mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-15 23:20:36 +01:00
* Core/Misc: Log sync queries on critical path
* Fix build
* Rename
* Fix warning
* Fix no-pch
* Change WarnAboutSyncQueries() to be header-only
(cherry picked from commit deceb11b5f)
699 lines
24 KiB
C++
699 lines
24 KiB
C++
/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/// \addtogroup Trinityd Trinity Daemon
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/// @{
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/// \file
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#include "Common.h"
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#include "AppenderDB.h"
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#include "AsyncAcceptor.h"
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#include "Banner.h"
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#include "BattlegroundMgr.h"
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#include "BigNumber.h"
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#include "CliRunnable.h"
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#include "Configuration/Config.h"
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#include "DatabaseEnv.h"
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#include "DatabaseLoader.h"
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#include "DeadlineTimer.h"
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#include "GitRevision.h"
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#include "InstanceSaveMgr.h"
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#include "IoContext.h"
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#include "MapManager.h"
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#include "Metric.h"
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#include "MySQLThreading.h"
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#include "ObjectAccessor.h"
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#include "OpenSSLCrypto.h"
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#include "OutdoorPvP/OutdoorPvPMgr.h"
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#include "ProcessPriority.h"
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#include "RASession.h"
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#include "RealmList.h"
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#include "ScriptLoader.h"
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#include "ScriptMgr.h"
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#include "ScriptReloadMgr.h"
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#include "SecretMgr.h"
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#include "SharedDefines.h"
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#include "TCSoap.h"
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#include "World.h"
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#include "WorldSocket.h"
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#include "WorldSocketMgr.h"
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#include <openssl/opensslv.h>
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#include <openssl/crypto.h>
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#include <boost/asio/signal_set.hpp>
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#include <boost/filesystem/operations.hpp>
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#include <boost/program_options.hpp>
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#include <google/protobuf/stubs/common.h>
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#include <iostream>
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#include <csignal>
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#include "Hacks/boost_program_options_with_filesystem_path.h"
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using namespace boost::program_options;
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namespace fs = boost::filesystem;
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#ifndef _TRINITY_CORE_CONFIG
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#define _TRINITY_CORE_CONFIG "worldserver.conf"
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#endif
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#define WORLD_SLEEP_CONST 1
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#ifdef _WIN32
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#include "ServiceWin32.h"
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char serviceName[] = "worldserver";
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char serviceLongName[] = "TrinityCore world service";
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char serviceDescription[] = "TrinityCore World of Warcraft emulator world service";
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/*
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* -1 - not in service mode
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* 0 - stopped
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* 1 - running
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* 2 - paused
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*/
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int m_ServiceStatus = -1;
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#include <boost/dll/shared_library.hpp>
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#include <timeapi.h>
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#endif
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class FreezeDetector
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{
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public:
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FreezeDetector(Trinity::Asio::IoContext& ioContext, uint32 maxCoreStuckTime)
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: _timer(ioContext), _worldLoopCounter(0), _lastChangeMsTime(getMSTime()), _maxCoreStuckTimeInMs(maxCoreStuckTime) { }
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static void Start(std::shared_ptr<FreezeDetector> const& freezeDetector)
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{
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freezeDetector->_timer.expires_from_now(boost::posix_time::seconds(5));
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freezeDetector->_timer.async_wait(std::bind(&FreezeDetector::Handler, std::weak_ptr<FreezeDetector>(freezeDetector), std::placeholders::_1));
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}
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static void Handler(std::weak_ptr<FreezeDetector> freezeDetectorRef, boost::system::error_code const& error);
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private:
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Trinity::Asio::DeadlineTimer _timer;
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uint32 _worldLoopCounter;
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uint32 _lastChangeMsTime;
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uint32 _maxCoreStuckTimeInMs;
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};
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void SignalHandler(boost::system::error_code const& error, int signalNumber);
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AsyncAcceptor* StartRaSocketAcceptor(Trinity::Asio::IoContext& ioContext);
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bool StartDB();
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void StopDB();
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void WorldUpdateLoop();
