed in unscaled coordinates
+
+extern int stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2);
+// an additional amount to add to the 'advance' value between ch1 and ch2
+// @TODO; for now always returns 0!
+
+extern int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1);
+// Gets the bounding box of the visible part of the glyph, in unscaled coordinates
+
+extern void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing);
+extern int stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2);
+extern int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1);
+// as above, but takes one or more glyph indices for greater efficiency
+
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// GLYPH SHAPES (you probably don't need these, but they have to go before
+// the bitmaps for C declaration-order reasons)
+//
+
+#ifndef STBTT_vmove // you can predefine these to use different values (but why?)
+ enum {
+ STBTT_vmove=1,
+ STBTT_vline,
+ STBTT_vcurve
+ };
+#endif
+
+#ifndef stbtt_vertex // you can predefine this to use different values
+ // (we share this with other code at RAD)
+ #define stbtt_vertex_type short // can't use stbtt_int16 because that's not visible in the header file
+ typedef struct
+ {
+ stbtt_vertex_type x,y,cx,cy;
+ unsigned char type,padding;
+ } stbtt_vertex;
+#endif
+
+extern int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices);
+extern int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **vertices);
+// returns # of vertices and fills *vertices with the pointer to them
+// these are expressed in "unscaled" coordinates
+
+extern void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *vertices);
+// frees the data allocated above
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// BITMAP RENDERING
+//
+
+extern void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata);
+// frees the bitmap allocated below
+
+extern unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff);
+// allocates a large-enough single-channel 8bpp bitmap and renders the
+// specified character/glyph at the specified scale into it, with
+// antialiasing. 0 is no coverage (transparent), 255 is fully covered (opaque).
+// *width & *height are filled out with the width & height of the bitmap,
+// which is stored left-to-right, top-to-bottom.
+//
+// xoff/yoff are the offset it pixel space from the glyph origin to the top-left of the bitmap
+
+extern void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint);
+// the same as above, but you pass in storage for the bitmap in the form
+// of 'output', with row spacing of 'out_stride' bytes. the bitmap is
+// clipped to out_w/out_h bytes. call the next function to get the
+// height and width and positioning info
+
+extern void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1);
+// get the bbox of the bitmap centered around the glyph origin; so the
+// bitmap width is ix1-ix0, height is iy1-iy0, and location to place
+// the bitmap top left is (leftSideBearing*scale,iy0).
+// (Note that the bitmap uses y-increases-down, but the shape uses
+// y-increases-up, so CodepointBitmapBox and CodepointBox are inverted.)
+
+extern unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff);
+extern void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1);
+extern void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph);
+
+//extern void stbtt_get_true_bbox(stbtt_vertex *vertices, int num_verts, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1);
+
+// @TODO: don't expose this structure
+typedef struct
+{
+ int w,h,stride;
+ unsigned char *pixels;
+} stbtt__bitmap;
+
+extern void stbtt_Rasterize(stbtt__bitmap *result, float flatness_in_pixels, stbtt_vertex *vertices, int num_verts, float scale_x, float scale_y, int x_off, int y_off, int invert, void *userdata);
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// Finding the right font...
+//
+// You should really just solve this offline, keep your own tables
+// of what font is what, and don't try to get it out of the .ttf file.
+// That's because getting it out of the .ttf file is really hard, because
+// the names in the file can appear in many possible encodings, in many
+// possible languages, and e.g. if you need a case-insensitive comparison,
+// the details of that depend on the encoding & language in a complex way
+// (actually underspecified in truetype, but also gigantic).
+//
+// But you can use the provided functions in two possible ways:
+// stbtt_FindMatchingFont() will use *case-sensitive* comparisons on
+// unicode-encoded names to try to find the font you want;
+// you can run this before calling stbtt_InitFont()
+//
+// stbtt_GetFontNameString() lets you get any of the various strings
+// from the file yourself and do your own comparisons on them.
+// You have to have called stbtt_InitFont() first.
+
+
+extern int stbtt_FindMatchingFont(const unsigned char *fontdata, const char *name, int flags);
+// returns the offset (not index) of the font that matches, or -1 if none
+// if you use STBTT_MACSTYLE_DONTCARE, use a font name like "Arial Bold".
+// if you use any other flag, use a font name like "Arial"; this checks
+// the 'macStyle' header field; i don't know if fonts set this consistently
+#define STBTT_MACSTYLE_DONTCARE 0
+#define STBTT_MACSTYLE_BOLD 1
+#define STBTT_MACSTYLE_ITALIC 2
+#define STBTT_MACSTYLE_UNDERSCORE 4
+#define STBTT_MACSTYLE_NONE 8 // <= not same as 0, this makes us check the bitfield is 0
+
+extern int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2);
+// returns 1/0 whether the first string interpreted as utf8 is identical to
+// the second string interpreted as big-endian utf16... useful for strings from next func
+
+extern char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID);
+// returns the string (which may be big-endian double byte, e.g. for unicode)
+// and puts the length in bytes in *length.
+//
+// some of the values for the IDs are below; for more see the truetype spec:
+// http://developer.apple.com/textfonts/TTRefMan/RM06/Chap6name.html
+// http://www.microsoft.com/typography/otspec/name.htm
+
+enum { // platformID
+ STBTT_PLATFORM_ID_UNICODE =0,
+ STBTT_PLATFORM_ID_MAC =1,
+ STBTT_PLATFORM_ID_ISO =2,
+ STBTT_PLATFORM_ID_MICROSOFT =3
+};
+
+enum { // encodingID for STBTT_PLATFORM_ID_UNICODE
+ STBTT_UNICODE_EID_UNICODE_1_0 =0,
+ STBTT_UNICODE_EID_UNICODE_1_1 =1,
+ STBTT_UNICODE_EID_ISO_10646 =2,
+ STBTT_UNICODE_EID_UNICODE_2_0_BMP=3,
+ STBTT_UNICODE_EID_UNICODE_2_0_FULL=4,
+};
+
+enum { // encodingID for STBTT_PLATFORM_ID_MICROSOFT
+ STBTT_MS_EID_SYMBOL =0,
+ STBTT_MS_EID_UNICODE_BMP =1,
+ STBTT_MS_EID_SHIFTJIS =2,
+ STBTT_MS_EID_UNICODE_FULL =10,
+};
+
+enum { // encodingID for STBTT_PLATFORM_ID_MAC; same as Script Manager codes
+ STBTT_MAC_EID_ROMAN =0, STBTT_MAC_EID_ARABIC =4,
+ STBTT_MAC_EID_JAPANESE =1, STBTT_MAC_EID_HEBREW =5,
+ STBTT_MAC_EID_CHINESE_TRAD =2, STBTT_MAC_EID_GREEK =6,
+ STBTT_MAC_EID_KOREAN =3, STBTT_MAC_EID_RUSSIAN =7,
+};
+
+enum { // languageID for STBTT_PLATFORM_ID_MICROSOFT; same as LCID...
