Files
TrinityCore/src/server/scripts
Golrag 95456ab5d8 Core/Entities: Some changes to LoS z checking & MotionMaster::MoveJumpTo (PR #20970)
- Use Midsection height for LoS checking.
- Changed MotionMaster::MoveJumpTo to use correct z. This change also makes sure the _owner will jump towards the given angle. Instead of jumping to a unintended angle if the first one is not in LoS.
2017-12-14 16:56:30 +01:00
..
2017-01-02 19:52:45 +01:00
2017-11-25 03:00:05 +01:00
2017-08-11 23:06:37 -03:00