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76abeb571007953154a2ad34fbe7ffbdaeecec61
TrinityCore/win
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megamage e21b2c9baa *Implemented gameobjects and creatures grouping (pools of them)
*Groups (called pools) can be also member of any game event
Author: Neo2003

--HG--
branch : trunk
2009-02-19 18:44:20 -06:00
..
VC71
*Implemented gameobjects and creatures grouping (pools of them)
2009-02-19 18:44:20 -06:00
VC80
*Implemented gameobjects and creatures grouping (pools of them)
2009-02-19 18:44:20 -06:00
VC90
*Implemented gameobjects and creatures grouping (pools of them)
2009-02-19 18:44:20 -06:00
TrinityCore&Script VC71.sln
Fix typos in vcproj files that prevented TRINITY_DEBUG Preprocessor Definition from being set in VS builds, and related fixes.
2009-01-19 08:11:30 -05:00
TrinityCore&Script VC80.sln
*Update to trinity 921.
2009-01-19 20:26:49 -06:00
TrinityCore&Script VC90.sln
*Update to trinity 921.
2009-01-19 20:26:49 -06:00
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