+ // problematic because there are e.g. 16 english LCIDs and 16 arabic LCIDs
+ STBTT_MS_LANG_ENGLISH =0x0409, STBTT_MS_LANG_ITALIAN =0x0410,
+ STBTT_MS_LANG_CHINESE =0x0804, STBTT_MS_LANG_JAPANESE =0x0411,
+ STBTT_MS_LANG_DUTCH =0x0413, STBTT_MS_LANG_KOREAN =0x0412,
+ STBTT_MS_LANG_FRENCH =0x040c, STBTT_MS_LANG_RUSSIAN =0x0419,
+ STBTT_MS_LANG_GERMAN =0x0407, STBTT_MS_LANG_SPANISH =0x0409,
+ STBTT_MS_LANG_HEBREW =0x040d, STBTT_MS_LANG_SWEDISH =0x041D,
+};
+
+enum { // languageID for STBTT_PLATFORM_ID_MAC
+ STBTT_MAC_LANG_ENGLISH =0 , STBTT_MAC_LANG_JAPANESE =11,
+ STBTT_MAC_LANG_ARABIC =12, STBTT_MAC_LANG_KOREAN =23,
+ STBTT_MAC_LANG_DUTCH =4 , STBTT_MAC_LANG_RUSSIAN =32,
+ STBTT_MAC_LANG_FRENCH =1 , STBTT_MAC_LANG_SPANISH =6 ,
+ STBTT_MAC_LANG_GERMAN =2 , STBTT_MAC_LANG_SWEDISH =5 ,
+ STBTT_MAC_LANG_HEBREW =10, STBTT_MAC_LANG_CHINESE_SIMPLIFIED =33,
+ STBTT_MAC_LANG_ITALIAN =3 , STBTT_MAC_LANG_CHINESE_TRAD =19,
+};
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif // __STB_INCLUDE_STB_TRUETYPE_H__
+
+///////////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////////
+////
+//// IMPLEMENTATION
+////
+////
+
+#ifdef STB_TRUETYPE_IMPLEMENTATION
+
+//////////////////////////////////////////////////////////////////////////
+//
+// accessors to parse data from file
+//
+
+// on platforms that don't allow misaligned reads, if we want to allow
+// truetype fonts that aren't padded to alignment, define ALLOW_UNALIGNED_TRUETYPE
+
+#define ttBYTE(p) (* (stbtt_uint8 *) (p))
+#define ttCHAR(p) (* (stbtt_int8 *) (p))
+#define ttFixed(p) ttLONG(p)
+
+#if defined(STB_TRUETYPE_BIGENDIAN) && !defined(ALLOW_UNALIGNED_TRUETYPE)
+
+ #define ttUSHORT(p) (* (stbtt_uint16 *) (p))
+ #define ttSHORT(p) (* (stbtt_int16 *) (p))
+ #define ttULONG(p) (* (stbtt_uint32 *) (p))
+ #define ttLONG(p) (* (stbtt_int32 *) (p))
+
+#else
+
+ stbtt_uint16 ttUSHORT(const stbtt_uint8 *p) { return p[0]*256 + p[1]; }
+ stbtt_int16 ttSHORT(const stbtt_uint8 *p) { return p[0]*256 + p[1]; }
+ stbtt_uint32 ttULONG(const stbtt_uint8 *p) { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; }
+ stbtt_int32 ttLONG(const stbtt_uint8 *p) { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; }
+
+#endif
+
+#define stbtt_tag4(p,c0,c1,c2,c3) ((p)[0] == (c0) && (p)[1] == (c1) && (p)[2] == (c2) && (p)[3] == (c3))
+#define stbtt_tag(p,str) stbtt_tag4(p,str[0],str[1],str[2],str[3])
+
+static int stbtt__isfont(const stbtt_uint8 *font)
+{
+ // check the version number
+ if (stbtt_tag(font, "1")) return 1; // TrueType 1
+ if (stbtt_tag(font, "typ1")) return 1; // TrueType with type 1 font -- we don't support this!
+ if (stbtt_tag(font, "OTTO")) return 1; // OpenType with CFF
+ if (stbtt_tag4(font, 0,1,0,0)) return 1; // OpenType 1.0
+ return 0;
+}
+
+// @OPTIMIZE: binary search
+static stbtt_uint32 stbtt__find_table(stbtt_uint8 *data, stbtt_uint32 fontstart, const char *tag)
+{
+ stbtt_int32 num_tables = ttUSHORT(data+fontstart+4);
+ stbtt_uint32 tabledir = fontstart + 12;
+ stbtt_int32 i;
+ for (i=0; i < num_tables; ++i) {
+ stbtt_uint32 loc = tabledir + 16*i;
+ if (stbtt_tag(data+loc+0, tag))
+ return ttULONG(data+loc+8);
+ }
+ return 0;
+}
+
+int stbtt_GetFontOffsetForIndex(const unsigned char *font_collection, int index)
+{
+ // if it's just a font, there's only one valid index
+ if (stbtt__isfont(font_collection))
+ return index == 0 ? 0 : -1;
+
+ // check if it's a TTC
+ if (stbtt_tag(font_collection, "ttcf")) {
+ // version 1?
+ if (ttULONG(font_collection+4) == 0x00010000 || ttULONG(font_collection+4) == 0x00020000) {
+ stbtt_int32 n = ttLONG(font_collection+8);
+ if (index >= n)
+ return -1;
+ return ttULONG(font_collection+12+index*14);
+ }
+ }
+ return -1;
+}
+
+int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data2, int fontstart)
+{
+ stbtt_uint8 *data = (stbtt_uint8 *) data2;
+ stbtt_uint32 cmap, t;
+ stbtt_int32 i,numTables;
+
+ info->data = data;
+ info->fontstart = fontstart;
+
+ cmap = stbtt__find_table(data, fontstart, "cmap");
+ info->loca = stbtt__find_table(data, fontstart, "loca");
+ info->head = stbtt__find_table(data, fontstart, "head");
+ info->glyf = stbtt__find_table(data, fontstart, "glyf");
+ info->hhea = stbtt__find_table(data, fontstart, "hhea");
+ info->hmtx = stbtt__find_table(data, fontstart, "hmtx");
+ if (!cmap || !info->loca || !info->head || !info->glyf || !info->hhea || !info->hmtx)
+ return 0;
+
+ t = stbtt__find_table(data, fontstart, "maxp");
+ if (t)
+ info->numGlyphs = ttUSHORT(data+t+4);
+ else
+ info->numGlyphs = 0xffff;
+
+ // find a cmap encoding table we understand *now* to avoid searching
+ // later. (todo: could make this installable)
+ // the same regardless of glyph.
