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34 lines
1.4 KiB
C++
34 lines
1.4 KiB
C++
/*
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* Copyright (C) 2008-2017 TrinityCore <http://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "GameUtilitiesService.h"
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#include "Session.h"
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Battlenet::Services::GameUtilities::GameUtilities(Session* session) : GameUtilitiesService(session)
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{
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}
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uint32 Battlenet::Services::GameUtilities::HandleProcessClientRequest(game_utilities::v1::ClientRequest const* request, game_utilities::v1::ClientResponse* response)
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{
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return _session->HandleProcessClientRequest(request, response);
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}
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uint32 Battlenet::Services::GameUtilities::HandleGetAllValuesForAttribute(game_utilities::v1::GetAllValuesForAttributeRequest const* request, game_utilities::v1::GetAllValuesForAttributeResponse* response)
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{
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return _session->HandleGetAllValuesForAttribute(request, response);
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}
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