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6fbfc61de1931f1e70aee80249535436e368c113
TrinityCore/src/server/game/Spells
History
Shauren e0437ca494 Core/Spells: Implemented casting spells on movement finish from SPELL_EFFECT_JUMP, SPELL_EFFECT_JUMP_DEST and SPELL_EFFECT_CHARGE
2016-01-25 19:35:41 +01:00
..
Auras
Core/Spells: Ignore category cooldowns for triggered spells.
2016-01-22 22:11:11 +01:00
Spell.cpp
Core/Spells: Ignore category cooldowns for triggered spells.
2016-01-22 22:11:11 +01:00
Spell.h
Update copyright note for 2016
2016-01-01 00:34:25 +01:00
SpellEffects.cpp
Core/Spells: Implemented casting spells on movement finish from SPELL_EFFECT_JUMP, SPELL_EFFECT_JUMP_DEST and SPELL_EFFECT_CHARGE
2016-01-25 19:35:41 +01:00
SpellHistory.cpp
Core/Spells: Ignore category cooldowns for triggered spells.
2016-01-22 22:11:11 +01:00
SpellHistory.h
Core/Spells: Ignore category cooldowns for triggered spells.
2016-01-22 22:11:11 +01:00
SpellInfo.cpp
Update copyright note for 2016
2016-01-01 00:34:25 +01:00
SpellInfo.h
Update copyright note for 2016
2016-01-01 00:34:25 +01:00
SpellMgr.cpp
Scripts/Spells: fixed Beacon of Light
2016-01-17 01:52:22 +01:00
SpellMgr.h
Update copyright note for 2016
2016-01-01 00:34:25 +01:00
SpellScript.cpp
Update copyright note for 2016
2016-01-01 00:34:25 +01:00
SpellScript.h
Update copyright note for 2016
2016-01-01 00:34:25 +01:00
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