mirror of
https://github.com/TrinityCore/TrinityCore.git
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235 lines
9.5 KiB
C++
235 lines
9.5 KiB
C++
/*
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*
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* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "BattleGround.h"
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#include "BattleGroundRV.h"
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#include "ObjectAccessor.h"
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#include "Language.h"
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#include "Player.h"
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#include "WorldPacket.h"
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#include "GameObject.h"
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BattleGroundRV::BattleGroundRV()
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{
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m_BgObjects.resize(BG_RV_OBJECT_MAX);
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m_StartDelayTimes[BG_STARTING_EVENT_FIRST] = BG_START_DELAY_1M;
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m_StartDelayTimes[BG_STARTING_EVENT_SECOND] = BG_START_DELAY_30S;
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m_StartDelayTimes[BG_STARTING_EVENT_THIRD] = BG_START_DELAY_15S;
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m_StartDelayTimes[BG_STARTING_EVENT_FOURTH] = BG_START_DELAY_NONE;
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//we must set messageIds
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m_StartMessageIds[BG_STARTING_EVENT_FIRST] = LANG_ARENA_ONE_MINUTE;
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m_StartMessageIds[BG_STARTING_EVENT_SECOND] = LANG_ARENA_THIRTY_SECONDS;
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m_StartMessageIds[BG_STARTING_EVENT_THIRD] = LANG_ARENA_FIFTEEN_SECONDS;
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m_StartMessageIds[BG_STARTING_EVENT_FOURTH] = LANG_ARENA_HAS_BEGUN;
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}
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BattleGroundRV::~BattleGroundRV()
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{
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}
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void BattleGroundRV::Update(uint32 diff)
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{
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BattleGround::Update(diff);
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if (getTimer() < diff)
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{
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uint32 i;
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switch(getState())
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{
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case BG_RV_STATE_OPEN_FENCES:
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{
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setTimer(BG_RV_PILAR_TO_FIRE_TIMER);
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setState(BG_RV_STATE_CLOSE_FIRE);
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break;
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}
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case BG_RV_STATE_CLOSE_FIRE:
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for (i = BG_RV_OBJECT_FIRE_1; i <= BG_RV_OBJECT_FIREDOOR_2; ++i)
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DoorClose(i);
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setTimer(BG_RV_FIRE_TO_PILAR_TIMER);
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setState(BG_RV_STATE_OPEN_PILARS);
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break;
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case BG_RV_STATE_OPEN_PILARS:
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for (i = BG_RV_OBJECT_PILAR_1; i <= BG_RV_OBJECT_PULLEY_2; ++i)
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DoorOpen(i);
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setTimer(BG_RV_PILAR_TO_FIRE_TIMER);
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setState(BG_RV_STATE_OPEN_FIRE);
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break;
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case BG_RV_STATE_OPEN_FIRE:
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for (i = BG_RV_OBJECT_FIRE_1; i <= BG_RV_OBJECT_FIREDOOR_2; ++i)
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DoorOpen(i);
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setTimer(BG_RV_FIRE_TO_PILAR_TIMER);
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setState(BG_RV_STATE_CLOSE_PILARS);
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break;
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case BG_RV_STATE_CLOSE_PILARS:
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uint32 i;
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for (i = BG_RV_OBJECT_PILAR_1; i <= BG_RV_OBJECT_PULLEY_2; ++i)
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DoorOpen(i);
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setTimer(BG_RV_PILAR_TO_FIRE_TIMER);
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setState(BG_RV_STATE_CLOSE_FIRE);
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break;
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}
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}
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else
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setTimer(getTimer() - diff);
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}
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void BattleGroundRV::StartingEventCloseDoors()
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{
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}
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void BattleGroundRV::StartingEventOpenDoors()
