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8649bee17fdd477623465a0ef22abe4d80b74fc3
TrinityCore
/
src
/
server
/
scripts
History
silinoron
8649bee17f
Replace World::getConfig with World::getFloatConfig, World::getIntConfig, and World::getBoolConfig.
...
Also fix a warning from a previous commit. --HG-- branch : trunk
2010-08-23 19:56:47 -07:00
..
Custom
This should be the last of the malfunctioning AI scripts, thanks to click for the list
2010-08-14 10:28:45 +02:00
EasternKingdoms
Core:
2010-08-23 22:58:32 +06:00
Examples
*Add AuraScript class for scripting aura objects - scripts are registered same way as SpellScripts, bound to SpellScriptNames table. For more details see example_spell.cpp and SpellScript.h
2010-08-24 00:10:49 +02:00
Kalimdor
Core: Fix more warnings
2010-08-23 14:10:24 +02:00
Northrend
*Add AuraScript class for scripting aura objects - scripts are registered same way as SpellScripts, bound to SpellScriptNames table. For more details see example_spell.cpp and SpellScript.h
2010-08-24 00:10:49 +02:00
OutdoorPvP
Core: Fix more warnings
2010-08-23 14:10:24 +02:00
Outland
Core:
2010-08-23 22:58:32 +06:00
PrecompiledHeaders
* Rename InstanceData to InstanceScript
2010-08-08 22:54:58 +06:00
Spells
*Add AuraScript class for scripting aura objects - scripts are registered same way as SpellScripts, bound to SpellScriptNames table. For more details see example_spell.cpp and SpellScript.h
2010-08-24 00:10:49 +02:00
World
Replace World::getConfig with World::getFloatConfig, World::getIntConfig, and World::getBoolConfig.
2010-08-23 19:56:47 -07:00
CMakeLists.txt
* Remove support for map-based random number generation (which seems unused).
2010-08-20 12:42:14 -07:00