Files
TrinityCore/dep/include/ace/Containers_T.h
click 5d94fc06e7 Clean up ACE-headers and files, adhering to dep/include and dep/src directory-structures
--HG--
branch : trunk
rename : dep/ACE_wrappers/ace/ACE.h => dep/include/ace/ACE.h
rename : dep/ACE_wrappers/ace/ACE.inl => dep/include/ace/ACE.inl
rename : dep/ACE_wrappers/ace/ACE_export.h => dep/include/ace/ACE_export.h
rename : dep/ACE_wrappers/ace/ARGV.h => dep/include/ace/ARGV.h
rename : dep/ACE_wrappers/ace/ARGV.inl => dep/include/ace/ARGV.inl
rename : dep/ACE_wrappers/ace/ATM_Acceptor.h => dep/include/ace/ATM_Acceptor.h
rename : dep/ACE_wrappers/ace/ATM_Acceptor.inl => dep/include/ace/ATM_Acceptor.inl
rename : dep/ACE_wrappers/ace/ATM_Addr.h => dep/include/ace/ATM_Addr.h
rename : dep/ACE_wrappers/ace/ATM_Addr.inl => dep/include/ace/ATM_Addr.inl
rename : dep/ACE_wrappers/ace/ATM_Connector.h => dep/include/ace/ATM_Connector.h
rename : dep/ACE_wrappers/ace/ATM_Connector.inl => dep/include/ace/ATM_Connector.inl
rename : dep/ACE_wrappers/ace/ATM_Params.h => dep/include/ace/ATM_Params.h
rename : dep/ACE_wrappers/ace/ATM_Params.inl => dep/include/ace/ATM_Params.inl
rename : dep/ACE_wrappers/ace/ATM_QoS.h => dep/include/ace/ATM_QoS.h
rename : dep/ACE_wrappers/ace/ATM_QoS.inl => dep/include/ace/ATM_QoS.inl
rename : dep/ACE_wrappers/ace/ATM_Stream.h => dep/include/ace/ATM_Stream.h
rename : dep/ACE_wrappers/ace/ATM_Stream.inl => dep/include/ace/ATM_Stream.inl
rename : dep/ACE_wrappers/ace/Acceptor.h => dep/include/ace/Acceptor.h
rename : dep/ACE_wrappers/ace/Activation_Queue.h => dep/include/ace/Activation_Queue.h
rename : dep/ACE_wrappers/ace/Activation_Queue.inl => dep/include/ace/Activation_Queue.inl
rename : dep/ACE_wrappers/ace/Active_Map_Manager.h => dep/include/ace/Active_Map_Manager.h
rename : dep/ACE_wrappers/ace/Active_Map_Manager.inl => dep/include/ace/Active_Map_Manager.inl
rename : dep/ACE_wrappers/ace/Active_Map_Manager_T.h => dep/include/ace/Active_Map_Manager_T.h
rename : dep/ACE_wrappers/ace/Active_Map_Manager_T.inl => dep/include/ace/Active_Map_Manager_T.inl
rename : dep/ACE_wrappers/ace/Addr.h => dep/include/ace/Addr.h
rename : dep/ACE_wrappers/ace/Addr.inl => dep/include/ace/Addr.inl
rename : dep/ACE_wrappers/ace/Arg_Shifter.h => dep/include/ace/Arg_Shifter.h
rename : dep/ACE_wrappers/ace/Argv_Type_Converter.h => dep/include/ace/Argv_Type_Converter.h
rename : dep/ACE_wrappers/ace/Argv_Type_Converter.inl => dep/include/ace/Argv_Type_Converter.inl
rename : dep/ACE_wrappers/ace/Array.h => dep/include/ace/Array.h
rename : dep/ACE_wrappers/ace/Array_Base.h => dep/include/ace/Array_Base.h
rename : dep/ACE_wrappers/ace/Array_Base.inl => dep/include/ace/Array_Base.inl
rename : dep/ACE_wrappers/ace/Array_Map.h => dep/include/ace/Array_Map.h
rename : dep/ACE_wrappers/ace/Array_Map.inl => dep/include/ace/Array_Map.inl
rename : dep/ACE_wrappers/ace/Assert.h => dep/include/ace/Assert.h
rename : dep/ACE_wrappers/ace/Asynch_Acceptor.h => dep/include/ace/Asynch_Acceptor.h
rename : dep/ACE_wrappers/ace/Asynch_Connector.h => dep/include/ace/Asynch_Connector.h
rename : dep/ACE_wrappers/ace/Asynch_IO.h => dep/include/ace/Asynch_IO.h
rename : dep/ACE_wrappers/ace/Asynch_IO_Impl.h => dep/include/ace/Asynch_IO_Impl.h
rename : dep/ACE_wrappers/ace/Asynch_IO_Impl.inl => dep/include/ace/Asynch_IO_Impl.inl
rename : dep/ACE_wrappers/ace/Asynch_Pseudo_Task.h => dep/include/ace/Asynch_Pseudo_Task.h
rename : dep/ACE_wrappers/ace/Atomic_Op.h => dep/include/ace/Atomic_Op.h
rename : dep/ACE_wrappers/ace/Atomic_Op.inl => dep/include/ace/Atomic_Op.inl
rename : dep/ACE_wrappers/ace/Atomic_Op_Sparc.h => dep/include/ace/Atomic_Op_Sparc.h
rename : dep/ACE_wrappers/ace/Atomic_Op_T.h => dep/include/ace/Atomic_Op_T.h
rename : dep/ACE_wrappers/ace/Atomic_Op_T.inl => dep/include/ace/Atomic_Op_T.inl
rename : dep/ACE_wrappers/ace/Auto_Event.h => dep/include/ace/Auto_Event.h
rename : dep/ACE_wrappers/ace/Auto_Event.inl => dep/include/ace/Auto_Event.inl
rename : dep/ACE_wrappers/ace/Auto_Functor.h => dep/include/ace/Auto_Functor.h
rename : dep/ACE_wrappers/ace/Auto_Functor.inl => dep/include/ace/Auto_Functor.inl
rename : dep/ACE_wrappers/ace/Auto_IncDec_T.h => dep/include/ace/Auto_IncDec_T.h
rename : dep/ACE_wrappers/ace/Auto_IncDec_T.inl => dep/include/ace/Auto_IncDec_T.inl
rename : dep/ACE_wrappers/ace/Auto_Ptr.h => dep/include/ace/Auto_Ptr.h
rename : dep/ACE_wrappers/ace/Auto_Ptr.inl => dep/include/ace/Auto_Ptr.inl
rename : dep/ACE_wrappers/ace/Barrier.h => dep/include/ace/Barrier.h
rename : dep/ACE_wrappers/ace/Barrier.inl => dep/include/ace/Barrier.inl
rename : dep/ACE_wrappers/ace/Base_Thread_Adapter.h => dep/include/ace/Base_Thread_Adapter.h
rename : dep/ACE_wrappers/ace/Base_Thread_Adapter.inl => dep/include/ace/Base_Thread_Adapter.inl
rename : dep/ACE_wrappers/ace/Based_Pointer_Repository.h => dep/include/ace/Based_Pointer_Repository.h
rename : dep/ACE_wrappers/ace/Based_Pointer_T.h => dep/include/ace/Based_Pointer_T.h
rename : dep/ACE_wrappers/ace/Based_Pointer_T.inl => dep/include/ace/Based_Pointer_T.inl
rename : dep/ACE_wrappers/ace/Basic_Stats.h => dep/include/ace/Basic_Stats.h
rename : dep/ACE_wrappers/ace/Basic_Stats.inl => dep/include/ace/Basic_Stats.inl
rename : dep/ACE_wrappers/ace/Basic_Types.h => dep/include/ace/Basic_Types.h
rename : dep/ACE_wrappers/ace/Basic_Types.inl => dep/include/ace/Basic_Types.inl
rename : dep/ACE_wrappers/ace/Bound_Ptr.h => dep/include/ace/Bound_Ptr.h
rename : dep/ACE_wrappers/ace/Bound_Ptr.inl => dep/include/ace/Bound_Ptr.inl
rename : dep/ACE_wrappers/ace/CDR_Base.h => dep/include/ace/CDR_Base.h
rename : dep/ACE_wrappers/ace/CDR_Base.inl => dep/include/ace/CDR_Base.inl
rename : dep/ACE_wrappers/ace/CDR_Size.h => dep/include/ace/CDR_Size.h
rename : dep/ACE_wrappers/ace/CDR_Size.inl => dep/include/ace/CDR_Size.inl
rename : dep/ACE_wrappers/ace/CDR_Stream.h => dep/include/ace/CDR_Stream.h
rename : dep/ACE_wrappers/ace/CDR_Stream.inl => dep/include/ace/CDR_Stream.inl
rename : dep/ACE_wrappers/ace/CE_Screen_Output.h => dep/include/ace/CE_Screen_Output.h
rename : dep/ACE_wrappers/ace/CORBA_macros.h => dep/include/ace/CORBA_macros.h
rename : dep/ACE_wrappers/ace/Cache_Map_Manager_T.h => dep/include/ace/Cache_Map_Manager_T.h
rename : dep/ACE_wrappers/ace/Cache_Map_Manager_T.inl => dep/include/ace/Cache_Map_Manager_T.inl
rename : dep/ACE_wrappers/ace/Cached_Connect_Strategy_T.h => dep/include/ace/Cached_Connect_Strategy_T.h
rename : dep/ACE_wrappers/ace/Caching_Strategies_T.h => dep/include/ace/Caching_Strategies_T.h
rename : dep/ACE_wrappers/ace/Caching_Strategies_T.inl => dep/include/ace/Caching_Strategies_T.inl
rename : dep/ACE_wrappers/ace/Caching_Utility_T.h => dep/include/ace/Caching_Utility_T.h
rename : dep/ACE_wrappers/ace/Capabilities.h => dep/include/ace/Capabilities.h
rename : dep/ACE_wrappers/ace/Capabilities.inl => dep/include/ace/Capabilities.inl
rename : dep/ACE_wrappers/ace/Cleanup.h => dep/include/ace/Cleanup.h
rename : dep/ACE_wrappers/ace/Cleanup.inl => dep/include/ace/Cleanup.inl
rename : dep/ACE_wrappers/ace/Cleanup_Strategies_T.h => dep/include/ace/Cleanup_Strategies_T.h
rename : dep/ACE_wrappers/ace/Codecs.h => dep/include/ace/Codecs.h
rename : dep/ACE_wrappers/ace/Codeset_IBM1047.h => dep/include/ace/Codeset_IBM1047.h
rename : dep/ACE_wrappers/ace/Codeset_Registry.h => dep/include/ace/Codeset_Registry.h
rename : dep/ACE_wrappers/ace/Codeset_Registry.inl => dep/include/ace/Codeset_Registry.inl
rename : dep/ACE_wrappers/ace/Codeset_Symbols.h => dep/include/ace/Codeset_Symbols.h
rename : dep/ACE_wrappers/ace/Condition_Recursive_Thread_Mutex.h => dep/include/ace/Condition_Recursive_Thread_Mutex.h
rename : dep/ACE_wrappers/ace/Condition_T.h => dep/include/ace/Condition_T.h
rename : dep/ACE_wrappers/ace/Condition_T.inl => dep/include/ace/Condition_T.inl
rename : dep/ACE_wrappers/ace/Condition_Thread_Mutex.h => dep/include/ace/Condition_Thread_Mutex.h
rename : dep/ACE_wrappers/ace/Condition_Thread_Mutex.inl => dep/include/ace/Condition_Thread_Mutex.inl
rename : dep/ACE_wrappers/ace/Configuration.h => dep/include/ace/Configuration.h
rename : dep/ACE_wrappers/ace/Configuration.inl => dep/include/ace/Configuration.inl
rename : dep/ACE_wrappers/ace/Configuration_Import_Export.h => dep/include/ace/Configuration_Import_Export.h
rename : dep/ACE_wrappers/ace/Connection_Recycling_Strategy.h => dep/include/ace/Connection_Recycling_Strategy.h
rename : dep/ACE_wrappers/ace/Connector.h => dep/include/ace/Connector.h
rename : dep/ACE_wrappers/ace/Containers.h => dep/include/ace/Containers.h
rename : dep/ACE_wrappers/ace/Containers.inl => dep/include/ace/Containers.inl
rename : dep/ACE_wrappers/ace/Containers_T.h => dep/include/ace/Containers_T.h
rename : dep/ACE_wrappers/ace/Containers_T.inl => dep/include/ace/Containers_T.inl
rename : dep/ACE_wrappers/ace/Copy_Disabled.h => dep/include/ace/Copy_Disabled.h
rename : dep/ACE_wrappers/ace/Countdown_Time.h => dep/include/ace/Countdown_Time.h
rename : dep/ACE_wrappers/ace/DEV.h => dep/include/ace/DEV.h
rename : dep/ACE_wrappers/ace/DEV.inl => dep/include/ace/DEV.inl
rename : dep/ACE_wrappers/ace/DEV_Addr.h => dep/include/ace/DEV_Addr.h
rename : dep/ACE_wrappers/ace/DEV_Addr.inl => dep/include/ace/DEV_Addr.inl
rename : dep/ACE_wrappers/ace/DEV_Connector.h => dep/include/ace/DEV_Connector.h
rename : dep/ACE_wrappers/ace/DEV_Connector.inl => dep/include/ace/DEV_Connector.inl
rename : dep/ACE_wrappers/ace/DEV_IO.h => dep/include/ace/DEV_IO.h
rename : dep/ACE_wrappers/ace/DEV_IO.inl => dep/include/ace/DEV_IO.inl
rename : dep/ACE_wrappers/ace/DLL.h => dep/include/ace/DLL.h
rename : dep/ACE_wrappers/ace/DLL_Manager.h => dep/include/ace/DLL_Manager.h
rename : dep/ACE_wrappers/ace/Date_Time.h => dep/include/ace/Date_Time.h
rename : dep/ACE_wrappers/ace/Date_Time.inl => dep/include/ace/Date_Time.inl
rename : dep/ACE_wrappers/ace/Default_Constants.h => dep/include/ace/Default_Constants.h
rename : dep/ACE_wrappers/ace/Dev_Poll_Reactor.h => dep/include/ace/Dev_Poll_Reactor.h
rename : dep/ACE_wrappers/ace/Dev_Poll_Reactor.inl => dep/include/ace/Dev_Poll_Reactor.inl
rename : dep/ACE_wrappers/ace/Dirent.h => dep/include/ace/Dirent.h
rename : dep/ACE_wrappers/ace/Dirent.inl => dep/include/ace/Dirent.inl
rename : dep/ACE_wrappers/ace/Dirent_Selector.h => dep/include/ace/Dirent_Selector.h
rename : dep/ACE_wrappers/ace/Dirent_Selector.inl => dep/include/ace/Dirent_Selector.inl
rename : dep/ACE_wrappers/ace/Dump.h => dep/include/ace/Dump.h
rename : dep/ACE_wrappers/ace/Dump_T.h => dep/include/ace/Dump_T.h
rename : dep/ACE_wrappers/ace/Dynamic.h => dep/include/ace/Dynamic.h
rename : dep/ACE_wrappers/ace/Dynamic.inl => dep/include/ace/Dynamic.inl
rename : dep/ACE_wrappers/ace/Dynamic_Message_Strategy.h => dep/include/ace/Dynamic_Message_Strategy.h
rename : dep/ACE_wrappers/ace/Dynamic_Message_Strategy.inl => dep/include/ace/Dynamic_Message_Strategy.inl
rename : dep/ACE_wrappers/ace/Dynamic_Service.h => dep/include/ace/Dynamic_Service.h
rename : dep/ACE_wrappers/ace/Dynamic_Service.inl => dep/include/ace/Dynamic_Service.inl
rename : dep/ACE_wrappers/ace/Dynamic_Service_Base.h => dep/include/ace/Dynamic_Service_Base.h
rename : dep/ACE_wrappers/ace/Dynamic_Service_Dependency.h => dep/include/ace/Dynamic_Service_Dependency.h
rename : dep/ACE_wrappers/ace/Encoding_Converter.h => dep/include/ace/Encoding_Converter.h
rename : dep/ACE_wrappers/ace/Encoding_Converter_Factory.h => dep/include/ace/Encoding_Converter_Factory.h
rename : dep/ACE_wrappers/ace/Env_Value_T.h => dep/include/ace/Env_Value_T.h
rename : dep/ACE_wrappers/ace/Env_Value_T.inl => dep/include/ace/Env_Value_T.inl
rename : dep/ACE_wrappers/ace/Event.h => dep/include/ace/Event.h
rename : dep/ACE_wrappers/ace/Event.inl => dep/include/ace/Event.inl
rename : dep/ACE_wrappers/ace/Event_Handler.h => dep/include/ace/Event_Handler.h
rename : dep/ACE_wrappers/ace/Event_Handler.inl => dep/include/ace/Event_Handler.inl
rename : dep/ACE_wrappers/ace/Event_Handler_T.h => dep/include/ace/Event_Handler_T.h
rename : dep/ACE_wrappers/ace/Event_Handler_T.inl => dep/include/ace/Event_Handler_T.inl
rename : dep/ACE_wrappers/ace/Exception_Macros.h => dep/include/ace/Exception_Macros.h
rename : dep/ACE_wrappers/ace/FIFO.h => dep/include/ace/FIFO.h
rename : dep/ACE_wrappers/ace/FIFO.inl => dep/include/ace/FIFO.inl
rename : dep/ACE_wrappers/ace/FIFO_Recv.h => dep/include/ace/FIFO_Recv.h
rename : dep/ACE_wrappers/ace/FIFO_Recv.inl => dep/include/ace/FIFO_Recv.inl
rename : dep/ACE_wrappers/ace/FIFO_Recv_Msg.h => dep/include/ace/FIFO_Recv_Msg.h
rename : dep/ACE_wrappers/ace/FIFO_Recv_Msg.inl => dep/include/ace/FIFO_Recv_Msg.inl
rename : dep/ACE_wrappers/ace/FIFO_Send.h => dep/include/ace/FIFO_Send.h
rename : dep/ACE_wrappers/ace/FIFO_Send.inl => dep/include/ace/FIFO_Send.inl
rename : dep/ACE_wrappers/ace/FIFO_Send_Msg.h => dep/include/ace/FIFO_Send_Msg.h
rename : dep/ACE_wrappers/ace/FIFO_Send_Msg.inl => dep/include/ace/FIFO_Send_Msg.inl
rename : dep/ACE_wrappers/ace/FILE.h => dep/include/ace/FILE.h
rename : dep/ACE_wrappers/ace/FILE.inl => dep/include/ace/FILE.inl
rename : dep/ACE_wrappers/ace/FILE_Addr.h => dep/include/ace/FILE_Addr.h
rename : dep/ACE_wrappers/ace/FILE_Addr.inl => dep/include/ace/FILE_Addr.inl
rename : dep/ACE_wrappers/ace/FILE_Connector.h => dep/include/ace/FILE_Connector.h
rename : dep/ACE_wrappers/ace/FILE_Connector.inl => dep/include/ace/FILE_Connector.inl
rename : dep/ACE_wrappers/ace/FILE_IO.h => dep/include/ace/FILE_IO.h
rename : dep/ACE_wrappers/ace/FILE_IO.inl => dep/include/ace/FILE_IO.inl
rename : dep/ACE_wrappers/ace/File_Lock.h => dep/include/ace/File_Lock.h
rename : dep/ACE_wrappers/ace/File_Lock.inl => dep/include/ace/File_Lock.inl
rename : dep/ACE_wrappers/ace/Filecache.h => dep/include/ace/Filecache.h
rename : dep/ACE_wrappers/ace/Flag_Manip.h => dep/include/ace/Flag_Manip.h
rename : dep/ACE_wrappers/ace/Flag_Manip.inl => dep/include/ace/Flag_Manip.inl
rename : dep/ACE_wrappers/ace/Framework_Component.h => dep/include/ace/Framework_Component.h
rename : dep/ACE_wrappers/ace/Framework_Component.inl => dep/include/ace/Framework_Component.inl
rename : dep/ACE_wrappers/ace/Framework_Component_T.h => dep/include/ace/Framework_Component_T.h
rename : dep/ACE_wrappers/ace/Free_List.h => dep/include/ace/Free_List.h
rename : dep/ACE_wrappers/ace/Functor.h => dep/include/ace/Functor.h
rename : dep/ACE_wrappers/ace/Functor.inl => dep/include/ace/Functor.inl
rename : dep/ACE_wrappers/ace/Functor_String.h => dep/include/ace/Functor_String.h
rename : dep/ACE_wrappers/ace/Functor_String.inl => dep/include/ace/Functor_String.inl
rename : dep/ACE_wrappers/ace/Functor_T.h => dep/include/ace/Functor_T.h
rename : dep/ACE_wrappers/ace/Functor_T.inl => dep/include/ace/Functor_T.inl
rename : dep/ACE_wrappers/ace/Future.h => dep/include/ace/Future.h
rename : dep/ACE_wrappers/ace/Future_Set.h => dep/include/ace/Future_Set.h
rename : dep/ACE_wrappers/ace/Get_Opt.h => dep/include/ace/Get_Opt.h
rename : dep/ACE_wrappers/ace/Get_Opt.inl => dep/include/ace/Get_Opt.inl
rename : dep/ACE_wrappers/ace/Global_Macros.h => dep/include/ace/Global_Macros.h
rename : dep/ACE_wrappers/ace/Guard_T.h => dep/include/ace/Guard_T.h
rename : dep/ACE_wrappers/ace/Guard_T.inl => dep/include/ace/Guard_T.inl
rename : dep/ACE_wrappers/ace/Handle_Gobbler.h => dep/include/ace/Handle_Gobbler.h
rename : dep/ACE_wrappers/ace/Handle_Gobbler.inl => dep/include/ace/Handle_Gobbler.inl
rename : dep/ACE_wrappers/ace/Handle_Ops.h => dep/include/ace/Handle_Ops.h
rename : dep/ACE_wrappers/ace/Handle_Set.h => dep/include/ace/Handle_Set.h
rename : dep/ACE_wrappers/ace/Handle_Set.inl => dep/include/ace/Handle_Set.inl
rename : dep/ACE_wrappers/ace/Hash_Cache_Map_Manager_T.h => dep/include/ace/Hash_Cache_Map_Manager_T.h
rename : dep/ACE_wrappers/ace/Hash_Cache_Map_Manager_T.inl => dep/include/ace/Hash_Cache_Map_Manager_T.inl
rename : dep/ACE_wrappers/ace/Hash_Map_Manager.h => dep/include/ace/Hash_Map_Manager.h
rename : dep/ACE_wrappers/ace/Hash_Map_Manager_T.h => dep/include/ace/Hash_Map_Manager_T.h
rename : dep/ACE_wrappers/ace/Hash_Map_Manager_T.inl => dep/include/ace/Hash_Map_Manager_T.inl
rename : dep/ACE_wrappers/ace/Hash_Map_With_Allocator_T.h => dep/include/ace/Hash_Map_With_Allocator_T.h
rename : dep/ACE_wrappers/ace/Hash_Map_With_Allocator_T.inl => dep/include/ace/Hash_Map_With_Allocator_T.inl
rename : dep/ACE_wrappers/ace/Hash_Multi_Map_Manager_T.h => dep/include/ace/Hash_Multi_Map_Manager_T.h
rename : dep/ACE_wrappers/ace/Hash_Multi_Map_Manager_T.inl => dep/include/ace/Hash_Multi_Map_Manager_T.inl
rename : dep/ACE_wrappers/ace/Hashable.h => dep/include/ace/Hashable.h
rename : dep/ACE_wrappers/ace/Hashable.inl => dep/include/ace/Hashable.inl
rename : dep/ACE_wrappers/ace/High_Res_Timer.h => dep/include/ace/High_Res_Timer.h
rename : dep/ACE_wrappers/ace/High_Res_Timer.inl => dep/include/ace/High_Res_Timer.inl
rename : dep/ACE_wrappers/ace/ICMP_Socket.h => dep/include/ace/ICMP_Socket.h
rename : dep/ACE_wrappers/ace/INET_Addr.h => dep/include/ace/INET_Addr.h
rename : dep/ACE_wrappers/ace/INET_Addr.inl => dep/include/ace/INET_Addr.inl
rename : dep/ACE_wrappers/ace/IOStream.h => dep/include/ace/IOStream.h
rename : dep/ACE_wrappers/ace/IOStream_T.h => dep/include/ace/IOStream_T.h
rename : dep/ACE_wrappers/ace/IOStream_T.inl => dep/include/ace/IOStream_T.inl
rename : dep/ACE_wrappers/ace/IO_Cntl_Msg.h => dep/include/ace/IO_Cntl_Msg.h
rename : dep/ACE_wrappers/ace/IO_Cntl_Msg.inl => dep/include/ace/IO_Cntl_Msg.inl
rename : dep/ACE_wrappers/ace/IO_SAP.h => dep/include/ace/IO_SAP.h
rename : dep/ACE_wrappers/ace/IO_SAP.inl => dep/include/ace/IO_SAP.inl
rename : dep/ACE_wrappers/ace/IPC_SAP.h => dep/include/ace/IPC_SAP.h
rename : dep/ACE_wrappers/ace/IPC_SAP.inl => dep/include/ace/IPC_SAP.inl
rename : dep/ACE_wrappers/ace/If_Then_Else.h => dep/include/ace/If_Then_Else.h
rename : dep/ACE_wrappers/ace/Init_ACE.h => dep/include/ace/Init_ACE.h
rename : dep/ACE_wrappers/ace/Intrusive_Auto_Ptr.h => dep/include/ace/Intrusive_Auto_Ptr.h
rename : dep/ACE_wrappers/ace/Intrusive_Auto_Ptr.inl => dep/include/ace/Intrusive_Auto_Ptr.inl
