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* Loading initial configuration files is now separate from loading any additional custom configs
78 lines
2.3 KiB
C++
78 lines
2.3 KiB
C++
/*
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* Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CONFIG_H
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#define CONFIG_H
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#include <string>
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#include <map>
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#include <ace/Singleton.h>
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#include <ace/Configuration_Import_Export.h>
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#include <ace/Thread_Mutex.h>
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#include <AutoPtr.h>
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typedef Trinity::AutoPtr<ACE_Configuration_Heap, ACE_Null_Mutex> Config;
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class ConfigMgr
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{
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friend class ACE_Singleton<ConfigMgr, ACE_Null_Mutex>;
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friend class ConfigLoader;
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ConfigMgr() { }
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~ConfigMgr() { }
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public:
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/// Method used only for loading main configuration files (authserver.conf and worldserver.conf)
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bool LoadInitial(char const* file);
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/**
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* This method loads additional configuration files
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* It is recommended to use this method in WorldScript::OnConfigLoad hooks
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*
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* @return true if loading was successful
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*/
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bool LoadMore(char const* file);
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bool Reload();
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std::string GetStringDefault(const char* name, const std::string& def);
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bool GetBoolDefault(const char* name, bool def);
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int GetIntDefault(const char* name, int def);
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float GetFloatDefault(const char* name, float def);
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std::string const& GetFilename();
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private:
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bool GetValueHelper(const char* name, ACE_TString &result);
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bool LoadData(char const* file);
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typedef ACE_Thread_Mutex LockType;
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typedef ACE_Guard<LockType> GuardType;
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std::string _filename;
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Config _config;
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LockType _configLock;
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ConfigMgr(ConfigMgr const&);
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ConfigMgr& operator=(ConfigMgr const&);
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};
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#define sConfigMgr ACE_Singleton<ConfigMgr, ACE_Null_Mutex>::instance()
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#endif
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