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TrinityCore/src/server/game/Spells/SpellMgr.cpp

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/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "SpellMgr.h"
#include "BattlefieldMgr.h"
#include "BattlefieldWG.h"
#include "BattlegroundMgr.h"
#include "Chat.h"
#include "DatabaseEnv.h"
#include "DBCStores.h"
#include "Log.h"
#include "Map.h"
#include "MotionMaster.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "SharedDefines.h"
#include "Spell.h"
#include "SpellAuraDefines.h"
#include "SpellInfo.h"
#include <G3D/g3dmath.h>
bool IsPrimaryProfessionSkill(uint32 skill)
{
SkillLineEntry const* pSkill = sSkillLineStore.LookupEntry(skill);
return pSkill && pSkill->CategoryID == SKILL_CATEGORY_PROFESSION;
}
bool IsWeaponSkill(uint32 skill)
{
SkillLineEntry const* pSkill = sSkillLineStore.LookupEntry(skill);
return pSkill && pSkill->CategoryID == SKILL_CATEGORY_WEAPON;
}
bool IsPartOfSkillLine(uint32 skillId, uint32 spellId)
{
SkillLineAbilityMapBounds skillBounds = sSpellMgr->GetSkillLineAbilityMapBounds(spellId);
for (SkillLineAbilityMap::const_iterator itr = skillBounds.first; itr != skillBounds.second; ++itr)
if (itr->second->SkillLine == skillId)
return true;
return false;
}
SpellMgr::SpellMgr() { }
SpellMgr::~SpellMgr()
{
UnloadSpellInfoStore();
}
SpellMgr* SpellMgr::instance()
{
static SpellMgr instance;
return &instance;
}
/// Some checks for spells, to prevent adding deprecated/broken spells for trainers, spell book, etc
bool SpellMgr::IsSpellValid(SpellInfo const* spellInfo, Player* player, bool msg)
{
// not exist
if (!spellInfo)
return false;
bool needCheckReagents = false;
// check effects
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
{
switch (spellInfo->Effects[i].Effect)
{
case 0:
continue;
// craft spell for crafting non-existed item (break client recipes list show)
case SPELL_EFFECT_CREATE_ITEM:
case SPELL_EFFECT_CREATE_ITEM_2:
{
if (spellInfo->Effects[i].ItemType == 0)
{
// skip auto-loot crafting spells, it does not need explicit item info (but has special fake items sometimes).
if (!spellInfo->IsLootCrafting())
{
if (msg)
{
if (player)
ChatHandler(player->GetSession()).PSendSysMessage("The craft spell %u does not have a create item entry.", spellInfo->Id);
else
TC_LOG_ERROR("sql.sql", "The craft spell %u does not have a create item entry.", spellInfo->Id);
}
return false;
}
}
// also possible IsLootCrafting case but fake items must exist anyway
else if (!sObjectMgr->GetItemTemplate(spellInfo->Effects[i].ItemType))
{
if (msg)
{
if (player)
ChatHandler(player->GetSession()).PSendSysMessage("Craft spell %u has created a non-existing item in DB (Entry: %u) and then...", spellInfo->Id, spellInfo->Effects[i].ItemType);
else
TC_LOG_ERROR("sql.sql", "Craft spell %u has created a non-existing item in DB (Entry: %u) and then...", spellInfo->Id, spellInfo->Effects[i].ItemType);
}
return false;
}
needCheckReagents = true;
break;
}
case SPELL_EFFECT_LEARN_SPELL:
{
SpellInfo const* spellInfo2 = sSpellMgr->GetSpellInfo(spellInfo->Effects[i].TriggerSpell);
if (!IsSpellValid(spellInfo2, player, msg))
{
if (msg)
{
if (player)
ChatHandler(player->GetSession()).PSendSysMessage("Spell %u learn to broken spell %u, and then...", spellInfo->Id, spellInfo->Effects[i].TriggerSpell);