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void ClearOnlineAccounts();
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void ShutdownCLIThread(std::thread* cliThread);
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bool LoadRealmInfo();
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variables_map GetConsoleArguments(int argc, char** argv, fs::path& configFile, std::string& cfg_service);
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/// Launch the Trinity server
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extern int main(int argc, char** argv)
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{
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signal(SIGABRT, &Trinity::AbortHandler);
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auto configFile = fs::absolute(_TRINITY_CORE_CONFIG);
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std::string configService;
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auto vm = GetConsoleArguments(argc, argv, configFile, configService);
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// exit if help or version is enabled
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if (vm.count("help") || vm.count("version"))
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return 0;
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GOOGLE_PROTOBUF_VERIFY_VERSION;
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std::shared_ptr<void> protobufHandle(nullptr, [](void*) { google::protobuf::ShutdownProtobufLibrary(); });
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#ifdef _WIN32
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if (configService.compare("install") == 0)
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return WinServiceInstall() ? 0 : 1;
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else if (configService.compare("uninstall") == 0)
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return WinServiceUninstall() ? 0 : 1;
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else if (configService.compare("run") == 0)
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return WinServiceRun() ? 0 : 0;
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Optional<UINT> newTimerResolution;
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boost::system::error_code dllError;
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std::shared_ptr<boost::dll::shared_library> winmm(new boost::dll::shared_library("winmm.dll", dllError, boost::dll::load_mode::search_system_folders), [&](boost::dll::shared_library* lib)
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{
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try
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{
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if (newTimerResolution)
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lib->get<decltype(timeEndPeriod)>("timeEndPeriod")(*newTimerResolution);
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}
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catch (std::exception const&)
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{
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// ignore
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}
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delete lib;
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});
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if (winmm->is_loaded())
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{
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try
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{
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auto timeGetDevCapsPtr = winmm->get<decltype(timeGetDevCaps)>("timeGetDevCaps");
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// setup timer resolution
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TIMECAPS timeResolutionLimits;
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if (timeGetDevCapsPtr(&timeResolutionLimits, sizeof(TIMECAPS)) == TIMERR_NOERROR)
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{
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auto timeBeginPeriodPtr = winmm->get<decltype(timeBeginPeriod)>("timeBeginPeriod");
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newTimerResolution = std::min(std::max(timeResolutionLimits.wPeriodMin, 1u), timeResolutionLimits.wPeriodMax);
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timeBeginPeriodPtr(*newTimerResolution);
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}
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}
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catch (std::exception const& e)
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{
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printf("Failed to initialize timer resolution: %s\n", e.what());
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}
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}
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#endif
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std::string configError;
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if (!sConfigMgr->LoadInitial(configFile.generic_string(),
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std::vector<std::string>(argv, argv + argc),
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configError))
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{
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printf("Error in config file: %s\n", configError.c_str());
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return 1;
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}
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std::shared_ptr<Trinity::Asio::IoContext> ioContext = std::make_shared<Trinity::Asio::IoContext>();
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sLog->RegisterAppender<AppenderDB>();
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// If logs are supposed to be handled async then we need to pass the IoContext into the Log singleton
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sLog->Initialize(sConfigMgr->GetBoolDefault("Log.Async.Enable", false) ? ioContext.get() : nullptr);
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Trinity::Banner::Show("worldserver-daemon",
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[](char const* text)
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{
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TC_LOG_INFO("server.worldserver", "%s", text);
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},
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[]()
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{
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TC_LOG_INFO("server.worldserver", "Using configuration file %s.", sConfigMgr->GetFilename().c_str());
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TC_LOG_INFO("server.worldserver", "Using SSL version: %s (library: %s)", OPENSSL_VERSION_TEXT, SSLeay_version(SSLEAY_VERSION));
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TC_LOG_INFO("server.worldserver", "Using Boost version: %i.%i.%i", BOOST_VERSION / 100000, BOOST_VERSION / 100 % 1000, BOOST_VERSION % 100);
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}
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);
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OpenSSLCrypto::threadsSetup();
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std::shared_ptr<void> opensslHandle(nullptr, [](void*) { OpenSSLCrypto::threadsCleanup(); });
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// Seed the OpenSSL's PRNG here.
