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mirror of https://github.com/TrinityCore/TrinityCore.git synced 2026-01-19 08:55:32 +01:00
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81fc922b2ee239e88a4fb1a7ea16241937eb9d42
TrinityCore/src/server/collision
History
Shauren 6eadc63ade Core/VMaps: Use fabs instead of abs for float type. On some platforms abs has only int overload exists.
2012-07-01 01:42:58 +02:00
..
Management
Core/Players
2012-03-07 18:57:47 +01:00
Maps
Core/Misc: Code-style + some const methods.
2012-06-21 21:05:45 +03:00
Models
Core/VMaps: Use fabs instead of abs for float type. On some platforms abs has only int overload exists.
2012-07-01 01:42:58 +02:00
PrecompiledHeaders
It might actually help you all to have the PCH-files as well...
2010-08-16 12:19:52 +02:00
BoundingIntervalHierarchy.cpp
Update headers for 2012. HAPPY NEW YEAR!!!
2012-01-01 00:32:13 +01:00
BoundingIntervalHierarchy.h
Core/Misc: Code-style + some const methods.
2012-06-21 21:05:45 +03:00
BoundingIntervalHierarchyWrapper.h
Fix a lot of warnings
2012-02-16 13:56:28 +01:00
CMakeLists.txt
Core/Collision: Ported dynamic line of sight patch by Silverice from MaNGOS and
2012-02-09 13:58:22 -05:00
DynamicTree.cpp
Fix a lot of warnings
2012-02-16 13:56:28 +01:00
DynamicTree.h
Core: Clean up whitespace and tabs in the base sourcetree
2012-02-18 16:52:08 +01:00
RegularGrid.h
Core: Minor code style corrections
2012-06-30 16:07:09 +02:00
VMapDefinitions.h
Core/Maps
2012-03-07 13:09:35 +01:00
VMapTools.h
Update headers for 2012. HAPPY NEW YEAR!!!
2012-01-01 00:32:13 +01:00
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