+ numTables = ttUSHORT(data + cmap + 2);
+ info->index_map = 0;
+ for (i=0; i < numTables; ++i) {
+ stbtt_uint32 encoding_record = cmap + 4 + 8 * i;
+ // find an encoding we understand:
+ switch(ttUSHORT(data+encoding_record)) {
+ case STBTT_PLATFORM_ID_MICROSOFT:
+ switch (ttUSHORT(data+encoding_record+2)) {
+ case STBTT_MS_EID_UNICODE_BMP:
+ case STBTT_MS_EID_UNICODE_FULL:
+ // MS/Unicode
+ info->index_map = cmap + ttULONG(data+encoding_record+4);
+ break;
+ }
+ break;
+ }
+ }
+ if (info->index_map == 0)
+ return 0;
+
+ info->indexToLocFormat = ttUSHORT(data+info->head + 50);
+ return 1;
+}
+
+int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint)
+{
+ stbtt_uint8 *data = info->data;
+ stbtt_uint32 index_map = info->index_map;
+
+ stbtt_uint16 format = ttUSHORT(data + index_map + 0);
+ if (format == 0) { // apple byte encoding
+ stbtt_int32 bytes = ttUSHORT(data + index_map + 2);
+ if (unicode_codepoint < bytes-6)
+ return ttBYTE(data + index_map + 6 + unicode_codepoint);
+ return 0;
+ } else if (format == 6) {
+ stbtt_uint32 first = ttUSHORT(data + index_map + 6);
+ stbtt_uint32 count = ttUSHORT(data + index_map + 8);
+ if ((stbtt_uint32) unicode_codepoint >= first && (stbtt_uint32) unicode_codepoint < first+count)
+ return ttUSHORT(data + index_map + 10 + (unicode_codepoint - first)*2);
+ return 0;
+ } else if (format == 2) {
+ STBTT_assert(0); // @TODO: high-byte mapping for japanese/chinese/korean
+ return 0;
+ } else if (format == 4) { // standard mapping for windows fonts: binary search collection of ranges
+ stbtt_uint16 segcount = ttUSHORT(data+index_map+6) >> 1;
+ stbtt_uint16 searchRange = ttUSHORT(data+index_map+8) >> 1;
+ stbtt_uint16 entrySelector = ttUSHORT(data+index_map+10);
+ stbtt_uint16 rangeShift = ttUSHORT(data+index_map+12) >> 1;
+ stbtt_uint16 item, offset, start, end;
+
+ // do a binary search of the segments
+ stbtt_uint32 endCount = index_map + 14;
+ stbtt_uint32 search = endCount;
+
+ if (unicode_codepoint > 0xffff)
+ return 0;
+
+ // they lie from endCount .. endCount + segCount
+ // but searchRange is the nearest power of two, so...
+ if (unicode_codepoint >= ttUSHORT(data + search + rangeShift*2))
+ search += rangeShift*2;
+
+ // now decrement to bias correctly to find smallest
+ search -= 2;
+ while (entrySelector) {
+ stbtt_uint16 start, end;
+ searchRange >>= 1;
+ start = ttUSHORT(data + search + 2 + segcount*2 + 2);
+ end = ttUSHORT(data + search + 2);
+ start = ttUSHORT(data + search + searchRange*2 + segcount*2 + 2);
+ end = ttUSHORT(data + search + searchRange*2);
+ if (unicode_codepoint > end)
+ search += searchRange*2;
+ --entrySelector;
+ }
+ search += 2;
+
+ item = (stbtt_uint16) ((search - endCount) >> 1);
+
+ STBTT_assert(unicode_codepoint <= ttUSHORT(data + endCount + 2*item));
+ start = ttUSHORT(data + index_map + 14 + segcount*2 + 2 + 2*item);
+ end = ttUSHORT(data + index_map + 14 + 2 + 2*item);
+ if (unicode_codepoint < start)
+ return 0;
+
+ offset = ttUSHORT(data + index_map + 14 + segcount*6 + 2 + 2*item);
+ if (offset == 0)
+ return unicode_codepoint + ttSHORT(data + index_map + 14 + segcount*4 + 2 + 2*item);
+
+ return ttUSHORT(data + offset + (unicode_codepoint-start)*2 + index_map + 14 + segcount*6 + 2 + 2*item);
+ } else if (format == 12) {
+ stbtt_uint16 ngroups = ttUSHORT(data+index_map+6);
+ stbtt_int32 low,high;
+ low = 0; high = (stbtt_int32)ngroups;
+ // Binary search the right group.
+ while (low <= high) {
+ stbtt_int32 mid = low + ((high-low) >> 1); // rounds down, so low <= mid < high
+ stbtt_uint32 start_char = ttULONG(data+index_map+16+mid*12);
+ stbtt_uint32 end_char = ttULONG(data+index_map+16+mid*12+4);
+ if ((stbtt_uint32) unicode_codepoint < start_char)
+ high = mid-1;
+ else if ((stbtt_uint32) unicode_codepoint > end_char)
+ low = mid+1;
+ else {
+ stbtt_uint32 start_glyph = ttULONG(data+index_map+16+mid*12+8);
+ return start_glyph + unicode_codepoint-start_char;
+ }
+ }
+ return 0; // not found
+ }
+ // @TODO
+ STBTT_assert(0);
+ return 0;
+}
+
+int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices)
+{
+ return stbtt_GetGlyphShape(info, stbtt_FindGlyphIndex(info, unicode_codepoint), vertices);
+}
+
+static void stbtt_setvertex(stbtt_vertex *v, stbtt_uint8 type, stbtt_int16 x, stbtt_int16 y, stbtt_int16 cx, stbtt_int16 cy)
+{
+ v->type = type;
+ v->x = x;
+ v->y = y;
+ v->cx = cx;
+ v->cy = cy;
+}
+
+static int stbtt__GetGlyfOffset(const stbtt_fontinfo *info, int glyph_index)
+{
+ int g1,g2;
+
+ if (glyph_index >= info->numGlyphs) return -1; // glyph index out of range
+ if (info->indexToLocFormat >= 2) return -1; // unknown index->glyph map format
+
+ if (info->indexToLocFormat == 0) {
+ g1 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2) * 2;
+ g2 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2 + 2) * 2;
+ } else {
+ g1 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4);
+ g2 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4 + 4);
+ }
+
+ return g1==g2 ? -1 : g1; // if length is 0, return -1
+}
+
+int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1)
+{
+ int g = stbtt__GetGlyfOffset(info, glyph_index);
+ if (g < 0) return 0;
+
+ if (x0) *x0 = ttSHORT(info->data + g + 2);
+ if (y0) *y0 = ttSHORT(info->data + g + 4);
+ if (x1) *x1 = ttSHORT(info->data + g + 6);
+ if (y1) *y1 = ttSHORT(info->data + g + 8);
+ return 1;
+}
+
+int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1)
+{
+ return stbtt_GetGlyphBox(info, stbtt_FindGlyphIndex(info,codepoint), x0,y0,x1,y1);
+}
+
+int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices)
+{
+ stbtt_int16 numberOfContours;
+ stbtt_uint8 *endPtsOfContours;
+ stbtt_uint8 *data = info->data;
+ stbtt_vertex *vertices=0;
+ int num_vertices=0;
+ int g = stbtt__GetGlyfOffset(info, glyph_index);
+
+ *pvertices = NULL;
+
+ if (g < 0) return 0;
+
+ numberOfContours = ttSHORT(data + g);
+
+ if (numberOfContours > 0) {
+ stbtt_uint8 flags=0,flagcount;
+ stbtt_int32 ins, i,j=0,m,n, next_move, was_off=0, off;
+ stbtt_int16 x,y,cx,cy,sx,sy;
+ stbtt_uint8 *points;
+ endPtsOfContours = (data + g + 10);
+ ins = ttUSHORT(data + g + 10 + numberOfContours * 2);
+ points = data + g + 10 + numberOfContours * 2 + 2 + ins;
+
+ n = 1+ttUSHORT(endPtsOfContours + numberOfContours*2-2);
+
+ m = n + numberOfContours; // a loose bound on how many vertices we might need
+ vertices = (stbtt_vertex *) STBTT_malloc(m * sizeof(vertices[0]), info->userdata);
+ if (vertices == 0)
+ return 0;
+
+ next_move = 0;
+ flagcount=0;
+
+ // in first pass, we load uninterpreted data into the allocated array
+ // above, shifted to the end of the array so we won't overwrite it when
+ // we create our final data starting from the front
+
+ off = m - n; // starting offset for uninterpreted data, regardless of how m ends up being calculated
+
+ // first load flags
+
+ for (i=0; i < n; ++i) {
+ if (flagcount == 0) {
+ flags = *points++;
+ if (flags & 8)
+ flagcount = *points++;
+ } else
+ --flagcount;
+ vertices[off+i].type = flags;
+ }
+
+ // now load x coordinates
+ x=0;
+ for (i=0; i < n; ++i) {
+ flags = vertices[off+i].type;
+ if (flags & 2) {
+ stbtt_int16 dx = *points++;
+ x += (flags & 16) ? dx : -dx; // ???