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// That way it won't auto-seed when calling BigNumber::SetRand and slow down the first world login
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BigNumber seed;
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seed.SetRand(16 * 8);
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/// worldserver PID file creation
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std::string pidFile = sConfigMgr->GetStringDefault("PidFile", "");
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if (!pidFile.empty())
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{
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if (uint32 pid = CreatePIDFile(pidFile))
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TC_LOG_INFO("server.worldserver", "Daemon PID: %u\n", pid);
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else
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{
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TC_LOG_ERROR("server.worldserver", "Cannot create PID file %s.\n", pidFile.c_str());
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return 1;
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}
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}
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// Set signal handlers (this must be done before starting IoContext threads, because otherwise they would unblock and exit)
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boost::asio::signal_set signals(*ioContext, SIGINT, SIGTERM);
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#if TRINITY_PLATFORM == TRINITY_PLATFORM_WINDOWS
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signals.add(SIGBREAK);
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#endif
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signals.async_wait(SignalHandler);
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// Start the Boost based thread pool
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int numThreads = sConfigMgr->GetIntDefault("ThreadPool", 1);
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std::shared_ptr<std::vector<std::thread>> threadPool(new std::vector<std::thread>(), [ioContext](std::vector<std::thread>* del)
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{
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ioContext->stop();
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for (std::thread& thr : *del)
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thr.join();
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delete del;
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});
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if (numThreads < 1)
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numThreads = 1;
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for (int i = 0; i < numThreads; ++i)
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threadPool->push_back(std::thread([ioContext]() { ioContext->run(); }));
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// Set process priority according to configuration settings
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SetProcessPriority("server.worldserver", sConfigMgr->GetIntDefault(CONFIG_PROCESSOR_AFFINITY, 0), sConfigMgr->GetBoolDefault(CONFIG_HIGH_PRIORITY, false));
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// Start the databases
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if (!StartDB())
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return 1;
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std::shared_ptr<void> dbHandle(nullptr, [](void*) { StopDB(); });
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if (vm.count("update-databases-only"))
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return 0;
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// Set server offline (not connectable)
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LoginDatabase.DirectPExecute("UPDATE realmlist SET flag = flag | %u WHERE id = '%d'", REALM_FLAG_OFFLINE, realm.Id.Realm);
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sRealmList->Initialize(*ioContext, sConfigMgr->GetIntDefault("RealmsStateUpdateDelay", 10));
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std::shared_ptr<void> sRealmListHandle(nullptr, [](void*) { sRealmList->Close(); });
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LoadRealmInfo();
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sMetric->Initialize(realm.Name, *ioContext, []()
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{
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TC_METRIC_VALUE("online_players", sWorld->GetPlayerCount());
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});
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TC_METRIC_EVENT("events", "Worldserver started", "");
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std::shared_ptr<void> sMetricHandle(nullptr, [](void*)
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{
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TC_METRIC_EVENT("events", "Worldserver shutdown", "");
