Files
TrinityCore/src
raczman 91b8ee104e Added new type-safe cast functions.
This, when properly used, should get rid of most memory corruption issues,
currently, casting types C-style with no checks leads to some abstract crashing.
Functionality is same as with dynamic_cast<>, but with no RTTI check - so when
casting into invalid type you will receive NULL, and most probably crash.
At the same time, i took the liberty to convert most Player* casts to ToPlayer().
Still needs crapload of casts being moved to new facility.

--HG--
branch : trunk
2010-03-07 15:20:19 +01:00
..
2010-02-27 15:25:14 +02:00
2010-03-07 15:20:19 +01:00
2010-03-03 02:48:31 +02:00
2010-01-24 20:02:05 +01:00