Files
TrinityCore/sql/base/characters_database.sql
teacher 94f143ee46 Renamed "realmd" to "auth" in config files.
Renamed "character_database.sql" to "characters_database.sql". (yeah I know, you're gonna hate me, but I'm pedantic!)

--HG--
branch : trunk
2010-07-12 18:00:27 +02:00

1992 lines
76 KiB
SQL

-- MySQL dump 10.11
--
-- Host: localhost Database: characters
-- ------------------------------------------------------
-- Server version 5.0.45-Debian_1ubuntu3.1-log
/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
/*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */;
/*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */;
/*!40101 SET NAMES utf8 */;
/*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */;
/*!40103 SET TIME_ZONE='+00:00' */;
/*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */;
/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
--
-- Table structure for table `account_data`
--
DROP TABLE IF EXISTS `account_data`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `account_data` (
`account` int(11) unsigned NOT NULL default '0',
`type` int(11) unsigned NOT NULL default '0',
`time` bigint(11) unsigned NOT NULL default '0',
`data` longblob NOT NULL,
PRIMARY KEY (`account`,`type`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `account_data`
--
LOCK TABLES `account_data` WRITE;
/*!40000 ALTER TABLE `account_data` DISABLE KEYS */;
/*!40000 ALTER TABLE `account_data` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `addons`
--
DROP TABLE IF EXISTS `addons`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `addons` (
`name` varchar(120) NOT NULL default '',
`crc` int(32) unsigned NOT NULL default '0',
PRIMARY KEY (`name`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Addons';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `addons`
--
LOCK TABLES `addons` WRITE;
/*!40000 ALTER TABLE `addons` DISABLE KEYS */;
/*!40000 ALTER TABLE `addons` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `arena_team`
--
DROP TABLE IF EXISTS `arena_team`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `arena_team` (
`arenateamid` int(10) unsigned NOT NULL default '0',
`name` char(255) NOT NULL,
`captainguid` int(10) unsigned NOT NULL default '0',
`type` tinyint(3) unsigned NOT NULL default '0',
`BackgroundColor` int(10) unsigned NOT NULL default '0',
`EmblemStyle` int(10) unsigned NOT NULL default '0',
`EmblemColor` int(10) unsigned NOT NULL default '0',
`BorderStyle` int(10) unsigned NOT NULL default '0',
`BorderColor` int(10) unsigned NOT NULL default '0',
PRIMARY KEY (`arenateamid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `arena_team`
--
LOCK TABLES `arena_team` WRITE;
/*!40000 ALTER TABLE `arena_team` DISABLE KEYS */;
/*!40000 ALTER TABLE `arena_team` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `arena_team_member`
--
DROP TABLE IF EXISTS `arena_team_member`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `arena_team_member` (
`arenateamid` int(10) unsigned NOT NULL default '0',
`guid` int(10) unsigned NOT NULL default '0',
`played_week` int(10) unsigned NOT NULL default '0',
`wons_week` int(10) unsigned NOT NULL default '0',
`played_season` int(10) unsigned NOT NULL default '0',
`wons_season` int(10) unsigned NOT NULL default '0',
`personal_rating` int(10) UNSIGNED NOT NULL DEFAULT '0',
PRIMARY KEY (`arenateamid`,`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `arena_team_member`
--
LOCK TABLES `arena_team_member` WRITE;
/*!40000 ALTER TABLE `arena_team_member` DISABLE KEYS */;
/*!40000 ALTER TABLE `arena_team_member` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `arena_team_stats`
--
DROP TABLE IF EXISTS `arena_team_stats`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `arena_team_stats` (
`arenateamid` int(10) unsigned NOT NULL default '0',
`rating` int(10) unsigned NOT NULL default '0',
`games` int(10) unsigned NOT NULL default '0',
`wins` int(10) unsigned NOT NULL default '0',
`played` int(10) unsigned NOT NULL default '0',
`wins2` int(10) unsigned NOT NULL default '0',
`rank` int(10) unsigned NOT NULL default '0',
PRIMARY KEY (`arenateamid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `arena_team_stats`
--
LOCK TABLES `arena_team_stats` WRITE;
/*!40000 ALTER TABLE `arena_team_stats` DISABLE KEYS */;
/*!40000 ALTER TABLE `arena_team_stats` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `auctionhouse`
--
DROP TABLE IF EXISTS `auctionhouse`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `auctionhouse` (
`id` int(11) unsigned NOT NULL default '0',
`auctioneerguid` int(11) unsigned NOT NULL default '0',
`itemguid` int(11) unsigned NOT NULL default '0',
`item_template` int(11) unsigned NOT NULL default '0' COMMENT 'Item Identifier',
`itemowner` int(11) unsigned NOT NULL default '0',
`buyoutprice` int(11) NOT NULL default '0',
`time` bigint(40) NOT NULL default '0',
`buyguid` int(11) unsigned NOT NULL default '0',
`lastbid` int(11) NOT NULL default '0',
`startbid` int(11) NOT NULL default '0',
`deposit` int(11) NOT NULL default '0',
PRIMARY KEY (`id`),
UNIQUE KEY `item_guid` (`itemguid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `auctionhouse`
--
LOCK TABLES `auctionhouse` WRITE;
/*!40000 ALTER TABLE `auctionhouse` DISABLE KEYS */;
/*!40000 ALTER TABLE `auctionhouse` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `auctionhousebot`
--
DROP TABLE IF EXISTS `auctionhousebot`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `auctionhousebot` (
`auctionhouse` int(11) NOT NULL default '0' COMMENT 'mapID of the auctionhouse.',
`name` char(25) default NULL COMMENT 'Text name of the auctionhouse.',
`minitems` int(11) default '0' COMMENT 'This is the minimum number of items you want to keep in the auction house. a 0 here will make it the same as the maximum.',
`maxitems` int(11) default '0' COMMENT 'This is the number of items you want to keep in the auction house.',
`percentgreytradegoods` int(11) default '0' COMMENT 'Sets the percentage of the Grey Trade Goods auction items',
`percentwhitetradegoods` int(11) default '27' COMMENT 'Sets the percentage of the White Trade Goods auction items',
`percentgreentradegoods` int(11) default '12' COMMENT 'Sets the percentage of the Green Trade Goods auction items',
`percentbluetradegoods` int(11) default '10' COMMENT 'Sets the percentage of the Blue Trade Goods auction items',
`percentpurpletradegoods` int(11) default '1' COMMENT 'Sets the percentage of the Purple Trade Goods auction items',
`percentorangetradegoods` int(11) default '0' COMMENT 'Sets the percentage of the Orange Trade Goods auction items',
`percentyellowtradegoods` int(11) default '0' COMMENT 'Sets the percentage of the Yellow Trade Goods auction items',
`percentgreyitems` int(11) default '0' COMMENT 'Sets the percentage of the non trade Grey auction items',
`percentwhiteitems` int(11) default '10' COMMENT 'Sets the percentage of the non trade White auction items',
`percentgreenitems` int(11) default '30' COMMENT 'Sets the percentage of the non trade Green auction items',
`percentblueitems` int(11) default '8' COMMENT 'Sets the percentage of the non trade Blue auction items',
`percentpurpleitems` int(11) default '2' COMMENT 'Sets the percentage of the non trade Purple auction items',
`percentorangeitems` int(11) default '0' COMMENT 'Sets the percentage of the non trade Orange auction items',
`percentyellowitems` int(11) default '0' COMMENT 'Sets the percentage of the non trade Yellow auction items',
`minpricegrey` int(11) default '100' COMMENT 'Minimum price of Grey items (percentage).',
`maxpricegrey` int(11) default '150' COMMENT 'Maximum price of Grey items (percentage).',
`minpricewhite` int(11) default '150' COMMENT 'Minimum price of White items (percentage).',
`maxpricewhite` int(11) default '250' COMMENT 'Maximum price of White items (percentage).',
`minpricegreen` int(11) default '800' COMMENT 'Minimum price of Green items (percentage).',
`maxpricegreen` int(11) default '1400' COMMENT 'Maximum price of Green items (percentage).',
`minpriceblue` int(11) default '1250' COMMENT 'Minimum price of Blue items (percentage).',
`maxpriceblue` int(11) default '1750' COMMENT 'Maximum price of Blue items (percentage).',