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sMetric->Unload();
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});
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sScriptMgr->SetScriptLoader(AddScripts);
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std::shared_ptr<void> sScriptMgrHandle(nullptr, [](void*)
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{
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sScriptMgr->Unload();
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sScriptReloadMgr->Unload();
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});
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// Initialize the World
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sSecretMgr->Initialize(SECRET_OWNER_WORLDSERVER);
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sWorld->SetInitialWorldSettings();
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std::shared_ptr<void> mapManagementHandle(nullptr, [](void*)
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{
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// unload battleground templates before different singletons destroyed
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sBattlegroundMgr->DeleteAllBattlegrounds();
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sInstanceSaveMgr->Unload();
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sOutdoorPvPMgr->Die(); // unload it before MapManager
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sMapMgr->UnloadAll(); // unload all grids (including locked in memory)
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});
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// Start the Remote Access port (acceptor) if enabled
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std::unique_ptr<AsyncAcceptor> raAcceptor;
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if (sConfigMgr->GetBoolDefault("Ra.Enable", false))
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raAcceptor.reset(StartRaSocketAcceptor(*ioContext));
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// Start soap serving thread if enabled
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std::shared_ptr<std::thread> soapThread;
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if (sConfigMgr->GetBoolDefault("SOAP.Enabled", false))
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{
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soapThread.reset(new std::thread(TCSoapThread, sConfigMgr->GetStringDefault("SOAP.IP", "127.0.0.1"), uint16(sConfigMgr->GetIntDefault("SOAP.Port", 7878))),
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[](std::thread* thr)
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{
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thr->join();
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delete thr;
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});
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}
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// Launch the worldserver listener socket
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uint16 worldPort = uint16(sWorld->getIntConfig(CONFIG_PORT_WORLD));
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uint16 instancePort = uint16(sWorld->getIntConfig(CONFIG_PORT_INSTANCE));
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std::string worldListener = sConfigMgr->GetStringDefault("BindIP", "0.0.0.0");
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int networkThreads = sConfigMgr->GetIntDefault("Network.Threads", 1);
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if (networkThreads <= 0)
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{
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TC_LOG_ERROR("server.worldserver", "Network.Threads must be greater than 0");
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World::StopNow(ERROR_EXIT_CODE);
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return 1;
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}
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if (!sWorldSocketMgr.StartWorldNetwork(*ioContext, worldListener, worldPort, instancePort, networkThreads))
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{
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TC_LOG_ERROR("server.worldserver", "Failed to initialize network");
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World::StopNow(ERROR_EXIT_CODE);
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return 1;
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}
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std::shared_ptr<void> sWorldSocketMgrHandle(nullptr, [](void*)
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{
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sWorld->KickAll(); // save and kick all players
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sWorld->UpdateSessions(1); // real players unload required UpdateSessions call
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sWorldSocketMgr.StopNetwork();
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///- Clean database before leaving
