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For finding out the "standard" parameters examine the cmake/options.cmake file and adjacent files for your platform/compiler. For platform settings -> cmake/platform/*/settings.cmake For compiler settings -> cmake/compiler/*/settings.cmake Some more testing and changes IS required, but I don't have OSX/XCode to kill off the main issues --HG-- branch : trunk rename : cmake/FindPlatform.cmake => cmake/macros/CheckPlatform.cmake rename : cmake/FindACE.cmake => cmake/macros/FindACE.cmake rename : cmake/FindMySQL.cmake => cmake/macros/FindMySQL.cmake rename : cmake/FindOpenSSL.cmake => cmake/macros/FindOpenSSL.cmake rename : cmake/FindPCHSupport.cmake => cmake/macros/FindPCHSupport.cmake rename : cmake/FindReadline.cmake => cmake/macros/FindReadline.cmake rename : cmake/cmake_uninstall.cmake.in => cmake_uninstall.cmake.in
20 lines
553 B
CMake
20 lines
553 B
CMake
# default to x86 platform. We'll check for X64 in a bit
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set(PLATFORM X86)
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if(CMAKE_SIZEOF_VOID_P MATCHES 8)
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set(PLATFORM X64)
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MESSAGE(STATUS "Detected 64-bit platform")
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else()
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MESSAGE(STATUS "Detected 32-bit platform")
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endif()
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include("${CMAKE_SOURCE_DIR}/cmake/platform/settings.cmake")
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if(WIN32)
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include("${CMAKE_SOURCE_DIR}/cmake/platform/settings.win32.cmake")
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elseif(APPLE)
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include("${CMAKE_SOURCE_DIR}/cmake/platform/settings.osx.cmake")
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elseif(UNIX)
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include("${CMAKE_SOURCE_DIR}/cmake/platform/settings.unix.cmake")
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endif()
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