`minpricepurple` int(11) default '2250' COMMENT 'Minimum price of Purple items (percentage).',
`maxpricepurple` int(11) default '4550' COMMENT 'Maximum price of Purple items (percentage).',
`minpriceorange` int(11) default '3250' COMMENT 'Minimum price of Orange items (percentage).',
`maxpriceorange` int(11) default '5550' COMMENT 'Maximum price of Orange items (percentage).',
`minpriceyellow` int(11) default '5250' COMMENT 'Minimum price of Yellow items (percentage).',
`maxpriceyellow` int(11) default '6550' COMMENT 'Maximum price of Yellow items (percentage).',
`minbidpricegrey` int(11) default '70' COMMENT 'Starting bid price of Grey items as a percentage of the randomly chosen buyout price. Default: 70',
`maxbidpricegrey` int(11) default '100' COMMENT 'Starting bid price of Grey items as a percentage of the randomly chosen buyout price. Default: 100',
`minbidpricewhite` int(11) default '70' COMMENT 'Starting bid price of White items as a percentage of the randomly chosen buyout price. Default: 70',
`maxbidpricewhite` int(11) default '100' COMMENT 'Starting bid price of White items as a percentage of the randomly chosen buyout price. Default: 100',
`minbidpricegreen` int(11) default '80' COMMENT 'Starting bid price of Green items as a percentage of the randomly chosen buyout price. Default: 80',
`maxbidpricegreen` int(11) default '100' COMMENT 'Starting bid price of Green items as a percentage of the randomly chosen buyout price. Default: 100',
`minbidpriceblue` int(11) default '75' COMMENT 'Starting bid price of Blue items as a percentage of the randomly chosen buyout price. Default: 75',
`maxbidpriceblue` int(11) default '100' COMMENT 'Starting bid price of Blue items as a percentage of the randomly chosen buyout price. Default: 100',
`minbidpricepurple` int(11) default '80' COMMENT 'Starting bid price of Purple items as a percentage of the randomly chosen buyout price. Default: 80',
`maxbidpricepurple` int(11) default '100' COMMENT 'Starting bid price of Purple items as a percentage of the randomly chosen buyout price. Default: 100',
`minbidpriceorange` int(11) default '80' COMMENT 'Starting bid price of Orange items as a percentage of the randomly chosen buyout price. Default: 80',
`maxbidpriceorange` int(11) default '100' COMMENT 'Starting bid price of Orange items as a percentage of the randomly chosen buyout price. Default: 100',
`minbidpriceyellow` int(11) default '80' COMMENT 'Starting bid price of Yellow items as a percentage of the randomly chosen buyout price. Default: 80',
`maxbidpriceyellow` int(11) default '100' COMMENT 'Starting bid price of Yellow items as a percentage of the randomly chosen buyout price. Default: 100',
`maxstackgrey` int(11) default '0' COMMENT 'Stack size limits for item qualities - a value of 0 will disable a maximum stack size for that quality, which will allow the bot to create items in stack as large as the item allows.',
`maxstackwhite` int(11) default '0' COMMENT 'Stack size limits for item qualities - a value of 0 will disable a maximum stack size for that quality, which will allow the bot to create items in stack as large as the item allows.',
`maxstackgreen` int(11) default '0' COMMENT 'Stack size limits for item qualities - a value of 0 will disable a maximum stack size for that quality, which will allow the bot to create items in stack as large as the item allows.',
`maxstackblue` int(11) default '0' COMMENT 'Stack size limits for item qualities - a value of 0 will disable a maximum stack size for that quality, which will allow the bot to create items in stack as large as the item allows.',
`maxstackpurple` int(11) default '0' COMMENT 'Stack size limits for item qualities - a value of 0 will disable a maximum stack size for that quality, which will allow the bot to create items in stack as large as the item allows.',
`maxstackorange` int(11) default '0' COMMENT 'Stack size limits for item qualities - a value of 0 will disable a maximum stack size for that quality, which will allow the bot to create items in stack as large as the item allows.',
`maxstackyellow` int(11) default '0' COMMENT 'Stack size limits for item qualities - a value of 0 will disable a maximum stack size for that quality, which will allow the bot to create items in stack as large as the item allows.',
`buyerpricegrey` int(11) default '1' COMMENT 'Multiplier to vendorprice when buying grey items from auctionhouse',
`buyerpricewhite` int(11) default '3' COMMENT 'Multiplier to vendorprice when buying white items from auctionhouse',
`buyerpricegreen` int(11) default '5' COMMENT 'Multiplier to vendorprice when buying green items from auctionhouse',
`buyerpriceblue` int(11) default '12' COMMENT 'Multiplier to vendorprice when buying blue items from auctionhouse',
`buyerpricepurple` int(11) default '15' COMMENT 'Multiplier to vendorprice when buying purple items from auctionhouse',
`buyerpriceorange` int(11) default '20' COMMENT 'Multiplier to vendorprice when buying orange items from auctionhouse',
`buyerpriceyellow` int(11) default '22' COMMENT 'Multiplier to vendorprice when buying yellow items from auctionhouse',
`buyerbiddinginterval` int(11) default '1' COMMENT 'Interval how frequently AHB bids on each AH. Time in minutes',
`buyerbidsperinterval` int(11) default '1' COMMENT 'number of bids to put in per bidding interval',
PRIMARY KEY (`auctionhouse`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `auctionhousebot`
--
INSERT INTO `auctionhousebot`(`auctionhouse`,`name`,`minitems`,`maxitems`,`percentgreytradegoods`,`percentwhitetradegoods`,`percentgreentradegoods`,`percentbluetradegoods`,`percentpurpletradegoods`,`percentorangetradegoods`,`percentyellowtradegoods`,`percentgreyitems`,`percentwhiteitems`,`percentgreenitems`,`percentblueitems`,`percentpurpleitems`,`percentorangeitems`,`percentyellowitems`,`minpricegrey`,`maxpricegrey`,`minpricewhite`,`maxpricewhite`,`minpricegreen`,`maxpricegreen`,`minpriceblue`,`maxpriceblue`,`minpricepurple`,`maxpricepurple`,`minpriceorange`,`maxpriceorange`,`minpriceyellow`,`maxpriceyellow`,`minbidpricegrey`,`maxbidpricegrey`,`minbidpricewhite`,`maxbidpricewhite`,`minbidpricegreen`,`maxbidpricegreen`,`minbidpriceblue`,`maxbidpriceblue`,`minbidpricepurple`,`maxbidpricepurple`,`minbidpriceorange`,`maxbidpriceorange`,`minbidpriceyellow`,`maxbidpriceyellow`,`maxstackgrey`,`maxstackwhite`,`maxstackgreen`,`maxstackblue`,`maxstackpurple`,`maxstackorange`,`maxstackyellow`,`buyerpricegrey`,`buyerpricewhite`,`buyerpricegreen`,`buyerpriceblue`,`buyerpricepurple`,`buyerpriceorange`,`buyerpriceyellow`,`buyerbiddinginterval`,`buyerbidsperinterval`) VALUES
(2,'Alliance',0,0,0,27,12,10,1,0,0,0,10,30,8,2,0,0,100,150,150,250,800,1400,1250,1750,2250,4550,3250,5550,5250,6550,70,100,70,100,80,100,75,100,80,100,80,100,80,100,0,0,3,2,1,1,1,1,3,5,12,15,20,22,1,1),
(6,'Horde',0,0,0,27,12,10,1,0,0,0,10,30,8,2,0,0,100,150,150,250,800,1400,1250,1750,2250,4550,3250,5550,5250,6550,70,100,70,100,80,100,75,100,80,100,80,100,80,100,0,0,3,2,1,1,1,1,3,5,12,15,20,22,1,1),
(7,'Neutral',0,0,0,27,12,10,1,0,0,0,10,30,8,2,0,0,100,150,150,250,800,1400,1250,1750,2250,4550,3250,5550,5250,6550,70,100,70,100,80,100,75,100,80,100,80,100,80,100,0,0,3,2,1,1,1,1,3,5,12,15,20,22,1,1);
--
-- Table structure for table `bugreport`
--
DROP TABLE IF EXISTS `bugreport`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `bugreport` (
`id` int(11) NOT NULL auto_increment COMMENT 'Identifier',
`type` longtext NOT NULL default '',
`content` longtext NOT NULL default '',
PRIMARY KEY (`id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Debug System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `bugreport`
--
LOCK TABLES `bugreport` WRITE;
/*!40000 ALTER TABLE `bugreport` DISABLE KEYS */;
/*!40000 ALTER TABLE `bugreport` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `channels`
--
DROP TABLE IF EXISTS `channels`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `channels` (
`m_name` text NOT NULL,
`m_team` int(10) unsigned NOT NULL,
`m_announce` tinyint(1) unsigned NOT NULL default '0',
`m_moderate` tinyint(1) unsigned NOT NULL default '0',
`m_public` tinyint(1) unsigned NOT NULL default '1',
`m_password` text,
`BannedList` longtext,
