Files
TrinityCore/src/server/shared/Logging/AppenderFile.cpp
Shauren b4adf3f5dd Core/Misc: Fixing warnings detected by Visual Studio 2015 compiler
(cherry picked from commit a22e4e121a)

Conflicts:
	cmake/compiler/msvc/settings.cmake
	src/server/game/DataStores/DBCStores.cpp
	src/server/game/Entities/GameObject/GameObject.cpp
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/Object.h
	src/server/game/Entities/Pet/Pet.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Garrison/Garrison.cpp
	src/server/game/Garrison/GarrisonMgr.cpp
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Globals/ObjectMgr.h
	src/server/game/Guilds/GuildMgr.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/QueryHandler.cpp
	src/server/game/Handlers/QuestHandler.cpp
	src/server/game/Handlers/SpellHandler.cpp
	src/server/game/Server/Packets/ChannelPackets.h
	src/server/game/Server/Packets/PartyPackets.cpp
	src/server/game/Server/WorldSession.h
	src/server/game/Spells/Spell.cpp
	src/server/game/Spells/SpellInfo.cpp
	src/server/game/Spells/SpellScript.cpp
	src/server/scripts/Commands/cs_list.cpp
2015-07-24 11:51:48 +01:00

104 lines
3.1 KiB
C++

/*
* Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "AppenderFile.h"
#include "Common.h"
#if PLATFORM == PLATFORM_WINDOWS
# include <Windows.h>
#endif
AppenderFile::AppenderFile(uint8 id, std::string const& name, LogLevel level, const char* filename, const char* logDir, const char* mode, AppenderFlags flags, uint64 fileSize):
Appender(id, name, APPENDER_FILE, level, flags),
logfile(NULL),
_fileName(filename),
_logDir(logDir),
_maxFileSize(fileSize),
_fileSize(0)
{
_dynamicName = std::string::npos != _fileName.find("%s");
_backup = (flags & APPENDER_FLAGS_MAKE_FILE_BACKUP) != 0;
if (!_dynamicName)
logfile = OpenFile(filename, mode, !strcmp(mode, "w") && _backup);
}
AppenderFile::~AppenderFile()
{
CloseFile();
}
void AppenderFile::_write(LogMessage const* message)
{
bool exceedMaxSize = _maxFileSize > 0 && (_fileSize.load() + message->Size()) > _maxFileSize;
if (_dynamicName)
{
char namebuf[TRINITY_PATH_MAX];
snprintf(namebuf, TRINITY_PATH_MAX, _fileName.c_str(), message->param1.c_str());
// always use "a" with dynamic name otherwise it could delete the log we wrote in last _write() call
FILE* file = OpenFile(namebuf, "a", _backup || exceedMaxSize);
if (!file)
return;
fprintf(file, "%s%s\n", message->prefix.c_str(), message->text.c_str());
fflush(file);
_fileSize += uint64(message->Size());
fclose(file);
return;
}
else if (exceedMaxSize)
logfile = OpenFile(_fileName, "w", true);
if (!logfile)
return;
fprintf(logfile, "%s%s\n", message->prefix.c_str(), message->text.c_str());
fflush(logfile);
_fileSize += uint64(message->Size());
}
FILE* AppenderFile::OpenFile(std::string const& filename, std::string const& mode, bool backup)
{
std::string fullName(_logDir + filename);
if (backup)
{
CloseFile();
std::string newName(fullName);
newName.push_back('.');
newName.append(LogMessage::getTimeStr(time(NULL)));
std::replace(newName.begin(), newName.end(), ':', '-');
rename(fullName.c_str(), newName.c_str()); // no error handling... if we couldn't make a backup, just ignore
}
if (FILE* ret = fopen(fullName.c_str(), mode.c_str()))
{
_fileSize = ftell(ret);
return ret;
}
return NULL;
}
void AppenderFile::CloseFile()
{
if (logfile)
{
fclose(logfile);
logfile = NULL;
}
}