rename : dep/ACE_wrappers/ace/Intrusive_List.h => dep/include/ace/Intrusive_List.h
rename : dep/ACE_wrappers/ace/Intrusive_List.inl => dep/include/ace/Intrusive_List.inl
rename : dep/ACE_wrappers/ace/Intrusive_List_Node.h => dep/include/ace/Intrusive_List_Node.h
rename : dep/ACE_wrappers/ace/Intrusive_List_Node.inl => dep/include/ace/Intrusive_List_Node.inl
rename : dep/ACE_wrappers/ace/LOCK_SOCK_Acceptor.h => dep/include/ace/LOCK_SOCK_Acceptor.h
rename : dep/ACE_wrappers/ace/LSOCK.h => dep/include/ace/LSOCK.h
rename : dep/ACE_wrappers/ace/LSOCK.inl => dep/include/ace/LSOCK.inl
rename : dep/ACE_wrappers/ace/LSOCK_Acceptor.h => dep/include/ace/LSOCK_Acceptor.h
rename : dep/ACE_wrappers/ace/LSOCK_CODgram.h => dep/include/ace/LSOCK_CODgram.h
rename : dep/ACE_wrappers/ace/LSOCK_CODgram.inl => dep/include/ace/LSOCK_CODgram.inl
rename : dep/ACE_wrappers/ace/LSOCK_Connector.h => dep/include/ace/LSOCK_Connector.h
rename : dep/ACE_wrappers/ace/LSOCK_Connector.inl => dep/include/ace/LSOCK_Connector.inl
rename : dep/ACE_wrappers/ace/LSOCK_Dgram.h => dep/include/ace/LSOCK_Dgram.h
rename : dep/ACE_wrappers/ace/LSOCK_Dgram.inl => dep/include/ace/LSOCK_Dgram.inl
rename : dep/ACE_wrappers/ace/LSOCK_Stream.h => dep/include/ace/LSOCK_Stream.h
rename : dep/ACE_wrappers/ace/LSOCK_Stream.inl => dep/include/ace/LSOCK_Stream.inl
rename : dep/ACE_wrappers/ace/Lib_Find.h => dep/include/ace/Lib_Find.h
rename : dep/ACE_wrappers/ace/Local_Memory_Pool.h => dep/include/ace/Local_Memory_Pool.h
rename : dep/ACE_wrappers/ace/Local_Name_Space.h => dep/include/ace/Local_Name_Space.h
rename : dep/ACE_wrappers/ace/Local_Name_Space_T.h => dep/include/ace/Local_Name_Space_T.h
rename : dep/ACE_wrappers/ace/Local_Tokens.h => dep/include/ace/Local_Tokens.h
rename : dep/ACE_wrappers/ace/Local_Tokens.inl => dep/include/ace/Local_Tokens.inl
rename : dep/ACE_wrappers/ace/Lock.h => dep/include/ace/Lock.h
rename : dep/ACE_wrappers/ace/Lock.inl => dep/include/ace/Lock.inl
rename : dep/ACE_wrappers/ace/Lock_Adapter_T.h => dep/include/ace/Lock_Adapter_T.h
rename : dep/ACE_wrappers/ace/Lock_Adapter_T.inl => dep/include/ace/Lock_Adapter_T.inl
rename : dep/ACE_wrappers/ace/Log_Msg.h => dep/include/ace/Log_Msg.h
rename : dep/ACE_wrappers/ace/Log_Msg.inl => dep/include/ace/Log_Msg.inl
rename : dep/ACE_wrappers/ace/Log_Msg_Backend.h => dep/include/ace/Log_Msg_Backend.h
rename : dep/ACE_wrappers/ace/Log_Msg_Callback.h => dep/include/ace/Log_Msg_Callback.h
rename : dep/ACE_wrappers/ace/Log_Msg_IPC.h => dep/include/ace/Log_Msg_IPC.h
rename : dep/ACE_wrappers/ace/Log_Msg_NT_Event_Log.h => dep/include/ace/Log_Msg_NT_Event_Log.h
rename : dep/ACE_wrappers/ace/Log_Msg_UNIX_Syslog.h => dep/include/ace/Log_Msg_UNIX_Syslog.h
rename : dep/ACE_wrappers/ace/Log_Priority.h => dep/include/ace/Log_Priority.h
rename : dep/ACE_wrappers/ace/Log_Record.h => dep/include/ace/Log_Record.h
rename : dep/ACE_wrappers/ace/Log_Record.inl => dep/include/ace/Log_Record.inl
rename : dep/ACE_wrappers/ace/Logging_Strategy.h => dep/include/ace/Logging_Strategy.h
rename : dep/ACE_wrappers/ace/MEM_Acceptor.h => dep/include/ace/MEM_Acceptor.h
rename : dep/ACE_wrappers/ace/MEM_Acceptor.inl => dep/include/ace/MEM_Acceptor.inl
rename : dep/ACE_wrappers/ace/MEM_Addr.h => dep/include/ace/MEM_Addr.h
rename : dep/ACE_wrappers/ace/MEM_Addr.inl => dep/include/ace/MEM_Addr.inl
rename : dep/ACE_wrappers/ace/MEM_Connector.h => dep/include/ace/MEM_Connector.h
rename : dep/ACE_wrappers/ace/MEM_Connector.inl => dep/include/ace/MEM_Connector.inl
rename : dep/ACE_wrappers/ace/MEM_IO.h => dep/include/ace/MEM_IO.h
rename : dep/ACE_wrappers/ace/MEM_IO.inl => dep/include/ace/MEM_IO.inl
rename : dep/ACE_wrappers/ace/MEM_SAP.h => dep/include/ace/MEM_SAP.h
rename : dep/ACE_wrappers/ace/MEM_SAP.inl => dep/include/ace/MEM_SAP.inl
rename : dep/ACE_wrappers/ace/MEM_Stream.h => dep/include/ace/MEM_Stream.h
rename : dep/ACE_wrappers/ace/MEM_Stream.inl => dep/include/ace/MEM_Stream.inl
rename : dep/ACE_wrappers/ace/MMAP_Memory_Pool.h => dep/include/ace/MMAP_Memory_Pool.h
rename : dep/ACE_wrappers/ace/MMAP_Memory_Pool.inl => dep/include/ace/MMAP_Memory_Pool.inl
rename : dep/ACE_wrappers/ace/Malloc.h => dep/include/ace/Malloc.h
rename : dep/ACE_wrappers/ace/Malloc.inl => dep/include/ace/Malloc.inl
rename : dep/ACE_wrappers/ace/Malloc_Allocator.h => dep/include/ace/Malloc_Allocator.h
rename : dep/ACE_wrappers/ace/Malloc_Allocator.inl => dep/include/ace/Malloc_Allocator.inl
rename : dep/ACE_wrappers/ace/Malloc_Base.h => dep/include/ace/Malloc_Base.h
rename : dep/ACE_wrappers/ace/Malloc_T.h => dep/include/ace/Malloc_T.h
rename : dep/ACE_wrappers/ace/Malloc_T.inl => dep/include/ace/Malloc_T.inl
rename : dep/ACE_wrappers/ace/Managed_Object.h => dep/include/ace/Managed_Object.h
rename : dep/ACE_wrappers/ace/Managed_Object.inl => dep/include/ace/Managed_Object.inl
rename : dep/ACE_wrappers/ace/Manual_Event.h => dep/include/ace/Manual_Event.h
rename : dep/ACE_wrappers/ace/Manual_Event.inl => dep/include/ace/Manual_Event.inl
rename : dep/ACE_wrappers/ace/Map.h => dep/include/ace/Map.h
rename : dep/ACE_wrappers/ace/Map_Manager.h => dep/include/ace/Map_Manager.h
rename : dep/ACE_wrappers/ace/Map_Manager.inl => dep/include/ace/Map_Manager.inl
rename : dep/ACE_wrappers/ace/Map_T.h => dep/include/ace/Map_T.h
rename : dep/ACE_wrappers/ace/Map_T.inl => dep/include/ace/Map_T.inl
rename : dep/ACE_wrappers/ace/Mem_Map.h => dep/include/ace/Mem_Map.h
rename : dep/ACE_wrappers/ace/Mem_Map.inl => dep/include/ace/Mem_Map.inl
rename : dep/ACE_wrappers/ace/Memory_Pool.h => dep/include/ace/Memory_Pool.h
rename : dep/ACE_wrappers/ace/Message_Block.h => dep/include/ace/Message_Block.h
rename : dep/ACE_wrappers/ace/Message_Block.inl => dep/include/ace/Message_Block.inl
rename : dep/ACE_wrappers/ace/Message_Block_T.h => dep/include/ace/Message_Block_T.h
rename : dep/ACE_wrappers/ace/Message_Block_T.inl => dep/include/ace/Message_Block_T.inl
rename : dep/ACE_wrappers/ace/Message_Queue.h => dep/include/ace/Message_Queue.h
rename : dep/ACE_wrappers/ace/Message_Queue.inl => dep/include/ace/Message_Queue.inl
rename : dep/ACE_wrappers/ace/Message_Queue_NT.h => dep/include/ace/Message_Queue_NT.h
rename : dep/ACE_wrappers/ace/Message_Queue_NT.inl => dep/include/ace/Message_Queue_NT.inl
rename : dep/ACE_wrappers/ace/Message_Queue_T.h => dep/include/ace/Message_Queue_T.h
rename : dep/ACE_wrappers/ace/Message_Queue_Vx.h => dep/include/ace/Message_Queue_Vx.h
rename : dep/ACE_wrappers/ace/Message_Queue_Vx.inl => dep/include/ace/Message_Queue_Vx.inl
rename : dep/ACE_wrappers/ace/Method_Object.h => dep/include/ace/Method_Object.h
rename : dep/ACE_wrappers/ace/Method_Request.h => dep/include/ace/Method_Request.h
rename : dep/ACE_wrappers/ace/Metrics_Cache.h => dep/include/ace/Metrics_Cache.h
rename : dep/ACE_wrappers/ace/Metrics_Cache_T.h => dep/include/ace/Metrics_Cache_T.h
rename : dep/ACE_wrappers/ace/Metrics_Cache_T.inl => dep/include/ace/Metrics_Cache_T.inl
rename : dep/ACE_wrappers/ace/Min_Max.h => dep/include/ace/Min_Max.h
rename : dep/ACE_wrappers/ace/Module.h => dep/include/ace/Module.h
rename : dep/ACE_wrappers/ace/Module.inl => dep/include/ace/Module.inl
rename : dep/ACE_wrappers/ace/Monitor_Admin.h => dep/include/ace/Monitor_Admin.h
rename : dep/ACE_wrappers/ace/Monitor_Admin_Manager.h => dep/include/ace/Monitor_Admin_Manager.h
rename : dep/ACE_wrappers/ace/Monitor_Base.h => dep/include/ace/Monitor_Base.h
rename : dep/ACE_wrappers/ace/Monitor_Base.inl => dep/include/ace/Monitor_Base.inl
rename : dep/ACE_wrappers/ace/Monitor_Control_Action.h => dep/include/ace/Monitor_Control_Action.h
rename : dep/ACE_wrappers/ace/Monitor_Control_Types.h => dep/include/ace/Monitor_Control_Types.h
rename : dep/ACE_wrappers/ace/Monitor_Point_Registry.h => dep/include/ace/Monitor_Point_Registry.h
rename : dep/ACE_wrappers/ace/Monitor_Size.h => dep/include/ace/Monitor_Size.h
rename : dep/ACE_wrappers/ace/Msg_WFMO_Reactor.h => dep/include/ace/Msg_WFMO_Reactor.h
rename : dep/ACE_wrappers/ace/Msg_WFMO_Reactor.inl => dep/include/ace/Msg_WFMO_Reactor.inl
rename : dep/ACE_wrappers/ace/Multihomed_INET_Addr.h => dep/include/ace/Multihomed_INET_Addr.h
rename : dep/ACE_wrappers/ace/Multihomed_INET_Addr.inl => dep/include/ace/Multihomed_INET_Addr.inl
rename : dep/ACE_wrappers/ace/Mutex.h => dep/include/ace/Mutex.h
rename : dep/ACE_wrappers/ace/Mutex.inl => dep/include/ace/Mutex.inl
rename : dep/ACE_wrappers/ace/NT_Service.h => dep/include/ace/NT_Service.h
rename : dep/ACE_wrappers/ace/NT_Service.inl => dep/include/ace/NT_Service.inl
rename : dep/ACE_wrappers/ace/Name_Proxy.h => dep/include/ace/Name_Proxy.h
rename : dep/ACE_wrappers/ace/Name_Request_Reply.h => dep/include/ace/Name_Request_Reply.h
rename : dep/ACE_wrappers/ace/Name_Space.h => dep/include/ace/Name_Space.h
rename : dep/ACE_wrappers/ace/Naming_Context.h => dep/include/ace/Naming_Context.h
rename : dep/ACE_wrappers/ace/Naming_Context.inl => dep/include/ace/Naming_Context.inl
rename : dep/ACE_wrappers/ace/Netlink_Addr.h => dep/include/ace/Netlink_Addr.h
rename : dep/ACE_wrappers/ace/Netlink_Addr.inl => dep/include/ace/Netlink_Addr.inl
rename : dep/ACE_wrappers/ace/Node.h => dep/include/ace/Node.h
rename : dep/ACE_wrappers/ace/Notification_Queue.h => dep/include/ace/Notification_Queue.h
rename : dep/ACE_wrappers/ace/Notification_Queue.inl => dep/include/ace/Notification_Queue.inl
rename : dep/ACE_wrappers/ace/Notification_Strategy.h => dep/include/ace/Notification_Strategy.h
rename : dep/ACE_wrappers/ace/Notification_Strategy.inl => dep/include/ace/Notification_Strategy.inl
rename : dep/ACE_wrappers/ace/Null_Barrier.h => dep/include/ace/Null_Barrier.h
rename : dep/ACE_wrappers/ace/Null_Condition.h => dep/include/ace/Null_Condition.h
rename : dep/ACE_wrappers/ace/Null_Mutex.h => dep/include/ace/Null_Mutex.h
rename : dep/ACE_wrappers/ace/Null_Semaphore.h => dep/include/ace/Null_Semaphore.h
rename : dep/ACE_wrappers/ace/Numeric_Limits.h => dep/include/ace/Numeric_Limits.h
rename : dep/ACE_wrappers/ace/OS.h => dep/include/ace/OS.h
rename : dep/ACE_wrappers/ace/OS.inl => dep/include/ace/OS.inl
rename : dep/ACE_wrappers/ace/OS_Dirent.h => dep/include/ace/OS_Dirent.h
rename : dep/ACE_wrappers/ace/OS_Errno.h => dep/include/ace/OS_Errno.h
rename : dep/ACE_wrappers/ace/OS_Errno.inl => dep/include/ace/OS_Errno.inl
rename : dep/ACE_wrappers/ace/OS_Log_Msg_Attributes.h => dep/include/ace/OS_Log_Msg_Attributes.h
rename : dep/ACE_wrappers/ace/OS_Log_Msg_Attributes.inl => dep/include/ace/OS_Log_Msg_Attributes.inl
rename : dep/ACE_wrappers/ace/OS_Memory.h => dep/include/ace/OS_Memory.h
rename : dep/ACE_wrappers/ace/OS_NS_Thread.h => dep/include/ace/OS_NS_Thread.h
rename : dep/ACE_wrappers/ace/OS_NS_Thread.inl => dep/include/ace/OS_NS_Thread.inl
rename : dep/ACE_wrappers/ace/OS_NS_arpa_inet.h => dep/include/ace/OS_NS_arpa_inet.h
rename : dep/ACE_wrappers/ace/OS_NS_arpa_inet.inl => dep/include/ace/OS_NS_arpa_inet.inl
rename : dep/ACE_wrappers/ace/OS_NS_ctype.h => dep/include/ace/OS_NS_ctype.h
rename : dep/ACE_wrappers/ace/OS_NS_ctype.inl => dep/include/ace/OS_NS_ctype.inl
rename : dep/ACE_wrappers/ace/OS_NS_dirent.h => dep/include/ace/OS_NS_dirent.h
rename : dep/ACE_wrappers/ace/OS_NS_dirent.inl => dep/include/ace/OS_NS_dirent.inl
rename : dep/ACE_wrappers/ace/OS_NS_dlfcn.h => dep/include/ace/OS_NS_dlfcn.h
rename : dep/ACE_wrappers/ace/OS_NS_dlfcn.inl => dep/include/ace/OS_NS_dlfcn.inl
rename : dep/ACE_wrappers/ace/OS_NS_errno.h => dep/include/ace/OS_NS_errno.h
rename : dep/ACE_wrappers/ace/OS_NS_errno.inl => dep/include/ace/OS_NS_errno.inl
rename : dep/ACE_wrappers/ace/OS_NS_fcntl.h => dep/include/ace/OS_NS_fcntl.h
rename : dep/ACE_wrappers/ace/OS_NS_fcntl.inl => dep/include/ace/OS_NS_fcntl.inl
rename : dep/ACE_wrappers/ace/OS_NS_macros.h => dep/include/ace/OS_NS_macros.h
rename : dep/ACE_wrappers/ace/OS_NS_math.h => dep/include/ace/OS_NS_math.h
rename : dep/ACE_wrappers/ace/OS_NS_math.inl => dep/include/ace/OS_NS_math.inl
rename : dep/ACE_wrappers/ace/OS_NS_netdb.h => dep/include/ace/OS_NS_netdb.h
rename : dep/ACE_wrappers/ace/OS_NS_netdb.inl => dep/include/ace/OS_NS_netdb.inl
rename : dep/ACE_wrappers/ace/OS_NS_poll.h => dep/include/ace/OS_NS_poll.h
rename : dep/ACE_wrappers/ace/OS_NS_poll.inl => dep/include/ace/OS_NS_poll.inl
rename : dep/ACE_wrappers/ace/OS_NS_pwd.h => dep/include/ace/OS_NS_pwd.h
rename : dep/ACE_wrappers/ace/OS_NS_pwd.inl => dep/include/ace/OS_NS_pwd.inl
rename : dep/ACE_wrappers/ace/OS_NS_regex.h => dep/include/ace/OS_NS_regex.h
rename : dep/ACE_wrappers/ace/OS_NS_regex.inl => dep/include/ace/OS_NS_regex.inl
rename : dep/ACE_wrappers/ace/OS_NS_signal.h => dep/include/ace/OS_NS_signal.h
rename : dep/ACE_wrappers/ace/OS_NS_signal.inl => dep/include/ace/OS_NS_signal.inl
rename : dep/ACE_wrappers/ace/OS_NS_stdio.h => dep/include/ace/OS_NS_stdio.h
rename : dep/ACE_wrappers/ace/OS_NS_stdio.inl => dep/include/ace/OS_NS_stdio.inl
rename : dep/ACE_wrappers/ace/OS_NS_stdlib.h => dep/include/ace/OS_NS_stdlib.h
rename : dep/ACE_wrappers/ace/OS_NS_stdlib.inl => dep/include/ace/OS_NS_stdlib.inl
rename : dep/ACE_wrappers/ace/OS_NS_string.h => dep/include/ace/OS_NS_string.h
rename : dep/ACE_wrappers/ace/OS_NS_string.inl => dep/include/ace/OS_NS_string.inl
rename : dep/ACE_wrappers/ace/OS_NS_strings.h => dep/include/ace/OS_NS_strings.h
rename : dep/ACE_wrappers/ace/OS_NS_strings.inl => dep/include/ace/OS_NS_strings.inl
rename : dep/ACE_wrappers/ace/OS_NS_stropts.h => dep/include/ace/OS_NS_stropts.h
rename : dep/ACE_wrappers/ace/OS_NS_stropts.inl => dep/include/ace/OS_NS_stropts.inl
rename : dep/ACE_wrappers/ace/OS_NS_sys_mman.h => dep/include/ace/OS_NS_sys_mman.h
rename : dep/ACE_wrappers/ace/OS_NS_sys_mman.inl => dep/include/ace/OS_NS_sys_mman.inl
rename : dep/ACE_wrappers/ace/OS_NS_sys_msg.h => dep/include/ace/OS_NS_sys_msg.h
rename : dep/ACE_wrappers/ace/OS_NS_sys_msg.inl => dep/include/ace/OS_NS_sys_msg.inl
rename : dep/ACE_wrappers/ace/OS_NS_sys_resource.h => dep/include/ace/OS_NS_sys_resource.h
rename : dep/ACE_wrappers/ace/OS_NS_sys_resource.inl => dep/include/ace/OS_NS_sys_resource.inl
rename : dep/ACE_wrappers/ace/OS_NS_sys_select.h => dep/include/ace/OS_NS_sys_select.h
rename : dep/ACE_wrappers/ace/OS_NS_sys_select.inl => dep/include/ace/OS_NS_sys_select.inl
rename : dep/ACE_wrappers/ace/OS_NS_sys_sendfile.h => dep/include/ace/OS_NS_sys_sendfile.h
rename : dep/ACE_wrappers/ace/OS_NS_sys_sendfile.inl => dep/include/ace/OS_NS_sys_sendfile.inl
rename : dep/ACE_wrappers/ace/OS_NS_sys_shm.h => dep/include/ace/OS_NS_sys_shm.h
rename : dep/ACE_wrappers/ace/OS_NS_sys_shm.inl => dep/include/ace/OS_NS_sys_shm.inl
rename : dep/ACE_wrappers/ace/OS_NS_sys_socket.h => dep/include/ace/OS_NS_sys_socket.h
rename : dep/ACE_wrappers/ace/OS_NS_sys_socket.inl => dep/include/ace/OS_NS_sys_socket.inl
rename : dep/ACE_wrappers/ace/OS_NS_sys_stat.h => dep/include/ace/OS_NS_sys_stat.h
rename : dep/ACE_wrappers/ace/OS_NS_sys_stat.inl => dep/include/ace/OS_NS_sys_stat.inl
rename : dep/ACE_wrappers/ace/OS_NS_sys_time.h => dep/include/ace/OS_NS_sys_time.h
rename : dep/ACE_wrappers/ace/OS_NS_sys_time.inl => dep/include/ace/OS_NS_sys_time.inl
rename : dep/ACE_wrappers/ace/OS_NS_sys_uio.h => dep/include/ace/OS_NS_sys_uio.h
rename : dep/ACE_wrappers/ace/OS_NS_sys_uio.inl => dep/include/ace/OS_NS_sys_uio.inl
rename : dep/ACE_wrappers/ace/OS_NS_sys_utsname.h => dep/include/ace/OS_NS_sys_utsname.h
rename : dep/ACE_wrappers/ace/OS_NS_sys_wait.h => dep/include/ace/OS_NS_sys_wait.h
rename : dep/ACE_wrappers/ace/OS_NS_sys_wait.inl => dep/include/ace/OS_NS_sys_wait.inl
rename : dep/ACE_wrappers/ace/OS_NS_time.h => dep/include/ace/OS_NS_time.h
rename : dep/ACE_wrappers/ace/OS_NS_time.inl => dep/include/ace/OS_NS_time.inl
rename : dep/ACE_wrappers/ace/OS_NS_unistd.h => dep/include/ace/OS_NS_unistd.h
rename : dep/ACE_wrappers/ace/OS_NS_unistd.inl => dep/include/ace/OS_NS_unistd.inl
rename : dep/ACE_wrappers/ace/OS_NS_wchar.h => dep/include/ace/OS_NS_wchar.h
rename : dep/ACE_wrappers/ace/OS_NS_wchar.inl => dep/include/ace/OS_NS_wchar.inl
rename : dep/ACE_wrappers/ace/OS_QoS.h => dep/include/ace/OS_QoS.h
rename : dep/ACE_wrappers/ace/OS_String.h => dep/include/ace/OS_String.h
rename : dep/ACE_wrappers/ace/OS_TLI.h => dep/include/ace/OS_TLI.h
rename : dep/ACE_wrappers/ace/OS_TLI.inl => dep/include/ace/OS_TLI.inl
rename : dep/ACE_wrappers/ace/OS_Thread_Adapter.h => dep/include/ace/OS_Thread_Adapter.h
rename : dep/ACE_wrappers/ace/OS_main.h => dep/include/ace/OS_main.h
rename : dep/ACE_wrappers/ace/Obchunk.h => dep/include/ace/Obchunk.h
rename : dep/ACE_wrappers/ace/Obchunk.inl => dep/include/ace/Obchunk.inl
rename : dep/ACE_wrappers/ace/Object_Manager.h => dep/include/ace/Object_Manager.h
rename : dep/ACE_wrappers/ace/Object_Manager.inl => dep/include/ace/Object_Manager.inl
rename : dep/ACE_wrappers/ace/Object_Manager_Base.h => dep/include/ace/Object_Manager_Base.h
rename : dep/ACE_wrappers/ace/Obstack.h => dep/include/ace/Obstack.h
rename : dep/ACE_wrappers/ace/Obstack_T.h => dep/include/ace/Obstack_T.h
rename : dep/ACE_wrappers/ace/Obstack_T.inl => dep/include/ace/Obstack_T.inl
rename : dep/ACE_wrappers/ace/PI_Malloc.h => dep/include/ace/PI_Malloc.h
rename : dep/ACE_wrappers/ace/PI_Malloc.inl => dep/include/ace/PI_Malloc.inl
rename : dep/ACE_wrappers/ace/POSIX_Asynch_IO.h => dep/include/ace/POSIX_Asynch_IO.h
rename : dep/ACE_wrappers/ace/POSIX_CB_Proactor.h => dep/include/ace/POSIX_CB_Proactor.h
rename : dep/ACE_wrappers/ace/POSIX_Proactor.h => dep/include/ace/POSIX_Proactor.h
rename : dep/ACE_wrappers/ace/POSIX_Proactor.inl => dep/include/ace/POSIX_Proactor.inl
rename : dep/ACE_wrappers/ace/Pagefile_Memory_Pool.h => dep/include/ace/Pagefile_Memory_Pool.h
rename : dep/ACE_wrappers/ace/Pagefile_Memory_Pool.inl => dep/include/ace/Pagefile_Memory_Pool.inl
rename : dep/ACE_wrappers/ace/Pair.h => dep/include/ace/Pair.h
rename : dep/ACE_wrappers/ace/Pair_T.h => dep/include/ace/Pair_T.h
rename : dep/ACE_wrappers/ace/Pair_T.inl => dep/include/ace/Pair_T.inl
rename : dep/ACE_wrappers/ace/Parse_Node.h => dep/include/ace/Parse_Node.h