PRIMARY KEY (`m_name`(10),`m_team`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Channel System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `channels`
--
LOCK TABLES `channels` WRITE;
/*!40000 ALTER TABLE `channels` DISABLE KEYS */;
/*!40000 ALTER TABLE `channels` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `characters`
--
DROP TABLE IF EXISTS `characters`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `characters` (
`guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
`account` int(11) unsigned NOT NULL default '0' COMMENT 'Account Identifier',
`name` varchar(12) NOT NULL default '',
`race` tinyint(3) unsigned NOT NULL default '0',
`class` tinyint(3) unsigned NOT NULL default '0',
`gender` TINYINT UNSIGNED NOT NULL default '0',
`level` TINYINT UNSIGNED NOT NULL default '0',
`xp` INT UNSIGNED NOT NULL default '0',
`money` INT UNSIGNED NOT NULL default '0',
`playerBytes` INT UNSIGNED NOT NULL default '0',
`playerBytes2` INT UNSIGNED NOT NULL default '0',
`playerFlags` INT UNSIGNED NOT NULL default '0',
`position_x` float NOT NULL default '0',
`position_y` float NOT NULL default '0',
`position_z` float NOT NULL default '0',
`map` int(11) unsigned NOT NULL default '0' COMMENT 'Map Identifier',
`instance_id` int(11) unsigned NOT NULL default '0',
`dungeon_difficulty` tinyint(1) unsigned NOT NULL default '0',
`orientation` float NOT NULL default '0',
`taximask` longtext,
`online` tinyint(3) unsigned NOT NULL default '0',
`cinematic` tinyint(3) unsigned NOT NULL default '0',
`totaltime` int(11) unsigned NOT NULL default '0',
`leveltime` int(11) unsigned NOT NULL default '0',
`logout_time` bigint(20) unsigned NOT NULL default '0',
`is_logout_resting` tinyint(3) unsigned NOT NULL default '0',
`rest_bonus` float NOT NULL default '0',
`resettalents_cost` int(11) unsigned NOT NULL default '0',
`resettalents_time` bigint(20) unsigned NOT NULL default '0',
`trans_x` float NOT NULL default '0',
`trans_y` float NOT NULL default '0',
`trans_z` float NOT NULL default '0',
`trans_o` float NOT NULL default '0',
`transguid` bigint(20) unsigned NOT NULL default '0',
`extra_flags` int(11) unsigned NOT NULL default '0',
`stable_slots` tinyint(1) unsigned NOT NULL default '0',
`at_login` int(11) unsigned NOT NULL default '0',
`zone` int(11) unsigned NOT NULL default '0',
`death_expire_time` bigint(20) unsigned NOT NULL default '0',
`taxi_path` text,
`arenaPoints` int(10) unsigned NOT NULL default'0',
`totalHonorPoints` int(10) unsigned NOT NULL default'0',
`todayHonorPoints` int(10) unsigned NOT NULL default'0',
`yesterdayHonorPoints` int(10) unsigned NOT NULL default'0',
`totalKills` int(10) unsigned NOT NULL default'0',
`todayKills` smallint(5) unsigned NOT NULL default'0',
`yesterdayKills` smallint(5) unsigned NOT NULL default'0',
`chosenTitle` int(10) unsigned NOT NULL default'0',
`knownCurrencies` bigint(20) unsigned NOT NULL default'0',
`watchedFaction` bigint(10) unsigned NOT NULL default'0',
`drunk` smallint(5) unsigned NOT NULL default'0',
`health` int(10) unsigned NOT NULL default'0',
`power1` int(10) unsigned NOT NULL default'0',
`power2` int(10) unsigned NOT NULL default'0',
`power3` int(10) unsigned NOT NULL default'0',
`power4` int(10) unsigned NOT NULL default'0',
`power5` int(10) unsigned NOT NULL default'0',
`power6` int(10) unsigned NOT NULL default'0',
`power7` int(10) unsigned NOT NULL default'0',
`latency` int(11) unsigned NOT NULL default '0',
`speccount` tinyint(3) unsigned NOT NULL default 1,
`activespec` tinyint(3) unsigned NOT NULL default 0,
`exploredZones` longtext,
`equipmentCache` longtext,
`ammoId` int(10) UNSIGNED NOT NULL default '0',
`knownTitles` longtext,
`actionBars` tinyint(3) UNSIGNED NOT NULL default '0',
PRIMARY KEY (`guid`),
KEY `idx_account` (`account`),
KEY `idx_online` (`online`),
KEY `idx_name` (`name`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `characters`
--
LOCK TABLES `characters` WRITE;
/*!40000 ALTER TABLE `characters` DISABLE KEYS */;
/*!40000 ALTER TABLE `characters` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `character_account_data`
--
DROP TABLE IF EXISTS `character_account_data`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `character_account_data` (
`guid` int(11) unsigned NOT NULL default '0',
`type` int(11) unsigned NOT NULL default '0',
`time` bigint(11) unsigned NOT NULL default '0',
`data` longblob NOT NULL,
PRIMARY KEY (`guid`,`type`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `character_account_data`
--
LOCK TABLES `character_account_data` WRITE;
/*!40000 ALTER TABLE `character_account_data` DISABLE KEYS */;
/*!40000 ALTER TABLE `character_account_data` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `character_achievement`
--
DROP TABLE IF EXISTS `character_achievement`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `character_achievement` (
`guid` int(11) unsigned NOT NULL,
`achievement` int(11) unsigned NOT NULL,
`date` bigint(11) unsigned NOT NULL default '0',
PRIMARY KEY (`guid`,`achievement`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `character_achievement`
--
LOCK TABLES `character_achievement` WRITE;
/*!40000 ALTER TABLE `character_achievement` DISABLE KEYS */;
/*!40000 ALTER TABLE `character_achievement` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `character_achievement_progress`
--
DROP TABLE IF EXISTS `character_achievement_progress`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `character_achievement_progress` (
`guid` int(11) unsigned NOT NULL,
`criteria` int(11) unsigned NOT NULL,
`counter` int(11) unsigned NOT NULL,
`date` bigint(11) unsigned NOT NULL default '0',
PRIMARY KEY (`guid`,`criteria`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `character_achievement_progress`
--
LOCK TABLES `character_achievement_progress` WRITE;
/*!40000 ALTER TABLE `character_achievement_progress` DISABLE KEYS */;
/*!40000 ALTER TABLE `character_achievement_progress` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `character_action`
--
DROP TABLE IF EXISTS `character_action`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `character_action` (
`guid` int(11) unsigned NOT NULL default '0',
`spec` tinyint(3) unsigned NOT NULL default '0',
`button` tinyint(3) unsigned NOT NULL default '0',
`action` int(11) unsigned NOT NULL default '0',
`type` tinyint(3) unsigned NOT NULL default '0',
PRIMARY KEY (`guid`,`spec`,`button`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `character_action`
--
LOCK TABLES `character_action` WRITE;
/*!40000 ALTER TABLE `character_action` DISABLE KEYS */;
/*!40000 ALTER TABLE `character_action` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `character_aura`
--
DROP TABLE IF EXISTS `character_aura`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `character_aura` (
`guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
`caster_guid` bigint(20) unsigned NOT NULL default '0' COMMENT 'Full Global Unique Identifier',
`spell` int(11) unsigned NOT NULL default '0',
`effect_mask` tinyint(3) unsigned NOT NULL default '0',
`recalculate_mask` tinyint(3) unsigned NOT NULL default '0',
`stackcount` tinyint(3) unsigned NOT NULL default '1',
`amount0` int(11) NOT NULL default '0',
`amount1` int(11) NOT NULL default '0',
`amount2` int(11) NOT NULL default '0',
`base_amount0` int(11) NOT NULL default '0',
`base_amount1` int(11) NOT NULL default '0',
`base_amount2` int(11) NOT NULL default '0',
`maxduration` int(11) NOT NULL default '0',
`remaintime` int(11) NOT NULL default '0',
`remaincharges` tinyint(3) unsigned NOT NULL default '0',
PRIMARY KEY (`guid`,`caster_guid`,`spell`,`effect_mask`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `character_aura`
--
LOCK TABLES `character_aura` WRITE;
/*!40000 ALTER TABLE `character_aura` DISABLE KEYS */;
/*!40000 ALTER TABLE `character_aura` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `character_battleground_data`
--
DROP TABLE IF EXISTS `character_battleground_data`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `character_battleground_data` (
`guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
`instance_id` int(11) unsigned NOT NULL default '0',
`team` int(11) unsigned NOT NULL default '0',
`join_x` float NOT NULL default '0',
`join_y` float NOT NULL default '0',
`join_z` float NOT NULL default '0',