+ } else {
+ if (!(flags & 16)) {
+ x = x + (stbtt_int16) (points[0]*256 + points[1]);
+ points += 2;
+ }
+ }
+ vertices[off+i].x = x;
+ }
+
+ // now load y coordinates
+ y=0;
+ for (i=0; i < n; ++i) {
+ flags = vertices[off+i].type;
+ if (flags & 4) {
+ stbtt_int16 dy = *points++;
+ y += (flags & 32) ? dy : -dy; // ???
+ } else {
+ if (!(flags & 32)) {
+ y = y + (stbtt_int16) (points[0]*256 + points[1]);
+ points += 2;
+ }
+ }
+ vertices[off+i].y = y;
+ }
+
+ // now convert them to our format
+ num_vertices=0;
+ sx = sy = cx = cy = 0;
+ for (i=0; i < n; ++i) {
+ flags = vertices[off+i].type;
+ x = (stbtt_int16) vertices[off+i].x;
+ y = (stbtt_int16) vertices[off+i].y;
+ if (next_move == i) {
+ // when we get to the end, we have to close the shape explicitly
+ if (i != 0) {
+ if (was_off)
+ stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve,sx,sy,cx,cy);
+ else
+ stbtt_setvertex(&vertices[num_vertices++], STBTT_vline,sx,sy,0,0);
+ }
+
+ // now start the new one
+ stbtt_setvertex(&vertices[num_vertices++], STBTT_vmove,x,y,0,0);
+ next_move = 1 + ttUSHORT(endPtsOfContours+j*2);
+ ++j;
+ was_off = 0;
+ sx = x;
+ sy = y;
+ } else {
+ if (!(flags & 1)) { // if it's a curve
+ if (was_off) // two off-curve control points in a row means interpolate an on-curve midpoint
+ stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+x)>>1, (cy+y)>>1, cx, cy);
+ cx = x;
+ cy = y;
+ was_off = 1;
+ } else {
+ if (was_off)
+ stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, x,y, cx, cy);
+ else
+ stbtt_setvertex(&vertices[num_vertices++], STBTT_vline, x,y,0,0);
+ was_off = 0;
+ }
+ }
+ }
+ if (i != 0) {
+ if (was_off)
+ stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve,sx,sy,cx,cy);
+ else
+ stbtt_setvertex(&vertices[num_vertices++], STBTT_vline,sx,sy,0,0);
+ }
+ } else if (numberOfContours == -1) {
+ // Compound shapes.
+ int more = 1;
+ stbtt_uint8 *comp = data + g + 10;
+ num_vertices = 0;
+ vertices = 0;
+ while (more) {
+ stbtt_uint16 flags, gidx;
+ int comp_num_verts = 0, i;
+ stbtt_vertex *comp_verts = 0, *tmp = 0;
+ float mtx[6] = {1,0,0,1,0,0}, m, n;
+
+ flags = ttSHORT(comp); comp+=2;
+ gidx = ttSHORT(comp); comp+=2;
+
+ if (flags & 2) { // XY values
+ if (flags & 1) { // shorts
+ mtx[4] = ttSHORT(comp); comp+=2;
+ mtx[5] = ttSHORT(comp); comp+=2;
+ } else {
+ mtx[4] = ttCHAR(comp); comp+=1;
+ mtx[5] = ttCHAR(comp); comp+=1;
+ }
+ }
+ else {
+ // @TODO handle matching point
+ STBTT_assert(0);
+ }
+ if (flags & (1<<3)) { // WE_HAVE_A_SCALE
+ mtx[0] = mtx[3] = ttSHORT(comp)/16384.0f; comp+=2;
+ mtx[1] = mtx[2] = 0;
+ } else if (flags & (1<<6)) { // WE_HAVE_AN_X_AND_YSCALE
+ mtx[0] = ttSHORT(comp)/16384.0f; comp+=2;
+ mtx[1] = mtx[2] = 0;
+ mtx[3] = ttSHORT(comp)/16384.0f; comp+=2;
+ } else if (flags & (1<<7)) { // WE_HAVE_A_TWO_BY_TWO
+ mtx[0] = ttSHORT(comp)/16384.0f; comp+=2;
+ mtx[1] = ttSHORT(comp)/16384.0f; comp+=2;
+ mtx[2] = ttSHORT(comp)/16384.0f; comp+=2;
+ mtx[3] = ttSHORT(comp)/16384.0f; comp+=2;
+ }
+
+ // Find transformation scales.
+ m = (float) sqrt(mtx[0]*mtx[0] + mtx[1]*mtx[1]);
+ n = (float) sqrt(mtx[2]*mtx[2] + mtx[3]*mtx[3]);
+
+ // Get indexed glyph.
+ comp_num_verts = stbtt_GetGlyphShape(info, gidx, &comp_verts);
+ if (comp_num_verts > 0) {
+ // Transform vertices.
+ for (i = 0; i < comp_num_verts; ++i) {
+ stbtt_vertex* v = &comp_verts[i];
+ stbtt_vertex_type x,y;
+ x=v->x; y=v->y;
+ v->x = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4]));
+ v->y = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5]));
+ x=v->cx; y=v->cy;
+ v->cx = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4]));
+ v->cy = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5]));
+ }
+ // Append vertices.
+ tmp = (stbtt_vertex*)STBTT_malloc((num_vertices+comp_num_verts)*sizeof(stbtt_vertex), info->userdata);
+ if (!tmp) {
+ if (vertices) STBTT_free(vertices, info->userdata);
+ if (comp_verts) STBTT_free(comp_verts, info->userdata);
+ return 0;
+ }
+ if (num_vertices > 0) memcpy(tmp, vertices, num_vertices*sizeof(stbtt_vertex));
+ memcpy(tmp+num_vertices, comp_verts, comp_num_verts*sizeof(stbtt_vertex));
+ if (vertices) STBTT_free(vertices, info->userdata);
+ vertices = tmp;
+ STBTT_free(comp_verts, info->userdata);
+ num_vertices += comp_num_verts;
+ }
+ // More components ?
+ more = flags & (1<<5);
+ }
+ } else if (numberOfContours < 0) {
+ // @TODO other compound variations?
