mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-19 08:55:32 +01:00
263 lines
7.0 KiB
C++
263 lines
7.0 KiB
C++
/*
|
|
* Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/>
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*/
|
|
|
|
#include "OutdoorPvPMgr.h"
|
|
#include "OutdoorPvPHP.h"
|
|
#include "OutdoorPvPNA.h"
|
|
#include "OutdoorPvPTF.h"
|
|
#include "OutdoorPvPZM.h"
|
|
#include "OutdoorPvPSI.h"
|
|
#include "OutdoorPvPEP.h"
|
|
#include "OutdoorPvPWG.h"
|
|
#include "ObjectMgr.h"
|
|
#include "Player.h"
|
|
#include "Policies/SingletonImp.h"
|
|
|
|
INSTANTIATE_SINGLETON_1( OutdoorPvPMgr );
|
|
|
|
OutdoorPvPMgr::OutdoorPvPMgr()
|
|
{
|
|
m_UpdateTimer = 0;
|
|
//sLog.outDebug("Instantiating OutdoorPvPMgr");
|
|
}
|
|
|
|
OutdoorPvPMgr::~OutdoorPvPMgr()
|
|
{
|
|
//sLog.outDebug("Deleting OutdoorPvPMgr");
|
|
for (OutdoorPvPSet::iterator itr = m_OutdoorPvPSet.begin(); itr != m_OutdoorPvPSet.end(); ++itr)
|
|
{
|
|
(*itr)->DeleteSpawns();
|
|
}
|
|
}
|
|
|
|
void OutdoorPvPMgr::InitOutdoorPvP()
|
|
{
|
|
// create new opvp
|
|
OutdoorPvP * pOP = new OutdoorPvPHP;
|
|
// respawn, init variables
|
|
if(!pOP->SetupOutdoorPvP())
|
|
{
|
|
sLog.outDebug("OutdoorPvP : HP init failed.");
|
|
delete pOP;
|
|
}
|
|
else
|
|
{
|
|
m_OutdoorPvPSet.push_back(pOP);
|
|
sLog.outDebug("OutdoorPvP : HP successfully initiated.");
|
|
}
|
|
|
|
pOP = new OutdoorPvPNA;
|
|
// respawn, init variables
|
|
if(!pOP->SetupOutdoorPvP())
|
|
{
|
|
sLog.outDebug("OutdoorPvP : NA init failed.");
|
|
delete pOP;
|
|
}
|
|
else
|
|
{
|
|
m_OutdoorPvPSet.push_back(pOP);
|
|
sLog.outDebug("OutdoorPvP : NA successfully initiated.");
|
|
}
|
|
|
|
pOP = new OutdoorPvPTF;
|
|
// respawn, init variables
|
|
if(!pOP->SetupOutdoorPvP())
|
|
{
|
|
sLog.outDebug("OutdoorPvP : TF init failed.");
|
|
delete pOP;
|
|
}
|
|
else
|
|
{
|
|
m_OutdoorPvPSet.push_back(pOP);
|
|
sLog.outDebug("OutdoorPvP : TF successfully initiated.");
|
|
}
|
|
|
|
pOP = new OutdoorPvPZM;
|
|
// respawn, init variables
|
|
if(!pOP->SetupOutdoorPvP())
|
|
{
|
|
sLog.outDebug("OutdoorPvP : ZM init failed.");
|
|
delete pOP;
|
|
}
|
|
else
|
|
{
|
|
m_OutdoorPvPSet.push_back(pOP);
|
|
sLog.outDebug("OutdoorPvP : ZM successfully initiated.");
|
|
}
|
|
|
|
pOP = new OutdoorPvPSI;
|
|
// respawn, init variables
|
|
if(!pOP->SetupOutdoorPvP())
|
|
{
|
|
sLog.outDebug("OutdoorPvP : SI init failed.");
|
|
delete pOP;
|
|
}
|
|
else
|
|
{
|
|
m_OutdoorPvPSet.push_back(pOP);
|
|
sLog.outDebug("OutdoorPvP : SI successfully initiated.");
|
|
}
|
|
|
|
pOP = new OutdoorPvPEP;
|
|
// respawn, init variables
|
|
if(!pOP->SetupOutdoorPvP())
|
|
{
|
|
sLog.outDebug("OutdoorPvP : EP init failed.");
|
|
delete pOP;
|
|
}
|
|
else
|
|
{
|
|
m_OutdoorPvPSet.push_back(pOP);
|
|
sLog.outDebug("OutdoorPvP : EP successfully initiated.");
|
|
}
|
|
|
|
pOP = new OutdoorPvPWG;
|
|
// respawn, init variables
|
|
if(!pOP->SetupOutdoorPvP())
|
|
{
|
|
sLog.outDebug("OutdoorPvP : Wintergrasp init failed.");
|
|
delete pOP;
|
|
}
|
|
else
|
|
{
|
|
m_OutdoorPvPSet.push_back(pOP);
|
|
sLog.outDebug("OutdoorPvP : Wintergrasp successfully initiated.");
|
|
}
|
|
}
|
|
|
|
void OutdoorPvPMgr::AddZone(uint32 zoneid, OutdoorPvP *handle)
|
|
{
|
|
m_OutdoorPvPMap[zoneid] = handle;
|
|
}
|
|
|
|
void OutdoorPvPMgr::HandlePlayerEnterZone(Player *plr, uint32 zoneid)