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{
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// Buff respawn
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SpawnBGObject(BG_RV_OBJECT_BUFF_1, 90);
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SpawnBGObject(BG_RV_OBJECT_BUFF_2, 90);
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// Open fences
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DoorOpen(BG_RV_OBJECT_FENCE_1);
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DoorOpen(BG_RV_OBJECT_FENCE_2);
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// Elevators
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DoorOpen(BG_RV_OBJECT_ELEVATOR_1);
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DoorOpen(BG_RV_OBJECT_ELEVATOR_2);
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setState(BG_RV_STATE_OPEN_FENCES);
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setTimer(BG_RV_FIRST_TIMER);
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}
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void BattleGroundRV::AddPlayer(Player *plr)
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{
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BattleGround::AddPlayer(plr);
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//create score and add it to map, default values are set in constructor
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BattleGroundRVScore* sc = new BattleGroundRVScore;
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m_PlayerScores[plr->GetGUID()] = sc;
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UpdateWorldState(BG_RV_WORLD_STATE_A, GetAlivePlayersCountByTeam(ALLIANCE));
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UpdateWorldState(BG_RV_WORLD_STATE_H, GetAlivePlayersCountByTeam(HORDE));
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}
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void BattleGroundRV::RemovePlayer(Player * /*plr*/, uint64 /*guid*/)
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{
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if (GetStatus() == STATUS_WAIT_LEAVE)
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return;
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UpdateWorldState(BG_RV_WORLD_STATE_A, GetAlivePlayersCountByTeam(ALLIANCE));
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UpdateWorldState(BG_RV_WORLD_STATE_H, GetAlivePlayersCountByTeam(HORDE));
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CheckArenaWinConditions();
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}
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void BattleGroundRV::HandleKillPlayer(Player *player, Player *killer)
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{
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if (GetStatus() != STATUS_IN_PROGRESS)
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return;
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if (!killer)
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{
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sLog.outError("BattleGroundRV: Killer player not found");
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return;
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}
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BattleGround::HandleKillPlayer(player, killer);
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UpdateWorldState(BG_RV_WORLD_STATE_A, GetAlivePlayersCountByTeam(ALLIANCE));
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UpdateWorldState(BG_RV_WORLD_STATE_H, GetAlivePlayersCountByTeam(HORDE));
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CheckArenaWinConditions();
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}
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bool BattleGroundRV::HandlePlayerUnderMap(Player *player)
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{
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player->TeleportTo(GetMapId(), 763.5, -284, 28.276, 2.422, false);
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return true;
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}
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void BattleGroundRV::HandleAreaTrigger(Player *Source, uint32 Trigger)
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{
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if (GetStatus() != STATUS_IN_PROGRESS)
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return;
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switch(Trigger)
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{
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case 5224:
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case 5226:
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break;
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default:
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sLog.outError("WARNING: Unhandled AreaTrigger in Battleground: %u", Trigger);
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Source->GetSession()->SendAreaTriggerMessage("Warning: Unhandled AreaTrigger in Battleground: %u", Trigger);
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break;
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}
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}
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void BattleGroundRV::FillInitialWorldStates(WorldPacket &data)
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{
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data << uint32(BG_RV_WORLD_STATE_A) << uint32(GetAlivePlayersCountByTeam(ALLIANCE));
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data << uint32(BG_RV_WORLD_STATE_H) << uint32(GetAlivePlayersCountByTeam(HORDE));
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data << uint32(BG_RV_WORLD_STATE) << uint32(1);
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}