+ STBTT_assert(0);
+ } else {
+ // numberOfCounters == 0, do nothing
+ }
+
+ *pvertices = vertices;
+ return num_vertices;
+}
+
+void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing)
+{
+ stbtt_uint16 numOfLongHorMetrics = ttUSHORT(info->data+info->hhea + 34);
+ if (glyph_index < numOfLongHorMetrics) {
+ if (advanceWidth) *advanceWidth = ttSHORT(info->data + info->hmtx + 4*glyph_index);
+ if (leftSideBearing) *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*glyph_index + 2);
+ } else {
+ if (advanceWidth) *advanceWidth = ttSHORT(info->data + info->hmtx + 4*(numOfLongHorMetrics-1));
+ if (leftSideBearing) *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*numOfLongHorMetrics + 2*(glyph_index - numOfLongHorMetrics));
+ }
+}
+
+int stbtt_GetGlyphKernAdvance(const stbtt_fontinfo * /*info*/, int /*glyph1*/, int /*glyph2*/)
+{
+ return 0;
+}
+
+int stbtt_GetCodepointKernAdvance(const stbtt_fontinfo * /*info*/, int /*ch1*/, int /*ch2*/)
+{
+ return 0;
+}
+
+void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing)
+{
+ stbtt_GetGlyphHMetrics(info, stbtt_FindGlyphIndex(info,codepoint), advanceWidth, leftSideBearing);
+}
+
+void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap)
+{
+ if (ascent ) *ascent = ttSHORT(info->data+info->hhea + 4);
+ if (descent) *descent = ttSHORT(info->data+info->hhea + 6);
+ if (lineGap) *lineGap = ttSHORT(info->data+info->hhea + 8);
+}
+
+float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float height)
+{
+ int fheight = ttSHORT(info->data + info->hhea + 4) - ttSHORT(info->data + info->hhea + 6);
+ return (float) height / fheight;
+}
+
+void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *v)
+{
+ STBTT_free(v, info->userdata);
+}
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// antialiasing software rasterizer
+//
+
+void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1)
+{
+ int x0,y0,x1,y1;
+ if (!stbtt_GetGlyphBox(font, glyph, &x0,&y0,&x1,&y1))
+ x0=y0=x1=y1=0; // e.g. space character
+ // now move to integral bboxes (treating pixels as little squares, what pixels get touched)?
+ if (ix0) *ix0 = STBTT_ifloor(x0 * scale_x);
+ if (iy0) *iy0 = -STBTT_iceil (y1 * scale_y);
+ if (ix1) *ix1 = STBTT_iceil (x1 * scale_x);
+ if (iy1) *iy1 = -STBTT_ifloor(y0 * scale_y);
+}
+
+void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1)
+{
+ stbtt_GetGlyphBitmapBox(font, stbtt_FindGlyphIndex(font,codepoint), scale_x, scale_y, ix0,iy0,ix1,iy1);
+}
+
+typedef struct stbtt__edge {
+ float x0,y0, x1,y1;
+ int invert;
+} stbtt__edge;
+
+typedef struct stbtt__active_edge
+{
+ int x,dx;
+ float ey;
+ struct stbtt__active_edge *next;
+ int valid;
+} stbtt__active_edge;
+
+#define FIXSHIFT 10
+#define FIX (1 << FIXSHIFT)
+#define FIXMASK (FIX-1)
+
+static stbtt__active_edge *new_active(stbtt__edge *e, int off_x, float start_point, void *userdata)
+{
+ stbtt__active_edge *z = (stbtt__active_edge *) STBTT_malloc(sizeof(*z), userdata); // @TODO: make a pool of these!!!
+ float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0);
+ STBTT_assert(e->y0 <= start_point);
+ if (!z) return z;
+ // round dx down to avoid going too far
+ if (dxdy < 0)
+ z->dx = -STBTT_ifloor(FIX * -dxdy);
+ else
+ z->dx = STBTT_ifloor(FIX * dxdy);
+ z->x = STBTT_ifloor(FIX * (e->x0 + dxdy * (start_point - e->y0)));
+ z->x -= off_x * FIX;
+ z->ey = e->y1;
+ z->next = 0;
+ z->valid = e->invert ? 1 : -1;
+ return z;
+}
+
+// note: this routine clips fills that extend off the edges... ideally this
+// wouldn't happen, but it could happen if the truetype glyph bounding boxes
+// are wrong, or if the user supplies a too-small bitmap
+static void stbtt__fill_active_edges(unsigned char *scanline, int len, stbtt__active_edge *e, int max_weight)
+{
+ // non-zero winding fill
+ int x0=0, w=0;
+
+ while (e) {
+ if (w == 0) {
+ // if we're currently at zero, we need to record the edge start point
+ x0 = e->x; w += e->valid;
+ } else {
+ int x1 = e->x; w += e->valid;
+ // if we went to zero, we need to draw
+ if (w == 0) {
+ int i = x0 >> FIXSHIFT;
+ int j = x1 >> FIXSHIFT;
+
+ if (i < len && j >= 0) {
+ if (i == j) {
+ // x0,x1 are the same pixel, so compute combined coverage
+ scanline[i] = scanline[i] + (stbtt_uint8) ((x1 - x0) * max_weight >> FIXSHIFT);
+ } else {
+ if (i >= 0) // add antialiasing for x0
+ scanline[i] = scanline[i] + (stbtt_uint8) (((FIX - (x0 & FIXMASK)) * max_weight) >> FIXSHIFT);
+ else
+ i = -1; // clip
+
+ if (j < len) // add antialiasing for x1
+ scanline[j] = scanline[j] + (stbtt_uint8) (((x1 & FIXMASK) * max_weight) >> FIXSHIFT);
+ else
+ j = len; // clip
+
+ for (++i; i < j; ++i) // fill pixels between x0 and x1
+ scanline[i] = scanline[i] + (stbtt_uint8) max_weight;
+ }
+ }
+ }
+ }
+
+ e = e->next;
+ }
+}
+
+static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y, void *userdata)
+{
+ stbtt__active_edge *active = NULL;
+ int y,j=0;
+ int max_weight = (255 / vsubsample); // weight per vertical scanline
+ int s; // vertical subsample index
+ unsigned char scanline_data[512], *scanline;
+
+ if (result->w > 512)
+ scanline = (unsigned char *) STBTT_malloc(result->w, userdata);
+ else
+ scanline = scanline_data;
+
+ y = off_y * vsubsample;
+ e[n].y0 = (off_y + result->h) * (float) vsubsample + 1;
+
+ while (j < result->h) {
+ STBTT_memset(scanline, 0, result->w);
+ for (s=0; s < vsubsample; ++s) {
+ // find center of pixel for this scanline
+ float scan_y = y + 0.5f;
+ stbtt__active_edge **step = &active;
+
+ // update all active edges;
+ // remove all active edges that terminate before the center of this scanline
+ while (*step) {
