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82cc37e130c4e2a6b8968c3279d9b2c30fe2bc48
TrinityCore
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src
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server
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game
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Shauren
db0b8bf24e
Core/Maps: Changed the way area data is stored in maps, it now uses ID field from AreaTable.dbc instead AreaBit used for exploration marker (and is not unique anymore on top of simply being stupidly confusing)
...
Note: Extracting maps is required
2016-02-02 19:13:04 +01:00
..
ConditionMgr.cpp
Core/Maps: Changed the way area data is stored in maps, it now uses ID field from AreaTable.dbc instead AreaBit used for exploration marker (and is not unique anymore on top of simply being stupidly confusing)
2016-02-02 19:13:04 +01:00
ConditionMgr.h
Core/DataStores: Implemented checking PlayerCondition for future use
2016-01-03 00:40:18 +01:00
DisableMgr.cpp
Update copyright note for 2016
2016-01-01 00:34:25 +01:00
DisableMgr.h
Update copyright note for 2016
2016-01-01 00:34:25 +01:00