`join_o` float NOT NULL default '0',
`join_map` int(11) NOT NULL default '0',
`taxi_start` int(11) NOT NULL default '0',
`taxi_end` int(11) NOT NULL default '0',
`mount_spell` int(11) NOT NULL default '0',
PRIMARY KEY (`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `character_battleground_data`
--
LOCK TABLES `character_battleground_data` WRITE;
/*!40000 ALTER TABLE `character_battleground_data` DISABLE KEYS */;
/*!40000 ALTER TABLE `character_battleground_data` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `character_battleground_random`
--
DROP TABLE IF EXISTS `character_battleground_random`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `character_battleground_random` (
`guid` int(11) unsigned NOT NULL default '0',
PRIMARY KEY (`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `character_battleground_random`
--
LOCK TABLES `character_battleground_random` WRITE;
/*!40000 ALTER TABLE `character_battleground_random` DISABLE KEYS */;
/*!40000 ALTER TABLE `character_battleground_random` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `character_declinedname`
--
DROP TABLE IF EXISTS `character_declinedname`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `character_declinedname` (
`guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
`genitive` varchar(15) NOT NULL default '',
`dative` varchar(15) NOT NULL default '',
`accusative` varchar(15) NOT NULL default '',
`instrumental` varchar(15) NOT NULL default '',
`prepositional` varchar(15) NOT NULL default '',
PRIMARY KEY (`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `character_declinedname`
--
LOCK TABLES `character_declinedname` WRITE;
/*!40000 ALTER TABLE `character_declinedname` DISABLE KEYS */;
/*!40000 ALTER TABLE `character_declinedname` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `character_equipmentsets`
--
DROP TABLE IF EXISTS `character_equipmentsets`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `character_equipmentsets` (
`guid` int(11) NOT NULL default '0',
`setguid` bigint(20) NOT NULL auto_increment,
`setindex` tinyint(4) NOT NULL default '0',
`name` varchar(100) NOT NULL,
`iconname` varchar(100) NOT NULL,
`item0` int(11) NOT NULL default '0',
`item1` int(11) NOT NULL default '0',
`item2` int(11) NOT NULL default '0',
`item3` int(11) NOT NULL default '0',
`item4` int(11) NOT NULL default '0',
`item5` int(11) NOT NULL default '0',
`item6` int(11) NOT NULL default '0',
`item7` int(11) NOT NULL default '0',
`item8` int(11) NOT NULL default '0',
`item9` int(11) NOT NULL default '0',
`item10` int(11) NOT NULL default '0',
`item11` int(11) NOT NULL default '0',
`item12` int(11) NOT NULL default '0',
`item13` int(11) NOT NULL default '0',
`item14` int(11) NOT NULL default '0',
`item15` int(11) NOT NULL default '0',
`item16` int(11) NOT NULL default '0',
`item17` int(11) NOT NULL default '0',
`item18` int(11) NOT NULL default '0',
PRIMARY KEY (`setguid`),
UNIQUE KEY `idx_set` (`guid`,`setguid`,`setindex`),
INDEX `Idx_setindex` (`setindex`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `character_equipmentsets`
--
LOCK TABLES `character_equipmentsets` WRITE;
/*!40000 ALTER TABLE `character_equipmentsets` DISABLE KEYS */;
/*!40000 ALTER TABLE `character_equipmentsets` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `character_gifts`
--
DROP TABLE IF EXISTS `character_gifts`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `character_gifts` (
`guid` int(20) unsigned NOT NULL default '0',
`item_guid` int(11) unsigned NOT NULL default '0',
`entry` int(20) unsigned NOT NULL default '0',
`flags` int(20) unsigned NOT NULL default '0',
PRIMARY KEY (`item_guid`),
KEY `idx_guid` (`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `character_gifts`
--
LOCK TABLES `character_gifts` WRITE;
/*!40000 ALTER TABLE `character_gifts` DISABLE KEYS */;
/*!40000 ALTER TABLE `character_gifts` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `character_glyphs`
--
DROP TABLE IF EXISTS `character_glyphs`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `character_glyphs` (
`guid` int(11) unsigned NOT NULL,
`spec` tinyint(3) unsigned NOT NULL DEFAULT '0',
`glyph1` int(11) unsigned NOT NULL DEFAULT '0',
`glyph2` int(11) unsigned DEFAULT '0',
`glyph3` int(11) unsigned DEFAULT '0',
`glyph4` int(11) unsigned DEFAULT '0',
`glyph5` int(11) unsigned DEFAULT '0',
`glyph6` int(11) unsigned DEFAULT '0',
PRIMARY KEY (`guid`,`spec`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `character_glyphs`
--
LOCK TABLES `character_glyphs` WRITE;
/*!40000 ALTER TABLE `character_glyphs` DISABLE KEYS */;
/*!40000 ALTER TABLE `character_glyphs` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `character_homebind`
--
DROP TABLE IF EXISTS `character_homebind`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `character_homebind` (
`guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
`map` int(11) unsigned NOT NULL default '0' COMMENT 'Map Identifier',
`zone` int(11) unsigned NOT NULL default '0' COMMENT 'Zone Identifier',
`position_x` float NOT NULL default '0',
`position_y` float NOT NULL default '0',
`position_z` float NOT NULL default '0',
PRIMARY KEY (`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `character_homebind`
--
LOCK TABLES `character_homebind` WRITE;
/*!40000 ALTER TABLE `character_homebind` DISABLE KEYS */;
/*!40000 ALTER TABLE `character_homebind` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `character_instance`
--
DROP TABLE IF EXISTS `character_instance`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `character_instance` (
`guid` int(11) unsigned NOT NULL default '0',
`instance` int(11) unsigned NOT NULL default '0',
`permanent` tinyint(1) unsigned NOT NULL default '0',
PRIMARY KEY (`guid`,`instance`),
KEY `instance` (`instance`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `character_instance`
--
LOCK TABLES `character_instance` WRITE;
/*!40000 ALTER TABLE `character_instance` DISABLE KEYS */;
/*!40000 ALTER TABLE `character_instance` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `character_inventory`
--
DROP TABLE IF EXISTS `character_inventory`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `character_inventory` (
`guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
`bag` int(11) unsigned NOT NULL default '0',
`slot` tinyint(3) unsigned NOT NULL default '0',
`item` int(11) unsigned NOT NULL default '0' COMMENT 'Item Global Unique Identifier',
`item_template` int(11) unsigned NOT NULL default '0' COMMENT 'Item Identifier',
PRIMARY KEY (`item`),
KEY `idx_guid` (`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `character_inventory`
--
LOCK TABLES `character_inventory` WRITE;
/*!40000 ALTER TABLE `character_inventory` DISABLE KEYS */;
/*!40000 ALTER TABLE `character_inventory` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `character_pet`
--
DROP TABLE IF EXISTS `character_pet`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `character_pet` (
`id` int(11) unsigned NOT NULL default '0',
`entry` int(11) unsigned NOT NULL default '0',
`owner` int(11) unsigned NOT NULL default '0',
`modelid` int(11) unsigned default '0',
`CreatedBySpell` int(11) unsigned NOT NULL default '0',
`PetType` tinyint(3) unsigned NOT NULL default '0',
`level` int(11) unsigned NOT NULL default '1',
`exp` int(11) unsigned NOT NULL default '0',
`Reactstate` tinyint(1) unsigned NOT NULL default '0',
`name` varchar(100) default 'Pet',
`renamed` tinyint(1) unsigned NOT NULL default '0',
`slot` int(11) unsigned NOT NULL default '0',
`curhealth` int(11) unsigned NOT NULL default '1',
`curmana` int(11) unsigned NOT NULL default '0',
`curhappiness` int(11) unsigned NOT NULL default '0',
`savetime` bigint(20) unsigned NOT NULL default '0',
`resettalents_cost` int(11) unsigned NOT NULL default '0',
`resettalents_time` bigint(20) unsigned NOT NULL default '0',
`abdata` longtext,
PRIMARY KEY (`id`),
KEY `owner` (`owner`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Pet System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `character_pet`
--
LOCK TABLES `character_pet` WRITE;
/*!40000 ALTER TABLE `character_pet` DISABLE KEYS */;
/*!40000 ALTER TABLE `character_pet` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `character_pet_declinedname`
--