+ stbtt__active_edge * z = *step;
+ if (z->ey <= scan_y) {
+ *step = z->next; // delete from list
+ STBTT_assert(z->valid);
+ z->valid = 0;
+ STBTT_free(z, userdata);
+ } else {
+ z->x += z->dx; // advance to position for current scanline
+ step = &((*step)->next); // advance through list
+ }
+ }
+
+ // resort the list if needed
+ for(;;) {
+ int changed=0;
+ step = &active;
+ while (*step && (*step)->next) {
+ if ((*step)->x > (*step)->next->x) {
+ stbtt__active_edge *t = *step;
+ stbtt__active_edge *q = t->next;
+
+ t->next = q->next;
+ q->next = t;
+ *step = q;
+ changed = 1;
+ }
+ step = &(*step)->next;
+ }
+ if (!changed) break;
+ }
+
+ // insert all edges that start before the center of this scanline -- omit ones that also end on this scanline
+ while (e->y0 <= scan_y) {
+ if (e->y1 > scan_y) {
+ stbtt__active_edge *z = new_active(e, off_x, scan_y, userdata);
+ // find insertion point
+ if (active == NULL)
+ active = z;
+ else if (z->x < active->x) {
+ // insert at front
+ z->next = active;
+ active = z;
+ } else {
+ // find thing to insert AFTER
+ stbtt__active_edge *p = active;
+ while (p->next && p->next->x < z->x)
+ p = p->next;
+ // at this point, p->next->x is NOT < z->x
+ z->next = p->next;
+ p->next = z;
+ }
+ }
+ ++e;
+ }
+
+ // now process all active edges in XOR fashion
+ if (active)
+ stbtt__fill_active_edges(scanline, result->w, active, max_weight);
+
+ ++y;
+ }
+ STBTT_memcpy(result->pixels + j * result->stride, scanline, result->w);
+ ++j;
+ }
+
+ while (active) {
+ stbtt__active_edge *z = active;
+ active = active->next;
+ STBTT_free(z, userdata);
+ }
+
+ if (scanline != scanline_data)
+ STBTT_free(scanline, userdata);
+}
+
+static int stbtt__edge_compare(const void *p, const void *q)
+{
+ stbtt__edge *a = (stbtt__edge *) p;
+ stbtt__edge *b = (stbtt__edge *) q;
+
+ if (a->y0 < b->y0) return -1;
+ if (a->y0 > b->y0) return 1;
+ return 0;
+}
+
+typedef struct
+{
+ float x,y;
+} stbtt__point;
+
+static void stbtt__rasterize(stbtt__bitmap *result, stbtt__point *pts, int *wcount, int windings, float scale_x, float scale_y, int off_x, int off_y, int invert, void *userdata)
+{
+ float y_scale_inv = invert ? -scale_y : scale_y;
+ stbtt__edge *e;
+ int n,i,j,k,m;
+ int vsubsample = result->h < 8 ? 15 : 5;
+ // vsubsample should divide 255 evenly; otherwise we won't reach full opacity
+
+ // now we have to blow out the windings into explicit edge lists
+ n = 0;
+ for (i=0; i < windings; ++i)
+ n += wcount[i];
+
+ e = (stbtt__edge *) STBTT_malloc(sizeof(*e) * (n+1), userdata); // add an extra one as a sentinel
+ if (e == 0) return;
+ n = 0;
+
+ m=0;
+ for (i=0; i < windings; ++i) {
+ stbtt__point *p = pts + m;
+ m += wcount[i];
+ j = wcount[i]-1;
+ for (k=0; k < wcount[i]; j=k++) {
+ int a=k,b=j;
+ // skip the edge if horizontal
+ if (p[j].y == p[k].y)
+ continue;
+ // add edge from j to k to the list
+ e[n].invert = 0;
+ if (invert ? p[j].y > p[k].y : p[j].y < p[k].y) {
+ e[n].invert = 1;
+ a=j,b=k;
+ }
+ e[n].x0 = p[a].x * scale_x;
+ e[n].y0 = p[a].y * y_scale_inv * vsubsample;
+ e[n].x1 = p[b].x * scale_x;
+ e[n].y1 = p[b].y * y_scale_inv * vsubsample;
+ ++n;
+ }
+ }
+
+ // now sort the edges by their highest point (should snap to integer, and then by x)
+ STBTT_sort(e, n, sizeof(e[0]), stbtt__edge_compare);
+
+ // now, traverse the scanlines and find the intersections on each scanline, use xor winding rule
+ stbtt__rasterize_sorted_edges(result, e, n, vsubsample, off_x, off_y, userdata);
+
+ STBTT_free(e, userdata);
+}
+
+static void stbtt__add_point(stbtt__point *points, int n, float x, float y)
+{
+ if (!points) return; // during first pass, it's unallocated
+ points[n].x = x;
+ points[n].y = y;
+}
+
+// tesselate until threshhold p is happy... @TODO warped to compensate for non-linear stretching
+static int stbtt__tesselate_curve(stbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float objspace_flatness_squared, int n)
+{
+ // midpoint
+ float mx = (x0 + 2*x1 + x2)/4;
+ float my = (y0 + 2*y1 + y2)/4;
+ // versus directly drawn line
+ float dx = (x0+x2)/2 - mx;
+ float dy = (y0+y2)/2 - my;
+ if (n > 16) // 65536 segments on one curve better be enough!
+ return 1;
+ if (dx*dx+dy*dy > objspace_flatness_squared) { // half-pixel error allowed... need to be smaller if AA
+ stbtt__tesselate_curve(points, num_points, x0,y0, (x0+x1)/2.0f,(y0+y1)/2.0f, mx,my, objspace_flatness_squared,n+1);
+ stbtt__tesselate_curve(points, num_points, mx,my, (x1+x2)/2.0f,(y1+y2)/2.0f, x2,y2, objspace_flatness_squared,n+1);
+ } else {
+ stbtt__add_point(points, *num_points,x2,y2);
+ *num_points = *num_points+1;
+ }
+ return 1;
+}
+
+// returns number of contours
+stbtt__point *stbtt_FlattenCurves(stbtt_vertex *vertices, int num_verts, float objspace_flatness, int **contour_lengths, int *num_contours, void *userdata)
+{
+ stbtt__point *points=0;
+ int num_points=0;
+
+ float objspace_flatness_squared = objspace_flatness * objspace_flatness;
+ int i,n=0,start=0, pass;
+
+ // count how many "moves" there are to get the contour count
+ for (i=0; i < num_verts; ++i)
+ if (vertices[i].type == STBTT_vmove)
+ ++n;
+
+ *num_contours = n;
+ if (n == 0) return 0;
+
+ *contour_lengths = (int *) STBTT_malloc(sizeof(**contour_lengths) * n, userdata);
+
+ if (*contour_lengths == 0) {
+ *num_contours = 0;
+ return 0;
+ }
+
+ // make two passes through the points so we don't need to realloc
+ for (pass=0; pass < 2; ++pass) {
+ float x=0,y=0;
+ if (pass == 1) {
+ points = (stbtt__point *) STBTT_malloc(num_points * sizeof(points[0]), userdata);
+ if (points == NULL) goto error;
+ }
+ num_points = 0;
+ n= -1;