else
TC_LOG_ERROR("sql.sql", "Spell %u learn to invalid spell %u, and then...", spellInfo->Id, spellInfo->Effects[i].TriggerSpell);
}
return false;
}
break;
}
}
}
if (needCheckReagents)
{
for (uint8 j = 0; j < MAX_SPELL_REAGENTS; ++j)
{
if (spellInfo->Reagent[j] > 0 && !sObjectMgr->GetItemTemplate(spellInfo->Reagent[j]))
{
if (msg)
{
if (player)
ChatHandler(player->GetSession()).PSendSysMessage("Craft spell %u refers a non-existing reagent in DB item (Entry: %u) and then...", spellInfo->Id, spellInfo->Reagent[j]);
else
TC_LOG_ERROR("sql.sql", "Craft spell %u refers to a non-existing reagent in DB, item (Entry: %u) and then...", spellInfo->Id, spellInfo->Reagent[j]);
}
return false;
}
}
}
return true;
}
uint32 SpellMgr::GetSpellDifficultyId(uint32 spellId) const
{
SpellDifficultySearcherMap::const_iterator i = mSpellDifficultySearcherMap.find(spellId);
return i == mSpellDifficultySearcherMap.end() ? 0 : i->second;
}
void SpellMgr::SetSpellDifficultyId(uint32 spellId, uint32 id)
{
if (uint32 i = GetSpellDifficultyId(spellId))
TC_LOG_ERROR("spells", "SpellMgr::SetSpellDifficultyId: The spell %u already has spellDifficultyId %u. Will override with spellDifficultyId %u.", spellId, i, id);
mSpellDifficultySearcherMap[spellId] = id;
}
uint32 SpellMgr::GetSpellIdForDifficulty(uint32 spellId, Unit const* caster) const
{
if (!GetSpellInfo(spellId))
return spellId;
if (!caster || !caster->GetMap() || !caster->GetMap()->IsDungeon())
return spellId;
uint32 mode = uint32(caster->GetMap()->GetSpawnMode());
if (mode >= MAX_DIFFICULTY)
{
TC_LOG_ERROR("spells", "SpellMgr::GetSpellIdForDifficulty: Incorrect difficulty for spell %u.", spellId);
return spellId; //return source spell
}
uint32 difficultyId = GetSpellDifficultyId(spellId);
if (!difficultyId)
return spellId; //return source spell, it has only REGULAR_DIFFICULTY
SpellDifficultyEntry const* difficultyEntry = sSpellDifficultyStore.LookupEntry(difficultyId);
if (!difficultyEntry)
{
TC_LOG_ERROR("spells", "SpellMgr::GetSpellIdForDifficulty: SpellDifficultyEntry was not found for spell %u. This should never happen.", spellId);
return spellId; //return source spell
}
if (difficultyEntry->DifficultySpellID[mode] <= 0 && mode > DUNGEON_DIFFICULTY_HEROIC)
{
TC_LOG_DEBUG("spells", "SpellMgr::GetSpellIdForDifficulty: spell %u mode %u spell is nullptr, using mode %u", spellId, mode, mode - 2);
mode -= 2;
}
if (difficultyEntry->DifficultySpellID[mode] <= 0)
{
TC_LOG_ERROR("sql.sql", "SpellMgr::GetSpellIdForDifficulty: spell %u mode %u spell is 0. Check spelldifficulty_dbc!", spellId, mode);
return spellId;
}
TC_LOG_DEBUG("spells", "SpellMgr::GetSpellIdForDifficulty: spellid for spell %u in mode %u is %d", spellId, mode, difficultyEntry->DifficultySpellID[mode]);
return uint32(difficultyEntry->DifficultySpellID[mode]);
}
SpellInfo const* SpellMgr::GetSpellForDifficultyFromSpell(SpellInfo const* spell, Unit const* caster) const
{
if (!spell)
return nullptr;
uint32 newSpellId = GetSpellIdForDifficulty(spell->Id, caster);
SpellInfo const* newSpell = GetSpellInfo(newSpellId);
if (!newSpell)
{
TC_LOG_DEBUG("spells", "SpellMgr::GetSpellForDifficultyFromSpell: spell %u not found. Check spelldifficulty_dbc!", newSpellId);