rename : dep/ACE_wrappers/ace/Ping_Socket.h => dep/include/ace/Ping_Socket.h
rename : dep/ACE_wrappers/ace/Ping_Socket.inl => dep/include/ace/Ping_Socket.inl
rename : dep/ACE_wrappers/ace/Pipe.h => dep/include/ace/Pipe.h
rename : dep/ACE_wrappers/ace/Pipe.inl => dep/include/ace/Pipe.inl
rename : dep/ACE_wrappers/ace/Priority_Reactor.h => dep/include/ace/Priority_Reactor.h
rename : dep/ACE_wrappers/ace/Proactor.h => dep/include/ace/Proactor.h
rename : dep/ACE_wrappers/ace/Proactor.inl => dep/include/ace/Proactor.inl
rename : dep/ACE_wrappers/ace/Proactor_Impl.h => dep/include/ace/Proactor_Impl.h
rename : dep/ACE_wrappers/ace/Process.h => dep/include/ace/Process.h
rename : dep/ACE_wrappers/ace/Process.inl => dep/include/ace/Process.inl
rename : dep/ACE_wrappers/ace/Process_Manager.h => dep/include/ace/Process_Manager.h
rename : dep/ACE_wrappers/ace/Process_Manager.inl => dep/include/ace/Process_Manager.inl
rename : dep/ACE_wrappers/ace/Process_Mutex.h => dep/include/ace/Process_Mutex.h
rename : dep/ACE_wrappers/ace/Process_Mutex.inl => dep/include/ace/Process_Mutex.inl
rename : dep/ACE_wrappers/ace/Process_Semaphore.h => dep/include/ace/Process_Semaphore.h
rename : dep/ACE_wrappers/ace/Process_Semaphore.inl => dep/include/ace/Process_Semaphore.inl
rename : dep/ACE_wrappers/ace/Profile_Timer.h => dep/include/ace/Profile_Timer.h
rename : dep/ACE_wrappers/ace/Profile_Timer.inl => dep/include/ace/Profile_Timer.inl
rename : dep/ACE_wrappers/ace/RB_Tree.h => dep/include/ace/RB_Tree.h
rename : dep/ACE_wrappers/ace/RB_Tree.inl => dep/include/ace/RB_Tree.inl
rename : dep/ACE_wrappers/ace/RW_Mutex.h => dep/include/ace/RW_Mutex.h
rename : dep/ACE_wrappers/ace/RW_Mutex.inl => dep/include/ace/RW_Mutex.inl
rename : dep/ACE_wrappers/ace/RW_Process_Mutex.h => dep/include/ace/RW_Process_Mutex.h
rename : dep/ACE_wrappers/ace/RW_Process_Mutex.inl => dep/include/ace/RW_Process_Mutex.inl
rename : dep/ACE_wrappers/ace/RW_Thread_Mutex.h => dep/include/ace/RW_Thread_Mutex.h
rename : dep/ACE_wrappers/ace/RW_Thread_Mutex.inl => dep/include/ace/RW_Thread_Mutex.inl
rename : dep/ACE_wrappers/ace/Reactor.h => dep/include/ace/Reactor.h
rename : dep/ACE_wrappers/ace/Reactor.inl => dep/include/ace/Reactor.inl
rename : dep/ACE_wrappers/ace/Reactor_Impl.h => dep/include/ace/Reactor_Impl.h
rename : dep/ACE_wrappers/ace/Reactor_Notification_Strategy.h => dep/include/ace/Reactor_Notification_Strategy.h
rename : dep/ACE_wrappers/ace/Reactor_Notification_Strategy.inl => dep/include/ace/Reactor_Notification_Strategy.inl
rename : dep/ACE_wrappers/ace/Reactor_Timer_Interface.h => dep/include/ace/Reactor_Timer_Interface.h
rename : dep/ACE_wrappers/ace/Reactor_Token_T.h => dep/include/ace/Reactor_Token_T.h
rename : dep/ACE_wrappers/ace/Read_Buffer.h => dep/include/ace/Read_Buffer.h
rename : dep/ACE_wrappers/ace/Read_Buffer.inl => dep/include/ace/Read_Buffer.inl
rename : dep/ACE_wrappers/ace/Recursive_Thread_Mutex.h => dep/include/ace/Recursive_Thread_Mutex.h
rename : dep/ACE_wrappers/ace/Recursive_Thread_Mutex.inl => dep/include/ace/Recursive_Thread_Mutex.inl
rename : dep/ACE_wrappers/ace/Recyclable.h => dep/include/ace/Recyclable.h
rename : dep/ACE_wrappers/ace/Recyclable.inl => dep/include/ace/Recyclable.inl
rename : dep/ACE_wrappers/ace/Refcountable.h => dep/include/ace/Refcountable.h
rename : dep/ACE_wrappers/ace/Refcountable_T.h => dep/include/ace/Refcountable_T.h
rename : dep/ACE_wrappers/ace/Refcountable_T.inl => dep/include/ace/Refcountable_T.inl
rename : dep/ACE_wrappers/ace/Refcounted_Auto_Ptr.h => dep/include/ace/Refcounted_Auto_Ptr.h
rename : dep/ACE_wrappers/ace/Refcounted_Auto_Ptr.inl => dep/include/ace/Refcounted_Auto_Ptr.inl
rename : dep/ACE_wrappers/ace/Registry.h => dep/include/ace/Registry.h
rename : dep/ACE_wrappers/ace/Registry_Name_Space.h => dep/include/ace/Registry_Name_Space.h
rename : dep/ACE_wrappers/ace/Remote_Name_Space.h => dep/include/ace/Remote_Name_Space.h
rename : dep/ACE_wrappers/ace/Remote_Tokens.h => dep/include/ace/Remote_Tokens.h
rename : dep/ACE_wrappers/ace/Remote_Tokens.inl => dep/include/ace/Remote_Tokens.inl
rename : dep/ACE_wrappers/ace/Reverse_Lock_T.h => dep/include/ace/Reverse_Lock_T.h
rename : dep/ACE_wrappers/ace/Reverse_Lock_T.inl => dep/include/ace/Reverse_Lock_T.inl
rename : dep/ACE_wrappers/ace/SOCK.h => dep/include/ace/SOCK.h
rename : dep/ACE_wrappers/ace/SOCK.inl => dep/include/ace/SOCK.inl
rename : dep/ACE_wrappers/ace/SOCK_Acceptor.h => dep/include/ace/SOCK_Acceptor.h
rename : dep/ACE_wrappers/ace/SOCK_Acceptor.inl => dep/include/ace/SOCK_Acceptor.inl
rename : dep/ACE_wrappers/ace/SOCK_CODgram.h => dep/include/ace/SOCK_CODgram.h
rename : dep/ACE_wrappers/ace/SOCK_CODgram.inl => dep/include/ace/SOCK_CODgram.inl
rename : dep/ACE_wrappers/ace/SOCK_Connector.h => dep/include/ace/SOCK_Connector.h
rename : dep/ACE_wrappers/ace/SOCK_Connector.inl => dep/include/ace/SOCK_Connector.inl
rename : dep/ACE_wrappers/ace/SOCK_Dgram.h => dep/include/ace/SOCK_Dgram.h
rename : dep/ACE_wrappers/ace/SOCK_Dgram.inl => dep/include/ace/SOCK_Dgram.inl
rename : dep/ACE_wrappers/ace/SOCK_Dgram_Bcast.h => dep/include/ace/SOCK_Dgram_Bcast.h
rename : dep/ACE_wrappers/ace/SOCK_Dgram_Bcast.inl => dep/include/ace/SOCK_Dgram_Bcast.inl
rename : dep/ACE_wrappers/ace/SOCK_Dgram_Mcast.h => dep/include/ace/SOCK_Dgram_Mcast.h
rename : dep/ACE_wrappers/ace/SOCK_Dgram_Mcast.inl => dep/include/ace/SOCK_Dgram_Mcast.inl
rename : dep/ACE_wrappers/ace/SOCK_IO.h => dep/include/ace/SOCK_IO.h
rename : dep/ACE_wrappers/ace/SOCK_IO.inl => dep/include/ace/SOCK_IO.inl
rename : dep/ACE_wrappers/ace/SOCK_Netlink.h => dep/include/ace/SOCK_Netlink.h
rename : dep/ACE_wrappers/ace/SOCK_Netlink.inl => dep/include/ace/SOCK_Netlink.inl
rename : dep/ACE_wrappers/ace/SOCK_SEQPACK_Acceptor.h => dep/include/ace/SOCK_SEQPACK_Acceptor.h
rename : dep/ACE_wrappers/ace/SOCK_SEQPACK_Acceptor.inl => dep/include/ace/SOCK_SEQPACK_Acceptor.inl
rename : dep/ACE_wrappers/ace/SOCK_SEQPACK_Association.h => dep/include/ace/SOCK_SEQPACK_Association.h
rename : dep/ACE_wrappers/ace/SOCK_SEQPACK_Association.inl => dep/include/ace/SOCK_SEQPACK_Association.inl
rename : dep/ACE_wrappers/ace/SOCK_SEQPACK_Connector.h => dep/include/ace/SOCK_SEQPACK_Connector.h
rename : dep/ACE_wrappers/ace/SOCK_SEQPACK_Connector.inl => dep/include/ace/SOCK_SEQPACK_Connector.inl
rename : dep/ACE_wrappers/ace/SOCK_Stream.h => dep/include/ace/SOCK_Stream.h
rename : dep/ACE_wrappers/ace/SOCK_Stream.inl => dep/include/ace/SOCK_Stream.inl
rename : dep/ACE_wrappers/ace/SPIPE.h => dep/include/ace/SPIPE.h
rename : dep/ACE_wrappers/ace/SPIPE.inl => dep/include/ace/SPIPE.inl
rename : dep/ACE_wrappers/ace/SPIPE_Acceptor.h => dep/include/ace/SPIPE_Acceptor.h
rename : dep/ACE_wrappers/ace/SPIPE_Addr.h => dep/include/ace/SPIPE_Addr.h
rename : dep/ACE_wrappers/ace/SPIPE_Addr.inl => dep/include/ace/SPIPE_Addr.inl
rename : dep/ACE_wrappers/ace/SPIPE_Connector.h => dep/include/ace/SPIPE_Connector.h
rename : dep/ACE_wrappers/ace/SPIPE_Connector.inl => dep/include/ace/SPIPE_Connector.inl
rename : dep/ACE_wrappers/ace/SPIPE_Stream.h => dep/include/ace/SPIPE_Stream.h
rename : dep/ACE_wrappers/ace/SPIPE_Stream.inl => dep/include/ace/SPIPE_Stream.inl
rename : dep/ACE_wrappers/ace/SSL/SSL_Asynch_BIO.h => dep/include/ace/SSL/SSL_Asynch_BIO.h
rename : dep/ACE_wrappers/ace/SSL/SSL_Asynch_Stream.h => dep/include/ace/SSL/SSL_Asynch_Stream.h
rename : dep/ACE_wrappers/ace/SSL/SSL_Context.h => dep/include/ace/SSL/SSL_Context.h
rename : dep/ACE_wrappers/ace/SSL/SSL_Context.inl => dep/include/ace/SSL/SSL_Context.inl
rename : dep/ACE_wrappers/ace/SSL/SSL_Export.h => dep/include/ace/SSL/SSL_Export.h
rename : dep/ACE_wrappers/ace/SSL/SSL_SOCK.h => dep/include/ace/SSL/SSL_SOCK.h
rename : dep/ACE_wrappers/ace/SSL/SSL_SOCK.inl => dep/include/ace/SSL/SSL_SOCK.inl
rename : dep/ACE_wrappers/ace/SSL/SSL_SOCK_Acceptor.h => dep/include/ace/SSL/SSL_SOCK_Acceptor.h
rename : dep/ACE_wrappers/ace/SSL/SSL_SOCK_Acceptor.inl => dep/include/ace/SSL/SSL_SOCK_Acceptor.inl
rename : dep/ACE_wrappers/ace/SSL/SSL_SOCK_Connector.h => dep/include/ace/SSL/SSL_SOCK_Connector.h
rename : dep/ACE_wrappers/ace/SSL/SSL_SOCK_Connector.inl => dep/include/ace/SSL/SSL_SOCK_Connector.inl
rename : dep/ACE_wrappers/ace/SSL/SSL_SOCK_Stream.h => dep/include/ace/SSL/SSL_SOCK_Stream.h
rename : dep/ACE_wrappers/ace/SSL/SSL_SOCK_Stream.inl => dep/include/ace/SSL/SSL_SOCK_Stream.inl
rename : dep/ACE_wrappers/ace/SSL/sslconf.h => dep/include/ace/SSL/sslconf.h
rename : dep/ACE_wrappers/ace/SString.h => dep/include/ace/SString.h
rename : dep/ACE_wrappers/ace/SString.inl => dep/include/ace/SString.inl
rename : dep/ACE_wrappers/ace/SStringfwd.h => dep/include/ace/SStringfwd.h
rename : dep/ACE_wrappers/ace/SUN_Proactor.h => dep/include/ace/SUN_Proactor.h
rename : dep/ACE_wrappers/ace/SV_Message.h => dep/include/ace/SV_Message.h
rename : dep/ACE_wrappers/ace/SV_Message.inl => dep/include/ace/SV_Message.inl
rename : dep/ACE_wrappers/ace/SV_Message_Queue.h => dep/include/ace/SV_Message_Queue.h
rename : dep/ACE_wrappers/ace/SV_Message_Queue.inl => dep/include/ace/SV_Message_Queue.inl
rename : dep/ACE_wrappers/ace/SV_Semaphore_Complex.h => dep/include/ace/SV_Semaphore_Complex.h
rename : dep/ACE_wrappers/ace/SV_Semaphore_Complex.inl => dep/include/ace/SV_Semaphore_Complex.inl
rename : dep/ACE_wrappers/ace/SV_Semaphore_Simple.h => dep/include/ace/SV_Semaphore_Simple.h
rename : dep/ACE_wrappers/ace/SV_Semaphore_Simple.inl => dep/include/ace/SV_Semaphore_Simple.inl
rename : dep/ACE_wrappers/ace/SV_Shared_Memory.h => dep/include/ace/SV_Shared_Memory.h
rename : dep/ACE_wrappers/ace/SV_Shared_Memory.inl => dep/include/ace/SV_Shared_Memory.inl
rename : dep/ACE_wrappers/ace/Sample_History.h => dep/include/ace/Sample_History.h
rename : dep/ACE_wrappers/ace/Sample_History.inl => dep/include/ace/Sample_History.inl
rename : dep/ACE_wrappers/ace/Sbrk_Memory_Pool.h => dep/include/ace/Sbrk_Memory_Pool.h
rename : dep/ACE_wrappers/ace/Sched_Params.h => dep/include/ace/Sched_Params.h
rename : dep/ACE_wrappers/ace/Sched_Params.inl => dep/include/ace/Sched_Params.inl
rename : dep/ACE_wrappers/ace/Select_Reactor.h => dep/include/ace/Select_Reactor.h
rename : dep/ACE_wrappers/ace/Select_Reactor_Base.h => dep/include/ace/Select_Reactor_Base.h
rename : dep/ACE_wrappers/ace/Select_Reactor_Base.inl => dep/include/ace/Select_Reactor_Base.inl
rename : dep/ACE_wrappers/ace/Select_Reactor_T.h => dep/include/ace/Select_Reactor_T.h
rename : dep/ACE_wrappers/ace/Select_Reactor_T.inl => dep/include/ace/Select_Reactor_T.inl
rename : dep/ACE_wrappers/ace/Semaphore.h => dep/include/ace/Semaphore.h
rename : dep/ACE_wrappers/ace/Semaphore.inl => dep/include/ace/Semaphore.inl
rename : dep/ACE_wrappers/ace/Service_Config.h => dep/include/ace/Service_Config.h
rename : dep/ACE_wrappers/ace/Service_Config.inl => dep/include/ace/Service_Config.inl
rename : dep/ACE_wrappers/ace/Service_Gestalt.h => dep/include/ace/Service_Gestalt.h
rename : dep/ACE_wrappers/ace/Service_Gestalt.inl => dep/include/ace/Service_Gestalt.inl
rename : dep/ACE_wrappers/ace/Service_Manager.h => dep/include/ace/Service_Manager.h
rename : dep/ACE_wrappers/ace/Service_Object.h => dep/include/ace/Service_Object.h
rename : dep/ACE_wrappers/ace/Service_Object.inl => dep/include/ace/Service_Object.inl
rename : dep/ACE_wrappers/ace/Service_Repository.h => dep/include/ace/Service_Repository.h
rename : dep/ACE_wrappers/ace/Service_Repository.inl => dep/include/ace/Service_Repository.inl
rename : dep/ACE_wrappers/ace/Service_Templates.h => dep/include/ace/Service_Templates.h
rename : dep/ACE_wrappers/ace/Service_Types.h => dep/include/ace/Service_Types.h
rename : dep/ACE_wrappers/ace/Service_Types.inl => dep/include/ace/Service_Types.inl
rename : dep/ACE_wrappers/ace/Shared_Memory.h => dep/include/ace/Shared_Memory.h
rename : dep/ACE_wrappers/ace/Shared_Memory_MM.h => dep/include/ace/Shared_Memory_MM.h
rename : dep/ACE_wrappers/ace/Shared_Memory_MM.inl => dep/include/ace/Shared_Memory_MM.inl
rename : dep/ACE_wrappers/ace/Shared_Memory_Pool.h => dep/include/ace/Shared_Memory_Pool.h
rename : dep/ACE_wrappers/ace/Shared_Memory_SV.h => dep/include/ace/Shared_Memory_SV.h
rename : dep/ACE_wrappers/ace/Shared_Memory_SV.inl => dep/include/ace/Shared_Memory_SV.inl
rename : dep/ACE_wrappers/ace/Shared_Object.h => dep/include/ace/Shared_Object.h
rename : dep/ACE_wrappers/ace/Shared_Object.inl => dep/include/ace/Shared_Object.inl
rename : dep/ACE_wrappers/ace/Sig_Adapter.h => dep/include/ace/Sig_Adapter.h
rename : dep/ACE_wrappers/ace/Sig_Handler.h => dep/include/ace/Sig_Handler.h
rename : dep/ACE_wrappers/ace/Sig_Handler.inl => dep/include/ace/Sig_Handler.inl
rename : dep/ACE_wrappers/ace/Signal.h => dep/include/ace/Signal.h
rename : dep/ACE_wrappers/ace/Signal.inl => dep/include/ace/Signal.inl
rename : dep/ACE_wrappers/ace/Singleton.h => dep/include/ace/Singleton.h
rename : dep/ACE_wrappers/ace/Singleton.inl => dep/include/ace/Singleton.inl
rename : dep/ACE_wrappers/ace/Sock_Connect.h => dep/include/ace/Sock_Connect.h
rename : dep/ACE_wrappers/ace/Stack_Trace.h => dep/include/ace/Stack_Trace.h
rename : dep/ACE_wrappers/ace/Static_Object_Lock.h => dep/include/ace/Static_Object_Lock.h
rename : dep/ACE_wrappers/ace/Stats.h => dep/include/ace/Stats.h
rename : dep/ACE_wrappers/ace/Stats.inl => dep/include/ace/Stats.inl
rename : dep/ACE_wrappers/ace/Strategies.h => dep/include/ace/Strategies.h
rename : dep/ACE_wrappers/ace/Strategies_T.h => dep/include/ace/Strategies_T.h
rename : dep/ACE_wrappers/ace/Strategies_T.inl => dep/include/ace/Strategies_T.inl
rename : dep/ACE_wrappers/ace/Stream.h => dep/include/ace/Stream.h
rename : dep/ACE_wrappers/ace/Stream.inl => dep/include/ace/Stream.inl
rename : dep/ACE_wrappers/ace/Stream_Modules.h => dep/include/ace/Stream_Modules.h
rename : dep/ACE_wrappers/ace/String_Base.h => dep/include/ace/String_Base.h
rename : dep/ACE_wrappers/ace/String_Base.inl => dep/include/ace/String_Base.inl
rename : dep/ACE_wrappers/ace/String_Base_Const.h => dep/include/ace/String_Base_Const.h
rename : dep/ACE_wrappers/ace/Svc_Conf.h => dep/include/ace/Svc_Conf.h
rename : dep/ACE_wrappers/ace/Svc_Conf_Lexer.h => dep/include/ace/Svc_Conf_Lexer.h
rename : dep/ACE_wrappers/ace/Svc_Conf_Param.h => dep/include/ace/Svc_Conf_Param.h
rename : dep/ACE_wrappers/ace/Svc_Conf_Token_Table.h => dep/include/ace/Svc_Conf_Token_Table.h
rename : dep/ACE_wrappers/ace/Svc_Conf_Tokens.h => dep/include/ace/Svc_Conf_Tokens.h
rename : dep/ACE_wrappers/ace/Svc_Handler.h => dep/include/ace/Svc_Handler.h
rename : dep/ACE_wrappers/ace/Synch.h => dep/include/ace/Synch.h
rename : dep/ACE_wrappers/ace/Synch_Options.h => dep/include/ace/Synch_Options.h
rename : dep/ACE_wrappers/ace/Synch_T.h => dep/include/ace/Synch_T.h
rename : dep/ACE_wrappers/ace/Synch_Traits.h => dep/include/ace/Synch_Traits.h
rename : dep/ACE_wrappers/ace/System_Time.h => dep/include/ace/System_Time.h
rename : dep/ACE_wrappers/ace/TLI.h => dep/include/ace/TLI.h
rename : dep/ACE_wrappers/ace/TLI.inl => dep/include/ace/TLI.inl
rename : dep/ACE_wrappers/ace/TLI_Acceptor.h => dep/include/ace/TLI_Acceptor.h
rename : dep/ACE_wrappers/ace/TLI_Connector.h => dep/include/ace/TLI_Connector.h
rename : dep/ACE_wrappers/ace/TLI_Connector.inl => dep/include/ace/TLI_Connector.inl
rename : dep/ACE_wrappers/ace/TLI_Stream.h => dep/include/ace/TLI_Stream.h
rename : dep/ACE_wrappers/ace/TLI_Stream.inl => dep/include/ace/TLI_Stream.inl
rename : dep/ACE_wrappers/ace/TP_Reactor.h => dep/include/ace/TP_Reactor.h
rename : dep/ACE_wrappers/ace/TP_Reactor.inl => dep/include/ace/TP_Reactor.inl
rename : dep/ACE_wrappers/ace/TSS_Adapter.h => dep/include/ace/TSS_Adapter.h
rename : dep/ACE_wrappers/ace/TSS_T.h => dep/include/ace/TSS_T.h
rename : dep/ACE_wrappers/ace/TSS_T.inl => dep/include/ace/TSS_T.inl
rename : dep/ACE_wrappers/ace/TTY_IO.h => dep/include/ace/TTY_IO.h
rename : dep/ACE_wrappers/ace/Task.h => dep/include/ace/Task.h
rename : dep/ACE_wrappers/ace/Task.inl => dep/include/ace/Task.inl
rename : dep/ACE_wrappers/ace/Task_Ex_T.h => dep/include/ace/Task_Ex_T.h
rename : dep/ACE_wrappers/ace/Task_Ex_T.inl => dep/include/ace/Task_Ex_T.inl
rename : dep/ACE_wrappers/ace/Task_T.h => dep/include/ace/Task_T.h
rename : dep/ACE_wrappers/ace/Task_T.inl => dep/include/ace/Task_T.inl
rename : dep/ACE_wrappers/ace/Test_and_Set.h => dep/include/ace/Test_and_Set.h
rename : dep/ACE_wrappers/ace/Thread.h => dep/include/ace/Thread.h
rename : dep/ACE_wrappers/ace/Thread.inl => dep/include/ace/Thread.inl
rename : dep/ACE_wrappers/ace/Thread_Adapter.h => dep/include/ace/Thread_Adapter.h
rename : dep/ACE_wrappers/ace/Thread_Adapter.inl => dep/include/ace/Thread_Adapter.inl
rename : dep/ACE_wrappers/ace/Thread_Control.h => dep/include/ace/Thread_Control.h
rename : dep/ACE_wrappers/ace/Thread_Control.inl => dep/include/ace/Thread_Control.inl
rename : dep/ACE_wrappers/ace/Thread_Exit.h => dep/include/ace/Thread_Exit.h
rename : dep/ACE_wrappers/ace/Thread_Hook.h => dep/include/ace/Thread_Hook.h
rename : dep/ACE_wrappers/ace/Thread_Manager.h => dep/include/ace/Thread_Manager.h
rename : dep/ACE_wrappers/ace/Thread_Manager.inl => dep/include/ace/Thread_Manager.inl
rename : dep/ACE_wrappers/ace/Thread_Mutex.h => dep/include/ace/Thread_Mutex.h
rename : dep/ACE_wrappers/ace/Thread_Mutex.inl => dep/include/ace/Thread_Mutex.inl
rename : dep/ACE_wrappers/ace/Thread_Semaphore.h => dep/include/ace/Thread_Semaphore.h
rename : dep/ACE_wrappers/ace/Thread_Semaphore.inl => dep/include/ace/Thread_Semaphore.inl
rename : dep/ACE_wrappers/ace/Throughput_Stats.h => dep/include/ace/Throughput_Stats.h
rename : dep/ACE_wrappers/ace/Time_Value.h => dep/include/ace/Time_Value.h
rename : dep/ACE_wrappers/ace/Time_Value.inl => dep/include/ace/Time_Value.inl
rename : dep/ACE_wrappers/ace/Timeprobe.h => dep/include/ace/Timeprobe.h
rename : dep/ACE_wrappers/ace/Timeprobe.inl => dep/include/ace/Timeprobe.inl
rename : dep/ACE_wrappers/ace/Timeprobe_T.h => dep/include/ace/Timeprobe_T.h
rename : dep/ACE_wrappers/ace/Timer_Hash.h => dep/include/ace/Timer_Hash.h
rename : dep/ACE_wrappers/ace/Timer_Hash_T.h => dep/include/ace/Timer_Hash_T.h
