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mirror of https://github.com/TrinityCore/TrinityCore.git synced 2026-01-20 09:17:36 +01:00
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85c9907b0733f8ad02e2ded1c9b025f59e55ddff
TrinityCore/src/server/game/Scripting
History
treeston aef568cdd1 Fix an issue where CanSpawn would never get invoked on creatures without per-guid script.
2017-05-31 16:10:04 +02:00
..
ScriptMgr.cpp
Fix an issue where CanSpawn would never get invoked on creatures without per-guid script.
2017-05-31 16:10:04 +02:00
ScriptMgr.h
Core/ScriptMgr: use vector instead of list to contain Spell and Aura scripts and hooks
2017-05-04 01:41:35 +01:00
ScriptReloadMgr.cpp
Core/Hotswap: Fix Reload on Linux
2017-05-26 14:25:08 +02:00
ScriptReloadMgr.h
Update copyright note for 2017
2017-01-02 07:26:38 +01:00
ScriptSystem.cpp
Update copyright note for 2017
2017-01-02 07:26:38 +01:00
ScriptSystem.h
Core/Defines: define faction templates and replace magic numbers from scripts
2017-05-23 14:37:54 +02:00
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