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ClearOnlineAccounts();
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});
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// Set server online (allow connecting now)
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LoginDatabase.DirectPExecute("UPDATE realmlist SET flag = flag & ~%u, population = 0 WHERE id = '%u'", REALM_FLAG_OFFLINE, realm.Id.Realm);
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realm.PopulationLevel = 0.0f;
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realm.Flags = RealmFlags(realm.Flags & ~uint32(REALM_FLAG_OFFLINE));
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// Start the freeze check callback cycle in 5 seconds (cycle itself is 1 sec)
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std::shared_ptr<FreezeDetector> freezeDetector;
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if (int coreStuckTime = sConfigMgr->GetIntDefault("MaxCoreStuckTime", 60))
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{
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freezeDetector = std::make_shared<FreezeDetector>(*ioContext, coreStuckTime * 1000);
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FreezeDetector::Start(freezeDetector);
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TC_LOG_INFO("server.worldserver", "Starting up anti-freeze thread (%u seconds max stuck time)...", coreStuckTime);
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}
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sScriptMgr->OnStartup();
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TC_LOG_INFO("server.worldserver", "%s (worldserver-daemon) ready...", GitRevision::GetFullVersion());
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// Launch CliRunnable thread
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std::shared_ptr<std::thread> cliThread;
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#ifdef _WIN32
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if (sConfigMgr->GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1)/* need disable console in service mode*/)
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#else
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if (sConfigMgr->GetBoolDefault("Console.Enable", true))
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#endif
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{
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cliThread.reset(new std::thread(CliThread), &ShutdownCLIThread);
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}
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WorldUpdateLoop();
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// Shutdown starts here
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threadPool.reset();
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sLog->SetSynchronous();
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sScriptMgr->OnShutdown();
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// set server offline
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LoginDatabase.DirectPExecute("UPDATE realmlist SET flag = flag | %u WHERE id = '%d'", REALM_FLAG_OFFLINE, realm.Id.Realm);
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TC_LOG_INFO("server.worldserver", "Halting process...");
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// 0 - normal shutdown
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// 1 - shutdown at error
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// 2 - restart command used, this code can be used by restarter for restart Trinityd
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return World::GetExitCode();
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}
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void ShutdownCLIThread(std::thread* cliThread)
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{
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if (cliThread != nullptr)
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{
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#ifdef _WIN32
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// First try to cancel any I/O in the CLI thread
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if (!CancelSynchronousIo(cliThread->native_handle()))
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{
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// if CancelSynchronousIo() fails, print the error and try with old way
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DWORD errorCode = GetLastError();
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// if CancelSynchronousIo fails with ERROR_NOT_FOUND then there was nothing to cancel, proceed with shutdown
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if (errorCode != ERROR_NOT_FOUND)
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{
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LPSTR errorBuffer;
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DWORD numCharsWritten = FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_IGNORE_INSERTS,