rename : dep/ACE_wrappers/ace/Timer_Heap.h => dep/include/ace/Timer_Heap.h
rename : dep/ACE_wrappers/ace/Timer_Heap_T.h => dep/include/ace/Timer_Heap_T.h
rename : dep/ACE_wrappers/ace/Timer_List.h => dep/include/ace/Timer_List.h
rename : dep/ACE_wrappers/ace/Timer_List_T.h => dep/include/ace/Timer_List_T.h
rename : dep/ACE_wrappers/ace/Timer_Queue.h => dep/include/ace/Timer_Queue.h
rename : dep/ACE_wrappers/ace/Timer_Queue_Adapters.h => dep/include/ace/Timer_Queue_Adapters.h
rename : dep/ACE_wrappers/ace/Timer_Queue_Adapters.inl => dep/include/ace/Timer_Queue_Adapters.inl
rename : dep/ACE_wrappers/ace/Timer_Queue_T.h => dep/include/ace/Timer_Queue_T.h
rename : dep/ACE_wrappers/ace/Timer_Queue_T.inl => dep/include/ace/Timer_Queue_T.inl
rename : dep/ACE_wrappers/ace/Timer_Queuefwd.h => dep/include/ace/Timer_Queuefwd.h
rename : dep/ACE_wrappers/ace/Timer_Wheel.h => dep/include/ace/Timer_Wheel.h
rename : dep/ACE_wrappers/ace/Timer_Wheel_T.h => dep/include/ace/Timer_Wheel_T.h
rename : dep/ACE_wrappers/ace/Token.h => dep/include/ace/Token.h
rename : dep/ACE_wrappers/ace/Token.inl => dep/include/ace/Token.inl
rename : dep/ACE_wrappers/ace/Token_Collection.h => dep/include/ace/Token_Collection.h
rename : dep/ACE_wrappers/ace/Token_Collection.inl => dep/include/ace/Token_Collection.inl
rename : dep/ACE_wrappers/ace/Token_Invariants.h => dep/include/ace/Token_Invariants.h
rename : dep/ACE_wrappers/ace/Token_Manager.h => dep/include/ace/Token_Manager.h
rename : dep/ACE_wrappers/ace/Token_Manager.inl => dep/include/ace/Token_Manager.inl
rename : dep/ACE_wrappers/ace/Token_Request_Reply.h => dep/include/ace/Token_Request_Reply.h
rename : dep/ACE_wrappers/ace/Token_Request_Reply.inl => dep/include/ace/Token_Request_Reply.inl
rename : dep/ACE_wrappers/ace/Trace.h => dep/include/ace/Trace.h
rename : dep/ACE_wrappers/ace/Truncate.h => dep/include/ace/Truncate.h
rename : dep/ACE_wrappers/ace/Typed_SV_Message.h => dep/include/ace/Typed_SV_Message.h
rename : dep/ACE_wrappers/ace/Typed_SV_Message.inl => dep/include/ace/Typed_SV_Message.inl
rename : dep/ACE_wrappers/ace/Typed_SV_Message_Queue.h => dep/include/ace/Typed_SV_Message_Queue.h
rename : dep/ACE_wrappers/ace/Typed_SV_Message_Queue.inl => dep/include/ace/Typed_SV_Message_Queue.inl
rename : dep/ACE_wrappers/ace/UNIX_Addr.h => dep/include/ace/UNIX_Addr.h
rename : dep/ACE_wrappers/ace/UNIX_Addr.inl => dep/include/ace/UNIX_Addr.inl
rename : dep/ACE_wrappers/ace/UPIPE_Acceptor.h => dep/include/ace/UPIPE_Acceptor.h
rename : dep/ACE_wrappers/ace/UPIPE_Acceptor.inl => dep/include/ace/UPIPE_Acceptor.inl
rename : dep/ACE_wrappers/ace/UPIPE_Addr.h => dep/include/ace/UPIPE_Addr.h
rename : dep/ACE_wrappers/ace/UPIPE_Connector.h => dep/include/ace/UPIPE_Connector.h
rename : dep/ACE_wrappers/ace/UPIPE_Connector.inl => dep/include/ace/UPIPE_Connector.inl
rename : dep/ACE_wrappers/ace/UPIPE_Stream.h => dep/include/ace/UPIPE_Stream.h
rename : dep/ACE_wrappers/ace/UPIPE_Stream.inl => dep/include/ace/UPIPE_Stream.inl
rename : dep/ACE_wrappers/ace/UTF16_Encoding_Converter.h => dep/include/ace/UTF16_Encoding_Converter.h
rename : dep/ACE_wrappers/ace/UTF16_Encoding_Converter.inl => dep/include/ace/UTF16_Encoding_Converter.inl
rename : dep/ACE_wrappers/ace/UTF32_Encoding_Converter.h => dep/include/ace/UTF32_Encoding_Converter.h
rename : dep/ACE_wrappers/ace/UTF8_Encoding_Converter.h => dep/include/ace/UTF8_Encoding_Converter.h
rename : dep/ACE_wrappers/ace/UUID.h => dep/include/ace/UUID.h
rename : dep/ACE_wrappers/ace/UUID.inl => dep/include/ace/UUID.inl
rename : dep/ACE_wrappers/ace/Unbounded_Queue.h => dep/include/ace/Unbounded_Queue.h
rename : dep/ACE_wrappers/ace/Unbounded_Queue.inl => dep/include/ace/Unbounded_Queue.inl
rename : dep/ACE_wrappers/ace/Unbounded_Set.h => dep/include/ace/Unbounded_Set.h
rename : dep/ACE_wrappers/ace/Unbounded_Set.inl => dep/include/ace/Unbounded_Set.inl
rename : dep/ACE_wrappers/ace/Unbounded_Set_Ex.h => dep/include/ace/Unbounded_Set_Ex.h
rename : dep/ACE_wrappers/ace/Unbounded_Set_Ex.inl => dep/include/ace/Unbounded_Set_Ex.inl
rename : dep/ACE_wrappers/ace/Value_Ptr.h => dep/include/ace/Value_Ptr.h
rename : dep/ACE_wrappers/ace/Vector_T.h => dep/include/ace/Vector_T.h
rename : dep/ACE_wrappers/ace/Vector_T.inl => dep/include/ace/Vector_T.inl
rename : dep/ACE_wrappers/ace/Version.h => dep/include/ace/Version.h
rename : dep/ACE_wrappers/ace/Versioned_Namespace.h => dep/include/ace/Versioned_Namespace.h
rename : dep/ACE_wrappers/ace/WFMO_Reactor.h => dep/include/ace/WFMO_Reactor.h
rename : dep/ACE_wrappers/ace/WFMO_Reactor.inl => dep/include/ace/WFMO_Reactor.inl
rename : dep/ACE_wrappers/ace/WIN32_Asynch_IO.h => dep/include/ace/WIN32_Asynch_IO.h
rename : dep/ACE_wrappers/ace/WIN32_Proactor.h => dep/include/ace/WIN32_Proactor.h
rename : dep/ACE_wrappers/ace/XML_Svc_Conf.h => dep/include/ace/XML_Svc_Conf.h
rename : dep/ACE_wrappers/ace/XTI_ATM_Mcast.h => dep/include/ace/XTI_ATM_Mcast.h
rename : dep/ACE_wrappers/ace/XTI_ATM_Mcast.inl => dep/include/ace/XTI_ATM_Mcast.inl
rename : dep/ACE_wrappers/ace/ace_wchar.h => dep/include/ace/ace_wchar.h
rename : dep/ACE_wrappers/ace/ace_wchar.inl => dep/include/ace/ace_wchar.inl
rename : dep/ACE_wrappers/ace/checked_iterator.h => dep/include/ace/checked_iterator.h
rename : dep/ACE_wrappers/ace/config-WinCE.h => dep/include/ace/config-WinCE.h
rename : dep/ACE_wrappers/ace/config-aix-5.x.h => dep/include/ace/config-aix-5.x.h
rename : dep/ACE_wrappers/ace/config-all.h => dep/include/ace/config-all.h
rename : dep/ACE_wrappers/ace/config-borland-common.h => dep/include/ace/config-borland-common.h
rename : dep/ACE_wrappers/ace/config-cray.h => dep/include/ace/config-cray.h
rename : dep/ACE_wrappers/ace/config-cxx-common.h => dep/include/ace/config-cxx-common.h
rename : dep/ACE_wrappers/ace/config-cygwin32.h => dep/include/ace/config-cygwin32.h
rename : dep/ACE_wrappers/ace/config-doxygen.h => dep/include/ace/config-doxygen.h
rename : dep/ACE_wrappers/ace/config-freebsd.h => dep/include/ace/config-freebsd.h
rename : dep/ACE_wrappers/ace/config-g++-common.h => dep/include/ace/config-g++-common.h
rename : dep/ACE_wrappers/ace/config-ghs-common.h => dep/include/ace/config-ghs-common.h
rename : dep/ACE_wrappers/ace/config-hpux-11.00.h => dep/include/ace/config-hpux-11.00.h
rename : dep/ACE_wrappers/ace/config-icc-common.h => dep/include/ace/config-icc-common.h
rename : dep/ACE_wrappers/ace/config-integritySCA.h => dep/include/ace/config-integritySCA.h
rename : dep/ACE_wrappers/ace/config-irix6.5.x-sgic++.h => dep/include/ace/config-irix6.5.x-sgic++.h
rename : dep/ACE_wrappers/ace/config-irix6.x-common.h => dep/include/ace/config-irix6.x-common.h
rename : dep/ACE_wrappers/ace/config-irix6.x-g++.h => dep/include/ace/config-irix6.x-g++.h
rename : dep/ACE_wrappers/ace/config-irix6.x-sgic++.h => dep/include/ace/config-irix6.x-sgic++.h
rename : dep/ACE_wrappers/ace/config-linux-common.h => dep/include/ace/config-linux-common.h
rename : dep/ACE_wrappers/ace/config-linux.h => dep/include/ace/config-linux.h
rename : dep/ACE_wrappers/ace/config-lite.h => dep/include/ace/config-lite.h
rename : dep/ACE_wrappers/ace/config-lynxos.h => dep/include/ace/config-lynxos.h
rename : dep/ACE_wrappers/ace/config-macosx-leopard.h => dep/include/ace/config-macosx-leopard.h
rename : dep/ACE_wrappers/ace/config-macosx-panther.h => dep/include/ace/config-macosx-panther.h
rename : dep/ACE_wrappers/ace/config-macosx-tiger.h => dep/include/ace/config-macosx-tiger.h
rename : dep/ACE_wrappers/ace/config-macosx.h => dep/include/ace/config-macosx.h
rename : dep/ACE_wrappers/ace/config-macros.h => dep/include/ace/config-macros.h
rename : dep/ACE_wrappers/ace/config-minimal.h => dep/include/ace/config-minimal.h
rename : dep/ACE_wrappers/ace/config-mvs.h => dep/include/ace/config-mvs.h
rename : dep/ACE_wrappers/ace/config-netbsd.h => dep/include/ace/config-netbsd.h
rename : dep/ACE_wrappers/ace/config-openbsd.h => dep/include/ace/config-openbsd.h
rename : dep/ACE_wrappers/ace/config-openvms.h => dep/include/ace/config-openvms.h
rename : dep/ACE_wrappers/ace/config-pharlap.h => dep/include/ace/config-pharlap.h
rename : dep/ACE_wrappers/ace/config-posix-nonetworking.h => dep/include/ace/config-posix-nonetworking.h
rename : dep/ACE_wrappers/ace/config-posix.h => dep/include/ace/config-posix.h
rename : dep/ACE_wrappers/ace/config-qnx-neutrino.h => dep/include/ace/config-qnx-neutrino.h
rename : dep/ACE_wrappers/ace/config-qnx-rtp-62x.h => dep/include/ace/config-qnx-rtp-62x.h
rename : dep/ACE_wrappers/ace/config-qnx-rtp-common.h => dep/include/ace/config-qnx-rtp-common.h
rename : dep/ACE_wrappers/ace/config-qnx-rtp-pre62x.h => dep/include/ace/config-qnx-rtp-pre62x.h
rename : dep/ACE_wrappers/ace/config-qnx-rtp.h => dep/include/ace/config-qnx-rtp.h
rename : dep/ACE_wrappers/ace/config-rtems.h => dep/include/ace/config-rtems.h
rename : dep/ACE_wrappers/ace/config-sco-5.0.0-nothread.h => dep/include/ace/config-sco-5.0.0-nothread.h
rename : dep/ACE_wrappers/ace/config-sco-5.0.0.h => dep/include/ace/config-sco-5.0.0.h
rename : dep/ACE_wrappers/ace/config-suncc-common.h => dep/include/ace/config-suncc-common.h
rename : dep/ACE_wrappers/ace/config-sunos5.10.h => dep/include/ace/config-sunos5.10.h
rename : dep/ACE_wrappers/ace/config-sunos5.11.h => dep/include/ace/config-sunos5.11.h
rename : dep/ACE_wrappers/ace/config-sunos5.4-g++.h => dep/include/ace/config-sunos5.4-g++.h
rename : dep/ACE_wrappers/ace/config-sunos5.4-sunc++-4.x.h => dep/include/ace/config-sunos5.4-sunc++-4.x.h
rename : dep/ACE_wrappers/ace/config-sunos5.5.h => dep/include/ace/config-sunos5.5.h
rename : dep/ACE_wrappers/ace/config-sunos5.6.h => dep/include/ace/config-sunos5.6.h
rename : dep/ACE_wrappers/ace/config-sunos5.7.h => dep/include/ace/config-sunos5.7.h
rename : dep/ACE_wrappers/ace/config-sunos5.8.h => dep/include/ace/config-sunos5.8.h
rename : dep/ACE_wrappers/ace/config-sunos5.9.h => dep/include/ace/config-sunos5.9.h
rename : dep/ACE_wrappers/ace/config-tandem-nsk-mips-v2.h => dep/include/ace/config-tandem-nsk-mips-v2.h
rename : dep/ACE_wrappers/ace/config-tandem-nsk-mips-v3.h => dep/include/ace/config-tandem-nsk-mips-v3.h
rename : dep/ACE_wrappers/ace/config-tandem.h => dep/include/ace/config-tandem.h
rename : dep/ACE_wrappers/ace/config-tru64.h => dep/include/ace/config-tru64.h
rename : dep/ACE_wrappers/ace/config-unixware-7.1.0.h => dep/include/ace/config-unixware-7.1.0.h
rename : dep/ACE_wrappers/ace/config-unixware-7.1.0.udk.h => dep/include/ace/config-unixware-7.1.0.udk.h
rename : dep/ACE_wrappers/ace/config-visualage.h => dep/include/ace/config-visualage.h
rename : dep/ACE_wrappers/ace/config-vxworks.h => dep/include/ace/config-vxworks.h
rename : dep/ACE_wrappers/ace/config-vxworks5.x.h => dep/include/ace/config-vxworks5.x.h
rename : dep/ACE_wrappers/ace/config-vxworks6.2.h => dep/include/ace/config-vxworks6.2.h
rename : dep/ACE_wrappers/ace/config-vxworks6.3.h => dep/include/ace/config-vxworks6.3.h
rename : dep/ACE_wrappers/ace/config-vxworks6.4.h => dep/include/ace/config-vxworks6.4.h
rename : dep/ACE_wrappers/ace/config-vxworks6.5.h => dep/include/ace/config-vxworks6.5.h
rename : dep/ACE_wrappers/ace/config-vxworks6.6.h => dep/include/ace/config-vxworks6.6.h
rename : dep/ACE_wrappers/ace/config-win32-borland.h => dep/include/ace/config-win32-borland.h
rename : dep/ACE_wrappers/ace/config-win32-common.h => dep/include/ace/config-win32-common.h
rename : dep/ACE_wrappers/ace/config-win32-dmc.h => dep/include/ace/config-win32-dmc.h
rename : dep/ACE_wrappers/ace/config-win32-ghs.h => dep/include/ace/config-win32-ghs.h
rename : dep/ACE_wrappers/ace/config-win32-interix.h => dep/include/ace/config-win32-interix.h
rename : dep/ACE_wrappers/ace/config-win32-mingw.h => dep/include/ace/config-win32-mingw.h
rename : dep/ACE_wrappers/ace/config-win32-msvc-7.h => dep/include/ace/config-win32-msvc-7.h
rename : dep/ACE_wrappers/ace/config-win32-msvc-8.h => dep/include/ace/config-win32-msvc-8.h
rename : dep/ACE_wrappers/ace/config-win32-msvc-9.h => dep/include/ace/config-win32-msvc-9.h
rename : dep/ACE_wrappers/ace/config-win32-msvc.h => dep/include/ace/config-win32-msvc.h
rename : dep/ACE_wrappers/ace/config-win32.h => dep/include/ace/config-win32.h
rename : dep/ACE_wrappers/ace/iosfwd.h => dep/include/ace/iosfwd.h
rename : dep/ACE_wrappers/ace/os_include/arpa/os_inet.h => dep/include/ace/os_include/arpa/os_inet.h
rename : dep/ACE_wrappers/ace/os_include/net/os_if.h => dep/include/ace/os_include/net/os_if.h
rename : dep/ACE_wrappers/ace/os_include/netinet/os_in.h => dep/include/ace/os_include/netinet/os_in.h
rename : dep/ACE_wrappers/ace/os_include/netinet/os_tcp.h => dep/include/ace/os_include/netinet/os_tcp.h
rename : dep/ACE_wrappers/ace/os_include/os_aio.h => dep/include/ace/os_include/os_aio.h
rename : dep/ACE_wrappers/ace/os_include/os_assert.h => dep/include/ace/os_include/os_assert.h
rename : dep/ACE_wrappers/ace/os_include/os_byteswap.h => dep/include/ace/os_include/os_byteswap.h
rename : dep/ACE_wrappers/ace/os_include/os_complex.h => dep/include/ace/os_include/os_complex.h
rename : dep/ACE_wrappers/ace/os_include/os_cpio.h => dep/include/ace/os_include/os_cpio.h
rename : dep/ACE_wrappers/ace/os_include/os_ctype.h => dep/include/ace/os_include/os_ctype.h
rename : dep/ACE_wrappers/ace/os_include/os_dirent.h => dep/include/ace/os_include/os_dirent.h
rename : dep/ACE_wrappers/ace/os_include/os_dlfcn.h => dep/include/ace/os_include/os_dlfcn.h
rename : dep/ACE_wrappers/ace/os_include/os_errno.h => dep/include/ace/os_include/os_errno.h
rename : dep/ACE_wrappers/ace/os_include/os_fcntl.h => dep/include/ace/os_include/os_fcntl.h
rename : dep/ACE_wrappers/ace/os_include/os_fenv.h => dep/include/ace/os_include/os_fenv.h
rename : dep/ACE_wrappers/ace/os_include/os_float.h => dep/include/ace/os_include/os_float.h
rename : dep/ACE_wrappers/ace/os_include/os_fmtmsg.h => dep/include/ace/os_include/os_fmtmsg.h
rename : dep/ACE_wrappers/ace/os_include/os_fnmatch.h => dep/include/ace/os_include/os_fnmatch.h
rename : dep/ACE_wrappers/ace/os_include/os_ftw.h => dep/include/ace/os_include/os_ftw.h
rename : dep/ACE_wrappers/ace/os_include/os_glob.h => dep/include/ace/os_include/os_glob.h
rename : dep/ACE_wrappers/ace/os_include/os_grp.h => dep/include/ace/os_include/os_grp.h
rename : dep/ACE_wrappers/ace/os_include/os_iconv.h => dep/include/ace/os_include/os_iconv.h
rename : dep/ACE_wrappers/ace/os_include/os_intrin.h => dep/include/ace/os_include/os_intrin.h
rename : dep/ACE_wrappers/ace/os_include/os_inttypes.h => dep/include/ace/os_include/os_inttypes.h
rename : dep/ACE_wrappers/ace/os_include/os_iso646.h => dep/include/ace/os_include/os_iso646.h
rename : dep/ACE_wrappers/ace/os_include/os_kstat.h => dep/include/ace/os_include/os_kstat.h
rename : dep/ACE_wrappers/ace/os_include/os_langinfo.h => dep/include/ace/os_include/os_langinfo.h
rename : dep/ACE_wrappers/ace/os_include/os_libgen.h => dep/include/ace/os_include/os_libgen.h
rename : dep/ACE_wrappers/ace/os_include/os_limits.h => dep/include/ace/os_include/os_limits.h
rename : dep/ACE_wrappers/ace/os_include/os_local.h => dep/include/ace/os_include/os_local.h
rename : dep/ACE_wrappers/ace/os_include/os_math.h => dep/include/ace/os_include/os_math.h
rename : dep/ACE_wrappers/ace/os_include/os_monetary.h => dep/include/ace/os_include/os_monetary.h
rename : dep/ACE_wrappers/ace/os_include/os_mqueue.h => dep/include/ace/os_include/os_mqueue.h
rename : dep/ACE_wrappers/ace/os_include/os_ndbm.h => dep/include/ace/os_include/os_ndbm.h
rename : dep/ACE_wrappers/ace/os_include/os_netdb.h => dep/include/ace/os_include/os_netdb.h
rename : dep/ACE_wrappers/ace/os_include/os_nl_types.h => dep/include/ace/os_include/os_nl_types.h
rename : dep/ACE_wrappers/ace/os_include/os_pdh.h => dep/include/ace/os_include/os_pdh.h
rename : dep/ACE_wrappers/ace/os_include/os_pdhmsg.h => dep/include/ace/os_include/os_pdhmsg.h
rename : dep/ACE_wrappers/ace/os_include/os_poll.h => dep/include/ace/os_include/os_poll.h
rename : dep/ACE_wrappers/ace/os_include/os_pthread.h => dep/include/ace/os_include/os_pthread.h
rename : dep/ACE_wrappers/ace/os_include/os_pwd.h => dep/include/ace/os_include/os_pwd.h
rename : dep/ACE_wrappers/ace/os_include/os_regex.h => dep/include/ace/os_include/os_regex.h
rename : dep/ACE_wrappers/ace/os_include/os_sched.h => dep/include/ace/os_include/os_sched.h
rename : dep/ACE_wrappers/ace/os_include/os_search.h => dep/include/ace/os_include/os_search.h
rename : dep/ACE_wrappers/ace/os_include/os_semaphore.h => dep/include/ace/os_include/os_semaphore.h
rename : dep/ACE_wrappers/ace/os_include/os_setjmp.h => dep/include/ace/os_include/os_setjmp.h
rename : dep/ACE_wrappers/ace/os_include/os_signal.h => dep/include/ace/os_include/os_signal.h
rename : dep/ACE_wrappers/ace/os_include/os_spawn.h => dep/include/ace/os_include/os_spawn.h
rename : dep/ACE_wrappers/ace/os_include/os_stdarg.h => dep/include/ace/os_include/os_stdarg.h
rename : dep/ACE_wrappers/ace/os_include/os_stdbool.h => dep/include/ace/os_include/os_stdbool.h
rename : dep/ACE_wrappers/ace/os_include/os_stddef.h => dep/include/ace/os_include/os_stddef.h
rename : dep/ACE_wrappers/ace/os_include/os_stdint.h => dep/include/ace/os_include/os_stdint.h
rename : dep/ACE_wrappers/ace/os_include/os_stdio.h => dep/include/ace/os_include/os_stdio.h
rename : dep/ACE_wrappers/ace/os_include/os_stdlib.h => dep/include/ace/os_include/os_stdlib.h
rename : dep/ACE_wrappers/ace/os_include/os_string.h => dep/include/ace/os_include/os_string.h
rename : dep/ACE_wrappers/ace/os_include/os_strings.h => dep/include/ace/os_include/os_strings.h
rename : dep/ACE_wrappers/ace/os_include/os_stropts.h => dep/include/ace/os_include/os_stropts.h
rename : dep/ACE_wrappers/ace/os_include/os_syslog.h => dep/include/ace/os_include/os_syslog.h
rename : dep/ACE_wrappers/ace/os_include/os_tar.h => dep/include/ace/os_include/os_tar.h
rename : dep/ACE_wrappers/ace/os_include/os_termios.h => dep/include/ace/os_include/os_termios.h
rename : dep/ACE_wrappers/ace/os_include/os_tgmath.h => dep/include/ace/os_include/os_tgmath.h
