Logo
Explore Help
Register Sign In
Mirror/TrinityCore
1
0
Fork 0
You've already forked TrinityCore
mirror of https://github.com/TrinityCore/TrinityCore.git synced 2026-01-23 10:26:28 +01:00
Code Issues Packages Projects Releases Wiki Activity
Files
6fa8b8e1d57f992e14eec3b511bf827ebdd1c9ea
TrinityCore/src/server/game/Entities/Creature
History
ariel- 6fa8b8e1d5 Core/Creature: fix _DespawnAtEvade saving wrong respawn time
Closes #19557

(cherry picked from commit 47d387d6b0)
2020-06-14 23:49:04 +02:00
..
Creature.cpp
Core/Creature: fix _DespawnAtEvade saving wrong respawn time
2020-06-14 23:49:04 +02:00
Creature.h
Core/Creature: drop method SetPosition
2020-06-14 20:04:17 +02:00
CreatureData.h
Core/Creatures: Fixed level 240 guards and updated scaling level calculation
2020-05-02 22:37:32 +02:00
CreatureGroups.cpp
Core/Movement: FormationMovementGenerator
2020-04-27 12:25:52 +02:00
CreatureGroups.h
Core/Movement: FormationMovementGenerator
2020-04-27 12:25:52 +02:00
GossipDef.cpp
Core/Spells: Implement using different difficulty data from all spell related db2s, not just SpellEffect and SpellPower
2020-06-12 01:29:18 +02:00
GossipDef.h
New Year
2020-01-02 06:44:10 +01:00
TemporarySummon.cpp
Core/Misc: camelize GetFaction/SetFaction properly
2020-04-29 01:36:41 +02:00
TemporarySummon.h
Core/Auras: reworked multiplicative AuraEffects calculation
2020-04-24 17:18:47 +02:00
Trainer.cpp
Core/Spells: Implement using different difficulty data from all spell related db2s, not just SpellEffect and SpellPower
2020-06-12 01:29:18 +02:00
Trainer.h
New Year
2020-01-02 06:44:10 +01:00
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API