+ for (i=0; i < num_verts; ++i) {
+ switch (vertices[i].type) {
+ case STBTT_vmove:
+ // start the next contour
+ if (n >= 0)
+ (*contour_lengths)[n] = num_points - start;
+ ++n;
+ start = num_points;
+
+ x = vertices[i].x, y = vertices[i].y;
+ stbtt__add_point(points, num_points++, x,y);
+ break;
+ case STBTT_vline:
+ x = vertices[i].x, y = vertices[i].y;
+ stbtt__add_point(points, num_points++, x, y);
+ break;
+ case STBTT_vcurve:
+ stbtt__tesselate_curve(points, &num_points, x,y,
+ vertices[i].cx, vertices[i].cy,
+ vertices[i].x, vertices[i].y,
+ objspace_flatness_squared, 0);
+ x = vertices[i].x, y = vertices[i].y;
+ break;
+ }
+ }
+ (*contour_lengths)[n] = num_points - start;
+ }
+
+ return points;
+error:
+ STBTT_free(points, userdata);
+ STBTT_free(*contour_lengths, userdata);
+ *contour_lengths = 0;
+ *num_contours = 0;
+ return NULL;
+}
+
+void stbtt_Rasterize(stbtt__bitmap *result, float flatness_in_pixels, stbtt_vertex *vertices, int num_verts, float scale_x, float scale_y, int x_off, int y_off, int invert, void *userdata)
+{
+ float scale = scale_x > scale_y ? scale_y : scale_x;
+ int winding_count, *winding_lengths;
+ stbtt__point *windings = stbtt_FlattenCurves(vertices, num_verts, flatness_in_pixels / scale, &winding_lengths, &winding_count, userdata);
+ if (windings) {
+ stbtt__rasterize(result, windings, winding_lengths, winding_count, scale_x, scale_y, x_off, y_off, invert, userdata);
+ STBTT_free(winding_lengths, userdata);
+ STBTT_free(windings, userdata);
+ }
+}
+
+void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata)
+{
+ STBTT_free(bitmap, userdata);
+}
+
+unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff)
+{
+ int ix0,iy0,ix1,iy1;
+ stbtt__bitmap gbm;
+ stbtt_vertex *vertices;
+ int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices);
+
+ if (scale_x == 0) scale_x = scale_y;
+ if (scale_y == 0) {
+ if (scale_x == 0) return NULL;
+ scale_y = scale_x;
+ }
+
+ stbtt_GetGlyphBitmapBox(info, glyph, scale_x, scale_y, &ix0,&iy0,&ix1,&iy1);
+
+ // now we get the size
+ gbm.w = (ix1 - ix0);
+ gbm.h = (iy1 - iy0);
+ gbm.pixels = NULL; // in case we error
+
+ if (width ) *width = gbm.w;
+ if (height) *height = gbm.h;
+ if (xoff ) *xoff = ix0;
+ if (yoff ) *yoff = iy0;
+
+ if (gbm.w && gbm.h) {
+ gbm.pixels = (unsigned char *) STBTT_malloc(gbm.w * gbm.h, info->userdata);
+ if (gbm.pixels) {
+ gbm.stride = gbm.w;
+
+ stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, ix0, iy0, 1, info->userdata);
+ }
+ }
+ STBTT_free(vertices, info->userdata);
+ return gbm.pixels;
+}
+
+void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph)
+{
+ int ix0,iy0;
+ stbtt_vertex *vertices;
+ int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices);
+ stbtt__bitmap gbm;
+
+ stbtt_GetGlyphBitmapBox(info, glyph, scale_x, scale_y, &ix0,&iy0,0,0);
+ gbm.pixels = output;
+ gbm.w = out_w;
+ gbm.h = out_h;
+ gbm.stride = out_stride;
+
+ if (gbm.w && gbm.h)
+ stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, ix0,iy0, 1, info->userdata);
+
+ STBTT_free(vertices, info->userdata);
+}
+
+unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff)
+{
+ return stbtt_GetGlyphBitmap(info, scale_x, scale_y, stbtt_FindGlyphIndex(info,codepoint), width,height,xoff,yoff);
+}
+
+void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint)
+{
+ stbtt_MakeGlyphBitmap(info, output, out_w, out_h, out_stride, scale_x, scale_y, stbtt_FindGlyphIndex(info,codepoint));
+}
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// bitmap baking
+//
+// This is SUPER-SHITTY packing to keep source code small
+
+extern int stbtt_BakeFontBitmap(const unsigned char *data, int offset, // font location (use offset=0 for plain .ttf)
+ float pixel_height, // height of font in pixels
+ unsigned char *pixels, int pw, int ph, // bitmap to be filled in
+ int first_char, int num_chars, // characters to bake
+ stbtt_bakedchar *chardata)
+{
+ float scale;
+ int x,y,bottom_y, i;
+ stbtt_fontinfo f;
+ stbtt_InitFont(&f, data, offset);
+ STBTT_memset(pixels, 0, pw*ph); // background of 0 around pixels
+ x=y=1;
+ bottom_y = 1;
+
+ scale = stbtt_ScaleForPixelHeight(&f, pixel_height);
+
+ for (i=0; i < num_chars; ++i) {
+ int advance, lsb, x0,y0,x1,y1,gw,gh;
+ int g = stbtt_FindGlyphIndex(&f, first_char + i);
+ stbtt_GetGlyphHMetrics(&f, g, &advance, &lsb);
+ stbtt_GetGlyphBitmapBox(&f, g, scale,scale, &x0,&y0,&x1,&y1);
+ gw = x1-x0;
+ gh = y1-y0;
+ if (x + gw + 1 >= pw)
+ y = bottom_y, x = 1; // advance to next row
+ if (y + gh + 1 >= ph) // check if it fits vertically AFTER potentially moving to next row
+ return -i;
+ STBTT_assert(x+gw < pw);
+ STBTT_assert(y+gh < ph);
+ stbtt_MakeGlyphBitmap(&f, pixels+x+y*pw, gw,gh,pw, scale,scale, g);
+ chardata[i].x0 = (stbtt_int16) x;
+ chardata[i].y0 = (stbtt_int16) y;
+ chardata[i].x1 = (stbtt_int16) (x + gw);
+ chardata[i].y1 = (stbtt_int16) (y + gh);
+ chardata[i].xadvance = scale * advance;
+ chardata[i].xoff = (float) x0;
+ chardata[i].yoff = (float) y0;
+ x = x + gw + 2;
+ if (y+gh+2 > bottom_y)
+ bottom_y = y+gh+2;
+ }
+ return bottom_y;
+}
+
+void stbtt_GetBakedQuad(stbtt_bakedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int opengl_fillrule)
+{
+ float d3d_bias = opengl_fillrule ? 0 : -0.5f;
+ float ipw = 1.0f / pw, iph = 1.0f / ph;
+ stbtt_bakedchar *b = chardata + char_index;
+ int round_x = STBTT_ifloor((*xpos + b->xoff) + 0.5);
+ int round_y = STBTT_ifloor((*ypos + b->yoff) + 0.5);
+
+ q->x0 = round_x + d3d_bias;
+ q->y0 = round_y + d3d_bias;
+ q->x1 = round_x + b->x1 - b->x0 + d3d_bias;
+ q->y1 = round_y + b->y1 - b->y0 + d3d_bias;
+
+ q->s0 = b->x0 * ipw;