rename : dep/ACE_wrappers/ace/os_include/os_time.h => dep/include/ace/os_include/os_time.h
rename : dep/ACE_wrappers/ace/os_include/os_trace.h => dep/include/ace/os_include/os_trace.h
rename : dep/ACE_wrappers/ace/os_include/os_ucontext.h => dep/include/ace/os_include/os_ucontext.h
rename : dep/ACE_wrappers/ace/os_include/os_ulimit.h => dep/include/ace/os_include/os_ulimit.h
rename : dep/ACE_wrappers/ace/os_include/os_unistd.h => dep/include/ace/os_include/os_unistd.h
rename : dep/ACE_wrappers/ace/os_include/os_utime.h => dep/include/ace/os_include/os_utime.h
rename : dep/ACE_wrappers/ace/os_include/os_utmpx.h => dep/include/ace/os_include/os_utmpx.h
rename : dep/ACE_wrappers/ace/os_include/os_wchar.h => dep/include/ace/os_include/os_wchar.h
rename : dep/ACE_wrappers/ace/os_include/os_wctype.h => dep/include/ace/os_include/os_wctype.h
rename : dep/ACE_wrappers/ace/os_include/os_wordexp.h => dep/include/ace/os_include/os_wordexp.h
rename : dep/ACE_wrappers/ace/os_include/sys/os_ipc.h => dep/include/ace/os_include/sys/os_ipc.h
rename : dep/ACE_wrappers/ace/os_include/sys/os_loadavg.h => dep/include/ace/os_include/sys/os_loadavg.h
rename : dep/ACE_wrappers/ace/os_include/sys/os_mman.h => dep/include/ace/os_include/sys/os_mman.h
rename : dep/ACE_wrappers/ace/os_include/sys/os_msg.h => dep/include/ace/os_include/sys/os_msg.h
rename : dep/ACE_wrappers/ace/os_include/sys/os_pstat.h => dep/include/ace/os_include/sys/os_pstat.h
rename : dep/ACE_wrappers/ace/os_include/sys/os_resource.h => dep/include/ace/os_include/sys/os_resource.h
rename : dep/ACE_wrappers/ace/os_include/sys/os_select.h => dep/include/ace/os_include/sys/os_select.h
rename : dep/ACE_wrappers/ace/os_include/sys/os_sem.h => dep/include/ace/os_include/sys/os_sem.h
rename : dep/ACE_wrappers/ace/os_include/sys/os_shm.h => dep/include/ace/os_include/sys/os_shm.h
rename : dep/ACE_wrappers/ace/os_include/sys/os_socket.h => dep/include/ace/os_include/sys/os_socket.h
rename : dep/ACE_wrappers/ace/os_include/sys/os_stat.h => dep/include/ace/os_include/sys/os_stat.h
rename : dep/ACE_wrappers/ace/os_include/sys/os_statvfs.h => dep/include/ace/os_include/sys/os_statvfs.h
rename : dep/ACE_wrappers/ace/os_include/sys/os_sysctl.h => dep/include/ace/os_include/sys/os_sysctl.h
rename : dep/ACE_wrappers/ace/os_include/sys/os_sysinfo.h => dep/include/ace/os_include/sys/os_sysinfo.h
rename : dep/ACE_wrappers/ace/os_include/sys/os_time.h => dep/include/ace/os_include/sys/os_time.h
rename : dep/ACE_wrappers/ace/os_include/sys/os_timeb.h => dep/include/ace/os_include/sys/os_timeb.h
rename : dep/ACE_wrappers/ace/os_include/sys/os_times.h => dep/include/ace/os_include/sys/os_times.h
rename : dep/ACE_wrappers/ace/os_include/sys/os_types.h => dep/include/ace/os_include/sys/os_types.h
rename : dep/ACE_wrappers/ace/os_include/sys/os_uio.h => dep/include/ace/os_include/sys/os_uio.h
rename : dep/ACE_wrappers/ace/os_include/sys/os_un.h => dep/include/ace/os_include/sys/os_un.h
rename : dep/ACE_wrappers/ace/os_include/sys/os_utsname.h => dep/include/ace/os_include/sys/os_utsname.h
rename : dep/ACE_wrappers/ace/os_include/sys/os_wait.h => dep/include/ace/os_include/sys/os_wait.h
rename : dep/ACE_wrappers/ace/post.h => dep/include/ace/post.h
rename : dep/ACE_wrappers/ace/pre.h => dep/include/ace/pre.h
rename : dep/ACE_wrappers/ace/streams.h => dep/include/ace/streams.h
rename : dep/ACE_wrappers/ace/svc_export.h => dep/include/ace/svc_export.h
rename : dep/ACE_wrappers/ace/ACE.cpp => dep/src/ace/ACE.cpp
rename : dep/ACE_wrappers/ace/ACE_crc32.cpp => dep/src/ace/ACE_crc32.cpp
rename : dep/ACE_wrappers/ace/ACE_crc_ccitt.cpp => dep/src/ace/ACE_crc_ccitt.cpp
rename : dep/ACE_wrappers/ace/ARGV.cpp => dep/src/ace/ARGV.cpp
rename : dep/ACE_wrappers/ace/ATM_Acceptor.cpp => dep/src/ace/ATM_Acceptor.cpp
rename : dep/ACE_wrappers/ace/ATM_Addr.cpp => dep/src/ace/ATM_Addr.cpp
rename : dep/ACE_wrappers/ace/ATM_Connector.cpp => dep/src/ace/ATM_Connector.cpp
rename : dep/ACE_wrappers/ace/ATM_Params.cpp => dep/src/ace/ATM_Params.cpp
rename : dep/ACE_wrappers/ace/ATM_QoS.cpp => dep/src/ace/ATM_QoS.cpp
rename : dep/ACE_wrappers/ace/ATM_Stream.cpp => dep/src/ace/ATM_Stream.cpp
rename : dep/ACE_wrappers/ace/Acceptor.cpp => dep/src/ace/Acceptor.cpp
rename : dep/ACE_wrappers/ace/Activation_Queue.cpp => dep/src/ace/Activation_Queue.cpp
rename : dep/ACE_wrappers/ace/Active_Map_Manager.cpp => dep/src/ace/Active_Map_Manager.cpp
rename : dep/ACE_wrappers/ace/Active_Map_Manager_T.cpp => dep/src/ace/Active_Map_Manager_T.cpp
rename : dep/ACE_wrappers/ace/Addr.cpp => dep/src/ace/Addr.cpp
rename : dep/ACE_wrappers/ace/Arg_Shifter.cpp => dep/src/ace/Arg_Shifter.cpp
rename : dep/ACE_wrappers/ace/Argv_Type_Converter.cpp => dep/src/ace/Argv_Type_Converter.cpp
rename : dep/ACE_wrappers/ace/Array_Base.cpp => dep/src/ace/Array_Base.cpp
rename : dep/ACE_wrappers/ace/Array_Map.cpp => dep/src/ace/Array_Map.cpp
rename : dep/ACE_wrappers/ace/Assert.cpp => dep/src/ace/Assert.cpp
rename : dep/ACE_wrappers/ace/Asynch_Acceptor.cpp => dep/src/ace/Asynch_Acceptor.cpp
rename : dep/ACE_wrappers/ace/Asynch_Connector.cpp => dep/src/ace/Asynch_Connector.cpp
rename : dep/ACE_wrappers/ace/Asynch_IO.cpp => dep/src/ace/Asynch_IO.cpp
rename : dep/ACE_wrappers/ace/Asynch_IO_Impl.cpp => dep/src/ace/Asynch_IO_Impl.cpp
rename : dep/ACE_wrappers/ace/Asynch_Pseudo_Task.cpp => dep/src/ace/Asynch_Pseudo_Task.cpp
rename : dep/ACE_wrappers/ace/Atomic_Op.cpp => dep/src/ace/Atomic_Op.cpp
rename : dep/ACE_wrappers/ace/Atomic_Op_Sparc.c => dep/src/ace/Atomic_Op_Sparc.c
rename : dep/ACE_wrappers/ace/Atomic_Op_T.cpp => dep/src/ace/Atomic_Op_T.cpp
rename : dep/ACE_wrappers/ace/Auto_Event.cpp => dep/src/ace/Auto_Event.cpp
rename : dep/ACE_wrappers/ace/Auto_Functor.cpp => dep/src/ace/Auto_Functor.cpp
rename : dep/ACE_wrappers/ace/Auto_IncDec_T.cpp => dep/src/ace/Auto_IncDec_T.cpp
rename : dep/ACE_wrappers/ace/Auto_Ptr.cpp => dep/src/ace/Auto_Ptr.cpp
rename : dep/ACE_wrappers/ace/Barrier.cpp => dep/src/ace/Barrier.cpp
rename : dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp => dep/src/ace/Base_Thread_Adapter.cpp
rename : dep/ACE_wrappers/ace/Based_Pointer_Repository.cpp => dep/src/ace/Based_Pointer_Repository.cpp
rename : dep/ACE_wrappers/ace/Based_Pointer_T.cpp => dep/src/ace/Based_Pointer_T.cpp
rename : dep/ACE_wrappers/ace/Basic_Stats.cpp => dep/src/ace/Basic_Stats.cpp
rename : dep/ACE_wrappers/ace/Basic_Types.cpp => dep/src/ace/Basic_Types.cpp
rename : dep/ACE_wrappers/ace/CDR_Base.cpp => dep/src/ace/CDR_Base.cpp
rename : dep/ACE_wrappers/ace/CDR_Size.cpp => dep/src/ace/CDR_Size.cpp
rename : dep/ACE_wrappers/ace/CDR_Stream.cpp => dep/src/ace/CDR_Stream.cpp
rename : dep/ACE_wrappers/ace/CE_Screen_Output.cpp => dep/src/ace/CE_Screen_Output.cpp
rename : dep/ACE_wrappers/ace/Cache_Map_Manager_T.cpp => dep/src/ace/Cache_Map_Manager_T.cpp
rename : dep/ACE_wrappers/ace/Cached_Connect_Strategy_T.cpp => dep/src/ace/Cached_Connect_Strategy_T.cpp
rename : dep/ACE_wrappers/ace/Caching_Strategies_T.cpp => dep/src/ace/Caching_Strategies_T.cpp
rename : dep/ACE_wrappers/ace/Caching_Utility_T.cpp => dep/src/ace/Caching_Utility_T.cpp
rename : dep/ACE_wrappers/ace/Capabilities.cpp => dep/src/ace/Capabilities.cpp
rename : dep/ACE_wrappers/ace/Cleanup.cpp => dep/src/ace/Cleanup.cpp
rename : dep/ACE_wrappers/ace/Cleanup_Strategies_T.cpp => dep/src/ace/Cleanup_Strategies_T.cpp
rename : dep/ACE_wrappers/ace/Codecs.cpp => dep/src/ace/Codecs.cpp
rename : dep/ACE_wrappers/ace/Codeset_IBM1047.cpp => dep/src/ace/Codeset_IBM1047.cpp
rename : dep/ACE_wrappers/ace/Codeset_Registry.cpp => dep/src/ace/Codeset_Registry.cpp
rename : dep/ACE_wrappers/ace/Codeset_Registry_db.cpp => dep/src/ace/Codeset_Registry_db.cpp
rename : dep/ACE_wrappers/ace/Condition_Recursive_Thread_Mutex.cpp => dep/src/ace/Condition_Recursive_Thread_Mutex.cpp
rename : dep/ACE_wrappers/ace/Condition_T.cpp => dep/src/ace/Condition_T.cpp
rename : dep/ACE_wrappers/ace/Condition_Thread_Mutex.cpp => dep/src/ace/Condition_Thread_Mutex.cpp
rename : dep/ACE_wrappers/ace/Configuration.cpp => dep/src/ace/Configuration.cpp
rename : dep/ACE_wrappers/ace/Configuration_Import_Export.cpp => dep/src/ace/Configuration_Import_Export.cpp
rename : dep/ACE_wrappers/ace/Connection_Recycling_Strategy.cpp => dep/src/ace/Connection_Recycling_Strategy.cpp
rename : dep/ACE_wrappers/ace/Connector.cpp => dep/src/ace/Connector.cpp
rename : dep/ACE_wrappers/ace/Containers.cpp => dep/src/ace/Containers.cpp
rename : dep/ACE_wrappers/ace/Containers_T.cpp => dep/src/ace/Containers_T.cpp
rename : dep/ACE_wrappers/ace/Copy_Disabled.cpp => dep/src/ace/Copy_Disabled.cpp
rename : dep/ACE_wrappers/ace/Countdown_Time.cpp => dep/src/ace/Countdown_Time.cpp
rename : dep/ACE_wrappers/ace/DEV.cpp => dep/src/ace/DEV.cpp
rename : dep/ACE_wrappers/ace/DEV_Addr.cpp => dep/src/ace/DEV_Addr.cpp
rename : dep/ACE_wrappers/ace/DEV_Connector.cpp => dep/src/ace/DEV_Connector.cpp
rename : dep/ACE_wrappers/ace/DEV_IO.cpp => dep/src/ace/DEV_IO.cpp
rename : dep/ACE_wrappers/ace/DLL.cpp => dep/src/ace/DLL.cpp
rename : dep/ACE_wrappers/ace/DLL_Manager.cpp => dep/src/ace/DLL_Manager.cpp
rename : dep/ACE_wrappers/ace/Date_Time.cpp => dep/src/ace/Date_Time.cpp
rename : dep/ACE_wrappers/ace/Dev_Poll_Reactor.cpp => dep/src/ace/Dev_Poll_Reactor.cpp
rename : dep/ACE_wrappers/ace/Dirent.cpp => dep/src/ace/Dirent.cpp
rename : dep/ACE_wrappers/ace/Dirent_Selector.cpp => dep/src/ace/Dirent_Selector.cpp
rename : dep/ACE_wrappers/ace/Dump.cpp => dep/src/ace/Dump.cpp
rename : dep/ACE_wrappers/ace/Dump_T.cpp => dep/src/ace/Dump_T.cpp
rename : dep/ACE_wrappers/ace/Dynamic.cpp => dep/src/ace/Dynamic.cpp
rename : dep/ACE_wrappers/ace/Dynamic_Message_Strategy.cpp => dep/src/ace/Dynamic_Message_Strategy.cpp
rename : dep/ACE_wrappers/ace/Dynamic_Service.cpp => dep/src/ace/Dynamic_Service.cpp
rename : dep/ACE_wrappers/ace/Dynamic_Service_Base.cpp => dep/src/ace/Dynamic_Service_Base.cpp
rename : dep/ACE_wrappers/ace/Dynamic_Service_Dependency.cpp => dep/src/ace/Dynamic_Service_Dependency.cpp
rename : dep/ACE_wrappers/ace/Encoding_Converter.cpp => dep/src/ace/Encoding_Converter.cpp
rename : dep/ACE_wrappers/ace/Encoding_Converter_Factory.cpp => dep/src/ace/Encoding_Converter_Factory.cpp
rename : dep/ACE_wrappers/ace/Env_Value_T.cpp => dep/src/ace/Env_Value_T.cpp
rename : dep/ACE_wrappers/ace/Event.cpp => dep/src/ace/Event.cpp
rename : dep/ACE_wrappers/ace/Event_Handler.cpp => dep/src/ace/Event_Handler.cpp
rename : dep/ACE_wrappers/ace/Event_Handler_T.cpp => dep/src/ace/Event_Handler_T.cpp
rename : dep/ACE_wrappers/ace/FIFO.cpp => dep/src/ace/FIFO.cpp
rename : dep/ACE_wrappers/ace/FIFO_Recv.cpp => dep/src/ace/FIFO_Recv.cpp
rename : dep/ACE_wrappers/ace/FIFO_Recv_Msg.cpp => dep/src/ace/FIFO_Recv_Msg.cpp
rename : dep/ACE_wrappers/ace/FIFO_Send.cpp => dep/src/ace/FIFO_Send.cpp
rename : dep/ACE_wrappers/ace/FIFO_Send_Msg.cpp => dep/src/ace/FIFO_Send_Msg.cpp
rename : dep/ACE_wrappers/ace/FILE.cpp => dep/src/ace/FILE.cpp
rename : dep/ACE_wrappers/ace/FILE_Addr.cpp => dep/src/ace/FILE_Addr.cpp
rename : dep/ACE_wrappers/ace/FILE_Connector.cpp => dep/src/ace/FILE_Connector.cpp
rename : dep/ACE_wrappers/ace/FILE_IO.cpp => dep/src/ace/FILE_IO.cpp
rename : dep/ACE_wrappers/ace/File_Lock.cpp => dep/src/ace/File_Lock.cpp
rename : dep/ACE_wrappers/ace/Filecache.cpp => dep/src/ace/Filecache.cpp
rename : dep/ACE_wrappers/ace/Flag_Manip.cpp => dep/src/ace/Flag_Manip.cpp
rename : dep/ACE_wrappers/ace/Framework_Component.cpp => dep/src/ace/Framework_Component.cpp
rename : dep/ACE_wrappers/ace/Framework_Component_T.cpp => dep/src/ace/Framework_Component_T.cpp
rename : dep/ACE_wrappers/ace/Free_List.cpp => dep/src/ace/Free_List.cpp
rename : dep/ACE_wrappers/ace/Functor.cpp => dep/src/ace/Functor.cpp
rename : dep/ACE_wrappers/ace/Functor_String.cpp => dep/src/ace/Functor_String.cpp
rename : dep/ACE_wrappers/ace/Functor_T.cpp => dep/src/ace/Functor_T.cpp
rename : dep/ACE_wrappers/ace/Future.cpp => dep/src/ace/Future.cpp
rename : dep/ACE_wrappers/ace/Future_Set.cpp => dep/src/ace/Future_Set.cpp
rename : dep/ACE_wrappers/ace/Get_Opt.cpp => dep/src/ace/Get_Opt.cpp
rename : dep/ACE_wrappers/ace/Guard_T.cpp => dep/src/ace/Guard_T.cpp
rename : dep/ACE_wrappers/ace/Handle_Ops.cpp => dep/src/ace/Handle_Ops.cpp
rename : dep/ACE_wrappers/ace/Handle_Set.cpp => dep/src/ace/Handle_Set.cpp
rename : dep/ACE_wrappers/ace/Hash_Cache_Map_Manager_T.cpp => dep/src/ace/Hash_Cache_Map_Manager_T.cpp
rename : dep/ACE_wrappers/ace/Hash_Map_Manager_T.cpp => dep/src/ace/Hash_Map_Manager_T.cpp
rename : dep/ACE_wrappers/ace/Hash_Map_With_Allocator_T.cpp => dep/src/ace/Hash_Map_With_Allocator_T.cpp
rename : dep/ACE_wrappers/ace/Hash_Multi_Map_Manager_T.cpp => dep/src/ace/Hash_Multi_Map_Manager_T.cpp
rename : dep/ACE_wrappers/ace/Hashable.cpp => dep/src/ace/Hashable.cpp
rename : dep/ACE_wrappers/ace/High_Res_Timer.cpp => dep/src/ace/High_Res_Timer.cpp
rename : dep/ACE_wrappers/ace/ICMP_Socket.cpp => dep/src/ace/ICMP_Socket.cpp
rename : dep/ACE_wrappers/ace/INET_Addr.cpp => dep/src/ace/INET_Addr.cpp
rename : dep/ACE_wrappers/ace/IOStream.cpp => dep/src/ace/IOStream.cpp
rename : dep/ACE_wrappers/ace/IOStream_T.cpp => dep/src/ace/IOStream_T.cpp
rename : dep/ACE_wrappers/ace/IO_Cntl_Msg.cpp => dep/src/ace/IO_Cntl_Msg.cpp
rename : dep/ACE_wrappers/ace/IO_SAP.cpp => dep/src/ace/IO_SAP.cpp
rename : dep/ACE_wrappers/ace/IPC_SAP.cpp => dep/src/ace/IPC_SAP.cpp
rename : dep/ACE_wrappers/ace/Init_ACE.cpp => dep/src/ace/Init_ACE.cpp
rename : dep/ACE_wrappers/ace/Intrusive_Auto_Ptr.cpp => dep/src/ace/Intrusive_Auto_Ptr.cpp
rename : dep/ACE_wrappers/ace/Intrusive_List.cpp => dep/src/ace/Intrusive_List.cpp
rename : dep/ACE_wrappers/ace/Intrusive_List_Node.cpp => dep/src/ace/Intrusive_List_Node.cpp
rename : dep/ACE_wrappers/ace/LOCK_SOCK_Acceptor.cpp => dep/src/ace/LOCK_SOCK_Acceptor.cpp
rename : dep/ACE_wrappers/ace/LSOCK.cpp => dep/src/ace/LSOCK.cpp
rename : dep/ACE_wrappers/ace/LSOCK_Acceptor.cpp => dep/src/ace/LSOCK_Acceptor.cpp
rename : dep/ACE_wrappers/ace/LSOCK_CODgram.cpp => dep/src/ace/LSOCK_CODgram.cpp
rename : dep/ACE_wrappers/ace/LSOCK_Connector.cpp => dep/src/ace/LSOCK_Connector.cpp
rename : dep/ACE_wrappers/ace/LSOCK_Dgram.cpp => dep/src/ace/LSOCK_Dgram.cpp
rename : dep/ACE_wrappers/ace/LSOCK_Stream.cpp => dep/src/ace/LSOCK_Stream.cpp
rename : dep/ACE_wrappers/ace/Lib_Find.cpp => dep/src/ace/Lib_Find.cpp
rename : dep/ACE_wrappers/ace/Local_Memory_Pool.cpp => dep/src/ace/Local_Memory_Pool.cpp
rename : dep/ACE_wrappers/ace/Local_Name_Space.cpp => dep/src/ace/Local_Name_Space.cpp
rename : dep/ACE_wrappers/ace/Local_Name_Space_T.cpp => dep/src/ace/Local_Name_Space_T.cpp
rename : dep/ACE_wrappers/ace/Local_Tokens.cpp => dep/src/ace/Local_Tokens.cpp
rename : dep/ACE_wrappers/ace/Lock.cpp => dep/src/ace/Lock.cpp
rename : dep/ACE_wrappers/ace/Lock_Adapter_T.cpp => dep/src/ace/Lock_Adapter_T.cpp
rename : dep/ACE_wrappers/ace/Log_Msg.cpp => dep/src/ace/Log_Msg.cpp
rename : dep/ACE_wrappers/ace/Log_Msg_Backend.cpp => dep/src/ace/Log_Msg_Backend.cpp
rename : dep/ACE_wrappers/ace/Log_Msg_Callback.cpp => dep/src/ace/Log_Msg_Callback.cpp
rename : dep/ACE_wrappers/ace/Log_Msg_IPC.cpp => dep/src/ace/Log_Msg_IPC.cpp
rename : dep/ACE_wrappers/ace/Log_Msg_NT_Event_Log.cpp => dep/src/ace/Log_Msg_NT_Event_Log.cpp
rename : dep/ACE_wrappers/ace/Log_Msg_UNIX_Syslog.cpp => dep/src/ace/Log_Msg_UNIX_Syslog.cpp
rename : dep/ACE_wrappers/ace/Log_Record.cpp => dep/src/ace/Log_Record.cpp
rename : dep/ACE_wrappers/ace/Logging_Strategy.cpp => dep/src/ace/Logging_Strategy.cpp
rename : dep/ACE_wrappers/ace/MEM_Acceptor.cpp => dep/src/ace/MEM_Acceptor.cpp
rename : dep/ACE_wrappers/ace/MEM_Addr.cpp => dep/src/ace/MEM_Addr.cpp
rename : dep/ACE_wrappers/ace/MEM_Connector.cpp => dep/src/ace/MEM_Connector.cpp
rename : dep/ACE_wrappers/ace/MEM_IO.cpp => dep/src/ace/MEM_IO.cpp
rename : dep/ACE_wrappers/ace/MEM_SAP.cpp => dep/src/ace/MEM_SAP.cpp
rename : dep/ACE_wrappers/ace/MEM_Stream.cpp => dep/src/ace/MEM_Stream.cpp
rename : dep/ACE_wrappers/ace/MMAP_Memory_Pool.cpp => dep/src/ace/MMAP_Memory_Pool.cpp
rename : dep/ACE_wrappers/ace/Malloc.cpp => dep/src/ace/Malloc.cpp
rename : dep/ACE_wrappers/ace/Malloc_Allocator.cpp => dep/src/ace/Malloc_Allocator.cpp
rename : dep/ACE_wrappers/ace/Malloc_T.cpp => dep/src/ace/Malloc_T.cpp
rename : dep/ACE_wrappers/ace/Managed_Object.cpp => dep/src/ace/Managed_Object.cpp
rename : dep/ACE_wrappers/ace/Manual_Event.cpp => dep/src/ace/Manual_Event.cpp
rename : dep/ACE_wrappers/ace/Map_Manager.cpp => dep/src/ace/Map_Manager.cpp
rename : dep/ACE_wrappers/ace/Map_T.cpp => dep/src/ace/Map_T.cpp
rename : dep/ACE_wrappers/ace/Mem_Map.cpp => dep/src/ace/Mem_Map.cpp
rename : dep/ACE_wrappers/ace/Message_Block.cpp => dep/src/ace/Message_Block.cpp
rename : dep/ACE_wrappers/ace/Message_Block_T.cpp => dep/src/ace/Message_Block_T.cpp
rename : dep/ACE_wrappers/ace/Message_Queue.cpp => dep/src/ace/Message_Queue.cpp
rename : dep/ACE_wrappers/ace/Message_Queue_NT.cpp => dep/src/ace/Message_Queue_NT.cpp
rename : dep/ACE_wrappers/ace/Message_Queue_T.cpp => dep/src/ace/Message_Queue_T.cpp
rename : dep/ACE_wrappers/ace/Message_Queue_Vx.cpp => dep/src/ace/Message_Queue_Vx.cpp
rename : dep/ACE_wrappers/ace/Method_Request.cpp => dep/src/ace/Method_Request.cpp
rename : dep/ACE_wrappers/ace/Metrics_Cache_T.cpp => dep/src/ace/Metrics_Cache_T.cpp
rename : dep/ACE_wrappers/ace/Module.cpp => dep/src/ace/Module.cpp
rename : dep/ACE_wrappers/ace/Monitor_Admin.cpp => dep/src/ace/Monitor_Admin.cpp
rename : dep/ACE_wrappers/ace/Monitor_Admin_Manager.cpp => dep/src/ace/Monitor_Admin_Manager.cpp
rename : dep/ACE_wrappers/ace/Monitor_Base.cpp => dep/src/ace/Monitor_Base.cpp
rename : dep/ACE_wrappers/ace/Monitor_Control_Action.cpp => dep/src/ace/Monitor_Control_Action.cpp
rename : dep/ACE_wrappers/ace/Monitor_Control_Types.cpp => dep/src/ace/Monitor_Control_Types.cpp
rename : dep/ACE_wrappers/ace/Monitor_Point_Registry.cpp => dep/src/ace/Monitor_Point_Registry.cpp
rename : dep/ACE_wrappers/ace/Monitor_Size.cpp => dep/src/ace/Monitor_Size.cpp
rename : dep/ACE_wrappers/ace/Msg_WFMO_Reactor.cpp => dep/src/ace/Msg_WFMO_Reactor.cpp