return spell;
}
TC_LOG_DEBUG("spells", "SpellMgr::GetSpellForDifficultyFromSpell: Spell id for instance mode is %u (original %u)", newSpell->Id, spell->Id);
return newSpell;
}
SpellChainNode const* SpellMgr::GetSpellChainNode(uint32 spell_id) const
{
SpellChainMap::const_iterator itr = mSpellChains.find(spell_id);
if (itr == mSpellChains.end())
return nullptr;
return &itr->second;
}
uint32 SpellMgr::GetFirstSpellInChain(uint32 spell_id) const
{
if (SpellChainNode const* node = GetSpellChainNode(spell_id))
return node->first->Id;
return spell_id;
}
uint32 SpellMgr::GetLastSpellInChain(uint32 spell_id) const
{
if (SpellChainNode const* node = GetSpellChainNode(spell_id))
return node->last->Id;
return spell_id;
}
uint32 SpellMgr::GetNextSpellInChain(uint32 spell_id) const
{
if (SpellChainNode const* node = GetSpellChainNode(spell_id))
if (node->next)
return node->next->Id;
return 0;
}
uint32 SpellMgr::GetPrevSpellInChain(uint32 spell_id) const
{
if (SpellChainNode const* node = GetSpellChainNode(spell_id))
if (node->prev)
return node->prev->Id;
return 0;
}
uint8 SpellMgr::GetSpellRank(uint32 spell_id) const
{
if (SpellChainNode const* node = GetSpellChainNode(spell_id))
return node->rank;
return 0;
}
uint32 SpellMgr::GetSpellWithRank(uint32 spell_id, uint32 rank, bool strict) const
{
if (SpellChainNode const* node = GetSpellChainNode(spell_id))
{
if (rank != node->rank)
return GetSpellWithRank(node->rank < rank ? node->next->Id : node->prev->Id, rank, strict);
}
else if (strict && rank > 1)
return 0;
return spell_id;
}
Trinity::IteratorPair<SpellRequiredMap::const_iterator> SpellMgr::GetSpellsRequiredForSpellBounds(uint32 spell_id) const
{
return Trinity::Containers::MapEqualRange(mSpellReq, spell_id);
}
SpellsRequiringSpellMapBounds SpellMgr::GetSpellsRequiringSpellBounds(uint32 spell_id) const
{
return mSpellsReqSpell.equal_range(spell_id);
}
bool SpellMgr::IsSpellRequiringSpell(uint32 spellid, uint32 req_spellid) const
{
SpellsRequiringSpellMapBounds spellsRequiringSpell = GetSpellsRequiringSpellBounds(req_spellid);
for (SpellsRequiringSpellMap::const_iterator itr = spellsRequiringSpell.first; itr != spellsRequiringSpell.second; ++itr)
{
if (itr->second == spellid)
return true;
}
return false;
}
SpellLearnSkillNode const* SpellMgr::GetSpellLearnSkill(uint32 spell_id) const
{
SpellLearnSkillMap::const_iterator itr = mSpellLearnSkills.find(spell_id);
if (itr != mSpellLearnSkills.end())
return &itr->second;
else
return nullptr;
}
SpellLearnSpellMapBounds SpellMgr::GetSpellLearnSpellMapBounds(uint32 spell_id) const
{
return mSpellLearnSpells.equal_range(spell_id);
}
bool SpellMgr::IsSpellLearnSpell(uint32 spell_id) const
{
return mSpellLearnSpells.find(spell_id) != mSpellLearnSpells.end();
}
bool SpellMgr::IsSpellLearnToSpell(uint32 spell_id1, uint32 spell_id2) const
{
SpellLearnSpellMapBounds bounds = GetSpellLearnSpellMapBounds(spell_id1);
for (SpellLearnSpellMap::const_iterator i = bounds.first; i != bounds.second; ++i)
if (i->second.spell == spell_id2)
return true;
return false;
}
SpellTargetPosition const* SpellMgr::GetSpellTargetPosition(uint32 spell_id, SpellEffIndex effIndex) const
{
SpellTargetPositionMap::const_iterator itr = mSpellTargetPositions.find(std::make_pair(spell_id, effIndex));