|
|
{
|
|
OutdoorPvPMap::iterator itr = m_OutdoorPvPMap.find(zoneid);
|
|
if(itr == m_OutdoorPvPMap.end())
|
|
return;
|
|
|
|
if(itr->second->HasPlayer(plr))
|
|
return;
|
|
|
|
itr->second->HandlePlayerEnterZone(plr, zoneid);
|
|
sLog.outDebug("Player %u entered outdoorpvp id %u", plr->GetGUIDLow(), itr->second->GetTypeId());
|
|
}
|
|
|
|
void OutdoorPvPMgr::HandlePlayerLeaveZone(Player *plr, uint32 zoneid)
|
|
{
|
|
OutdoorPvPMap::iterator itr = m_OutdoorPvPMap.find(zoneid);
|
|
if(itr == m_OutdoorPvPMap.end())
|
|
return;
|
|
|
|
// teleport: remove once in removefromworld, once in updatezone
|
|
if(!itr->second->HasPlayer(plr))
|
|
return;
|
|
|
|
itr->second->HandlePlayerLeaveZone(plr, zoneid);
|
|
sLog.outDebug("Player %u left outdoorpvp id %u",plr->GetGUIDLow(), itr->second->GetTypeId());
|
|
}
|
|
|
|
OutdoorPvP * OutdoorPvPMgr::GetOutdoorPvPToZoneId(uint32 zoneid)
|
|
{
|
|
OutdoorPvPMap::iterator itr = m_OutdoorPvPMap.find(zoneid);
|
|
if(itr == m_OutdoorPvPMap.end())
|
|
{
|
|
// no handle for this zone, return
|
|
return NULL;
|
|
}
|
|
return itr->second;
|
|
}
|
|
|
|
void OutdoorPvPMgr::Update(uint32 diff)
|
|
{
|
|
m_UpdateTimer += diff;
|
|
if(m_UpdateTimer > OUTDOORPVP_OBJECTIVE_UPDATE_INTERVAL)
|
|
{
|
|
for (OutdoorPvPSet::iterator itr = m_OutdoorPvPSet.begin(); itr != m_OutdoorPvPSet.end(); ++itr)
|
|
(*itr)->Update(m_UpdateTimer);
|
|
m_UpdateTimer = 0;
|
|
}
|
|
}
|
|
|
|
bool OutdoorPvPMgr::HandleCustomSpell(Player *plr, uint32 spellId, GameObject * go)
|
|
{
|
|
for (OutdoorPvPSet::iterator itr = m_OutdoorPvPSet.begin(); itr != m_OutdoorPvPSet.end(); ++itr)
|
|
{
|
|
if((*itr)->HandleCustomSpell(plr,spellId,go))
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
ZoneScript * OutdoorPvPMgr::GetZoneScript(uint32 zoneId)
|
|
{
|
|
OutdoorPvPMap::iterator itr = m_OutdoorPvPMap.find(zoneId);
|
|
if(itr != m_OutdoorPvPMap.end())
|
|
return itr->second;
|
|
else
|
|
return NULL;
|
|
}
|
|
|
|
bool OutdoorPvPMgr::HandleOpenGo(Player *plr, uint64 guid)
|
|
{
|
|
for (OutdoorPvPSet::iterator itr = m_OutdoorPvPSet.begin(); itr != m_OutdoorPvPSet.end(); ++itr)
|
|
{
|
|
if((*itr)->HandleOpenGo(plr,guid))
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void OutdoorPvPMgr::HandleGossipOption(Player *plr, uint64 guid, uint32 gossipid)
|
|
{
|
|
for (OutdoorPvPSet::iterator itr = m_OutdoorPvPSet.begin(); itr != m_OutdoorPvPSet.end(); ++itr)
|
|
{
|
|
if((*itr)->HandleGossipOption(plr,guid,gossipid))
|
|
return;
|
|
}
|
|
}
|
|
|
|
bool OutdoorPvPMgr::CanTalkTo(Player * plr, Creature * c, GossipMenuItems gso)
|
|
{
|
|
for (OutdoorPvPSet::iterator itr = m_OutdoorPvPSet.begin(); itr != m_OutdoorPvPSet.end(); ++itr)
|
|
{
|
|
if((*itr)->CanTalkTo(plr,c,gso))
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void OutdoorPvPMgr::HandleDropFlag(Player *plr, uint32 spellId)
|
|
{
|
|
for (OutdoorPvPSet::iterator itr = m_OutdoorPvPSet.begin(); itr != m_OutdoorPvPSet.end(); ++itr)
|
|
{
|
|
if((*itr)->HandleDropFlag(plr,spellId))
|
|
return;
|
|
}
|
|
}
|
|
|
|
void OutdoorPvPMgr::HandlePlayerResurrects(Player *plr, uint32 zoneid)
|
|
{
|
|
OutdoorPvPMap::iterator itr = m_OutdoorPvPMap.find(zoneid);
|
|
if(itr == m_OutdoorPvPMap.end())
|
|
return;
|
|
|
|
if(itr->second->HasPlayer(plr))
|
|
itr->second->HandlePlayerResurrects(plr, zoneid);
|
|
}
|