rename : dep/ACE_wrappers/ace/Multihomed_INET_Addr.cpp => dep/src/ace/Multihomed_INET_Addr.cpp
rename : dep/ACE_wrappers/ace/Mutex.cpp => dep/src/ace/Mutex.cpp
rename : dep/ACE_wrappers/ace/NT_Service.cpp => dep/src/ace/NT_Service.cpp
rename : dep/ACE_wrappers/ace/Name_Proxy.cpp => dep/src/ace/Name_Proxy.cpp
rename : dep/ACE_wrappers/ace/Name_Request_Reply.cpp => dep/src/ace/Name_Request_Reply.cpp
rename : dep/ACE_wrappers/ace/Name_Space.cpp => dep/src/ace/Name_Space.cpp
rename : dep/ACE_wrappers/ace/Naming_Context.cpp => dep/src/ace/Naming_Context.cpp
rename : dep/ACE_wrappers/ace/Netlink_Addr.cpp => dep/src/ace/Netlink_Addr.cpp
rename : dep/ACE_wrappers/ace/Node.cpp => dep/src/ace/Node.cpp
rename : dep/ACE_wrappers/ace/Notification_Queue.cpp => dep/src/ace/Notification_Queue.cpp
rename : dep/ACE_wrappers/ace/Notification_Strategy.cpp => dep/src/ace/Notification_Strategy.cpp
rename : dep/ACE_wrappers/ace/OS.cpp => dep/src/ace/OS.cpp
rename : dep/ACE_wrappers/ace/OS_Errno.cpp => dep/src/ace/OS_Errno.cpp
rename : dep/ACE_wrappers/ace/OS_Log_Msg_Attributes.cpp => dep/src/ace/OS_Log_Msg_Attributes.cpp
rename : dep/ACE_wrappers/ace/OS_NS_Thread.cpp => dep/src/ace/OS_NS_Thread.cpp
rename : dep/ACE_wrappers/ace/OS_NS_arpa_inet.cpp => dep/src/ace/OS_NS_arpa_inet.cpp
rename : dep/ACE_wrappers/ace/OS_NS_ctype.cpp => dep/src/ace/OS_NS_ctype.cpp
rename : dep/ACE_wrappers/ace/OS_NS_dirent.cpp => dep/src/ace/OS_NS_dirent.cpp
rename : dep/ACE_wrappers/ace/OS_NS_dlfcn.cpp => dep/src/ace/OS_NS_dlfcn.cpp
rename : dep/ACE_wrappers/ace/OS_NS_errno.cpp => dep/src/ace/OS_NS_errno.cpp
rename : dep/ACE_wrappers/ace/OS_NS_fcntl.cpp => dep/src/ace/OS_NS_fcntl.cpp
rename : dep/ACE_wrappers/ace/OS_NS_math.cpp => dep/src/ace/OS_NS_math.cpp
rename : dep/ACE_wrappers/ace/OS_NS_netdb.cpp => dep/src/ace/OS_NS_netdb.cpp
rename : dep/ACE_wrappers/ace/OS_NS_poll.cpp => dep/src/ace/OS_NS_poll.cpp
rename : dep/ACE_wrappers/ace/OS_NS_pwd.cpp => dep/src/ace/OS_NS_pwd.cpp
rename : dep/ACE_wrappers/ace/OS_NS_regex.cpp => dep/src/ace/OS_NS_regex.cpp
rename : dep/ACE_wrappers/ace/OS_NS_signal.cpp => dep/src/ace/OS_NS_signal.cpp
rename : dep/ACE_wrappers/ace/OS_NS_stdio.cpp => dep/src/ace/OS_NS_stdio.cpp
rename : dep/ACE_wrappers/ace/OS_NS_stdlib.cpp => dep/src/ace/OS_NS_stdlib.cpp
rename : dep/ACE_wrappers/ace/OS_NS_string.cpp => dep/src/ace/OS_NS_string.cpp
rename : dep/ACE_wrappers/ace/OS_NS_strings.cpp => dep/src/ace/OS_NS_strings.cpp
rename : dep/ACE_wrappers/ace/OS_NS_stropts.cpp => dep/src/ace/OS_NS_stropts.cpp
rename : dep/ACE_wrappers/ace/OS_NS_sys_mman.cpp => dep/src/ace/OS_NS_sys_mman.cpp
rename : dep/ACE_wrappers/ace/OS_NS_sys_msg.cpp => dep/src/ace/OS_NS_sys_msg.cpp
rename : dep/ACE_wrappers/ace/OS_NS_sys_resource.cpp => dep/src/ace/OS_NS_sys_resource.cpp
rename : dep/ACE_wrappers/ace/OS_NS_sys_select.cpp => dep/src/ace/OS_NS_sys_select.cpp
rename : dep/ACE_wrappers/ace/OS_NS_sys_sendfile.cpp => dep/src/ace/OS_NS_sys_sendfile.cpp
rename : dep/ACE_wrappers/ace/OS_NS_sys_shm.cpp => dep/src/ace/OS_NS_sys_shm.cpp
rename : dep/ACE_wrappers/ace/OS_NS_sys_socket.cpp => dep/src/ace/OS_NS_sys_socket.cpp
rename : dep/ACE_wrappers/ace/OS_NS_sys_stat.cpp => dep/src/ace/OS_NS_sys_stat.cpp
rename : dep/ACE_wrappers/ace/OS_NS_sys_time.cpp => dep/src/ace/OS_NS_sys_time.cpp
rename : dep/ACE_wrappers/ace/OS_NS_sys_uio.cpp => dep/src/ace/OS_NS_sys_uio.cpp
rename : dep/ACE_wrappers/ace/OS_NS_sys_utsname.cpp => dep/src/ace/OS_NS_sys_utsname.cpp
rename : dep/ACE_wrappers/ace/OS_NS_sys_wait.cpp => dep/src/ace/OS_NS_sys_wait.cpp
rename : dep/ACE_wrappers/ace/OS_NS_time.cpp => dep/src/ace/OS_NS_time.cpp
rename : dep/ACE_wrappers/ace/OS_NS_unistd.cpp => dep/src/ace/OS_NS_unistd.cpp
rename : dep/ACE_wrappers/ace/OS_NS_wchar.cpp => dep/src/ace/OS_NS_wchar.cpp
rename : dep/ACE_wrappers/ace/OS_QoS.cpp => dep/src/ace/OS_QoS.cpp
rename : dep/ACE_wrappers/ace/OS_TLI.cpp => dep/src/ace/OS_TLI.cpp
rename : dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp => dep/src/ace/OS_Thread_Adapter.cpp
rename : dep/ACE_wrappers/ace/OS_main.cpp => dep/src/ace/OS_main.cpp
rename : dep/ACE_wrappers/ace/Obchunk.cpp => dep/src/ace/Obchunk.cpp
rename : dep/ACE_wrappers/ace/Object_Manager.cpp => dep/src/ace/Object_Manager.cpp
rename : dep/ACE_wrappers/ace/Object_Manager_Base.cpp => dep/src/ace/Object_Manager_Base.cpp
rename : dep/ACE_wrappers/ace/Obstack_T.cpp => dep/src/ace/Obstack_T.cpp
rename : dep/ACE_wrappers/ace/PI_Malloc.cpp => dep/src/ace/PI_Malloc.cpp
rename : dep/ACE_wrappers/ace/POSIX_Asynch_IO.cpp => dep/src/ace/POSIX_Asynch_IO.cpp
rename : dep/ACE_wrappers/ace/POSIX_CB_Proactor.cpp => dep/src/ace/POSIX_CB_Proactor.cpp
rename : dep/ACE_wrappers/ace/POSIX_Proactor.cpp => dep/src/ace/POSIX_Proactor.cpp
rename : dep/ACE_wrappers/ace/Pagefile_Memory_Pool.cpp => dep/src/ace/Pagefile_Memory_Pool.cpp
rename : dep/ACE_wrappers/ace/Pair_T.cpp => dep/src/ace/Pair_T.cpp
rename : dep/ACE_wrappers/ace/Parse_Node.cpp => dep/src/ace/Parse_Node.cpp
rename : dep/ACE_wrappers/ace/Ping_Socket.cpp => dep/src/ace/Ping_Socket.cpp
rename : dep/ACE_wrappers/ace/Pipe.cpp => dep/src/ace/Pipe.cpp
rename : dep/ACE_wrappers/ace/Priority_Reactor.cpp => dep/src/ace/Priority_Reactor.cpp
rename : dep/ACE_wrappers/ace/Proactor.cpp => dep/src/ace/Proactor.cpp
rename : dep/ACE_wrappers/ace/Proactor_Impl.cpp => dep/src/ace/Proactor_Impl.cpp
rename : dep/ACE_wrappers/ace/Process.cpp => dep/src/ace/Process.cpp
rename : dep/ACE_wrappers/ace/Process_Manager.cpp => dep/src/ace/Process_Manager.cpp
rename : dep/ACE_wrappers/ace/Process_Mutex.cpp => dep/src/ace/Process_Mutex.cpp
rename : dep/ACE_wrappers/ace/Process_Semaphore.cpp => dep/src/ace/Process_Semaphore.cpp
rename : dep/ACE_wrappers/ace/Profile_Timer.cpp => dep/src/ace/Profile_Timer.cpp
rename : dep/ACE_wrappers/ace/RB_Tree.cpp => dep/src/ace/RB_Tree.cpp
rename : dep/ACE_wrappers/ace/RW_Mutex.cpp => dep/src/ace/RW_Mutex.cpp
rename : dep/ACE_wrappers/ace/RW_Process_Mutex.cpp => dep/src/ace/RW_Process_Mutex.cpp
rename : dep/ACE_wrappers/ace/RW_Thread_Mutex.cpp => dep/src/ace/RW_Thread_Mutex.cpp
rename : dep/ACE_wrappers/ace/Reactor.cpp => dep/src/ace/Reactor.cpp
rename : dep/ACE_wrappers/ace/Reactor_Impl.cpp => dep/src/ace/Reactor_Impl.cpp
rename : dep/ACE_wrappers/ace/Reactor_Notification_Strategy.cpp => dep/src/ace/Reactor_Notification_Strategy.cpp
rename : dep/ACE_wrappers/ace/Reactor_Timer_Interface.cpp => dep/src/ace/Reactor_Timer_Interface.cpp
rename : dep/ACE_wrappers/ace/Reactor_Token_T.cpp => dep/src/ace/Reactor_Token_T.cpp
rename : dep/ACE_wrappers/ace/Read_Buffer.cpp => dep/src/ace/Read_Buffer.cpp
rename : dep/ACE_wrappers/ace/Recursive_Thread_Mutex.cpp => dep/src/ace/Recursive_Thread_Mutex.cpp
rename : dep/ACE_wrappers/ace/Recyclable.cpp => dep/src/ace/Recyclable.cpp
rename : dep/ACE_wrappers/ace/Refcountable_T.cpp => dep/src/ace/Refcountable_T.cpp
rename : dep/ACE_wrappers/ace/Refcounted_Auto_Ptr.cpp => dep/src/ace/Refcounted_Auto_Ptr.cpp
rename : dep/ACE_wrappers/ace/Registry.cpp => dep/src/ace/Registry.cpp
rename : dep/ACE_wrappers/ace/Registry_Name_Space.cpp => dep/src/ace/Registry_Name_Space.cpp
rename : dep/ACE_wrappers/ace/Remote_Name_Space.cpp => dep/src/ace/Remote_Name_Space.cpp
rename : dep/ACE_wrappers/ace/Remote_Tokens.cpp => dep/src/ace/Remote_Tokens.cpp
rename : dep/ACE_wrappers/ace/Reverse_Lock_T.cpp => dep/src/ace/Reverse_Lock_T.cpp
rename : dep/ACE_wrappers/ace/Rtems_init.c => dep/src/ace/Rtems_init.c
rename : dep/ACE_wrappers/ace/SOCK.cpp => dep/src/ace/SOCK.cpp
rename : dep/ACE_wrappers/ace/SOCK_Acceptor.cpp => dep/src/ace/SOCK_Acceptor.cpp
rename : dep/ACE_wrappers/ace/SOCK_CODgram.cpp => dep/src/ace/SOCK_CODgram.cpp
rename : dep/ACE_wrappers/ace/SOCK_Connector.cpp => dep/src/ace/SOCK_Connector.cpp
rename : dep/ACE_wrappers/ace/SOCK_Dgram.cpp => dep/src/ace/SOCK_Dgram.cpp
rename : dep/ACE_wrappers/ace/SOCK_Dgram_Bcast.cpp => dep/src/ace/SOCK_Dgram_Bcast.cpp
rename : dep/ACE_wrappers/ace/SOCK_Dgram_Mcast.cpp => dep/src/ace/SOCK_Dgram_Mcast.cpp
rename : dep/ACE_wrappers/ace/SOCK_IO.cpp => dep/src/ace/SOCK_IO.cpp
rename : dep/ACE_wrappers/ace/SOCK_Netlink.cpp => dep/src/ace/SOCK_Netlink.cpp
rename : dep/ACE_wrappers/ace/SOCK_SEQPACK_Acceptor.cpp => dep/src/ace/SOCK_SEQPACK_Acceptor.cpp
rename : dep/ACE_wrappers/ace/SOCK_SEQPACK_Association.cpp => dep/src/ace/SOCK_SEQPACK_Association.cpp
rename : dep/ACE_wrappers/ace/SOCK_SEQPACK_Connector.cpp => dep/src/ace/SOCK_SEQPACK_Connector.cpp
rename : dep/ACE_wrappers/ace/SOCK_Stream.cpp => dep/src/ace/SOCK_Stream.cpp
rename : dep/ACE_wrappers/ace/SPIPE.cpp => dep/src/ace/SPIPE.cpp
rename : dep/ACE_wrappers/ace/SPIPE_Acceptor.cpp => dep/src/ace/SPIPE_Acceptor.cpp
rename : dep/ACE_wrappers/ace/SPIPE_Addr.cpp => dep/src/ace/SPIPE_Addr.cpp
rename : dep/ACE_wrappers/ace/SPIPE_Connector.cpp => dep/src/ace/SPIPE_Connector.cpp
rename : dep/ACE_wrappers/ace/SPIPE_Stream.cpp => dep/src/ace/SPIPE_Stream.cpp
rename : dep/ACE_wrappers/ace/SSL/SSL_Asynch_BIO.cpp => dep/src/ace/SSL/SSL_Asynch_BIO.cpp
rename : dep/ACE_wrappers/ace/SSL/SSL_Asynch_Stream.cpp => dep/src/ace/SSL/SSL_Asynch_Stream.cpp
rename : dep/ACE_wrappers/ace/SSL/SSL_Context.cpp => dep/src/ace/SSL/SSL_Context.cpp
rename : dep/ACE_wrappers/ace/SSL/SSL_SOCK.cpp => dep/src/ace/SSL/SSL_SOCK.cpp
rename : dep/ACE_wrappers/ace/SSL/SSL_SOCK_Acceptor.cpp => dep/src/ace/SSL/SSL_SOCK_Acceptor.cpp
rename : dep/ACE_wrappers/ace/SSL/SSL_SOCK_Connector.cpp => dep/src/ace/SSL/SSL_SOCK_Connector.cpp
rename : dep/ACE_wrappers/ace/SSL/SSL_SOCK_Stream.cpp => dep/src/ace/SSL/SSL_SOCK_Stream.cpp
rename : dep/ACE_wrappers/ace/SString.cpp => dep/src/ace/SString.cpp
rename : dep/ACE_wrappers/ace/SUN_Proactor.cpp => dep/src/ace/SUN_Proactor.cpp
rename : dep/ACE_wrappers/ace/SV_Message.cpp => dep/src/ace/SV_Message.cpp
rename : dep/ACE_wrappers/ace/SV_Message_Queue.cpp => dep/src/ace/SV_Message_Queue.cpp
rename : dep/ACE_wrappers/ace/SV_Semaphore_Complex.cpp => dep/src/ace/SV_Semaphore_Complex.cpp
rename : dep/ACE_wrappers/ace/SV_Semaphore_Simple.cpp => dep/src/ace/SV_Semaphore_Simple.cpp
rename : dep/ACE_wrappers/ace/SV_Shared_Memory.cpp => dep/src/ace/SV_Shared_Memory.cpp
rename : dep/ACE_wrappers/ace/Sample_History.cpp => dep/src/ace/Sample_History.cpp
rename : dep/ACE_wrappers/ace/Sbrk_Memory_Pool.cpp => dep/src/ace/Sbrk_Memory_Pool.cpp
rename : dep/ACE_wrappers/ace/Sched_Params.cpp => dep/src/ace/Sched_Params.cpp
rename : dep/ACE_wrappers/ace/Select_Reactor_Base.cpp => dep/src/ace/Select_Reactor_Base.cpp
rename : dep/ACE_wrappers/ace/Select_Reactor_T.cpp => dep/src/ace/Select_Reactor_T.cpp
rename : dep/ACE_wrappers/ace/Semaphore.cpp => dep/src/ace/Semaphore.cpp
rename : dep/ACE_wrappers/ace/Service_Config.cpp => dep/src/ace/Service_Config.cpp
rename : dep/ACE_wrappers/ace/Service_Gestalt.cpp => dep/src/ace/Service_Gestalt.cpp
rename : dep/ACE_wrappers/ace/Service_Manager.cpp => dep/src/ace/Service_Manager.cpp
rename : dep/ACE_wrappers/ace/Service_Object.cpp => dep/src/ace/Service_Object.cpp
rename : dep/ACE_wrappers/ace/Service_Repository.cpp => dep/src/ace/Service_Repository.cpp
rename : dep/ACE_wrappers/ace/Service_Types.cpp => dep/src/ace/Service_Types.cpp
rename : dep/ACE_wrappers/ace/Shared_Memory.cpp => dep/src/ace/Shared_Memory.cpp
rename : dep/ACE_wrappers/ace/Shared_Memory_MM.cpp => dep/src/ace/Shared_Memory_MM.cpp
rename : dep/ACE_wrappers/ace/Shared_Memory_Pool.cpp => dep/src/ace/Shared_Memory_Pool.cpp
rename : dep/ACE_wrappers/ace/Shared_Memory_SV.cpp => dep/src/ace/Shared_Memory_SV.cpp
rename : dep/ACE_wrappers/ace/Shared_Object.cpp => dep/src/ace/Shared_Object.cpp
rename : dep/ACE_wrappers/ace/Sig_Adapter.cpp => dep/src/ace/Sig_Adapter.cpp
rename : dep/ACE_wrappers/ace/Sig_Handler.cpp => dep/src/ace/Sig_Handler.cpp
rename : dep/ACE_wrappers/ace/Signal.cpp => dep/src/ace/Signal.cpp
rename : dep/ACE_wrappers/ace/Singleton.cpp => dep/src/ace/Singleton.cpp
rename : dep/ACE_wrappers/ace/Sock_Connect.cpp => dep/src/ace/Sock_Connect.cpp
rename : dep/ACE_wrappers/ace/Stack_Trace.cpp => dep/src/ace/Stack_Trace.cpp
rename : dep/ACE_wrappers/ace/Stats.cpp => dep/src/ace/Stats.cpp
rename : dep/ACE_wrappers/ace/Strategies_T.cpp => dep/src/ace/Strategies_T.cpp
rename : dep/ACE_wrappers/ace/Stream.cpp => dep/src/ace/Stream.cpp
rename : dep/ACE_wrappers/ace/Stream_Modules.cpp => dep/src/ace/Stream_Modules.cpp
rename : dep/ACE_wrappers/ace/String_Base.cpp => dep/src/ace/String_Base.cpp
rename : dep/ACE_wrappers/ace/String_Base_Const.cpp => dep/src/ace/String_Base_Const.cpp
rename : dep/ACE_wrappers/ace/Svc_Conf_Lexer.cpp => dep/src/ace/Svc_Conf_Lexer.cpp
rename : dep/ACE_wrappers/ace/Svc_Conf_y.cpp => dep/src/ace/Svc_Conf_y.cpp
rename : dep/ACE_wrappers/ace/Svc_Handler.cpp => dep/src/ace/Svc_Handler.cpp
rename : dep/ACE_wrappers/ace/Synch_Options.cpp => dep/src/ace/Synch_Options.cpp
rename : dep/ACE_wrappers/ace/Synch_T.cpp => dep/src/ace/Synch_T.cpp
rename : dep/ACE_wrappers/ace/System_Time.cpp => dep/src/ace/System_Time.cpp
rename : dep/ACE_wrappers/ace/TLI.cpp => dep/src/ace/TLI.cpp
rename : dep/ACE_wrappers/ace/TLI_Acceptor.cpp => dep/src/ace/TLI_Acceptor.cpp
rename : dep/ACE_wrappers/ace/TLI_Connector.cpp => dep/src/ace/TLI_Connector.cpp
rename : dep/ACE_wrappers/ace/TLI_Stream.cpp => dep/src/ace/TLI_Stream.cpp
rename : dep/ACE_wrappers/ace/TP_Reactor.cpp => dep/src/ace/TP_Reactor.cpp
rename : dep/ACE_wrappers/ace/TSS_Adapter.cpp => dep/src/ace/TSS_Adapter.cpp
rename : dep/ACE_wrappers/ace/TSS_T.cpp => dep/src/ace/TSS_T.cpp
rename : dep/ACE_wrappers/ace/TTY_IO.cpp => dep/src/ace/TTY_IO.cpp
rename : dep/ACE_wrappers/ace/Task.cpp => dep/src/ace/Task.cpp
rename : dep/ACE_wrappers/ace/Task_Ex_T.cpp => dep/src/ace/Task_Ex_T.cpp
rename : dep/ACE_wrappers/ace/Task_T.cpp => dep/src/ace/Task_T.cpp
rename : dep/ACE_wrappers/ace/Test_and_Set.cpp => dep/src/ace/Test_and_Set.cpp
rename : dep/ACE_wrappers/ace/Thread.cpp => dep/src/ace/Thread.cpp
rename : dep/ACE_wrappers/ace/Thread_Adapter.cpp => dep/src/ace/Thread_Adapter.cpp
rename : dep/ACE_wrappers/ace/Thread_Control.cpp => dep/src/ace/Thread_Control.cpp
rename : dep/ACE_wrappers/ace/Thread_Exit.cpp => dep/src/ace/Thread_Exit.cpp
rename : dep/ACE_wrappers/ace/Thread_Hook.cpp => dep/src/ace/Thread_Hook.cpp
rename : dep/ACE_wrappers/ace/Thread_Manager.cpp => dep/src/ace/Thread_Manager.cpp
rename : dep/ACE_wrappers/ace/Thread_Mutex.cpp => dep/src/ace/Thread_Mutex.cpp
rename : dep/ACE_wrappers/ace/Thread_Semaphore.cpp => dep/src/ace/Thread_Semaphore.cpp
rename : dep/ACE_wrappers/ace/Throughput_Stats.cpp => dep/src/ace/Throughput_Stats.cpp
rename : dep/ACE_wrappers/ace/Time_Value.cpp => dep/src/ace/Time_Value.cpp
rename : dep/ACE_wrappers/ace/Timeprobe.cpp => dep/src/ace/Timeprobe.cpp
rename : dep/ACE_wrappers/ace/Timeprobe_T.cpp => dep/src/ace/Timeprobe_T.cpp
rename : dep/ACE_wrappers/ace/Timer_Hash_T.cpp => dep/src/ace/Timer_Hash_T.cpp
rename : dep/ACE_wrappers/ace/Timer_Heap_T.cpp => dep/src/ace/Timer_Heap_T.cpp
rename : dep/ACE_wrappers/ace/Timer_List_T.cpp => dep/src/ace/Timer_List_T.cpp
rename : dep/ACE_wrappers/ace/Timer_Queue_Adapters.cpp => dep/src/ace/Timer_Queue_Adapters.cpp
rename : dep/ACE_wrappers/ace/Timer_Queue_T.cpp => dep/src/ace/Timer_Queue_T.cpp
rename : dep/ACE_wrappers/ace/Timer_Wheel_T.cpp => dep/src/ace/Timer_Wheel_T.cpp
rename : dep/ACE_wrappers/ace/Token.cpp => dep/src/ace/Token.cpp
rename : dep/ACE_wrappers/ace/Token_Collection.cpp => dep/src/ace/Token_Collection.cpp
rename : dep/ACE_wrappers/ace/Token_Invariants.cpp => dep/src/ace/Token_Invariants.cpp
rename : dep/ACE_wrappers/ace/Token_Manager.cpp => dep/src/ace/Token_Manager.cpp
rename : dep/ACE_wrappers/ace/Token_Request_Reply.cpp => dep/src/ace/Token_Request_Reply.cpp
rename : dep/ACE_wrappers/ace/Trace.cpp => dep/src/ace/Trace.cpp
rename : dep/ACE_wrappers/ace/Typed_SV_Message.cpp => dep/src/ace/Typed_SV_Message.cpp
rename : dep/ACE_wrappers/ace/Typed_SV_Message_Queue.cpp => dep/src/ace/Typed_SV_Message_Queue.cpp
rename : dep/ACE_wrappers/ace/UNIX_Addr.cpp => dep/src/ace/UNIX_Addr.cpp
rename : dep/ACE_wrappers/ace/UPIPE_Acceptor.cpp => dep/src/ace/UPIPE_Acceptor.cpp
rename : dep/ACE_wrappers/ace/UPIPE_Connector.cpp => dep/src/ace/UPIPE_Connector.cpp
rename : dep/ACE_wrappers/ace/UPIPE_Stream.cpp => dep/src/ace/UPIPE_Stream.cpp
rename : dep/ACE_wrappers/ace/UTF16_Encoding_Converter.cpp => dep/src/ace/UTF16_Encoding_Converter.cpp
rename : dep/ACE_wrappers/ace/UTF32_Encoding_Converter.cpp => dep/src/ace/UTF32_Encoding_Converter.cpp
rename : dep/ACE_wrappers/ace/UTF8_Encoding_Converter.cpp => dep/src/ace/UTF8_Encoding_Converter.cpp
rename : dep/ACE_wrappers/ace/UUID.cpp => dep/src/ace/UUID.cpp
rename : dep/ACE_wrappers/ace/Unbounded_Queue.cpp => dep/src/ace/Unbounded_Queue.cpp
rename : dep/ACE_wrappers/ace/Unbounded_Set.cpp => dep/src/ace/Unbounded_Set.cpp
rename : dep/ACE_wrappers/ace/Unbounded_Set_Ex.cpp => dep/src/ace/Unbounded_Set_Ex.cpp
rename : dep/ACE_wrappers/ace/Vector_T.cpp => dep/src/ace/Vector_T.cpp
rename : dep/ACE_wrappers/ace/WFMO_Reactor.cpp => dep/src/ace/WFMO_Reactor.cpp
rename : dep/ACE_wrappers/ace/WIN32_Asynch_IO.cpp => dep/src/ace/WIN32_Asynch_IO.cpp
rename : dep/ACE_wrappers/ace/WIN32_Proactor.cpp => dep/src/ace/WIN32_Proactor.cpp
rename : dep/ACE_wrappers/ace/XML_Svc_Conf.cpp => dep/src/ace/XML_Svc_Conf.cpp
rename : dep/ACE_wrappers/ace/XTI_ATM_Mcast.cpp => dep/src/ace/XTI_ATM_Mcast.cpp
rename : dep/ACE_wrappers/ace/ace_wchar.cpp => dep/src/ace/ace_wchar.cpp
rename : dep/ACE_wrappers/ace/gethrtime.cpp => dep/src/ace/gethrtime.cpp
2010-06-06 01:20:17 +02:00

2066 lines
57 KiB
C++

// -*- C++ -*-
//=============================================================================
/**
* @file Containers_T.h
*
* $Id: Containers_T.h 82588 2008-08-11 13:37:41Z johnnyw $
*
* @author Douglas C. Schmidt <schmidt@cs.wustl.edu>
*/
//=============================================================================
#ifndef ACE_CONTAINERS_T_H
#define ACE_CONTAINERS_T_H
#include /**/ "ace/pre.h"
#include /**/ "ace/config-all.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
// Need by ACE_DLList_Node.