if (itr != mSpellTargetPositions.end())
return &itr->second;
return nullptr;
}
SpellSpellGroupMapBounds SpellMgr::GetSpellSpellGroupMapBounds(uint32 spell_id) const
{
spell_id = GetFirstSpellInChain(spell_id);
return mSpellSpellGroup.equal_range(spell_id);
}
bool SpellMgr::IsSpellMemberOfSpellGroup(uint32 spellid, SpellGroup groupid) const
{
SpellSpellGroupMapBounds spellGroup = GetSpellSpellGroupMapBounds(spellid);
for (SpellSpellGroupMap::const_iterator itr = spellGroup.first; itr != spellGroup.second; ++itr)
{
if (itr->second == groupid)
return true;
}
return false;
}
SpellGroupSpellMapBounds SpellMgr::GetSpellGroupSpellMapBounds(SpellGroup group_id) const
{
return mSpellGroupSpell.equal_range(group_id);
}
void SpellMgr::GetSetOfSpellsInSpellGroup(SpellGroup group_id, std::set<uint32>& foundSpells) const
{
std::set<SpellGroup> usedGroups;
GetSetOfSpellsInSpellGroup(group_id, foundSpells, usedGroups);
}
void SpellMgr::GetSetOfSpellsInSpellGroup(SpellGroup group_id, std::set<uint32>& foundSpells, std::set<SpellGroup>& usedGroups) const
{
if (usedGroups.find(group_id) != usedGroups.end())
return;
usedGroups.insert(group_id);
SpellGroupSpellMapBounds groupSpell = GetSpellGroupSpellMapBounds(group_id);
for (SpellGroupSpellMap::const_iterator itr = groupSpell.first; itr != groupSpell.second; ++itr)
{
if (itr->second < 0)
{
SpellGroup currGroup = (SpellGroup)abs(itr->second);
GetSetOfSpellsInSpellGroup(currGroup, foundSpells, usedGroups);
}
else
{
foundSpells.insert(itr->second);
}
}
}
bool SpellMgr::AddSameEffectStackRuleSpellGroups(SpellInfo const* spellInfo, uint32 auraType, int32 amount, std::map<SpellGroup, int32>& groups) const
{
uint32 spellId = spellInfo->GetFirstRankSpell()->Id;
auto spellGroupBounds = GetSpellSpellGroupMapBounds(spellId);
// Find group with SPELL_GROUP_STACK_RULE_EXCLUSIVE_SAME_EFFECT if it belongs to one
for (auto itr = spellGroupBounds.first; itr != spellGroupBounds.second; ++itr)
{
SpellGroup group = itr->second;
auto found = mSpellSameEffectStack.find(group);
if (found != mSpellSameEffectStack.end())
{
// check auraTypes
if (!found->second.count(auraType))
continue;
// Put the highest amount in the map
auto groupItr = groups.find(group);
if (groupItr == groups.end())
groups.emplace(group, amount);
else
{
int32 curr_amount = groups[group];
// Take absolute value because this also counts for the highest negative aura
if (std::abs(curr_amount) < std::abs(amount))
groupItr->second = amount;
}
// return because a spell should be in only one SPELL_GROUP_STACK_RULE_EXCLUSIVE_SAME_EFFECT group per auraType
return true;
}
}
// Not in a SPELL_GROUP_STACK_RULE_EXCLUSIVE_SAME_EFFECT group, so return false
return false;
}
SpellGroupStackRule SpellMgr::CheckSpellGroupStackRules(SpellInfo const* spellInfo1, SpellInfo const* spellInfo2) const
{
ASSERT(spellInfo1);
ASSERT(spellInfo2);
uint32 spellid_1 = spellInfo1->GetFirstRankSpell()->Id;
uint32 spellid_2 = spellInfo2->GetFirstRankSpell()->Id;
// find SpellGroups which are common for both spells
SpellSpellGroupMapBounds spellGroup1 = GetSpellSpellGroupMapBounds(spellid_1);
std::set<SpellGroup> groups;
for (SpellSpellGroupMap::const_iterator itr = spellGroup1.first; itr != spellGroup1.second; ++itr)