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nullptr, errorCode, 0, (LPTSTR)&errorBuffer, 0, nullptr);
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if (!numCharsWritten)
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errorBuffer = "Unknown error";
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TC_LOG_DEBUG("server.worldserver", "Error cancelling I/O of CliThread, error code %u, detail: %s", uint32(errorCode), errorBuffer);
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if (numCharsWritten)
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LocalFree(errorBuffer);
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// send keyboard input to safely unblock the CLI thread
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INPUT_RECORD b[4];
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HANDLE hStdIn = GetStdHandle(STD_INPUT_HANDLE);
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b[0].EventType = KEY_EVENT;
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b[0].Event.KeyEvent.bKeyDown = TRUE;
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b[0].Event.KeyEvent.uChar.AsciiChar = 'X';
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b[0].Event.KeyEvent.wVirtualKeyCode = 'X';
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b[0].Event.KeyEvent.wRepeatCount = 1;
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b[1].EventType = KEY_EVENT;
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b[1].Event.KeyEvent.bKeyDown = FALSE;
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b[1].Event.KeyEvent.uChar.AsciiChar = 'X';
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b[1].Event.KeyEvent.wVirtualKeyCode = 'X';
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b[1].Event.KeyEvent.wRepeatCount = 1;
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b[2].EventType = KEY_EVENT;
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b[2].Event.KeyEvent.bKeyDown = TRUE;
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b[2].Event.KeyEvent.dwControlKeyState = 0;
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b[2].Event.KeyEvent.uChar.AsciiChar = '\r';
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b[2].Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
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b[2].Event.KeyEvent.wRepeatCount = 1;
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b[2].Event.KeyEvent.wVirtualScanCode = 0x1c;
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b[3].EventType = KEY_EVENT;
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b[3].Event.KeyEvent.bKeyDown = FALSE;
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b[3].Event.KeyEvent.dwControlKeyState = 0;
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b[3].Event.KeyEvent.uChar.AsciiChar = '\r';
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b[3].Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
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b[3].Event.KeyEvent.wVirtualScanCode = 0x1c;
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b[3].Event.KeyEvent.wRepeatCount = 1;
|
|
DWORD numb;
|
|
WriteConsoleInput(hStdIn, b, 4, &numb);
|
|
}
|
|
}
|
|
#endif
|
|
cliThread->join();
|
|
delete cliThread;
|
|
}
|
|
}
|
|
|
|
void WorldUpdateLoop()
|
|
{
|
|
uint32 realCurrTime = 0;
|
|
uint32 realPrevTime = getMSTime();
|
|
|
|
LoginDatabase.WarnAboutSyncQueries(true);
|
|
CharacterDatabase.WarnAboutSyncQueries(true);
|
|
WorldDatabase.WarnAboutSyncQueries(true);
|
|
HotfixDatabase.WarnAboutSyncQueries(true);
|
|
|
|
///- While we have not World::m_stopEvent, update the world
|
|
while (!World::IsStopped())
|
|
{
|
|
++World::m_worldLoopCounter;
|
|
realCurrTime = getMSTime();
|
|
|
|
uint32 diff = getMSTimeDiff(realPrevTime, realCurrTime);
|
|
if (!diff)
|
|
{
|
|
// sleep until enough time passes that we can update all timers
|
|
std::this_thread::sleep_for(std::chrono::milliseconds(1));
|
|
continue;
|
|
}
|
|
|
|
sWorld->Update(diff);
|
|
realPrevTime = realCurrTime;
|
|
|
|
#ifdef _WIN32
|
|
if (m_ServiceStatus == 0)
|
|
World::StopNow(SHUTDOWN_EXIT_CODE);
|
|
|
|
while (m_ServiceStatus == 2)
|
|
Sleep(1000);
|
|
#endif
|
|
}
|
|
|
|
LoginDatabase.WarnAboutSyncQueries(false);
|
|
CharacterDatabase.WarnAboutSyncQueries(false);
|
|
WorldDatabase.WarnAboutSyncQueries(false);
|
|
HotfixDatabase.WarnAboutSyncQueries(false);
|
|
}
|
|
|
|
void SignalHandler(boost::system::error_code const& error, int /*signalNumber*/)
|
|
{
|
|
if (!error)
|
|
World::StopNow(SHUTDOWN_EXIT_CODE);
|
|
}
|
|
|
|
void FreezeDetector::Handler(std::weak_ptr<FreezeDetector> freezeDetectorRef, boost::system::error_code const& error)
|
|
{
|
|
if (!error)
|
|
{
|
|
if (std::shared_ptr<FreezeDetector> freezeDetector = freezeDetectorRef.lock())
|
|
{
|
|
uint32 curtime = getMSTime();
|
|
|
|
uint32 worldLoopCounter = World::m_worldLoopCounter;
|
|
if (freezeDetector->_worldLoopCounter != worldLoopCounter)
|
|
{
|
|
freezeDetector->_lastChangeMsTime = curtime;
|
|
freezeDetector->_worldLoopCounter = worldLoopCounter;
|
|
}
|
|
// possible freeze
|
|
else if (getMSTimeDiff(freezeDetector->_lastChangeMsTime, curtime) > freezeDetector->_maxCoreStuckTimeInMs)