#include "ace/Containers.h"
// Shared with "ace/Unbounded_Set.h"
#include "ace/Node.h"
// Backwards compatibility, please include "ace/Array_Base.h" directly.
#include "ace/Array_Base.h"
// Backwards compatibility, please include "ace/Unbounded_Set.h" directly.
#include "ace/Unbounded_Set.h"
// Backwards compatibility, please include "ace/Unbounded_Queue.h" directly.
#include "ace/Unbounded_Queue.h"
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
class ACE_Allocator;
/**
* @class ACE_Bounded_Stack
*
* @brief Implement a generic LIFO abstract data type.
*
* This implementation of a Stack uses a bounded array
* that is allocated dynamically. The Stack interface
* provides the standard constant time push, pop, and top
* operations.
*
* <b> Requirements and Performance Characteristics</b>
* - Internal Structure
* Dynamic array
* - Duplicates allowed?
* Yes
* - Random access allowed?
* No
* - Search speed
* N/A
* - Insert/replace speed
* N/A
* - Iterator still valid after change to container?
* N/A
* - Frees memory for removed elements?
* No
* - Items inserted by
* Value
* - Requirements for contained type
* -# Default constructor
* -# Copy constructor
* -# operator=
*
*/
template <class T>
class ACE_Bounded_Stack
{
public:
// = Initialization, assignment, and termination methods.
/// Initialize a new empty stack with the provided size..
/**
* Initialize and allocate space for a new Bounded_Stack with the provided
* size.
*/
ACE_Bounded_Stack (size_t size);
/// Initialize the stack to be a copy of the stack provided.
/**
* Initialize the stack to be an exact copy of the Bounded_Stack provided
* as a parameter.
*/
ACE_Bounded_Stack (const ACE_Bounded_Stack<T> &s);
/// Assignment operator
/**
* Perform a deep copy operation using the Bounded_Stack parameter. If the
* capacity of the lhs isn't sufficient for the rhs, then the underlying data
* structure will be reallocated to accomadate the larger number of elements.
*/
void operator= (const ACE_Bounded_Stack<T> &s);
/// Perform actions needed when stack goes out of scope.
/**
* Deallocate the memory used by the Bounded_Stack.
*/
~ACE_Bounded_Stack (void);
// = Classic Stack operations.
///Add an element to the top of the stack.
/**
* Place a new item on top of the stack. Returns -1 if the stack
* is already full, 0 if the stack is not already full, and -1 if
* failure occurs.
*/
int push (const T &new_item);
///Remove an item from the top of stack.
/**
* Remove and return the top stack item. Returns -1 if the stack is
* already empty, 0 if the stack is not already empty, and -1 if
* failure occurs.
*/
int pop (T &item);
///Examine the contents of the top of stack.
/**
* Return top stack item without removing it. Returns -1 if the
* stack is already empty, 0 if the stack is not already empty, and
* -1 if failure occurs.
*/
int top (T &item) const;
// = Check boundary conditions.
/// Returns 1 if the container is empty, otherwise returns 0.
/**
* Performs constant time check to determine if the stack is empty.
*/
int is_empty (void) const;
/// Returns 1 if the container is full, otherwise returns 0.
/**
* Performs constant time check to determine if the stack is at capacity.
*/
int is_full (void) const;
/// The number of items in the stack.
/**
* Return the number of items currently in the stack.
*/
size_t size (void) const;
/// Dump the state of an object.
void dump (void) const;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
private:
/// Size of the dynamically allocated data.
size_t size_;
/// Keeps track of the current top of stack.
size_t top_;
/// Holds the stack's contents.
T *stack_;
};
//----------------------------------------
/**
* @class ACE_Fixed_Stack
*
* @brief Implement a generic LIFO abstract data type.
*
* This implementation of a Stack uses a fixed array
* with the size fixed at instantiation time.
*
* <b> Requirements and Performance Characteristics</b>
* - Internal Structure
* Fixed array
* - Duplicates allowed?
* Yes
* - Random access allowed?
* No
* - Search speed
* N/A
* - Insert/replace speed
* N/A
* - Iterator still valid after change to container?
* N/A
* - Frees memory for removed elements?
* No
* - Items inserted by
* Value
* - Requirements for contained type
* -# Default constructor
* -# Copy constructor
* -# operator=
*
*/
template <class T, size_t ACE_SIZE>
class ACE_Fixed_Stack
{
public:
// = Initialization, assignment, and termination methods.
/// Initialize a new stack so that it is empty.
/**
* Initialize an empty stack.
*/
ACE_Fixed_Stack (void);
/// The copy constructor (performs initialization).
/**
* Initialize the stack and copy the provided stack into the current stack.
*/
ACE_Fixed_Stack (const ACE_Fixed_Stack<T, ACE_SIZE> &s);
/// Assignment operator (performs assignment).
/**
* Perform a deep copy of the provided stack.
*/
void operator= (const ACE_Fixed_Stack<T, ACE_SIZE> &s);
/// Perform actions needed when stack goes out of scope.
/**
* Destroy the stack.
*/
~ACE_Fixed_Stack (void);
// = Classic Stack operations.
///Constant time placement of element on top of stack.
/**
* Place a new item on top of the stack. Returns -1 if the stack
* is already full, 0 if the stack is not already full, and -1 if
* failure occurs.
*/
int push (const T &new_item);
///Constant time removal of top of stack.
/**
* Remove and return the top stack item. Returns -1 if the stack is
* already empty, 0 if the stack is not already empty, and -1 if
* failure occurs.
*/
int pop (T &item);
///Constant time examination of top of stack.
/**
* Return top stack item without removing it. Returns -1 if the
* stack is already empty, 0 if the stack is not already empty, and
* -1 if failure occurs.
*/
int top (T &item) const;
// = Check boundary conditions.
/// Returns 1 if the container is empty, otherwise returns 0.
/**
* Performs constant time check to see if stack is empty.
*/
int is_empty (void) const;
/// Returns 1 if the container is full, otherwise returns 0.
/**
* Performs constant time check to see if stack is full.
*/
int is_full (void) const;
/// The number of items in the stack.
/**
* Constant time access to the current size of the stack.
*/
size_t size (void) const;
/// Dump the state of an object.
void dump (void) const;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
private:
/// Size of the allocated data.
size_t size_;
/// Keeps track of the current top of stack.
size_t top_;
/// Holds the stack's contents.
T stack_[ACE_SIZE];
};
//----------------------------------------
template<class T> class ACE_Ordered_MultiSet;
template<class T> class ACE_Ordered_MultiSet_Iterator;
/**
* @class ACE_DNode
*
* @brief Implementation element in a bilinked list.
*/
template<class T>
class ACE_DNode
{
friend class ACE_Ordered_MultiSet<T>;
friend class ACE_Ordered_MultiSet_Iterator<T>;
public:
/// This isn't necessary, but it keeps some compilers happy.
~ACE_DNode (void);
private:
// = Initialization methods
ACE_DNode (const T &i, ACE_DNode<T> *n = 0, ACE_DNode<T> *p = 0);
/// Pointer to next element in the list of {ACE_DNode}s.
ACE_DNode<T> *next_;
/// Pointer to previous element in the list of {ACE_DNode}s.
ACE_DNode<T> *prev_;
/// Current value of the item in this node.
T item_;
};
/**
* @class ACE_Unbounded_Stack
*
* @brief Implement a generic LIFO abstract data type.
*
* This implementation of an unbounded Stack uses a linked list.
* If you use the {insert} or {remove} methods you should keep
* in mind that duplicate entries aren't allowed. In general,
* therefore, you should avoid the use of these methods since
* they aren't really part of the ADT stack. The stack is implemented
* as a doubly linked list.
*
* <b> Requirements and Performance Characteristics</b>
* - Internal Structure
* Double linked list
* - Duplicates allowed?
* No
* - Random access allowed?
* No
* - Search speed
* Linear
* - Insert/replace speed
* Linear
* - Iterator still valid after change to container?
* Yes
* - Frees memory for removed elements?
* Yes
* - Items inserted by
* Value
* - Requirements for contained type
* -# Default constructor
* -# Copy constructor
* -# operator=
*
*/
template <class T>
class ACE_Unbounded_Stack
{
public:
friend class ACE_Unbounded_Stack_Iterator<T>;
// Trait definition.
typedef ACE_Unbounded_Stack_Iterator<T> ITERATOR;
// = Initialization, assignment, and termination methods.
/// Initialize a new stack so that it is empty. Use user defined
/// allocation strategy if specified.
/**
* Initialize an empty stack using the user specified allocation strategy
* if provided.
*/
ACE_Unbounded_Stack (ACE_Allocator *the_allocator = 0);
/// The copy constructor (performs initialization).
/**
* Initialize this stack to be an exact copy of {s}.
*/
ACE_Unbounded_Stack (const ACE_Unbounded_Stack<T> &s);
/// Assignment operator (performs assignment).
/**
* Perform a deep copy of the rhs into the lhs.
*/
void operator= (const ACE_Unbounded_Stack<T> &s);
/// Perform actions needed when stack goes out of scope.
/**
* Destroy the underlying list for the stack.
*/
~ACE_Unbounded_Stack (void);
// = Classic Stack operations.
///Push an element onto the top of stack.
/**
* Place a new item on top of the stack. Returns -1 if the stack
* is already full, 0 if the stack is not already full, and -1 if
* failure occurs.
*/
int push (const T &new_item);
///Pop the top element of the stack.
/**
* Remove and return the top stack item. Returns -1 if the stack is
* already empty, 0 if the stack is not already empty, and -1 if
* failure occurs.
*/
int pop (T &item);
///Examine the top of the stack.
/**
* Return top stack item without removing it. Returns -1 if the
* stack is already empty, 0 if the stack is not already empty, and
* -1 if failure occurs.
*/
int top (T &item) const;
// = Check boundary conditions.
/// Returns 1 if the container is empty, otherwise returns 0.
/**
* Constant time check to see if the stack is empty.
*/
int is_empty (void) const;
/// Returns 1 if the container is full, otherwise returns 0.
/**
* Always resturns 0 since the stack is unbounded.
*/
int is_full (void) const;
// = Auxiliary methods (not strictly part of the Stack ADT).
///Linear Insert of an item.
/**
* Insert {new_item} into the Stack at the head (but doesn't allow
* duplicates). Returns -1 if failures occur, 1 if item is already
* present (i.e., no duplicates are allowed), else 0.
*/
int insert (const T &new_item);
/// Remove @a item from the Stack. Returns 0 if it removes the item,
/// -1 if it can't find the item, and -1 if a failure occurs.
/**
* Linear remove operation.
*/
int remove (const T &item);
/// Finds if @a item occurs the set. Returns 0 if finds, else -1.
/**
* Linear find operation.
*/
int find (const T &item) const;
/// The number of items in the stack.
/**
* Constant time access to the current stack size.
*/
size_t size (void) const;
/// Dump the state of an object.
void dump (void) const;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
private:
/// Delete all the nodes in the stack.
void delete_all_nodes (void);
/// Copy all nodes from {s} to {this}.
void copy_all_nodes (const ACE_Unbounded_Stack<T> &s);
/// Head of the linked list of Nodes.
ACE_Node<T> *head_;
/// Current size of the stack.
size_t cur_size_;
/// Allocation strategy of the stack.
ACE_Allocator *allocator_;
};
/**
* @class ACE_Unbounded_Stack_Iterator
*
* @brief Implement an iterator over an unbounded Stack.
*/
template <class T>
class ACE_Unbounded_Stack_Iterator
{
public:
// = Initialization method.
/// Move to the first element in the {stack}.
ACE_Unbounded_Stack_Iterator (ACE_Unbounded_Stack<T> &stack);
// = Iteration methods.
/// Pass back the @a next_item that hasn't been seen in the Stack.
/// Returns 0 when all items have been seen, else 1.
int next (T *&next_item);
/// Move forward by one element in the Stack. Returns 0 when all the
/// items in the Stack have been seen, else 1.
int advance (void);
/// Move to the first element in the Stack. Returns 0 if the
/// Stack is empty, else 1.
int first (void);
/// Returns 1 when all items have been seen, else 0.
int done (void) const;
/// Dump the state of an object.
void dump (void) const;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
private:
/// Pointer to the current node in the iteration.
ACE_Node<T> *current_;
/// Pointer to the Stack we're iterating over.
ACE_Unbounded_Stack<T> &stack_;
};
template <class T>
class ACE_Double_Linked_List;
/**
* @class ACE_Double_Linked_List_Iterator_Base
*
* @brief Implements a common base class for iterators for a double
* linked list ADT
*/
template <class T>
class ACE_Double_Linked_List_Iterator_Base
{
public:
// = Iteration methods.
/// Passes back the {entry} under the iterator. Returns 0 if the
/// iteration has completed, otherwise 1
int next (T *&) const;
/**
* @deprecated Return the address of next (current) unvisited item in
* the list. 0 if there is no more element available.
*/
T *next (void) const;
/// Returns 1 when all items have been seen, else 0.
int done (void) const;
/// STL-like iterator dereference operator: returns a reference
/// to the node underneath the iterator.
T & operator* (void) const ;
/**
* Retasks the iterator to iterate over a new
* Double_Linked_List. This allows clients to reuse an iterator
* without incurring the constructor overhead. If you do use this,
* be aware that if there are more than one reference to this
* iterator, the other "clients" may be very bothered when their
* iterator changes. @@ Here be dragons. Comments?
*/
void reset (ACE_Double_Linked_List<T> &);
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
protected:
// = Initialization methods.
/// Constructor
ACE_Double_Linked_List_Iterator_Base (const ACE_Double_Linked_List<T> &);
/// Copy constructor.
ACE_Double_Linked_List_Iterator_Base (const
ACE_Double_Linked_List_Iterator_Base<T>
&iter);
// = Iteration methods.
/**
* Move to the first element of the list. Returns 0 if the list is
* empty, else 1.
* @note the head of the ACE_DLList is actually a null entry, so the
* first element is actually the 2n'd entry
*/
int go_head (void);
/// Move to the last element of the list. Returns 0 if the list is
/// empty, else 1.
int go_tail (void);
/**
* Check if we reach the end of the list. Can also be used to get
* the *current* element in the list. Return the address of the
* current item if there are still elements left , 0 if we run out
* of element.
*/
T *not_done (void) const ;
/// Advance to the next element in the list. Return the address of the
/// next element if there are more, 0 otherwise.
T *do_advance (void);
/// Retreat to the previous element in the list. Return the address
/// of the previous element if there are more, 0 otherwise.
T *do_retreat (void);
/// Dump the state of an object.
void dump_i (void) const;
/// Remember where we are.
T *current_;
const ACE_Double_Linked_List<T> *dllist_;
};
/**
* @class ACE_Double_Linked_List_Iterator
*
* @brief Implements an iterator for a double linked list ADT
*
* Iterate thru the double-linked list. This class provides
* an interface that let users access the internal element
* addresses directly. Notice {class T} must declare
* ACE_Double_Linked_List&lt;T&gt;,
* ACE_Double_Linked_List_Iterator_Base &lt;T&gt; and
* ACE_Double_Linked_List_Iterator as friend classes and class T
* should also have data members T* next_ and T* prev_.
*/
template <class T>
class ACE_Double_Linked_List_Iterator : public ACE_Double_Linked_List_Iterator_Base <T>
{
public:
// = Initialization method.
ACE_Double_Linked_List_Iterator (const ACE_Double_Linked_List<T> &);
/**
* Retasks the iterator to iterate over a new
* Double_Linked_List. This allows clients to reuse an iterator
* without incurring the constructor overhead. If you do use this,
* be aware that if there are more than one reference to this
* iterator, the other "clients" may be very bothered when their
* iterator changes.
* @@ Here be dragons. Comments?
*/
void reset (ACE_Double_Linked_List<T> &);
/// Move to the first element in the list. Returns 0 if the
/// list is empty, else 1.
int first (void);
/// Move forward by one element in the list. Returns 0 when all the
/// items in the list have been seen, else 1.
int advance (void);
/**
* Advance the iterator while removing the original item from the
* list. Return a pointer points to the original (removed) item.
* If @a dont_remove equals false, this function behaves like {advance}
* but return 0 (NULL) instead.
*/
T* advance_and_remove (bool dont_remove);
// = STL-style iteration methods
/// Prefix advance.
ACE_Double_Linked_List_Iterator<T> & operator++ (void);
/// Postfix advance.
ACE_Double_Linked_List_Iterator<T> operator++ (int);
/// Prefix reverse.
ACE_Double_Linked_List_Iterator<T> & operator-- (void);
/// Postfix reverse.
ACE_Double_Linked_List_Iterator<T> operator-- (int);
/// Dump the state of an object.
void dump (void) const;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
};
/**
* @class ACE_Double_Linked_List_Reverse_Iterator
*
* @brief Implements a reverse iterator for a double linked list ADT
*
* Iterate backwards over the double-linked list. This class
* provide an interface that let users access the internal
* element addresses directly, which seems to break the
* encapsulation. Notice {class T} must declare
* ACE_Double_Linked_List&lt;T&gt;,
* ACE_Double_Linked_List_Iterator_Base &lt;T&gt; and
* ACE_Double_Linked_List_Iterator as friend classes and class T
* should also have data members T* next_ and T* prev_.
*/
template <class T>
class ACE_Double_Linked_List_Reverse_Iterator : public ACE_Double_Linked_List_Iterator_Base <T>
{
public:
// = Initialization method.
ACE_Double_Linked_List_Reverse_Iterator (ACE_Double_Linked_List<T> &);
/**
* Retasks the iterator to iterate over a new
* Double_Linked_List. This allows clients to reuse an iterator
* without incurring the constructor overhead. If you do use this,
* be aware that if there are more than one reference to this
* iterator, the other "clients" may be very bothered when their
* iterator changes.
* @@ Here be dragons. Comments?
*/
void reset (ACE_Double_Linked_List<T> &);
/// Move to the first element in the list. Returns 0 if the
/// list is empty, else 1.
int first (void);
/// Move forward by one element in the list. Returns 0 when all the
/// items in the list have been seen, else 1.
int advance (void);
/**
* Advance the iterator while removing the original item from the
* list. Return a pointer points to the original (removed) item.
* If @a dont_remove equals false, this function behaves like {advance}
* but return 0 (NULL) instead.
*/
T* advance_and_remove (bool dont_remove);
// = STL-style iteration methods
/// Prefix advance.
ACE_Double_Linked_List_Reverse_Iterator<T> & operator++ (void);
/// Postfix advance.
ACE_Double_Linked_List_Reverse_Iterator<T> operator++ (int);
/// Prefix reverse.
ACE_Double_Linked_List_Reverse_Iterator<T> & operator-- (void);
/// Postfix reverse.
ACE_Double_Linked_List_Reverse_Iterator<T> operator-- (int);
/// Dump the state of an object.
void dump (void) const;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
};
/**
* @class ACE_Double_Linked_List
*
* @brief A double-linked list implementation.
*
* This implementation of an unbounded double-linked list uses a
* circular linked list with a dummy node. It is pretty much
* like the {ACE_Unbounded_Queue} except that it allows removing
* of a specific element from a specific location.
* Notice that this class is an implementation of a very simple
* data structure. This is *NOT* a container class. You can use the
* class to implement other contains classes but it is *NOT* a
* general purpose container class.
* The parameter class *MUST* have members T* prev and T* next
* and users of this class are responsible to follow the general
* rules of using double-linked lists to maintaining the list
* integrity.
* If you need a double linked container class, use the DLList
* class which is a container but delegates to the Double_Linked_List
* class.
*
* <b> Requirements and Performance Characteristics</b>
* - Internal Structure
* Double Linked List
* - Duplicates allowed?
* Yes
* - Random access allowed?
* No
* - Search speed
* N/A
* - Insert/replace speed
* Linear
* - Iterator still valid after change to container?
* Yes
* - Frees memory for removed elements?
* No
* - Items inserted by
* Value
* - Requirements for contained type
* -# Default constructor
* -# Copy constructor
* -# operator=
*
*/
template <class T>
class ACE_Double_Linked_List
{
public:
friend class ACE_Double_Linked_List_Iterator_Base<T>;
friend class ACE_Double_Linked_List_Iterator<T>;
friend class ACE_Double_Linked_List_Reverse_Iterator<T>;
// Trait definition.
typedef ACE_Double_Linked_List_Iterator<T> ITERATOR;
typedef ACE_Double_Linked_List_Reverse_Iterator<T> REVERSE_ITERATOR;
// = Initialization and termination methods.
/// construction. Use user specified allocation strategy
/// if specified.
/**
* Initialize an empy list using the allocation strategy specified by the user.
* If none is specified, then use default allocation strategy.
*/
ACE_Double_Linked_List (ACE_Allocator *the_allocator = 0);
/// Copy constructor.
/**
* Create a double linked list that is a copy of the provided
* parameter.
*/
ACE_Double_Linked_List (const ACE_Double_Linked_List<T> &);
/// Assignment operator.
/**
* Perform a deep copy of the provided list by first deleting the nodes of the
* lhs and then copying the nodes of the rhs.
*/
void operator= (const ACE_Double_Linked_List<T> &);
/// Destructor.
/**
* Clean up the memory allocated for the nodes of the list.
*/
~ACE_Double_Linked_List (void);
// = Check boundary conditions.
/// Returns 1 if the container is empty, 0 otherwise.
/**
* Performs constant time check to determine if the list is empty.
*/
int is_empty (void) const;
/// The list is unbounded, so this always returns 0.
/**
* Since the list is unbounded, the method simply returns 0.
*/
int is_full (void) const;
// = Classic queue operations.
/// Adds @a new_item to the tail of the list. Returns the new item
/// that was inserted.
/**
* Provides constant time insertion at the end of the list structure.
*/
T *insert_tail (T *new_item);
/// Adds @a new_item to the head of the list.Returns the new item that
/// was inserted.
/**
* Provides constant time insertion at the head of the list.
*/
T *insert_head (T *new_item);
/// Removes the head of the list and returns a pointer to that item.
/**
* Removes and returns the first {item} in the list. Returns
* internal node's address on success, 0 if the queue was empty.
* This method will *not* free the internal node.
*/
T* delete_head (void);
/// Removes the tail of the list and returns a pointer to that item.
/**
* Removes and returns the last {item} in the list. Returns
* internal nodes's address on success, 0 if the queue was
* empty. This method will *not* free the internal node.
*/
T *delete_tail (void);
// = Additional utility methods.
///Empty the list.
/**
* Reset the {ACE_Double_Linked_List} to be empty.
* Notice that since no one is interested in the items within,
* This operation will delete all items.
*/
void reset (void);
/// Get the {slot}th element in the set. Returns -1 if the element
/// isn't in the range {0..{size} - 1}, else 0.
/**
* Iterates through the list to the desired index and assigns the provides pointer
* with the address of the node occupying that index.
*/
int get (T *&item, size_t slot = 0);
/// The number of items in the queue.
/**
* Constant time call to return the current size of the list.
*/
size_t size (void) const;
/// Dump the state of an object.
void dump (void) const;
/// Use DNode address directly.
/**
* Constant time removal of an item from the list using it's address.
*/
int remove (T *n);
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
protected:
/// Delete all the nodes in the list.
/**
* Removes and deallocates memory for all of the list nodes.
*/
void delete_nodes (void);
/// Copy nodes from {rhs} into this list.
/**
* Copy the elements of the provided list by allocated new nodes and assigning
* them with the proper data.
*/
void copy_nodes (const ACE_Double_Linked_List<T> &rhs);
/// Setup header pointer. Called after we create the head node in ctor.
/**
* Initialize the head pointer so that the list has a dummy node.
*/
void init_head (void);
///Constant time insert a new item into the list structure.
/**
* Insert a @a new_item into the list. It will be added before
* or after @a old_item. Default is to insert the new item *after*
* {head_}. Return 0 if succeed, -1 if error occured.
*/
int insert_element (T *new_item,
int before = 0,
T *old_item = 0);
///Constant time delete an item from the list structure.
/**
* Remove @a item from the list. Return 0 if succeed, -1 otherwise.
* Notice that this function checks if item is {head_} and either its
* {next_} or {prev_} is NULL. The function resets item's {next_} and
* {prev_} to 0 to prevent clobbering the double-linked list if a user
* tries to remove the same node again.
*/
int remove_element (T *item);
/// Head of the circular double-linked list.
T *head_;
/// Size of this list.
size_t size_;
/// Allocation Strategy of the queue.
ACE_Allocator *allocator_;
};
template <class T> class ACE_DLList;
template <class T> class ACE_DLList_Iterator;
template <class T> class ACE_DLList_Reverse_Iterator;
typedef ACE_Double_Linked_List<ACE_DLList_Node> ACE_DLList_Base;
//typedef ACE_Double_Linked_List_Iterator <ACE_DLList_Node>
// ACE_DLList_Iterator_Base;
//typedef ACE_Double_Linked_List_Reverse_Iterator <ACE_DLList_Node>
// ACE_DLList_Reverse_Iterator_Base;
//@@ These two typedefs (inherited from James Hu's original design)
// have been removed because Sun CC 4.2 had problems with it. I guess
// having the DLList_Iterators inheriting from a class which is
// actually a typedef leads to problems. #define'ing rather than
// typedef'ing worked, but as per Carlos's reccomendation, I'm just
// replacing all references to the base classes with their actual
// type. Matt Braun (6/15/99)
/**
* @class ACE_DLList
*
* @brief A double-linked list container class.
*
* ACE_DLList is a simple, unbounded container implemented using a
* double-linked list. It is critical to remember that ACE_DLList inherits
* from ACE_Double_Linked_List, wrapping each T pointer in a ACE_DLList_Node
* object which satisfies the next/prev pointer requirements imposed by
* ACE_Double_Linked_List.
*
* Each item inserted to an ACE_DLList is a pointer to a T object. The
* caller is responsible for lifetime of the T object. ACE_DLList takes no
* action on the T object; it is not copied on insertion and it is not
* deleted on removal from the ACE_DLList.
*/
template <class T>
class ACE_DLList : public ACE_DLList_Base
{
friend class ACE_DLList_Node;
friend class ACE_Double_Linked_List_Iterator<T>;
friend class ACE_DLList_Iterator<T>;
friend class ACE_DLList_Reverse_Iterator<T>;
public:
/// Delegates to ACE_Double_Linked_List.
void operator= (const ACE_DLList<T> &l);
/**
* @name Queue-like insert and delete methods
*/
//@{
/**
* Insert pointer for a new item at the tail of the list.
