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841630fcc3d02c5bfa66d748eedd8502519ca71e
TrinityCore
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src
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server
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game
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Loot
History
Wyrserth
ef4d4e3d98
Core/Loot: make Loot::AddItem() honor LootItem::AllowedForPlayer() so that items that cannot be looted don't prevent skinning. (
#23408
)
...
(cherry picked from commit
a1b2aa97fc
)
2021-12-11 14:12:53 +01:00
..
Loot.cpp
Core/Loot: make Loot::AddItem() honor LootItem::AllowedForPlayer() so that items that cannot be looted don't prevent skinning. (
#23408
)
2021-12-11 14:12:53 +01:00
Loot.h
Core/Loot: make Loot::AddItem() honor LootItem::AllowedForPlayer() so that items that cannot be looted don't prevent skinning. (
#23408
)
2021-12-11 14:12:53 +01:00
LootItemStorage.cpp
Core/Misc: Fix appleclang 12 warnings
2021-10-01 11:18:29 +02:00
LootItemStorage.h
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup port
2020-09-04 13:38:24 +02:00
LootItemType.h
Core/Scripts: Remove deprecated overload of QuestReward without LootItemType argument
2021-05-16 21:56:06 +02:00
LootMgr.cpp
Core/Globals: revert back to unordered_map for templates
2021-06-16 01:29:25 +02:00
LootMgr.h
Core/Scripts: Remove deprecated overload of QuestReward without LootItemType argument
2021-05-16 21:56:06 +02:00