mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-17 08:00:48 +01:00
103 lines
4.6 KiB
SQL
103 lines
4.6 KiB
SQL
DELETE FROM trinity_string WHERE entry IN (1119,1120,1121);
|
|
|
|
INSERT INTO trinity_string VALUES
|
|
(1119,'You must use male or female as gender.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
|
|
(1120,'You change gender of %s to %s.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
|
|
(1121,'Your gender changed to %s by %s.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
|
|
|
|
|
DELETE FROM command WHERE name IN ('modify gender');
|
|
|
|
INSERT INTO command VALUES
|
|
('modify gender',2,'Syntax: .modify gender male/female\r\n\r\nChange gender of selected player.');
|
|
|
|
|
|
delete from `command` where `name` IN ('senditems','sendmail');
|
|
insert into `command` (`name`, `security`, `help`) values
|
|
('senditems',3,'Syntax: .senditems #playername "#subject" "#text" itemid1[:count1] itemid2[:count2] ... itemidN[:countN]\r\n\r\nSend a mail to a player. Subject and mail text must be in "". If for itemid not provided related count values then expected 1, if count > max items in stack then items will be send in required amount stacks. All stacks amount in mail limited to 12.'),
|
|
('sendmail',1,'Syntax: .sendmail #playername "#subject" "#text"\r\n\r\nSend a mail to a player. Subject and mail text must be in "".');
|
|
|
|
|
|
delete from `command` where `name` = 'sendmoney';
|
|
insert into `command` (`name`, `security`, `help`) values
|
|
('sendmoney',3,'Syntax: .sendmoney #playername "#subject" "#text" #money\r\n\r\nSend mail with money to a player. Subject and mail text must be in "".');
|
|
|
|
|
|
DELETE FROM trinity_string WHERE entry IN (453);
|
|
|
|
|
|
DROP TABLE IF EXISTS `db_script_string`;
|
|
CREATE TABLE `db_script_string` (
|
|
`entry` int(11) unsigned NOT NULL default '0',
|
|
`content_default` text NOT NULL,
|
|
`content_loc1` text,
|
|
`content_loc2` text,
|
|
`content_loc3` text,
|
|
`content_loc4` text,
|
|
`content_loc5` text,
|
|
`content_loc6` text,
|
|
`content_loc7` text,
|
|
`content_loc8` text,
|
|
PRIMARY KEY (`entry`)
|
|
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
|
|
|
|
|
|
DELETE FROM `command` WHERE `name` IN (
|
|
'server exit',
|
|
'server idleshutdown',
|
|
'server idleshutdown cancel',
|
|
'server idlerestart',
|
|
'server idlerestart cancel',
|
|
'server restart',
|
|
'server restart cancel',
|
|
'server shutdown',
|
|
'server shutdown cancel'
|
|
);
|
|
|
|
INSERT INTO `command` (`name`, `security`, `help`) VALUES
|
|
('server exit',4,'Syntax: .server exit\r\n\r\nTerminate trinity-core NOW. Exit code 0.'),
|
|
('server idleshutdown',3,'Syntax: .server idleshutdown #delay [#exist_code]\r\n\r\nShut the server down after #delay seconds if no active connections are present (no players). Use #exist_code or 0 as program exist code.'),
|
|
('server idleshutdown cancel',3,'Syntax: .server idleshutdown cancel\r\n\r\nCancel the restart/shutdown timer if any.'),
|
|
('server idlerestart',3,'Syntax: .server idlerestart #delay\r\n\r\nRestart the server after #delay seconds if no active connections are present (no players). Use #exist_code or 2 as program exist code.'),
|
|
('server idlerestart cancel',3,'Syntax: .server idlerestart cancel\r\n\r\nCancel the restart/shutdown timer if any.'),
|
|
('server restart',3,'Syntax: .server restart #delay\r\n\r\nRestart the server after #delay seconds. Use #exist_code or 2 as program exist code.'),
|
|
('server restart cancel',3,'Syntax: .server restart cancel\r\n\r\nCancel the restart/shutdown timer if any.'),
|
|
('server shutdown',3,'Syntax: .server shutdown #delay [#exist_code]\r\n\r\nShut the server down after #delay seconds. Use #exist_code or 0 as program exist code.'),
|
|
('server shutdown cancel',3,'Syntax: .server shutdown cancel\r\n\r\nCancel the restart/shutdown timer if any.');
|
|
|
|
DELETE FROM trinity_string WHERE entry IN (251);
|
|
INSERT INTO trinity_string VALUES
|
|
(251,'Text%d (ID: %i): %s',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
|
ALTER TABLE event_scripts
|
|
DROP datatext,
|
|
ADD COLUMN dataint int(11) NOT NULL default '0' AFTER datalong2;
|
|
|
|
ALTER TABLE gameobject_scripts
|
|
DROP datatext,
|
|
ADD COLUMN dataint int(11) NOT NULL default '0' AFTER datalong2;
|
|
|
|
ALTER TABLE quest_end_scripts
|
|
DROP datatext,
|
|
ADD COLUMN dataint int(11) NOT NULL default '0' AFTER datalong2;
|
|
|
|
ALTER TABLE quest_start_scripts
|
|
DROP datatext,
|
|
ADD COLUMN dataint int(11) NOT NULL default '0' AFTER datalong2;
|
|
|
|
ALTER TABLE spell_scripts
|
|
DROP datatext,
|
|
ADD COLUMN dataint int(11) NOT NULL default '0' AFTER datalong2;
|
|
|
|
ALTER TABLE creature_movement
|
|
DROP `text1`,
|
|
DROP `text2`,
|
|
DROP `text3`,
|
|
DROP `text4`,
|
|
DROP `text5`,
|
|
ADD COLUMN textid1 int(11) NOT NULL default '0' AFTER waittime,
|
|
ADD COLUMN textid2 int(11) NOT NULL default '0' AFTER textid1,
|
|
ADD COLUMN textid3 int(11) NOT NULL default '0' AFTER textid2,
|
|
ADD COLUMN textid4 int(11) NOT NULL default '0' AFTER textid3,
|
|
ADD COLUMN textid5 int(11) NOT NULL default '0' AFTER textid4;
|
|
|