*
* @return Pointer to item inserted; 0 on error.
*/
T *insert_tail (T *new_item);
/**
* Insert pointer for a new item at the head of the list.
*
* @return Pointer to item inserted; 0 on error.
*/
T *insert_head (T *new_item);
/**
* Removes the item at the head of the list and returns its pointer.
*
* @return Pointer to previously inserted item; 0 if the list is empty,
* an error occurred, or the original pointer inserted was 0.
*/
T *delete_head (void);
/**
* Removes the item at the tail of the list and returns its pointer.
*
* @return Pointer to previously inserted item; 0 if the list is empty,
* an error occurred, or the original pointer inserted was 0.
*/
T *delete_tail (void);
//@}
/**
* Provide random access to any item in the list.
*
* @param item Receives a pointer to the T object pointer held at the
* specified position in the list.
* @param slot Position in the list to access. The first position is 0.
*
* @retval 0 Success; T pointer returned in item.
* @retval -1 Error, most likely slot is outside the range of the list.
*/
int get (T *&item, size_t slot = 0);
/// Delegates to ACE_Double_Linked_List.
void dump (void) const;
/// Delegates to ACE_Double_Linked_List.
int remove (ACE_DLList_Node *n);
/**
* Constructor.
*
* @param the_allocator Allocator to use for allocating ACE_DLList_Node
* objects that wrap T objects for inclusion in the
* list. If 0, ACE_Allocator::instance() is used.
*/
ACE_DLList (ACE_Allocator *the_allocator = 0);
/// Delegates to ACE_Double_Linked_List.
ACE_DLList (const ACE_DLList<T> &l);
/**
* Deletes all ACE_DLList_Node objects in the list starting from the head.
* No T objects referred to by the deleted ACE_DLList_Node objects are
* modified or freed. If you desire all of the T objects in the list to
* be deleted as well, code such as this should be used prior to destroying
* the ACE_DLList:
* @code
ACE_DLList<Item> list;
... // insert dynamically allocated Items...
Item *p;
while ((p = list.delete_head()) != 0)
delete *p;
@endcode
*/
~ACE_DLList (void);
};
/**
* @class ACE_DLList_Iterator
*
* @brief A double-linked list container class iterator.
*
* This implementation uses ACE_Double_Linked_List_Iterator to
* perform the logic behind this container class. It delegates
* all of its calls to ACE_Double_Linked_List_Iterator.
*/
template <class T>
class ACE_DLList_Iterator : public ACE_Double_Linked_List_Iterator <ACE_DLList_Node>
{
friend class ACE_DLList<T>;
friend class ACE_DLList_Node;
public:
// = Initialization method.
ACE_DLList_Iterator (ACE_DLList<T> &l);
/**
* Retasks the iterator to iterate over a new
* Double_Linked_List. This allows clients to reuse an iterator
* without incurring the constructor overhead. If you do use this,
* be aware that if there are more than one reference to this
* iterator, the other "clients" may be very bothered when their
* iterator changes.
* @@ Here be dragons. Comments?
*/
void reset (ACE_DLList<T> &l);
// = Iteration methods.
/// Move forward by one element in the list. Returns 0 when all the
/// items in the list have been seen, else 1.
int advance (void);
/// Pass back the {next_item} that hasn't been seen in the list.
/// Returns 0 when all items have been seen, else 1.
int next (T *&);
/**
* @deprecated Delegates to ACE_Double_Linked_List_Iterator, except that
* whereas the Double_Linked_List version of next returns the node, this next
* returns the contents of the node
*/
T *next (void) const;
/**
* Removes the current item (i.e., {next}) from the list.
* Note that DLList iterators do not support {advance_and_remove}
* directly (defined in its base class) and you will need to
* release the element returned by it.
*/
int remove (void);
/// Delegates to ACE_Double_Linked_List_Iterator.
void dump (void) const;
private:
ACE_DLList<T> *list_;
};
/**
* @class ACE_DLList_Reverse_Iterator
*
* @brief A double-linked list container class iterator.
*
* This implementation uses ACE_Double_Linked_List_Iterator to
* perform the logic behind this container class. It delegates
* all of its calls to ACE_Double_Linked_List_Iterator.
*/
template <class T>
class ACE_DLList_Reverse_Iterator : public ACE_Double_Linked_List_Reverse_Iterator <ACE_DLList_Node>
{
friend class ACE_DLList<T>;
friend class ACE_DLList_Node;
public:
// = Initialization method.
ACE_DLList_Reverse_Iterator (ACE_DLList<T> &l);
/**
* Retasks the iterator to iterate over a new
* Double_Linked_List. This allows clients to reuse an iterator
* without incurring the constructor overhead. If you do use this,
* be aware that if there are more than one reference to this
* iterator, the other "clients" may be very bothered when their
* iterator changes.
* @@ Here be dragons. Comments?
*/
void reset (ACE_DLList<T> &l);
// = Iteration methods.
/// Move forward by one element in the list. Returns 0 when all the
/// items in the list have been seen, else 1.
int advance (void);
/// Pass back the {next_item} that hasn't been seen in the list.
/// Returns 0 when all items have been seen, else 1.
int next (T *&);
/// @deprecated Delegates to ACE_Double_Linked_List_Iterator.
T *next (void) const;
/// Removes the current item (i.e., {next}) from the list.
/// Note that DLList iterators do not support {advance_and_remove}
/// directly (defined in its base class) and you will need to
/// release the element returned by it.
int remove (void);
/// Delegates to ACE_Double_Linked_List_Iterator.
void dump (void) const;
private:
ACE_DLList<T> *list_;
};
// Forward declaration.
template <class T, size_t ACE_SIZE>
class ACE_Fixed_Set;
/**
* @class ACE_Fixed_Set_Iterator_Base
*
* @brief Implements a common base class for iterators for a unordered set.
*/
template <class T, size_t ACE_SIZE>
class ACE_Fixed_Set_Iterator_Base
{
public:
// = Iteration methods.
/// Pass back the {next_item} that hasn't been seen in the Set.
/// Returns 0 when all items have been seen, else 1.
int next (T *&next_item);
/// Move forward by one element in the set. Returns 0 when all the
/// items in the set have been seen, else 1.
int advance (void);
/// Move to the first element in the set. Returns 0 if the
/// set is empty, else 1.
int first (void);
/// Returns 1 when all items have been seen, else 0.
int done (void) const;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
protected:
// = Initialization method.
ACE_Fixed_Set_Iterator_Base (ACE_Fixed_Set<T, ACE_SIZE> &s);
/// Set we are iterating over.
ACE_Fixed_Set<T, ACE_SIZE> &s_;
/// How far we've advanced over the set.
ssize_t next_;
/// The number of non free items that the iterator had pointed at.
size_t iterated_items_;
/// Dump the state of an object.
void dump_i (void) const;
/// Pass back the {next_item} that hasn't been seen in the Set.
/// Returns 0 when all items have been seen, else 1.
int next_i (T *&next_item);
};
/**
* @class ACE_Fixed_Set_Iterator
*
* @brief Iterates through an unordered set.
*
* This implementation of an unordered set uses a fixed array.
* Allows deletions while iteration is occurring.
*/
template <class T, size_t ACE_SIZE>
class ACE_Fixed_Set_Iterator : public ACE_Fixed_Set_Iterator_Base <T, ACE_SIZE>
{
public:
// = Initialization method.
ACE_Fixed_Set_Iterator (ACE_Fixed_Set<T, ACE_SIZE> &s);
// = Iteration methods.
/// Pass back the {next_item} that hasn't been seen in the Set.
/// Returns 0 when all items have been seen, else 1.
int next (T *&next_item);
/// Dump the state of an object.
void dump (void) const;
/// Remove the item where the itearetor is located at.
/// Returns 1 if it removes a item, else 0.
/// Pass back the removed {item}.
int remove (T *&item);
/// STL-like iterator dereference operator: returns a reference
/// to the node underneath the iterator.
T & operator* (void);
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
};
/**
* @class ACE_Fixed_Set_Const_Iterator
*
* @brief Iterates through a const unordered set.
*
* This implementation of an unordered set uses a fixed array.
*/
template <class T, size_t ACE_SIZE>
class ACE_Fixed_Set_Const_Iterator : public ACE_Fixed_Set_Iterator_Base <T, ACE_SIZE>
{
public:
// = Initialization method.
ACE_Fixed_Set_Const_Iterator (const ACE_Fixed_Set<T, ACE_SIZE> &s);
// = Iteration methods.
/// Pass back the {next_item} that hasn't been seen in the Set.
/// Returns 0 when all items have been seen, else 1.
int next (const T *&next_item);
/// Dump the state of an object.
void dump (void) const;
/// STL-like iterator dereference operator: returns a reference
/// to the node underneath the iterator.
const T & operator* (void) const ;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
};
/**
* @class ACE_Fixed_Set
*
* @brief Implement a simple unordered set of {T} with maximum {ACE_SIZE}.
*
* This implementation of an unordered set uses a fixed array.
* It does not allow duplicate members. The set provides linear insertion/deletion
* operations.
*
* <b> Requirements and Performance Characteristics</b>
* - Internal Structure
* Fixed array
* - Duplicates allowed?
* No
* - Random access allowed?
* No
* - Search speed
* Linear
* - Insert/replace speed
* Linear
* - Iterator still valid after change to container?
* Yes
* - Frees memory for removed elements?
* No
* - Items inserted by
* Value
* - Requirements for contained type
* -# Default constructor
* -# Copy constructor
* -# operator=
* -# operator==
*
*/
template <class T, size_t ACE_SIZE>
class ACE_Fixed_Set
{
public:
friend class ACE_Fixed_Set_Iterator_Base<T, ACE_SIZE>;
friend class ACE_Fixed_Set_Iterator<T, ACE_SIZE>;
friend class ACE_Fixed_Set_Const_Iterator<T, ACE_SIZE>;
// Trait definitions.
typedef ACE_Fixed_Set_Iterator<T, ACE_SIZE> ITERATOR;
typedef ACE_Fixed_Set_Const_Iterator<T, ACE_SIZE> CONST_ITERATOR;
// = Initialization and termination methods.
/// Default Constructor.
/**
* Creates an empy set
*/
ACE_Fixed_Set (void);
/// Copy constructor.
/**
* Initializes a set to be a copy of the set parameter.
*/
ACE_Fixed_Set (const ACE_Fixed_Set<T, ACE_SIZE> &);
/// Assignment operator.
/**
* Deep copy of one set to another.
*/
void operator= (const ACE_Fixed_Set<T, ACE_SIZE> &);
/// Destructor.
/**
* Destroys a set.
*/
~ACE_Fixed_Set (void);
// = Check boundary conditions.
/// Returns 1 if the container is empty, otherwise returns 0.
/**
* Performs constant time check to determine if a set is empty.
*/
int is_empty (void) const;
/// Returns 1 if the container is full, otherwise returns 0.
/**
* Performs a constant time check to see if the set is full.
*/
int is_full (void) const;
// = Classic unordered set operations.
///Linear time insertion of an item unique to the set.
/**
* Insert @a new_item into the set (doesn't allow duplicates).
* Returns -1 if failures occur, 1 if item is already present, else
* 0.
*/
int insert (const T &new_item);
///Linear time removal operation of an item.
/**
* Remove first occurrence of {item} from the set. Returns 0 if
* it removes the item, -1 if it can't find the item, and -1 if a
* failure occurs. Removal doesn't reclaim memory for the @a item.
*/
int remove (const T &item);
/// Finds if @a item occurs in the set. Returns 0 if finds, else -1.
/**
* Performs a linear find operation for the specified @a item.
*/
int find (const T &item) const;
/// Size of the set.
/**
* Returns the current size of the set.
*/
size_t size (void) const;
/// Dump the state of an object.
void dump (void) const;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
private:
/// Holds the contents of the set.
struct
{
/// Item in the set.
T item_;
/// Keeps track of whether this item is in use or not.
int is_free_;
} search_structure_[ACE_SIZE];
/// Current size of the set.
size_t cur_size_;
/// Maximum size of the set.
size_t max_size_;
};
// Forward declaration.
template <class T>
class ACE_Bounded_Set;
/**
* @class ACE_Bounded_Set_Iterator
*
* @brief Iterates through an unordered set.
*
* This implementation of an unordered set uses a Bounded array.
* Allows deletions while iteration is occurring.
*/
template <class T>
class ACE_Bounded_Set_Iterator
{
public:
// = Initialization method.
ACE_Bounded_Set_Iterator (ACE_Bounded_Set<T> &s);
// = Iteration methods.
/// Pass back the {next_item} that hasn't been seen in the Set.
/// Returns 0 when all items have been seen, else 1.
int next (T *&next_item);
/// Move forward by one element in the set. Returns 0 when all the
/// items in the set have been seen, else 1.
int advance (void);
/// Move to the first element in the set. Returns 0 if the
/// set is empty, else 1.
int first (void);
/// Returns 1 when all items have been seen, else 0.
int done (void) const;
/// Dump the state of an object.
void dump (void) const;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
private:
/// Set we are iterating over.
ACE_Bounded_Set<T> &s_;
/// How far we've advanced over the set.
ssize_t next_;
};
/**
* @class ACE_Bounded_Set
*
* @brief Implement a simple unordered set of {T} with maximum
* set at creation time.
*
* This implementation of an unordered set uses a Bounded array.
* This implementation does not allow duplicates. It provides
* linear insert/remove/find operations. Insertion/removal does not
* invalidate iterators, but caution should be taken to ensure
* expected behavior. Once initialized, the object has a maximum size
* which can only be increased by the assignment of another larger Bounded_Set.
*
* <b> Requirements and Performance Characteristics</b>
* - Internal Structure
* Bounded array which can grow via assignment
* - Duplicates allowed?
* No
* - Random access allowed?
* No
* - Search speed
* Linear
* - Insert/replace speed
* Linear
* - Iterator still valid after change to container?
* Yes
* - Frees memory for removed elements?
* No
* - Items inserted by
* Value
* - Requirements for contained type
* -# Default constructor
* -# Copy constructor
* -# operator=
* -# operator==
*
*/
template <class T>
class ACE_Bounded_Set
{
public:
friend class ACE_Bounded_Set_Iterator<T>;
// Trait definition.
typedef ACE_Bounded_Set_Iterator<T> ITERATOR;
enum
{
DEFAULT_SIZE = 10
};
// = Initialization and termination methods.
/// Construct a Bounded_Set using the default size.
/**
* The default constructor initializes the Bounded_Set to a maximum size
* specified by the DEFAULT_SIZE.
*/
ACE_Bounded_Set (void);
/// Construct a Bounded_Set with the provided sizeB.
/**
* Initialize the Bounded_Set to have a maximum size equal to the size
* parameter specified.
*/
ACE_Bounded_Set (size_t size);
/// Construct a Bounded_Set that is a copy of the provides Bounded_Set.
/**
* Initialize the Bounded_Set to be a copy of the Bounded_Set parameter.
*/
ACE_Bounded_Set (const ACE_Bounded_Set<T> &);
/// Assignment operator.
/**
* The assignment will make a deep copy of the Bounded_Set provided. If the
* rhs has more elements than the capacity of the lhs, then the lhs will be
* deleted and reallocated to accomadate the larger number of elements.
*/
void operator= (const ACE_Bounded_Set<T> &);
/// Destructor
/**
* Clean up the underlying dynamically allocated memory that is used by
* the Bounded_Set.
*/
~ACE_Bounded_Set (void);
// = Check boundary conditions.
/// Returns 1 if the container is empty, otherwise returns 0.
/**
* A constant time check is performed to determine if the Bounded_Set is
* empty.
*/
int is_empty (void) const;
/// Returns 1 if the container is full, otherwise returns 0.
/**
* Performs a constant time check to determine if the Bounded_Set is at
* capacity.
*/
int is_full (void) const;
// = Classic unordered set operations.
///Inserts a new element unique to the set.
/**
* Insert @a new_item into the set (doesn't allow duplicates) in linear
* time.
* Returns -1 if failures occur, 1 if item is already present, else
* 0.
*/
int insert (const T &new_item);
///Finds the specified element and removes it from the set.
/**
* Remove first occurrence of @a item from the set. Returns 0 if it
* removes the item, -1 if it can't find the item, and -1 if a
* failure occurs. The linear remove operation does not reclaim the
* memory associated with the removed item.
*/
int remove (const T &item);
/// Finds if @a item occurs in the set. Returns 0 if finds, else -1.
/**
* find preforms a linear search for {item} and returns 0 on successful
* find and -1 otherwise.
*/
int find (const T &item) const;
/// Size of the set.
/**
* Returns a size_t representing the current size of the set.
*/
size_t size (void) const;
/// Dump the state of an object.
void dump (void) const;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
private:
struct Search_Structure
{
/// Item in the set.
T item_;
/// Keeps track of whether this item is in use or not.
int is_free_;
};
/// Holds the contents of the set.
Search_Structure *search_structure_;
/// Current size of the set.
size_t cur_size_;
/// Maximum size of the set.
size_t max_size_;
};
/**
* @class ACE_Ordered_MultiSet_Iterator
*
* @brief Implement a bidirectional iterator over an ordered multiset.
* This class template requires that < operator semantics be
* defined for the parameterized type {T}, but does not impose
* any restriction on how that ordering operator is implemented.
*/
template <class T>
class ACE_Ordered_MultiSet_Iterator
{
public:
friend class ACE_Ordered_MultiSet<T>;
// = Initialization method.
ACE_Ordered_MultiSet_Iterator (ACE_Ordered_MultiSet<T> &s);
// = Iteration methods.
/// Pass back the {next_item} that hasn't been seen in the ordered multiset.
/// Returns 0 when all items have been seen, else 1.
int next (T *&next_item) const;
/// Repositions the iterator at the first item in the ordered multiset
/// Returns 0 if the list is empty else 1.
int first (void);
/// Repositions the iterator at the last item in the ordered multiset
/// Returns 0 if the list is empty else 1.
int last (void);
/// Move forward by one element in the set. Returns 0 when all the
/// items in the set have been seen, else 1.
int advance (void);
/// Move backward by one element in the set. Returns 0 when all the
/// items in the set have been seen, else 1.
int retreat (void);
/// Returns 1 when all items have been seen, else 0.
int done (void) const;
/// Dump the state of an object.
void dump (void) const;
/// Returns a reference to the internal element {this} is pointing to.
T& operator* (void);
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
private:
/// Pointer to the current node in the iteration.
ACE_DNode<T> *current_;
/// Pointer to the set we're iterating over.
ACE_Ordered_MultiSet<T> &set_;
};
/**
* @class ACE_Ordered_MultiSet
*
* @brief Implement a simple ordered multiset of {T} of unbounded size
* that allows duplicates. This class template requires that <
* operator semantics be defined for the parameterized type {T}, but
* does not impose any restriction on how that ordering operator is
* implemented. The set is implemented as a linked list.
*
*
* <b> Requirements and Performance Characteristics</b>
* - Internal Structure
* Double linked list
* - Duplicates allowed?
* Yes
* - Random access allowed?
* No
* - Search speed
* Linear
* - Insert/replace speed
* Linear
* - Iterator still valid after change to container?
* Yes
* - Frees memory for removed elements?
* Yes
* - Items inserted by
* Value
* - Requirements for contained type
* -# Default constructor
* -# Copy constructor
* -# operator=
* -# operator==
* -# operator<
*
*
*/
template <class T>
class ACE_Ordered_MultiSet
{
public:
friend class ACE_Ordered_MultiSet_Iterator<T>;
// Trait definition.
typedef ACE_Ordered_MultiSet_Iterator<T> ITERATOR;
// = Initialization and termination methods.
/// Constructor. Use user specified allocation strategy
/// if specified.
/**
* Initialize the set using the allocation strategy specified. If none, use the
* default strategy.
*/
ACE_Ordered_MultiSet (ACE_Allocator *the_allocator = 0);
/// Copy constructor.
/**
* Initialize the set to be a copy of the provided set.
*/
ACE_Ordered_MultiSet (const ACE_Ordered_MultiSet<T> &);
/// Destructor.
/**
* Delete the nodes of the set.
*/
~ACE_Ordered_MultiSet (void);
/// Assignment operator.
/**
* Delete the nodes in lhs, and copy the nodes from the rhs.
*/
void operator= (const ACE_Ordered_MultiSet<T> &);
// = Check boundary conditions.
/// Returns 1 if the container is empty, otherwise returns 0.
/**
* Constant time check to determine if the set is empty.
*/
int is_empty (void) const;
/// Size of the set.
/**
* Constant time check to determine the size of the set.
*/
size_t size (void) const;
// = Classic unordered set operations.
/// Insert @a new_item into the ordered multiset.
/// Returns -1 if failures occur, else 0.
/**
* Linear time, order preserving insert into the set beginning at the head.
*/
int insert (const T &new_item);
///Linear time insert beginning at the point specified by the provided iterator.
/**
* Insert @a new_item into the ordered multiset, starting its search at
* the node pointed to by the iterator, and if insertion was successful,
* updates the iterator to point to the newly inserted node.
* Returns -1 if failures occur, else 0.
*/
int insert (const T &new_item, ITERATOR &iter);
/// Remove first occurrence of @a item from the set. Returns 0 if
/// it removes the item, -1 if it can't find the item.
/**
* Linear time search operation which removes the item from the set if found .
*/
int remove (const T &item);
///Linear find operation.
/**
* Finds first occurrence of @a item in the multiset, using the iterator's
* current position as a hint to improve performance. If find succeeds,
* it positions the iterator at that node and returns 0, or if it cannot
* locate the node, it leaves the iterator alone and just returns -1.
*/
int find (const T &item, ITERATOR &iter) const;
/// Reset the ACE_Ordered_MultiSet to be empty.
/**
* Delete the nodes inside the set.
*/
void reset (void);
/// Dump the state of an object.
void dump (void) const;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
private:
/**
* Insert @a item, starting its search at the position given,
* and if successful updates the passed pointer to point to
* the newly inserted item's node.
*/
int insert_from (const T &item, ACE_DNode<T> *start_position,
ACE_DNode<T> **new_position);
/**
* Looks for first occurance of @a item in the ordered set, using the
* passed starting position as a hint: if there is such an instance, it
* updates the new_position pointer to point to this node and returns 0;
* if there is no such node, then if there is a node before where the
* item would have been, it updates the new_position pointer to point
* to this node and returns -1; if there is no such node, then if there
* is a node after where the item would have been, it updates the
* new_position pointer to point to this node (or 0 if there is no such
* node) and returns 1;
*/
int locate (const T &item, ACE_DNode<T> *start_position,
ACE_DNode<T> *&new_position) const;
/// Delete all the nodes in the Set.
void delete_nodes (void);
/// Copy nodes into this set.
void copy_nodes (const ACE_Ordered_MultiSet<T> &);
/// Head of the bilinked list of Nodes.
ACE_DNode<T> *head_;
/// Head of the bilinked list of Nodes.
ACE_DNode<T> *tail_;
/// Current size of the set.
size_t cur_size_;
/// Allocation strategy of the set.
ACE_Allocator *allocator_;
};
// ****************************************************************
/**
* @class ACE_Array
*
* @brief A dynamic array class.
*
* This class extends ACE_Array_Base, adding comparison operators.
*
* <b> Requirements and Performance Characteristics</b>
* - Internal Structure
* Dynamic array
* - Duplicates allowed?
* Yes
* - Random access allowed?
* Yes
* - Search speed
* N/A
* - Insert/replace speed
* O(1)
* - Iterator still valid after change to container?
* - In general, yes.
* - If array size is changed during iteration, no.
* - Frees memory for removed elements?
* No
* - Items inserted by
* Value
* - Requirements for contained type
* -# Default constructor
* -# Copy constructor
* -# operator=
* -# operator!=
*
* @sa ACE_Array_Base. This class inherits its operations and requirements.
*/
template <class T>
class ACE_Array : public ACE_Array_Base<T>
{
public:
// Define a "trait"
typedef T TYPE;
typedef ACE_Array_Iterator<T> ITERATOR;
// = Exceptions.
// = Initialization and termination methods.
/// Dynamically create an uninitialized array.
/**
* Initialize an empty array of the specified size using the provided
* allocation strategy.
*/
ACE_Array (size_t size = 0,
ACE_Allocator* alloc = 0);
/// Dynamically initialize the entire array to the {default_value}.
/**
* Initialize an array the given size placing the default_value in each index.
*/
ACE_Array (size_t size,
const T &default_value,
ACE_Allocator* alloc = 0);
///Copy constructor.
/**
* The copy constructor performs initialization by making an exact
* copy of the contents of parameter {s}, i.e., *this == s will
* return true.
*/
ACE_Array (const ACE_Array<T> &s);
///Assignment operator
/**
* Assignment operator performs an assignment by making an exact
* copy of the contents of parameter {s}, i.e., *this == s will
* return true. Note that if the {max_size_} of {array_} is >= than
* {s.max_size_} we can copy it without reallocating. However, if
* {max_size_} is < {s.max_size_} we must delete the {array_},
* reallocate a new {array_}, and then copy the contents of {s}.
*/
void operator= (const ACE_Array<T> &s);
// = Compare operators
///Equality comparison operator.
/**
* Compare this array with {s} for equality. Two arrays are equal
* if their {size}'s are equal and all the elements from 0 .. {size}
* are equal.
*/
bool operator== (const ACE_Array<T> &s) const;
///Inequality comparison operator.
/**
* Compare this array with {s} for inequality such that {*this} !=
* {s} is always the complement of the boolean return value of
* {*this} == {s}.
*/
bool operator!= (const ACE_Array<T> &s) const;
};
ACE_END_VERSIONED_NAMESPACE_DECL
#if defined (__ACE_INLINE__)
#include "ace/Containers_T.inl"
#endif /* __ACE_INLINE__ */
#if defined (ACE_TEMPLATES_REQUIRE_SOURCE)
#include "ace/Containers_T.cpp"
#endif /* ACE_TEMPLATES_REQUIRE_SOURCE */
#if defined (ACE_TEMPLATES_REQUIRE_PRAGMA)
#pragma implementation ("Containers_T.cpp")
#endif /* ACE_TEMPLATES_REQUIRE_PRAGMA */
#include /**/ "ace/post.h"
#endif /* ACE_CONTAINERS_T_H */