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*Use zonescript as basic class of opvp script and dugeon script (can also be used for bg) *Store zonescript in worldobject. *Add door for sapphiron. --HG-- branch : trunk
193 lines
5.9 KiB
C++
193 lines
5.9 KiB
C++
/*
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* Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "Wintergrasp.h"
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#include "SpellAuras.h"
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#include "Vehicle.h"
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//#include "GameEventMgr.h"
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#include "ObjectMgr.h"
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bool OPvPWintergrasp::SetupOutdoorPvP()
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{
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RegisterZone(ZONE_WINTERGRASP);
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for(uint32 i = 0; i < sAreaPOIStore.GetNumRows(); ++i)
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{
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const AreaPOIEntry * poiInfo = sAreaPOIStore.LookupEntry(i);
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if(poiInfo && poiInfo->zoneId == ZONE_WINTERGRASP)
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areaPOIs.push_back(poiInfo);
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}
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m_defender = TeamId(rand()%2);
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//m_defender = TEAM_ALLIANCE;
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//gameeventmgr.StartInternalEvent(GameEventWintergraspDefender[m_defender]);
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return true;
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}
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uint32 OPvPWintergrasp::GetCreatureEntry(uint32 guidlow, uint32 entry)
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{
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if(m_defender == TEAM_ALLIANCE)
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{
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switch(entry)
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{
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case 30739: return 30740;
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case 30740: return 30739;
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}
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}
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return entry;
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}
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/*
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uint32 OPvPWintergrasp::GetGameObjectEntry(uint32 guidlow, uint32 entry)
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{
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if(m_defender == TEAM_ALLIANCE)
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{
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GameObjectInfo const* goInfo = objmgr.GetGameObjectInfo(entry);
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if(!goInfo)
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return 0;
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switch(goInfo->displayId)
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{
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case 5651: return 192289;
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case 5652: return 192288;
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case 8256: return 192502;
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case 8257: return 192501;
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}
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}
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return entry;
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}
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*/
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void OPvPWintergrasp::OnGameObjectCreate(GameObject *go, bool add)
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{
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OutdoorPvP::OnGameObjectCreate(go, add);
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if(m_defender == TEAM_ALLIANCE)
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{
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switch(go->GetEntry())
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{
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case 190763: go->SetUInt32Value(GAMEOBJECT_FACTION, WintergraspFaction[m_defender]); break;
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}
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// Note: this is only for test, still need db support
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switch(go->GetGOInfo()->displayId)
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{
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case 5651: go->SetUInt32Value(GAMEOBJECT_DISPLAYID, 5652); break;
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case 5652: go->SetUInt32Value(GAMEOBJECT_DISPLAYID, 5651); break;
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case 8256: go->SetUInt32Value(GAMEOBJECT_DISPLAYID, 8257); break;
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case 8257: go->SetUInt32Value(GAMEOBJECT_DISPLAYID, 8256); break;
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}
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}
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}
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void OPvPWintergrasp::HandlePlayerEnterZone(Player * plr, uint32 zone)
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{
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if(!plr->HasAura(SPELL_RECRUIT) && !plr->HasAura(SPELL_CORPORAL)
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&& !plr->HasAura(SPELL_LIEUTENANT))
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plr->CastSpell(plr, SPELL_RECRUIT, true);
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for(AreaPOIList::iterator itr = areaPOIs.begin(); itr != areaPOIs.end(); ++itr)
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{
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TeamId team = ((*itr)->x > POS_X_CENTER ? m_defender : OTHER_TEAM(m_defender));
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plr->SendUpdateWorldState((*itr)->worldState, AreaPOIIconId[team][DAMAGE_INTACT]);
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}
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OutdoorPvP::HandlePlayerEnterZone(plr, zone);
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UpdateTenacityStack();
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}
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void OPvPWintergrasp::HandlePlayerLeaveZone(Player * plr, uint32 zone)
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{
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if(!plr->GetSession()->PlayerLogout() && plr->m_Vehicle) // dismiss in change zone case
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plr->m_Vehicle->Dismiss();
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plr->RemoveAura(SPELL_TENACITY);
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OutdoorPvP::HandlePlayerLeaveZone(plr, zone);
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UpdateTenacityStack();
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}
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void OPvPWintergrasp::HandleKill(Player *killer, Unit *victim)
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{
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if(victim->GetTypeId() == TYPEID_PLAYER)
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{
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// We handle promotion here because player should not get promotion if he has buff but do the kill outside the zone
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if(victim->getLevel() >= 70)
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{
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if(Aura *aur = killer->GetAura(SPELL_RECRUIT))
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{
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if(aur->GetStackAmount() >= 5)
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{
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killer->RemoveAura(SPELL_RECRUIT);
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killer->CastSpell(killer, SPELL_CORPORAL, true);
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}
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else
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killer->CastSpell(killer, SPELL_RECRUIT, true);
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}
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else if(Aura *aur = killer->GetAura(SPELL_CORPORAL))
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{
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if(aur->GetStackAmount() >= 5)
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{
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killer->RemoveAura(SPELL_CORPORAL);
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killer->CastSpell(killer, SPELL_LIEUTENANT, true);
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}
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else
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killer->CastSpell(killer, SPELL_CORPORAL, true);
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}
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else if(killer->HasAura(SPELL_LIEUTENANT))
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killer->CastSpell(killer, SPELL_LIEUTENANT, true);
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}
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}
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}
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void OPvPWintergrasp::UpdateTenacityStack()
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{
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uint32 allianceNum = m_players[TEAM_ALLIANCE].size();
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uint32 hordeNum = m_players[TEAM_HORDE].size();
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int32 newStack = 0;
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if(allianceNum && hordeNum)
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{
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if(allianceNum > hordeNum)
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newStack = allianceNum / hordeNum - 1;
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else if(allianceNum < hordeNum)
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newStack = 1 - int32(hordeNum / allianceNum);
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}
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if(newStack == m_tenacityStack)
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return;
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// Remove old buff
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if(m_tenacityStack > 0)
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{
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if(newStack <= 0)
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TeamCastSpell(TEAM_ALLIANCE, -SPELL_TENACITY);
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}
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else if(m_tenacityStack < 0)
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{
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if(newStack >= 0)
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TeamCastSpell(TEAM_HORDE, -SPELL_TENACITY);
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}
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m_tenacityStack = newStack;
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// Apply new buff
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if(newStack)
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{
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TeamId team = newStack > 0 ? TEAM_ALLIANCE : TEAM_HORDE;
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for(PlayerSet::iterator itr = m_players[team].begin(); itr != m_players[team].end(); ++itr)
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(*itr)->SetAuraStack(SPELL_TENACITY, *itr, newStack);
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}
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}
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