DROP TABLE IF EXISTS `character_pet_declinedname`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `character_pet_declinedname` (
`id` int(11) unsigned NOT NULL default '0',
`owner` int(11) unsigned NOT NULL default '0',
`genitive` varchar(12) NOT NULL default '',
`dative` varchar(12) NOT NULL default '',
`accusative` varchar(12) NOT NULL default '',
`instrumental` varchar(12) NOT NULL default '',
`prepositional` varchar(12) NOT NULL default '',
PRIMARY KEY (`id`),
KEY owner_key (`owner`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `character_pet_declinedname`
--
LOCK TABLES `character_pet_declinedname` WRITE;
/*!40000 ALTER TABLE `character_pet_declinedname` DISABLE KEYS */;
/*!40000 ALTER TABLE `character_pet_declinedname` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `character_queststatus`
--
DROP TABLE IF EXISTS `character_queststatus`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `character_queststatus` (
`guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
`quest` int(11) unsigned NOT NULL default '0' COMMENT 'Quest Identifier',
`status` int(11) unsigned NOT NULL default '0',
`rewarded` tinyint(1) unsigned NOT NULL default '0',
`explored` tinyint(1) unsigned NOT NULL default '0',
`timer` bigint(20) unsigned NOT NULL default '0',
`mobcount1` int(11) unsigned NOT NULL default '0',
`mobcount2` int(11) unsigned NOT NULL default '0',
`mobcount3` int(11) unsigned NOT NULL default '0',
`mobcount4` int(11) unsigned NOT NULL default '0',
`itemcount1` int(11) unsigned NOT NULL default '0',
`itemcount2` int(11) unsigned NOT NULL default '0',
`itemcount3` int(11) unsigned NOT NULL default '0',
`itemcount4` int(11) unsigned NOT NULL default '0',
PRIMARY KEY (`guid`,`quest`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `character_queststatus`
--
LOCK TABLES `character_queststatus` WRITE;
/*!40000 ALTER TABLE `character_queststatus` DISABLE KEYS */;
/*!40000 ALTER TABLE `character_queststatus` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `character_queststatus_daily`
--
DROP TABLE IF EXISTS `character_queststatus_daily`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `character_queststatus_daily` (
`guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
`quest` int(11) unsigned NOT NULL default '0' COMMENT 'Quest Identifier',
`time` bigint(20) unsigned NOT NULL default '0',
PRIMARY KEY (`guid`,`quest`),
KEY `idx_guid` (`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `character_queststatus_daily`
--
LOCK TABLES `character_queststatus_daily` WRITE;
/*!40000 ALTER TABLE `character_queststatus_daily` DISABLE KEYS */;
/*!40000 ALTER TABLE `character_queststatus_daily` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `character_queststatus_weekly`
--
DROP TABLE IF EXISTS `character_queststatus_weekly`;
CREATE TABLE `character_queststatus_weekly` (
`guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
`quest` int(11) unsigned NOT NULL default '0' COMMENT 'Quest Identifier',
PRIMARY KEY (`guid`,`quest`),
KEY `idx_guid` (`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';
--
-- Dumping data for table `character_queststatus_weekly`
--
LOCK TABLES `character_queststatus_weekly` WRITE;
/*!40000 ALTER TABLE `character_queststatus_weekly` DISABLE KEYS */;
/*!40000 ALTER TABLE `character_queststatus_weekly` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `character_reputation`
--
DROP TABLE IF EXISTS `character_reputation`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `character_reputation` (
`guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
`faction` int(11) unsigned NOT NULL default '0',
`standing` int(11) NOT NULL default '0',
`flags` int(11) NOT NULL default '0',
PRIMARY KEY (`guid`,`faction`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `character_reputation`
--
LOCK TABLES `character_reputation` WRITE;
/*!40000 ALTER TABLE `character_reputation` DISABLE KEYS */;
/*!40000 ALTER TABLE `character_reputation` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `character_skills`
--
DROP TABLE IF EXISTS `character_skills`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `character_skills` (
`guid` int(11) unsigned NOT NULL COMMENT 'Global Unique Identifier',
`skill` mediumint(9) unsigned NOT NULL,
`value` mediumint(9) unsigned NOT NULL,
`max` mediumint(9) unsigned NOT NULL,
PRIMARY KEY (`guid`,`skill`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `character_skills`
--
LOCK TABLES `character_skills` WRITE;
/*!40000 ALTER TABLE `character_skills` DISABLE KEYS */;
/*!40000 ALTER TABLE `character_skills` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `character_social`
--
DROP TABLE IF EXISTS `character_social`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `character_social` (
`guid` int(11) unsigned NOT NULL default '0' COMMENT 'Character Global Unique Identifier',
`friend` int(11) unsigned NOT NULL default '0' COMMENT 'Friend Global Unique Identifier',
`flags` tinyint(1) unsigned NOT NULL default '0' COMMENT 'Friend Flags',
`note` varchar(48) NOT NULL DEFAULT '' COMMENT 'Friend Note',
PRIMARY KEY (`guid`,`friend`,`flags`),
KEY `guid` (`guid`),
KEY `friend` (`friend`),
KEY `guid_flags` (`guid`,`flags`),
KEY `friend_flags` (`friend`,`flags`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `character_social`
--
LOCK TABLES `character_social` WRITE;
/*!40000 ALTER TABLE `character_social` DISABLE KEYS */;
/*!40000 ALTER TABLE `character_social` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `character_spell`
--
DROP TABLE IF EXISTS `character_spell`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `character_spell` (
`guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
`spell` int(11) unsigned NOT NULL default '0' COMMENT 'Spell Identifier',
`active` tinyint(3) unsigned NOT NULL default '1',
`disabled` tinyint(3) unsigned NOT NULL default '0',
PRIMARY KEY (`guid`,`spell`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `character_spell`
--
LOCK TABLES `character_spell` WRITE;
/*!40000 ALTER TABLE `character_spell` DISABLE KEYS */;
/*!40000 ALTER TABLE `character_spell` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `character_spell_cooldown`
--
DROP TABLE IF EXISTS `character_spell_cooldown`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `character_spell_cooldown` (
`guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier, Low part',
`spell` int(11) unsigned NOT NULL default '0' COMMENT 'Spell Identifier',
`item` int(11) unsigned NOT NULL default '0' COMMENT 'Item Identifier',
`time` bigint(20) unsigned NOT NULL default '0',
PRIMARY KEY (`guid`,`spell`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `character_spell_cooldown`
--
LOCK TABLES `character_spell_cooldown` WRITE;
/*!40000 ALTER TABLE `character_spell_cooldown` DISABLE KEYS */;
/*!40000 ALTER TABLE `character_spell_cooldown` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `character_stats`
--
DROP TABLE IF EXISTS `character_stats`;
CREATE TABLE `character_stats` (
`guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier, Low part',
`maxhealth` int(10) UNSIGNED NOT NULL default '0',
`maxpower1` int(10) UNSIGNED NOT NULL default '0',
`maxpower2` int(10) UNSIGNED NOT NULL default '0',
`maxpower3` int(10) UNSIGNED NOT NULL default '0',
`maxpower4` int(10) UNSIGNED NOT NULL default '0',
`maxpower5` int(10) UNSIGNED NOT NULL default '0',
`maxpower6` int(10) UNSIGNED NOT NULL default '0',
`maxpower7` int(10) UNSIGNED NOT NULL default '0',
`strength` int(10) UNSIGNED NOT NULL default '0',
`agility` int(10) UNSIGNED NOT NULL default '0',
`stamina` int(10) UNSIGNED NOT NULL default '0',
`intellect` int(10) UNSIGNED NOT NULL default '0',
`spirit` int(10) UNSIGNED NOT NULL default '0',
`armor` int(10) UNSIGNED NOT NULL default '0',
`resHoly` int(10) UNSIGNED NOT NULL default '0',
`resFire` int(10) UNSIGNED NOT NULL default '0',
`resNature` int(10) UNSIGNED NOT NULL default '0',
`resFrost` int(10) UNSIGNED NOT NULL default '0',
`resShadow` int(10) UNSIGNED NOT NULL default '0',
`resArcane` int(10) UNSIGNED NOT NULL default '0',
`blockPct` float UNSIGNED NOT NULL default '0',
`dodgePct` float UNSIGNED NOT NULL default '0',
`parryPct` float UNSIGNED NOT NULL default '0',
`critPct` float UNSIGNED NOT NULL default '0',