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void BattleGroundRV::Reset()
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{
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//call parent's class reset
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BattleGround::Reset();
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}
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bool BattleGroundRV::SetupBattleGround()
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{
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// Fence
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if (!AddObject(BG_RV_OBJECT_FENCE_1, BG_RV_OBJECT_TYPE_FENCE_1, 763.432373, -274.058197, 28.276695, 3.141593, 0, 0, 0, RESPAWN_IMMEDIATELY)
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|| !AddObject(BG_RV_OBJECT_FENCE_2, BG_RV_OBJECT_TYPE_FENCE_2, 763.432373, -294.419464, 28.276684, 3.141593, 0, 0, 0, RESPAWN_IMMEDIATELY)
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// elevators
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|| !AddObject(BG_RV_OBJECT_ELEVATOR_1, BG_RV_OBJECT_TYPE_ELEVATOR_1, 763.536377, -294.535767, 0.505383, 3.141593, 0, 0, 0, RESPAWN_IMMEDIATELY)
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|| !AddObject(BG_RV_OBJECT_ELEVATOR_2, BG_RV_OBJECT_TYPE_ELEVATOR_2, 763.506348, -273.873352, 0.505383, 0.000000, 0, 0, 0, RESPAWN_IMMEDIATELY)
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// buffs
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|| !AddObject(BG_RV_OBJECT_BUFF_1, BG_RV_OBJECT_TYPE_BUFF_1, 735.551819, -284.794678, 28.276682, 0.034906, 0, 0, 0, RESPAWN_IMMEDIATELY)
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|| !AddObject(BG_RV_OBJECT_BUFF_2, BG_RV_OBJECT_TYPE_BUFF_2, 791.224487, -284.794464, 28.276682, 2.600535, 0, 0, 0, RESPAWN_IMMEDIATELY)
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// fire
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|| !AddObject(BG_RV_OBJECT_FIRE_1, BG_RV_OBJECT_TYPE_FIRE_1, 743.543457, -283.799469, 28.286655, 3.141593, 0, 0, 0, RESPAWN_IMMEDIATELY)
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|| !AddObject(BG_RV_OBJECT_FIRE_2, BG_RV_OBJECT_TYPE_FIRE_2, 782.971802, -283.799469, 28.286655, 3.141593, 0, 0, 0, RESPAWN_IMMEDIATELY)
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|| !AddObject(BG_RV_OBJECT_FIREDOOR_1, BG_RV_OBJECT_TYPE_FIREDOOR_1, 743.711060, -284.099609, 27.542587, 3.141593, 0, 0, 0, RESPAWN_IMMEDIATELY)
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|| !AddObject(BG_RV_OBJECT_FIREDOOR_2, BG_RV_OBJECT_TYPE_FIREDOOR_2, 783.221252, -284.133362, 27.535686, 0.000000, 0, 0, 0, RESPAWN_IMMEDIATELY)
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// Gear
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|| !AddObject(BG_RV_OBJECT_GEAR_1, BG_RV_OBJECT_TYPE_GEAR_1, 763.664551, -261.872986, 26.686588, 0.000000, 0, 0, 0, RESPAWN_IMMEDIATELY)
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|| !AddObject(BG_RV_OBJECT_GEAR_2, BG_RV_OBJECT_TYPE_GEAR_2, 763.578979, -306.146149, 26.665222, 3.141593, 0, 0, 0, RESPAWN_IMMEDIATELY)
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// Pulley
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|| !AddObject(BG_RV_OBJECT_PULLEY_1, BG_RV_OBJECT_TYPE_PULLEY_1, 700.722290, -283.990662, 39.517582, 3.141593, 0, 0, 0, RESPAWN_IMMEDIATELY)
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|| !AddObject(BG_RV_OBJECT_PULLEY_2, BG_RV_OBJECT_TYPE_PULLEY_2, 826.303833, -283.996429, 39.517582, 0.000000, 0, 0, 0, RESPAWN_IMMEDIATELY)
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// Pilars
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|| !AddObject(BG_RV_OBJECT_PILAR_1, BG_RV_OBJECT_TYPE_PILAR_1, 763.632385, -306.162384, 25.909504, 3.141593, 0, 0, 0, RESPAWN_IMMEDIATELY)
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|| !AddObject(BG_RV_OBJECT_PILAR_2, BG_RV_OBJECT_TYPE_PILAR_2, 723.644287, -284.493256, 24.648525, 3.141593, 0, 0, 0, RESPAWN_IMMEDIATELY)
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|| !AddObject(BG_RV_OBJECT_PILAR_3, BG_RV_OBJECT_TYPE_PILAR_3, 763.611145, -261.856750, 25.909504, 0.000000, 0, 0, 0, RESPAWN_IMMEDIATELY)
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|| !AddObject(BG_RV_OBJECT_PILAR_4, BG_RV_OBJECT_TYPE_PILAR_4, 802.211609, -284.493256, 24.648525, 0.000000, 0, 0, 0, RESPAWN_IMMEDIATELY)
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/*
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// Pilars Collision - Fixme: Use the collision pilars - should make u break LoS
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|| !AddObject(BG_RV_OBJECT_PILAR_COLLISION_1, BG_RV_OBJECT_TYPE_PILAR_COLLISION_1, 763.632385, -306.162384, 30.639660, 3.141593, 0, 0, 0, RESPAWN_IMMEDIATELY)
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|| !AddObject(BG_RV_OBJECT_PILAR_COLLISION_2, BG_RV_OBJECT_TYPE_PILAR_COLLISION_2, 723.644287, -284.493256, 32.382710, 0.000000, 0, 0, 0, RESPAWN_IMMEDIATELY)
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|| !AddObject(BG_RV_OBJECT_PILAR_COLLISION_3, BG_RV_OBJECT_TYPE_PILAR_COLLISION_3, 763.611145, -261.856750, 30.639660, 0.000000, 0, 0, 0, RESPAWN_IMMEDIATELY)
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|| !AddObject(BG_RV_OBJECT_PILAR_COLLISION_4, BG_RV_OBJECT_TYPE_PILAR_COLLISION_4, 802.211609, -284.493256, 32.382710, 3.141593, 0, 0, 0, RESPAWN_IMMEDIATELY)
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*/
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)
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{
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sLog.outErrorDb("BatteGroundRV: Failed to spawn some object!");
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return false;
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}
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return true;
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}
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