Files
TrinityCore/src/server
xinef1 86da1a19bb Core/Misc: Fix various crashes, also related to multithreading (#19012)
* When iterating groups we have to either do it not in multithreaded context (map updates) or start with checking maps (they are guaranteed to change in single thread update).
* Properly clear ComboPoint references on player remove 
* remove some possible references item may have when it is deleted during save. 
* Also clear all hostile references when unit is removed from map.
2017-02-04 22:37:16 +01:00
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2017-01-29 18:15:21 +01:00