`rangedCritPct` float UNSIGNED NOT NULL default '0',
`spellCritPct` float UNSIGNED NOT NULL default '0',
`attackPower` int(10) UNSIGNED NOT NULL default '0',
`rangedAttackPower` int(10) UNSIGNED NOT NULL default '0',
`spellPower` int(10) UNSIGNED NOT NULL default '0',
PRIMARY KEY (`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
--
-- Dumping data for table `character_stats`
--
LOCK TABLES `character_stats` WRITE;
/*!40000 ALTER TABLE `character_stats` DISABLE KEYS */;
/*!40000 ALTER TABLE `character_stats` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `character_talent`
--
DROP TABLE IF EXISTS `character_talent`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `character_talent` (
`guid` int(11) unsigned NOT NULL,
`spell` int(11) unsigned NOT NULL,
`spec` tinyint(3) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`,`spell`,`spec`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `character_talent`
--
LOCK TABLES `character_talent` WRITE;
/*!40000 ALTER TABLE `character_talent` DISABLE KEYS */;
/*!40000 ALTER TABLE `character_talent` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `character_tutorial`
--
DROP TABLE IF EXISTS `character_tutorial`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `character_tutorial` (
`account` bigint(20) unsigned NOT NULL auto_increment COMMENT 'Account Identifier',
`realmid` int(11) unsigned NOT NULL default '0' COMMENT 'Realm Identifier',
`tut0` int(11) unsigned NOT NULL default '0',
`tut1` int(11) unsigned NOT NULL default '0',
`tut2` int(11) unsigned NOT NULL default '0',
`tut3` int(11) unsigned NOT NULL default '0',
`tut4` int(11) unsigned NOT NULL default '0',
`tut5` int(11) unsigned NOT NULL default '0',
`tut6` int(11) unsigned NOT NULL default '0',
`tut7` int(11) unsigned NOT NULL default '0',
PRIMARY KEY (`account`,`realmid`),
KEY acc_key (`account`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `character_tutorial`
--
LOCK TABLES `character_tutorial` WRITE;
/*!40000 ALTER TABLE `character_tutorial` DISABLE KEYS */;
/*!40000 ALTER TABLE `character_tutorial` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `corpse`
--
DROP TABLE IF EXISTS `corpse`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `corpse` (
`guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
`player` int(11) unsigned NOT NULL default '0' COMMENT 'Character Global Unique Identifier',
`position_x` float NOT NULL default '0',
`position_y` float NOT NULL default '0',
`position_z` float NOT NULL default '0',
`orientation` float NOT NULL default '0',
`zone` int(11) unsigned NOT NULL default '38' COMMENT 'Zone Identifier',
`map` int(11) unsigned NOT NULL default '0' COMMENT 'Map Identifier',
`phaseMask` smallint(5) unsigned NOT NULL default '1',
`data` longtext,
`time` bigint(20) unsigned NOT NULL default '0',
`corpse_type` tinyint(3) unsigned NOT NULL default '0',
`instance` int(11) unsigned NOT NULL default '0',
PRIMARY KEY (`guid`),
KEY `idx_type` (`corpse_type`),
KEY `instance` (`instance`),
INDEX `Idx_player`(`player`),
INDEX `Idx_time`(`time`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Death System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `corpse`
--
LOCK TABLES `corpse` WRITE;
/*!40000 ALTER TABLE `corpse` DISABLE KEYS */;
/*!40000 ALTER TABLE `corpse` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `game_event_condition_save`
--
DROP TABLE IF EXISTS `game_event_condition_save`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_condition_save` (
`event_id` mediumint(8) unsigned NOT NULL,
`condition_id` mediumint(8) unsigned NOT NULL default '0',
`done` float default '0',
PRIMARY KEY (`event_id`,`condition_id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `game_event_condition_save`
--
LOCK TABLES `game_event_condition_save` WRITE;
/*!40000 ALTER TABLE `game_event_condition_save` DISABLE KEYS */;
/*!40000 ALTER TABLE `game_event_condition_save` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `game_event_save`
--
DROP TABLE IF EXISTS `game_event_save`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_save` (
`event_id` mediumint(8) unsigned NOT NULL,
`state` tinyint(3) unsigned NOT NULL default '1',
`next_start` timestamp NOT NULL default '0000-00-00 00:00:00',
PRIMARY KEY (`event_id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `game_event_save`
--
LOCK TABLES `game_event_save` WRITE;
/*!40000 ALTER TABLE `game_event_save` DISABLE KEYS */;
/*!40000 ALTER TABLE `game_event_save` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `gm_tickets`
--
DROP TABLE IF EXISTS `gm_tickets`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gm_tickets` (
`guid` int(10) NOT NULL auto_increment,
`playerGuid` int(11) unsigned NOT NULL default '0',
`name` varchar(15) NOT NULL,
`message` text NOT NULL,
`createtime` int(10) NOT NULL default '0',
`map` int NOT NULL DEFAULT '0',
`posX` float NOT NULL DEFAULT '0',
`posY` float NOT NULL DEFAULT '0',
`posZ` float NOT NULL DEFAULT '0',
`timestamp` int(10) NOT NULL default '0',
`closed` int(10) NOT NULL default '0',
`assignedto` int(10) NOT NULL default '0',
`comment` text NOT NULL,
PRIMARY KEY (`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `gm_tickets`
--
LOCK TABLES `gm_tickets` WRITE;
/*!40000 ALTER TABLE `gm_tickets` DISABLE KEYS */;
/*!40000 ALTER TABLE `gm_tickets` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `group_instance`
--
DROP TABLE IF EXISTS `group_instance`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `group_instance` (
`guid` int(11) unsigned NOT NULL default '0',
`instance` int(11) unsigned NOT NULL default '0',
`permanent` tinyint(1) unsigned NOT NULL default '0',
PRIMARY KEY (`guid`,`instance`),
KEY `instance` (`instance`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `group_instance`
--
LOCK TABLES `group_instance` WRITE;
/*!40000 ALTER TABLE `group_instance` DISABLE KEYS */;
/*!40000 ALTER TABLE `group_instance` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `group_member`
--
DROP TABLE IF EXISTS `group_member`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `group_member` (
`guid` int(11) unsigned NOT NULL,
`memberGuid` int(11) unsigned NOT NULL,
`memberFlags` tinyint(2) unsigned NOT NULL,
`subgroup` smallint(6) unsigned NOT NULL,
PRIMARY KEY (`memberGuid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Groups';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `group_member`
--
LOCK TABLES `group_member` WRITE;
/*!40000 ALTER TABLE `group_member` DISABLE KEYS */;
/*!40000 ALTER TABLE `group_member` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `groups`
--
DROP TABLE IF EXISTS `groups`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `groups` (
`guid` int(11) unsigned NOT NULL,
`leaderGuid` int(11) unsigned NOT NULL,
`lootMethod` tinyint(4) unsigned NOT NULL,
`looterGuid` int(11) unsigned NOT NULL,
`lootThreshold` tinyint(4) unsigned NOT NULL,
`icon1` int(11) unsigned NOT NULL,
`icon2` int(11) unsigned NOT NULL,
`icon3` int(11) unsigned NOT NULL,
`icon4` int(11) unsigned NOT NULL,
`icon5` int(11) unsigned NOT NULL,
`icon6` int(11) unsigned NOT NULL,
`icon7` int(11) unsigned NOT NULL,
`icon8` int(11) unsigned NOT NULL,
`groupType` mediumint(8) unsigned NOT NULL,
`difficulty` tinyint(3) unsigned NOT NULL default '0',
`raiddifficulty` int(11) UNSIGNED NOT NULL default '0',
PRIMARY KEY (`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Groups';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `groups`
--
LOCK TABLES `groups` WRITE;
/*!40000 ALTER TABLE `groups` DISABLE KEYS */;
/*!40000 ALTER TABLE `groups` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `guild`
--
DROP TABLE IF EXISTS `guild`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `guild` (
`guildid` int(6) unsigned NOT NULL default '0',
`name` varchar(255) NOT NULL default '',
`leaderguid` int(6) unsigned NOT NULL default '0',
`EmblemStyle` int(5) NOT NULL default '0',
`EmblemColor` int(5) NOT NULL default '0',
`BorderStyle` int(5) NOT NULL default '0',
`BorderColor` int(5) NOT NULL default '0',
`BackgroundColor` int(5) NOT NULL default '0',
`info` text NOT NULL,
`motd` varchar(255) NOT NULL default '',
`createdate` bigint(20) NOT NULL default '0',
`BankMoney` bigint(20) NOT NULL default '0',
