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82f45966fc00106b52294e4c01a2848ba24e2eb8
TrinityCore/src/server/game/AI/ScriptedAI
History
Shauren 82f45966fc Core/Unit: Renamed addUnitState/hasUnitState/clearUnitState to AddUnitState/HasUnitState/ClearUnitState
Core/Vehicles: Allow the vehicle to always damage the passenger (removed unneded dbc hacks from scripts)

--HG--
branch : trunk
2010-12-17 13:43:24 +01:00
..
ScriptedCreature.cpp
Core: Fix some warnings
2010-08-23 07:51:19 +02:00
ScriptedCreature.h
Core: Some optimizations
2010-12-06 02:07:53 +01:00
ScriptedEscortAI.cpp
Core/Unit: Renamed addUnitState/hasUnitState/clearUnitState to AddUnitState/HasUnitState/ClearUnitState
2010-12-17 13:43:24 +01:00
ScriptedEscortAI.h
rearranged core files
2010-06-05 23:40:08 +02:00
ScriptedFollowerAI.cpp
Core/Unit: Renamed addUnitState/hasUnitState/clearUnitState to AddUnitState/HasUnitState/ClearUnitState
2010-12-17 13:43:24 +01:00
ScriptedFollowerAI.h
rearranged core files
2010-06-05 23:40:08 +02:00
ScriptedGossip.h
rearranged core files
2010-06-05 23:40:08 +02:00
ScriptedGuardAI.cpp
Remove the accidental additions of CRLF-crap from the header updates
2010-10-07 15:35:36 +02:00
ScriptedGuardAI.h
rearranged core files
2010-06-05 23:40:08 +02:00
ScriptedSimpleAI.cpp
Remove the accidental additions of CRLF-crap from the header updates
2010-10-07 15:35:36 +02:00
ScriptedSimpleAI.h
Magic numbers cleanup:
2010-09-28 08:21:51 +03:00
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