|
|
{
|
|
TC_LOG_ERROR("server.worldserver", "World Thread hangs, kicking out server!");
|
|
ABORT();
|
|
}
|
|
|
|
freezeDetector->_timer.expires_from_now(boost::posix_time::seconds(1));
|
|
freezeDetector->_timer.async_wait(std::bind(&FreezeDetector::Handler, freezeDetectorRef, std::placeholders::_1));
|
|
}
|
|
}
|
|
}
|
|
|
|
AsyncAcceptor* StartRaSocketAcceptor(Trinity::Asio::IoContext& ioContext)
|
|
{
|
|
uint16 raPort = uint16(sConfigMgr->GetIntDefault("Ra.Port", 3443));
|
|
std::string raListener = sConfigMgr->GetStringDefault("Ra.IP", "0.0.0.0");
|
|
|
|
AsyncAcceptor* acceptor = new AsyncAcceptor(ioContext, raListener, raPort);
|
|
if (!acceptor->Bind())
|
|
{
|
|
TC_LOG_ERROR("server.worldserver", "Failed to bind RA socket acceptor");
|
|
delete acceptor;
|
|
return nullptr;
|
|
}
|
|
|
|
acceptor->AsyncAccept<RASession>();
|
|
return acceptor;
|
|
}
|
|
|
|
bool LoadRealmInfo()
|
|
{
|
|
if (Realm const* realmListRealm = sRealmList->GetRealm(realm.Id))
|
|
{
|
|
realm.Id = realmListRealm->Id;
|
|
realm.Build = realmListRealm->Build;
|
|
realm.ExternalAddress = std::make_unique<boost::asio::ip::address>(*realmListRealm->ExternalAddress);
|
|
realm.LocalAddress = std::make_unique<boost::asio::ip::address>(*realmListRealm->LocalAddress);
|
|
realm.LocalSubnetMask = std::make_unique<boost::asio::ip::address>(*realmListRealm->LocalSubnetMask);
|
|
realm.Port = realmListRealm->Port;
|
|
realm.Name = realmListRealm->Name;
|
|
realm.NormalizedName = realmListRealm->NormalizedName;
|
|
realm.Type = realmListRealm->Type;
|
|
realm.Flags = realmListRealm->Flags;
|
|
realm.Timezone = realmListRealm->Timezone;
|
|
realm.AllowedSecurityLevel = realmListRealm->AllowedSecurityLevel;
|
|
realm.PopulationLevel = realmListRealm->PopulationLevel;
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/// Initialize connection to the databases
|
|
bool StartDB()
|
|
{
|
|
MySQL::Library_Init();
|
|
|
|
// Load databases
|
|
DatabaseLoader loader("server.worldserver", DatabaseLoader::DATABASE_NONE);
|
|
loader
|
|
.AddDatabase(LoginDatabase, "Login")
|
|
.AddDatabase(CharacterDatabase, "Character")
|
|
.AddDatabase(WorldDatabase, "World")
|
|
.AddDatabase(HotfixDatabase, "Hotfix");
|
|
|
|
if (!loader.Load())
|
|
return false;
|
|
|
|
///- Get the realm Id from the configuration file
|
|
realm.Id.Realm = sConfigMgr->GetIntDefault("RealmID", 0);
|
|
if (!realm.Id.Realm)
|
|
{
|
|
TC_LOG_ERROR("server.worldserver", "Realm ID not defined in configuration file");
|
|
return false;
|
|
}
|
|
|
|
TC_LOG_INFO("server.worldserver", "Realm running as realm ID %u", realm.Id.Realm);
|
|
|
|
///- Clean the database before starting
|
|
ClearOnlineAccounts();
|
|
|
|
///- Insert version info into DB
|
|
WorldDatabase.PExecute("UPDATE version SET core_version = '%s', core_revision = '%s'", GitRevision::GetFullVersion(), GitRevision::GetHash()); // One-time query
|
|
|
|
sWorld->LoadDBVersion();
|
|
|
|
TC_LOG_INFO("server.worldserver", "Using World DB: %s", sWorld->GetDBVersion());
|
|
return true;
|
|
}
|
|
|
|
void StopDB()
|
|
{
|
|
CharacterDatabase.Close();
|
|
WorldDatabase.Close();
|
|
LoginDatabase.Close();
|
|
|
|
MySQL::Library_End();
|
|
}
|
|
|
|
/// Clear 'online' status for all accounts with characters in this realm
|
|
void ClearOnlineAccounts()
|
|
{
|
|
// Reset online status for all accounts with characters on the current realm
|
|
LoginDatabase.DirectPExecute("UPDATE account SET online = 0 WHERE online > 0 AND id IN (SELECT acctid FROM realmcharacters WHERE realmid = %d)", realm.Id.Realm);
|
|
|
|
// Reset online status for all characters
|
|
CharacterDatabase.DirectExecute("UPDATE characters SET online = 0 WHERE online <> 0");
|
|
|
|
// Battleground instance ids reset at server restart
|
|
CharacterDatabase.DirectExecute("UPDATE character_battleground_data SET instanceId = 0");
|
|
}
|
|
|
|
/// @}
|
|
|
|
variables_map GetConsoleArguments(int argc, char** argv, fs::path& configFile, std::string& configService)
|
|
{
|
|
// Silences warning about configService not be used if the OS is not Windows
|
|
(void)configService;
|
|
|
|
options_description all("Allowed options");
|
|
all.add_options()
|
|
("help,h", "print usage message")
|
|
("version,v", "print version build info")
|
|
("config,c", value<fs::path>(&configFile)->default_value(fs::absolute(_TRINITY_CORE_CONFIG)),
|
|
"use <arg> as configuration file")
|
|
("update-databases-only,u", "updates databases only")
|
|
;
|
|
#ifdef _WIN32
|
|
options_description win("Windows platform specific options");
|
|
win.add_options()
|
|
("service,s", value<std::string>(&configService)->default_value(""), "Windows service options: [install | uninstall]")
|
|
;
|
|
|
|
all.add(win);
|
|
#endif
|
|
variables_map vm;
|
|
try
|
|
{
|
|
store(command_line_parser(argc, argv).options(all).allow_unregistered().run(), vm);
|
|
notify(vm);
|
|
}
|
|
catch (std::exception& e)
|
|
{
|
|
std::cerr << e.what() << "\n";
|
|
}
|
|
|
|
if (vm.count("help"))
|
|
{
|
|
std::cout << all << "\n";
|
|
}
|
|
else if (vm.count("version"))
|
|
{
|
|
std::cout << GitRevision::GetFullVersion() << "\n";
|
|
}
|
|
|
|
return vm;
|
|
}
|