mirror of
https://github.com/TrinityCore/TrinityCore.git
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71 lines
2.8 KiB
C++
71 lines
2.8 KiB
C++
/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ServiceDispatcher.h"
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#include "AccountService.h"
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#include "AuthenticationService.h"
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#include "ConnectionService.h"
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#include "GameUtilitiesService.h"
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#include "Log.h"
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#include "Session.h"
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#include "api/client/v1/block_list_listener.pb.h"
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#include "api/client/v1/block_list_service.pb.h"
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#include "api/client/v1/club_membership_service.pb.h"
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#include "api/client/v1/club_service.pb.h"
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#include "api/client/v2/notification_service.pb.h"
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#include "api/client/v2/report_service.pb.h"
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#include "api/client/v2/whisper_service.pb.h"
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#include "friends_service.pb.h"
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#include "notification_service.pb.h"
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#include "presence_service.pb.h"
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#include "report_service.pb.h"
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#include "resource_service.pb.h"
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Battlenet::ServiceDispatcher::ServiceDispatcher()
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{
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AddService<Services::Account>();
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AddService<Services::Authentication>();
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AddService<Service<block_list::v1::client::BlockListService>>();
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AddService<Service<club_membership::v1::client::ClubMembershipService>>();
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AddService<Service<club::v1::client::ClubService>>();
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AddService<Services::Connection>();
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AddService<Service<friends::v1::FriendsService>>();
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AddService<Services::GameUtilities>();
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AddService<Service<notification::v1::NotificationService>>();
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AddService<Service<notification::v2::client::NotificationService>>();
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AddService<Service<presence::v1::PresenceService>>();
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AddService<Service<report::v1::ReportService>>();
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AddService<Service<report::v2::ReportService>>();
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AddService<Service<resources::v1::ResourcesService>>();
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AddService<Service<whisper::v2::client::WhisperService>>();
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}
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void Battlenet::ServiceDispatcher::Dispatch(Session* session, uint32 serviceHash, uint32 token, uint32 methodId, MessageBuffer buffer)
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{
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auto itr = _dispatchers.find(serviceHash);
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if (itr != _dispatchers.end())
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itr->second(session, token, methodId, std::move(buffer));
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else
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TC_LOG_DEBUG("session.rpc", "{} tried to call invalid service 0x{:X}", session->GetClientInfo(), serviceHash);
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}
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Battlenet::ServiceDispatcher& Battlenet::ServiceDispatcher::Instance()
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{
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static ServiceDispatcher instance;
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return instance;
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}
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