Logo
Explore Help
Register Sign In
Mirror/TrinityCore
1
0
Fork 0
You've already forked TrinityCore
mirror of https://github.com/TrinityCore/TrinityCore.git synced 2026-01-23 10:26:28 +01:00
Code Issues Packages Projects Releases Wiki Activity
Files
7a21d02da12667e6e873163de83fa3cb25d028aa
TrinityCore/src/server/game/Entities/Creature
History
r00ty-tc 7a21d02da1 Core/Maps: Prevent potential null dereference
- Coverity: 1381663

(cherry picked from commit 82a93e6be9)
2021-01-13 22:04:52 +01:00
..
Creature.cpp
Core/Maps: Prevent potential null dereference
2021-01-13 22:04:52 +01:00
Creature.h
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup port
2020-09-04 13:38:24 +02:00
CreatureData.h
Core/Misc: First set of required db changes for 9.0
2020-12-08 18:16:46 +01:00
CreatureGroups.cpp
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup port
2020-09-04 13:38:24 +02:00
CreatureGroups.h
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup port
2020-09-04 13:38:24 +02:00
GossipDef.cpp
Core/Quests: Fixed questgiver icons
2020-12-11 22:19:19 +01:00
GossipDef.h
Core/Quests: Fixed questgiver icons
2020-12-11 22:19:19 +01:00
TemporarySummon.cpp
Core/Creature: temporary summons are now dynamic flagged (oversight in dynspawn). This fixes issues with vehicle kit resets breaking AI.
2020-08-23 14:52:51 +02:00
TemporarySummon.h
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup port
2020-09-04 13:38:24 +02:00
Trainer.cpp
Core/Spells: Implement using different difficulty data from all spell related db2s, not just SpellEffect and SpellPower
2020-06-12 01:29:18 +02:00
Trainer.h
New Year
2020-01-02 06:44:10 +01:00
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API