PRIMARY KEY (`guildid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Guild System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `guild`
--
LOCK TABLES `guild` WRITE;
/*!40000 ALTER TABLE `guild` DISABLE KEYS */;
/*!40000 ALTER TABLE `guild` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `guild_bank_eventlog`
--
DROP TABLE IF EXISTS `guild_bank_eventlog`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `guild_bank_eventlog` (
`guildid` int(11) unsigned NOT NULL default '0' COMMENT 'Guild Identificator',
`LogGuid` int(11) unsigned NOT NULL default '0' COMMENT 'Log record identificator - auxiliary column',
`TabId` tinyint(3) unsigned NOT NULL default '0' COMMENT 'Guild bank TabId',
`EventType` tinyint(3) unsigned NOT NULL default '0' COMMENT 'Event type',
`PlayerGuid` int(11) unsigned NOT NULL default '0',
`ItemOrMoney` int(11) unsigned NOT NULL default '0',
`ItemStackCount` tinyint(3) unsigned NOT NULL default '0',
`DestTabId` tinyint(1) unsigned NOT NULL default '0' COMMENT 'Destination Tab Id',
`TimeStamp` bigint(20) unsigned NOT NULL default '0' COMMENT 'Event UNIX time',
PRIMARY KEY (`guildid`,`LogGuid`,`TabId`),
KEY `guildid_key` (`guildid`),
INDEX `Idx_PlayerGuid`(`PlayerGuid`),
INDEX `Idx_LogGuid`(`LogGuid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `guild_bank_eventlog`
--
LOCK TABLES `guild_bank_eventlog` WRITE;
/*!40000 ALTER TABLE `guild_bank_eventlog` DISABLE KEYS */;
/*!40000 ALTER TABLE `guild_bank_eventlog` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `guild_bank_item`
--
DROP TABLE IF EXISTS `guild_bank_item`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `guild_bank_item` (
`guildid` int(11) unsigned NOT NULL default '0',
`TabId` tinyint(1) unsigned NOT NULL default '0',
`SlotId` tinyint(3) unsigned NOT NULL default '0',
`item_guid` int(11) unsigned NOT NULL default '0',
`item_entry` int(11) unsigned NOT NULL default '0',
PRIMARY KEY (`guildid`,`tabid`,`slotid`),
KEY `guildid_key` (`guildid`),
INDEX `Idx_item_guid`(`item_guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `guild_bank_item`
--
LOCK TABLES `guild_bank_item` WRITE;
/*!40000 ALTER TABLE `guild_bank_item` DISABLE KEYS */;
/*!40000 ALTER TABLE `guild_bank_item` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `guild_bank_right`
--
DROP TABLE IF EXISTS `guild_bank_right`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `guild_bank_right` (
`guildid` int(11) unsigned NOT NULL default '0',
`TabId` tinyint(1) unsigned NOT NULL default '0',
`rid` int(11) unsigned NOT NULL default '0',
`gbright` tinyint(3) unsigned NOT NULL default '0',
`SlotPerDay` int(11) unsigned NOT NULL default '0',
PRIMARY KEY (`guildid`,`TabId`,`rid`),
KEY `guildid_key` (`guildid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `guild_bank_right`
--
LOCK TABLES `guild_bank_right` WRITE;
/*!40000 ALTER TABLE `guild_bank_right` DISABLE KEYS */;
/*!40000 ALTER TABLE `guild_bank_right` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `guild_bank_tab`
--
DROP TABLE IF EXISTS `guild_bank_tab`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `guild_bank_tab` (
`guildid` int(11) unsigned NOT NULL default '0',
`TabId` tinyint(1) unsigned NOT NULL default '0',
`TabName` varchar(100) NOT NULL default '',
`TabIcon` varchar(100) NOT NULL default '',
`TabText` text,
PRIMARY KEY (`guildid`,`TabId`),
KEY `guildid_key` (`guildid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `guild_bank_tab`
--
LOCK TABLES `guild_bank_tab` WRITE;
/*!40000 ALTER TABLE `guild_bank_tab` DISABLE KEYS */;
/*!40000 ALTER TABLE `guild_bank_tab` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `guild_eventlog`
--
DROP TABLE IF EXISTS `guild_eventlog`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `guild_eventlog` (
`guildid` int(11) NOT NULL COMMENT 'Guild Identificator',
`LogGuid` int(11) NOT NULL COMMENT 'Log record identificator - auxiliary column',
`EventType` tinyint(1) NOT NULL COMMENT 'Event type',
`PlayerGuid1` int(11) NOT NULL COMMENT 'Player 1',
`PlayerGuid2` int(11) NOT NULL COMMENT 'Player 2',
`NewRank` tinyint(2) NOT NULL COMMENT 'New rank(in case promotion/demotion)',
`TimeStamp` bigint(20) NOT NULL COMMENT 'Event UNIX time',
PRIMARY KEY (`guildid`, `LogGuid`),
INDEX `Idx_PlayerGuid1`(`PlayerGuid1`),
INDEX `Idx_PlayerGuid2`(`PlayerGuid2`),
INDEX `Idx_LogGuid`(`LogGuid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT 'Guild Eventlog';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `guild_eventlog`
--
LOCK TABLES `guild_eventlog` WRITE;
/*!40000 ALTER TABLE `guild_eventlog` DISABLE KEYS */;
/*!40000 ALTER TABLE `guild_eventlog` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `guild_member`
--
DROP TABLE IF EXISTS `guild_member`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `guild_member` (
`guildid` int(6) unsigned NOT NULL default '0',
`guid` int(11) unsigned NOT NULL default '0',
`rank` tinyint(2) unsigned NOT NULL default '0',
`pnote` varchar(255) NOT NULL default '',
`offnote` varchar(255) NOT NULL default '',
`BankResetTimeMoney` int(11) unsigned NOT NULL default '0',
`BankRemMoney` int(11) unsigned NOT NULL default '0',
`BankResetTimeTab0` int(11) unsigned NOT NULL default '0',
`BankRemSlotsTab0` int(11) unsigned NOT NULL default '0',
`BankResetTimeTab1` int(11) unsigned NOT NULL default '0',
`BankRemSlotsTab1` int(11) unsigned NOT NULL default '0',
`BankResetTimeTab2` int(11) unsigned NOT NULL default '0',
`BankRemSlotsTab2` int(11) unsigned NOT NULL default '0',
`BankResetTimeTab3` int(11) unsigned NOT NULL default '0',
`BankRemSlotsTab3` int(11) unsigned NOT NULL default '0',
`BankResetTimeTab4` int(11) unsigned NOT NULL default '0',
`BankRemSlotsTab4` int(11) unsigned NOT NULL default '0',
`BankResetTimeTab5` int(11) unsigned NOT NULL default '0',
`BankRemSlotsTab5` int(11) unsigned NOT NULL default '0',
KEY `guildid_key` (`guildid`),
KEY `guildid_rank_key` (`guildid`,`rank`),
UNIQUE KEY `guid_key` (`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Guild System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `guild_member`
--
LOCK TABLES `guild_member` WRITE;
/*!40000 ALTER TABLE `guild_member` DISABLE KEYS */;
/*!40000 ALTER TABLE `guild_member` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `guild_rank`
--
DROP TABLE IF EXISTS `guild_rank`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `guild_rank` (
`guildid` int(6) unsigned NOT NULL default '0',
`rid` int(11) unsigned NOT NULL,
`rname` varchar(255) NOT NULL default '',
`rights` int(3) unsigned NOT NULL default '0',
`BankMoneyPerDay` int(11) unsigned NOT NULL default '0',
PRIMARY KEY (`guildid`,`rid`),
INDEX `Idx_rid`(`rid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Guild System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `guild_rank`
--
LOCK TABLES `guild_rank` WRITE;
/*!40000 ALTER TABLE `guild_rank` DISABLE KEYS */;
/*!40000 ALTER TABLE `guild_rank` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `instance`
--
DROP TABLE IF EXISTS `instance`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `instance` (
`id` int(11) unsigned NOT NULL default '0',
`map` int(11) unsigned NOT NULL default '0',
`resettime` bigint(40) NOT NULL default '0',
`difficulty` tinyint(1) unsigned NOT NULL default '0',
`data` longtext,
PRIMARY KEY (`id`),
KEY `map` (`map`),
KEY `resettime` (`resettime`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `instance`
--
LOCK TABLES `instance` WRITE;
/*!40000 ALTER TABLE `instance` DISABLE KEYS */;
/*!40000 ALTER TABLE `instance` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `instance_reset`
--
DROP TABLE IF EXISTS `instance_reset`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `instance_reset` (
`mapid` int(11) unsigned NOT NULL default '0',
`difficulty` tinyint(1) unsigned NOT NULL default '0',
`resettime` bigint(40) NOT NULL default '0',
PRIMARY KEY (`mapid`,`difficulty`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `instance_reset`
--
LOCK TABLES `instance_reset` WRITE;
/*!40000 ALTER TABLE `instance_reset` DISABLE KEYS */;
/*!40000 ALTER TABLE `instance_reset` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `item_instance`
--
DROP TABLE IF EXISTS `item_instance`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `item_instance` (
