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https://github.com/TrinityCore/TrinityCore.git
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- Add map, x, y, z coordinate data to ticket upon creation - Add command .go ticket to teleport to the coordinates where the ticket was created - Move InitTicketID() to the class constructor instead of at every LoadGMTickets call - Minor code cleanup --HG-- branch : trunk
83 lines
2.3 KiB
C++
83 lines
2.3 KiB
C++
/*
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* Copyright (C) 2005-2009 MaNGOS
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*
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* Copyright (C) 2008-2009 Trinity
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef _TICKETMGR_H
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#define _TICKETMGR_H
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#include "Policies/Singleton.h"
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#include "Database/DatabaseEnv.h"
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#include "Util.h"
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#include "Config/ConfigEnv.h"
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#include <map>
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struct GM_Ticket
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{
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uint64 guid;
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uint64 playerGuid;
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std::string name;
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float pos_x;
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float pos_y;
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float pos_z;
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uint32 map;
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std::string message;
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uint64 createtime;
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uint64 timestamp;
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uint64 closed;
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uint64 assignedToGM;
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std::string comment;
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};
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// Map Typedef
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typedef std::list<GM_Ticket*> GmTicketList;
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class TicketMgr
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{
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public:
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TicketMgr(){ InitTicketID();} //constructor
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~TicketMgr(){} //destructor
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// Object Holder
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GmTicketList GM_TicketList;
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void AddGMTicket(GM_Ticket *ticket, bool startup);
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void DeleteAllRemovedGMTickets();
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void DeleteGMTicketPermanently(uint64 ticketGuid);
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void LoadGMTickets();
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void RemoveGMTicketByPlayer(uint64 playerGuid, uint64 GMguid);
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void RemoveGMTicket(uint64 ticketGuid, uint64 GMguid);
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void UpdateGMTicket(GM_Ticket *ticket);
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void SaveGMTicket(GM_Ticket* ticket);
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uint64 GenerateTicketID();
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void InitTicketID();
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GM_Ticket* GetGMTicket(uint64 ticketGuid);
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GM_Ticket* GetGMTicketByPlayer(uint64 playerGuid);
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GM_Ticket* GetGMTicketByName(const char *name);
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protected:
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uint64 m_ticketid;
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};
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#endif
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#define ticketmgr Trinity::Singleton<TicketMgr>::Instance()
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