Logo
Explore Help
Register Sign In
Mirror/TrinityCore
1
0
Fork 0
You've already forked TrinityCore
mirror of https://github.com/TrinityCore/TrinityCore.git synced 2026-01-20 01:15:35 +01:00
Code Issues Packages Projects Releases Wiki Activity
Files
71a5320edace0a2de85c32fc479ca7a44bbbd264
TrinityCore/src/server/game/Scripting
History
Shauren 71a5320eda Scripts: Added script for Lord Marrowgar
Added base script for Icecrown Citadel instance

--HG--
branch : trunk
2010-08-18 17:19:47 +02:00
..
ScriptLoader.cpp
Scripts: Added script for Lord Marrowgar
2010-08-18 17:19:47 +02:00
ScriptLoader.h
* OutdoorPvP implementations now reside in the script library.
2010-08-07 16:38:22 +02:00
ScriptMgr.cpp
Clear player scripts and guild scripts on ScriptMgr deletion.
2010-08-14 12:44:54 -07:00
ScriptMgr.h
Return proper default quest status from ScriptMgr::GetDialogStatus if a creature/gameobject script was present but GetDialogStatus was not overridden.
2010-08-15 14:00:51 +02:00
ScriptSystem.cpp
Cleanup of logging - removed a few duplicit functions from olden times, fixed a typo.
2010-06-22 02:53:04 +02:00
ScriptSystem.h
*** New core <-> script library interface - complete rewrite of the old one.
2010-08-06 19:23:43 +02:00
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API