`guid` int(11) unsigned NOT NULL default '0',
`owner_guid` int(11) unsigned NOT NULL default '0',
`data` longtext,
`text` longtext,
PRIMARY KEY (`guid`),
KEY `idx_owner_guid` (`owner_guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Item System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `item_instance`
--
LOCK TABLES `item_instance` WRITE;
/*!40000 ALTER TABLE `item_instance` DISABLE KEYS */;
/*!40000 ALTER TABLE `item_instance` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `item_refund_instance`
--
DROP TABLE IF EXISTS `item_refund_instance`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `item_refund_instance` (
`item_guid` int(11) unsigned NOT NULL COMMENT 'Item GUID',
`player_guid` int(11) unsigned NOT NULL COMMENT 'Player GUID',
`paidMoney` int(11) unsigned NOT NULL DEFAULT '0',
`paidExtendedCost` int(11) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`item_guid`,`player_guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Item Refund System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `item_refund_instance`
--
LOCK TABLES `item_refund_instance` WRITE;
/*!40000 ALTER TABLE `item_refund_instance` DISABLE KEYS */;
/*!40000 ALTER TABLE `item_refund_instance` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `mail`
--
DROP TABLE IF EXISTS `mail`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `mail` (
`id` int(11) unsigned NOT NULL default '0' COMMENT 'Identifier',
`messageType` tinyint(3) unsigned NOT NULL default '0',
`stationery` tinyint(3) NOT NULL default '41',
`mailTemplateId` mediumint(8) unsigned NOT NULL default '0',
`sender` int(11) unsigned NOT NULL default '0' COMMENT 'Character Global Unique Identifier',
`receiver` int(11) unsigned NOT NULL default '0' COMMENT 'Character Global Unique Identifier',
`subject` longtext,
`body` longtext,
`has_items` tinyint(3) unsigned NOT NULL default '0',
`expire_time` bigint(40) NOT NULL default '0',
`deliver_time` bigint(40) NOT NULL default '0',
`money` int(11) unsigned NOT NULL default '0',
`cod` int(11) unsigned NOT NULL default '0',
`checked` tinyint(3) unsigned NOT NULL default '0',
PRIMARY KEY (`id`),
KEY `idx_receiver` (`receiver`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Mail System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `mail`
--
LOCK TABLES `mail` WRITE;
/*!40000 ALTER TABLE `mail` DISABLE KEYS */;
/*!40000 ALTER TABLE `mail` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `mail_items`
--
DROP TABLE IF EXISTS `mail_items`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `mail_items` (
`mail_id` int(11) NOT NULL default '0',
`item_guid` int(11) NOT NULL default '0',
`item_template` int(11) NOT NULL default '0',
`receiver` int(11) unsigned NOT NULL default '0' COMMENT 'Character Global Unique Identifier',
PRIMARY KEY (`mail_id`,`item_guid`),
KEY `idx_receiver` (`receiver`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `mail_items`
--
LOCK TABLES `mail_items` WRITE;
/*!40000 ALTER TABLE `mail_items` DISABLE KEYS */;
/*!40000 ALTER TABLE `mail_items` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `pet_aura`
--
DROP TABLE IF EXISTS `pet_aura`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `pet_aura` (
`guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
`caster_guid` bigint(20) unsigned NOT NULL default '0' COMMENT 'Full Global Unique Identifier',
`spell` int(11) unsigned NOT NULL default '0',
`effect_mask` tinyint(3) unsigned NOT NULL default '0',
`recalculate_mask` tinyint(3) unsigned NOT NULL default '0',
`stackcount` tinyint(3) unsigned NOT NULL default '1',
`amount0` int(11) NOT NULL default '0',
`amount1` int(11) NOT NULL default '0',
`amount2` int(11) NOT NULL default '0',
`base_amount0` int(11) NOT NULL default '0',
`base_amount1` int(11) NOT NULL default '0',
`base_amount2` int(11) NOT NULL default '0',
`maxduration` int(11) NOT NULL default '0',
`remaintime` int(11) NOT NULL default '0',
`remaincharges` tinyint(3) unsigned NOT NULL default '0',
PRIMARY KEY (`guid`,`spell`,`effect_mask`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Pet System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `pet_aura`
--
LOCK TABLES `pet_aura` WRITE;
/*!40000 ALTER TABLE `pet_aura` DISABLE KEYS */;
/*!40000 ALTER TABLE `pet_aura` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `pet_spell`
--
DROP TABLE IF EXISTS `pet_spell`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `pet_spell` (
`guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
`spell` int(11) unsigned NOT NULL default '0' COMMENT 'Spell Identifier',
`active` int(11) unsigned NOT NULL default '0',
PRIMARY KEY (`guid`,`spell`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Pet System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `pet_spell`
--
LOCK TABLES `pet_spell` WRITE;
/*!40000 ALTER TABLE `pet_spell` DISABLE KEYS */;
/*!40000 ALTER TABLE `pet_spell` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `pet_spell_cooldown`
--
DROP TABLE IF EXISTS `pet_spell_cooldown`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `pet_spell_cooldown` (
`guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier, Low part',
`spell` int(11) unsigned NOT NULL default '0' COMMENT 'Spell Identifier',
`time` bigint(20) unsigned NOT NULL default '0',
PRIMARY KEY (`guid`,`spell`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `pet_spell_cooldown`
--
LOCK TABLES `pet_spell_cooldown` WRITE;
/*!40000 ALTER TABLE `pet_spell_cooldown` DISABLE KEYS */;
/*!40000 ALTER TABLE `pet_spell_cooldown` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `petition`
--
DROP TABLE IF EXISTS `petition`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `petition` (
`ownerguid` int(10) unsigned NOT NULL,
`petitionguid` int(10) unsigned default '0',
`name` varchar(255) NOT NULL default '',
`type` int(10) unsigned NOT NULL default '0',
PRIMARY KEY (`ownerguid`,`type`),
UNIQUE KEY `index_ownerguid_petitionguid` (`ownerguid`,`petitionguid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Guild System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `petition`
--
LOCK TABLES `petition` WRITE;
/*!40000 ALTER TABLE `petition` DISABLE KEYS */;
/*!40000 ALTER TABLE `petition` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `petition_sign`
--
DROP TABLE IF EXISTS `petition_sign`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `petition_sign` (
`ownerguid` int(10) unsigned NOT NULL,
`petitionguid` int(11) unsigned NOT NULL default '0',
`playerguid` int(11) unsigned NOT NULL default '0',
`player_account` int(11) unsigned NOT NULL default '0',
`type` int(10) unsigned NOT NULL default '0',
PRIMARY KEY (`petitionguid`,`playerguid`),
INDEX `Idx_playerguid`(`playerguid`),
INDEX `Idx_ownerguid`(`ownerguid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Guild System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `petition_sign`
--
LOCK TABLES `petition_sign` WRITE;
/*!40000 ALTER TABLE `petition_sign` DISABLE KEYS */;
/*!40000 ALTER TABLE `petition_sign` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `worldstates`
--
DROP TABLE IF EXISTS `worldstates`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `worldstates` (
`entry` mediumint(11) UNSIGNED NOT NULL DEFAULT '0',
`value` bigint(40) UNSIGNED NOT NULL DEFAULT '0',
`comment` text,
PRIMARY KEY (`entry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Variable Saves';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `worldstates`
--
LOCK TABLES `worldstates` WRITE;
/*!40000 ALTER TABLE `worldstates` DISABLE KEYS */;
INSERT INTO `worldstates` (`entry`,`value`, `comment`) VALUES
(20001, 0, 'NextArenaPointDistributionTime'),
(20002, 0, 'NextWeeklyQuestResetTime'),
(20003, 0, 'NextBGRandomDailyResetTime');
/*!40000 ALTER TABLE `worldstates` ENABLE KEYS */;
UNLOCK TABLES;
/*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */;
/*!40101 SET SQL_MODE=@OLD_SQL_MODE */;
/*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */;
/*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */;
/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
/*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */;
/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
-- Dump completed on 2008-01-10 11:37:06
-- Updated on 2010-01-29 23:05:45 GMT+1