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mirror of https://github.com/TrinityCore/TrinityCore.git synced 2026-01-19 00:48:56 +01:00
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8fdc7a6286624462ff31f7b4779142efdb0b45d2
TrinityCore/src/server/scripts/OutdoorPvP
History
Shauren 48deb443f9 Core/Scripts: Fixed build of misc scripts, only zone_* and instance_* remain
2014-09-15 22:52:09 +02:00
..
CMakeLists.txt
Update copyright note for 2014.
2014-01-01 00:07:53 +01:00
OutdoorPvPEP.cpp
Core/Entities: Use ObjectGuid class in game project
2014-09-14 16:14:12 +02:00
OutdoorPvPEP.h
Scripts/OutdoorPvP: dropped redundand code
2014-07-30 03:15:15 +02:00
OutdoorPvPHP.cpp
Core/Entities: Use ObjectGuid class in game project
2014-09-14 16:14:12 +02:00
OutdoorPvPHP.h
Scripts/OutdoorPvP: dropped redundand code
2014-07-30 03:15:15 +02:00
OutdoorPvPNA.cpp
Core/Scripts: Fixed build of misc scripts, only zone_* and instance_* remain
2014-09-15 22:52:09 +02:00
OutdoorPvPNA.h
Core/Entities: Use ObjectGuid class in game project
2014-09-14 16:14:12 +02:00
OutdoorPvPSI.cpp
Core/Scripts: Fixed build of misc scripts, only zone_* and instance_* remain
2014-09-15 22:52:09 +02:00
OutdoorPvPSI.h
Scripts/OutdoorPvP: dropped redundand code
2014-07-30 03:15:15 +02:00
OutdoorPvPTF.cpp
Core/Entities: Use ObjectGuid class in game project
2014-09-14 16:14:12 +02:00
OutdoorPvPTF.h
Scripts/OutdoorPvP: dropped redundand code
2014-07-30 03:15:15 +02:00
OutdoorPvPZM.cpp
Core/Scripts: Fixed build of misc scripts, only zone_* and instance_* remain
2014-09-15 22:52:09 +02:00
OutdoorPvPZM.h
Core/Entities: Use ObjectGuid class in game project
2014-09-14 16:14:12 +02:00
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