Files
TrinityCore/src/server/game/Handlers/VoiceChatHandler.cpp
DDuarte 08003577de Merge branch 'master' into 4.3.4
Conflicts:
	dep/libmpq/CMakeLists.txt
	src/server/game/Battlefield/BattlefieldMgr.cpp
	src/server/game/Battlefield/BattlefieldMgr.h
	src/server/game/DataStores/DBCStores.cpp
	src/server/game/Entities/Creature/Creature.cpp
	src/server/game/Entities/Creature/Creature.h
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Entities/Unit/StatSystem.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Entities/Vehicle/Vehicle.cpp
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Handlers/BattlefieldHandler.cpp
	src/server/game/Handlers/GuildHandler.cpp
	src/server/game/Movement/Spline/MoveSplineInit.cpp
	src/server/game/Server/Protocol/Opcodes.cpp
	src/server/game/Server/WorldSession.h
	src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
	src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
	src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
	src/server/scripts/EasternKingdoms/ZulAman/zulaman.h
	src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_kilnara.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h
	src/server/scripts/EasternKingdoms/boss_kruul.cpp
	src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
	src/server/scripts/Kalimdor/zone_azshara.cpp
	src/server/scripts/Kalimdor/zone_moonglade.cpp
	src/server/scripts/Kalimdor/zone_orgrimmar.cpp
	src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp
	src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
	src/server/scripts/OutdoorPvP/OutdoorPvPEP.h
	src/server/scripts/Spells/spell_dk.cpp
	src/tools/map_extractor/mpq_libmpq.cpp
	src/tools/map_extractor/mpq_libmpq04.h
	src/tools/vmap4_extractor/loadlib/loadlib.h
	src/tools/vmap4_extractor/mpq_libmpq.cpp
	src/tools/vmap4_extractor/mpq_libmpq04.h
2014-01-11 17:26:22 +00:00

48 lines
1.6 KiB
C++

/*
* Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Common.h"
#include "WorldPacket.h"
#include "WorldSession.h"
#include "Opcodes.h"
#include "Log.h"
void WorldSession::HandleVoiceSessionEnableOpcode(WorldPacket& recvData)
{
TC_LOG_DEBUG("network", "WORLD: CMSG_VOICE_SESSION_ENABLE");
// uint8 isVoiceEnabled, uint8 isMicrophoneEnabled
recvData.read_skip<uint8>();
recvData.read_skip<uint8>();
}
void WorldSession::HandleChannelVoiceOnOpcode(WorldPacket& recvData)
{
TC_LOG_DEBUG("network", "WORLD: CMSG_CHANNEL_VOICE_ON");
// Enable Voice button in channel context menu
recvData.ReadString(recvData.ReadBits(8));
//channel->EnableVoice(recvData.GetOpcode() == CMSG_CHANNEL_VOICE_ON);
}
void WorldSession::HandleSetActiveVoiceChannel(WorldPacket& recvData)
{
TC_LOG_DEBUG("network", "WORLD: CMSG_SET_ACTIVE_VOICE_CHANNEL");
recvData.read_skip<uint32>();
recvData.read_skip<char*>();
}