+ q->t0 = b->y0 * ipw;
+ q->s1 = b->x1 * iph;
+ q->t1 = b->y1 * iph;
+
+ *xpos += b->xadvance;
+}
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// font name matching -- recommended not to use this
+//
+
+// check if a utf8 string contains a prefix which is the utf16 string; if so return length of matching utf8 string
+static stbtt_int32 stbtt__CompareUTF8toUTF16_bigendian_prefix(stbtt_uint8 *s1, stbtt_int32 len1, stbtt_uint8 *s2, stbtt_int32 len2)
+{
+ stbtt_int32 i=0;
+
+ // convert utf16 to utf8 and compare the results while converting
+ while (len2) {
+ stbtt_uint16 ch = s2[0]*256 + s2[1];
+ if (ch < 0x80) {
+ if (i >= len1) return -1;
+ if (s1[i++] != ch) return -1;
+ } else if (ch < 0x800) {
+ if (i+1 >= len1) return -1;
+ if (s1[i++] != 0xc0 + (ch >> 6)) return -1;
+ if (s1[i++] != 0x80 + (ch & 0x3f)) return -1;
+ } else if (ch >= 0xd800 && ch < 0xdc00) {
+ stbtt_uint32 c;
+ stbtt_uint16 ch2 = s2[2]*256 + s2[3];
+ if (i+3 >= len1) return -1;
+ c = ((ch - 0xd800) << 10) + (ch2 - 0xdc00) + 0x10000;
+ if (s1[i++] != 0xf0 + (c >> 18)) return -1;
+ if (s1[i++] != 0x80 + ((c >> 12) & 0x3f)) return -1;
+ if (s1[i++] != 0x80 + ((c >> 6) & 0x3f)) return -1;
+ if (s1[i++] != 0x80 + ((c ) & 0x3f)) return -1;
+ s2 += 2; // plus another 2 below
+ len2 -= 2;
+ } else if (ch >= 0xdc00 && ch < 0xe000) {
+ return -1;
+ } else {
+ if (i+2 >= len1) return -1;
+ if (s1[i++] != 0xe0 + (ch >> 12)) return -1;
+ if (s1[i++] != 0x80 + ((ch >> 6) & 0x3f)) return -1;
+ if (s1[i++] != 0x80 + ((ch ) & 0x3f)) return -1;
+ }
+ s2 += 2;
+ len2 -= 2;
+ }
+ return i;
+}
+
+int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2)
+{
+ return len1 == stbtt__CompareUTF8toUTF16_bigendian_prefix((stbtt_uint8*) s1, len1, (stbtt_uint8*) s2, len2);
+}
+
+// returns results in whatever encoding you request... but note that 2-byte encodings
+// will be BIG-ENDIAN... use stbtt_CompareUTF8toUTF16_bigendian() to compare
+char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID)
+{
+ stbtt_int32 i,count,stringOffset;
+ stbtt_uint8 *fc = font->data;
+ stbtt_uint32 offset = font->fontstart;
+ stbtt_uint32 nm = stbtt__find_table(fc, offset, "name");
+ if (!nm) return NULL;
+
+ count = ttUSHORT(fc+nm+2);
+ stringOffset = nm + ttUSHORT(fc+nm+4);
+ for (i=0; i < count; ++i) {
+ stbtt_uint32 loc = nm + 6 + 12 * i;
+ if (platformID == ttUSHORT(fc+loc+0) && encodingID == ttUSHORT(fc+loc+2)
+ && languageID == ttUSHORT(fc+loc+4) && nameID == ttUSHORT(fc+loc+6)) {
+ *length = ttUSHORT(fc+loc+8);
+ return (char *) (fc+stringOffset+ttUSHORT(fc+loc+10));
+ }
+ }
+ return NULL;
+}
+
+static int stbtt__matchpair(stbtt_uint8 *fc, stbtt_uint32 nm, stbtt_uint8 *name, stbtt_int32 nlen, stbtt_int32 target_id, stbtt_int32 next_id)
+{
+ stbtt_int32 i;
+ stbtt_int32 count = ttUSHORT(fc+nm+2);
+ stbtt_int32 stringOffset = nm + ttUSHORT(fc+nm+4);
+
+ for (i=0; i < count; ++i) {
+ stbtt_uint32 loc = nm + 6 + 12 * i;
+ stbtt_int32 id = ttUSHORT(fc+loc+6);
+ if (id == target_id) {
+ // find the encoding
+ stbtt_int32 platform = ttUSHORT(fc+loc+0), encoding = ttUSHORT(fc+loc+2), language = ttUSHORT(fc+loc+4);
+
+ // is this a Unicode encoding?
+ if (platform == 0 || (platform == 3 && encoding == 1) || (platform == 3 && encoding == 10)) {
+ stbtt_int32 slen = ttUSHORT(fc+loc+8), off = ttUSHORT(fc+loc+10);
+
+ // check if there's a prefix match
+ stbtt_int32 matchlen = stbtt__CompareUTF8toUTF16_bigendian_prefix(name, nlen, fc+stringOffset+off,slen);
+ if (matchlen >= 0) {
+ // check for target_id+1 immediately following, with same encoding & language
+ if (i+1 < count && ttUSHORT(fc+loc+12+6) == next_id && ttUSHORT(fc+loc+12) == platform && ttUSHORT(fc+loc+12+2) == encoding && ttUSHORT(fc+loc+12+4) == language) {
+ stbtt_int32 slen = ttUSHORT(fc+loc+12+8), off = ttUSHORT(fc+loc+12+10);
+ if (slen == 0) {
+ if (matchlen == nlen)
+ return 1;
+ } else if (matchlen < nlen && name[matchlen] == ' ') {
+ ++matchlen;
+ if (stbtt_CompareUTF8toUTF16_bigendian((char*) (name+matchlen), nlen-matchlen, (char*)(fc+stringOffset+off),slen))
+ return 1;
+ }
+ } else {
+ // if nothing immediately following
+ if (matchlen == nlen)
+ return 1;
+ }
+ }
+ }
+
+ // @TODO handle other encodings
+ }
+ }
+ return 0;
+}
+
+static int stbtt__matches(stbtt_uint8 *fc, stbtt_uint32 offset, stbtt_uint8 *name, stbtt_int32 flags)
+{
+ stbtt_int32 nlen = STBTT_strlen((char *) name);
+ stbtt_uint32 nm,hd;
+ if (!stbtt__isfont(fc+offset)) return 0;
+
+ // check italics/bold/underline flags in macStyle...
+ if (flags) {
+ hd = stbtt__find_table(fc, offset, "head");
+ if ((ttUSHORT(fc+hd+44) & 7) != (flags & 7)) return 0;
+ }
+
+ nm = stbtt__find_table(fc, offset, "name");
+ if (!nm) return 0;
+
+ if (flags) {
+ // if we checked the macStyle flags, then just check the family and ignore the subfamily
+ if (stbtt__matchpair(fc, nm, name, nlen, 16, -1)) return 1;
+ if (stbtt__matchpair(fc, nm, name, nlen, 1, -1)) return 1;
+ if (stbtt__matchpair(fc, nm, name, nlen, 3, -1)) return 1;
+ } else {
+ if (stbtt__matchpair(fc, nm, name, nlen, 16, 17)) return 1;
+ if (stbtt__matchpair(fc, nm, name, nlen, 1, 2)) return 1;
+ if (stbtt__matchpair(fc, nm, name, nlen, 3, -1)) return 1;
+ }
+
+ return 0;
+}
+
+int stbtt_FindMatchingFont(const unsigned char *font_collection, const char *name_utf8, stbtt_int32 flags)
+{
+ stbtt_int32 i;
+ for (i=0;;++i) {
+ stbtt_int32 off = stbtt_GetFontOffsetForIndex(font_collection, i);
+ if (off < 0) return off;
+ if (stbtt__matches((stbtt_uint8 *) font_collection, off, (stbtt_uint8*) name_utf8, flags))
+ return off;
+ }
+}
+
+#endif // STB_TRUETYPE_IMPLEMENTATION