{
if (IsSpellMemberOfSpellGroup(spellid_2, itr->second))
{
bool add = true;
SpellGroupSpellMapBounds groupSpell = GetSpellGroupSpellMapBounds(itr->second);
for (SpellGroupSpellMap::const_iterator itr2 = groupSpell.first; itr2 != groupSpell.second; ++itr2)
{
if (itr2->second < 0)
{
SpellGroup currGroup = (SpellGroup)abs(itr2->second);
if (IsSpellMemberOfSpellGroup(spellid_1, currGroup) && IsSpellMemberOfSpellGroup(spellid_2, currGroup))
{
add = false;
break;
}
}
}
if (add)
groups.insert(itr->second);
}
}
SpellGroupStackRule rule = SPELL_GROUP_STACK_RULE_DEFAULT;
for (std::set<SpellGroup>::iterator itr = groups.begin(); itr!= groups.end(); ++itr)
{
SpellGroupStackMap::const_iterator found = mSpellGroupStack.find(*itr);
if (found != mSpellGroupStack.end())
rule = found->second;
if (rule)
break;
}
return rule;
}
SpellGroupStackRule SpellMgr::GetSpellGroupStackRule(SpellGroup group) const
{
SpellGroupStackMap::const_iterator itr = mSpellGroupStack.find(group);
if (itr != mSpellGroupStack.end())
return itr->second;
return SPELL_GROUP_STACK_RULE_DEFAULT;
}
SpellProcEntry const* SpellMgr::GetSpellProcEntry(uint32 spellId) const
{
SpellProcMap::const_iterator itr = mSpellProcMap.find(spellId);
if (itr != mSpellProcMap.end())
return &itr->second;
return nullptr;
}
bool SpellMgr::CanSpellTriggerProcOnEvent(SpellProcEntry const& procEntry, ProcEventInfo& eventInfo)
{
// proc type doesn't match
if (!(eventInfo.GetTypeMask() & procEntry.ProcFlags))
return false;
// check XP or honor target requirement
if (procEntry.AttributesMask & PROC_ATTR_REQ_EXP_OR_HONOR)
if (Player* actor = eventInfo.GetActor()->ToPlayer())
if (eventInfo.GetActionTarget() && !actor->isHonorOrXPTarget(eventInfo.GetActionTarget()))
return false;
// check mana requirement
if (procEntry.AttributesMask & PROC_ATTR_REQ_MANA_COST)
if (SpellInfo const* eventSpellInfo = eventInfo.GetSpellInfo())
if (!eventSpellInfo->ManaCost && !eventSpellInfo->ManaCostPercentage)
return false;
// always trigger for these types
if (eventInfo.GetTypeMask() & (PROC_FLAG_KILLED | PROC_FLAG_KILL | PROC_FLAG_DEATH))
return true;
// do triggered cast checks
// Do not consider autoattacks as triggered spells
if (!(procEntry.AttributesMask & PROC_ATTR_TRIGGERED_CAN_PROC) && !(eventInfo.GetTypeMask() & AUTO_ATTACK_PROC_FLAG_MASK))
{
if (Spell const* spell = eventInfo.GetProcSpell())
{
if (spell->IsTriggered())
{
SpellInfo const* spellInfo = spell->GetSpellInfo();
if (!spellInfo->HasAttribute(SPELL_ATTR3_TRIGGERED_CAN_TRIGGER_PROC_2) &&
!spellInfo->HasAttribute(SPELL_ATTR2_TRIGGERED_CAN_TRIGGER_PROC))
return false;
}
}
}
// check school mask (if set) for other trigger types
if (procEntry.SchoolMask && !(eventInfo.GetSchoolMask() & procEntry.SchoolMask))
return false;
// check spell family name/flags (if set) for spells
if (eventInfo.GetTypeMask() & SPELL_PROC_FLAG_MASK)
{
if (SpellInfo const* eventSpellInfo = eventInfo.GetSpellInfo())
if (!eventSpellInfo->IsAffected(procEntry.SpellFamilyName, procEntry.SpellFamilyMask))
return false;
// check spell type mask (if set)
if (procEntry.SpellTypeMask && !(eventInfo.GetSpellTypeMask() & procEntry.SpellTypeMask))
return false;
}
// check spell phase mask
if (eventInfo.GetTypeMask() & REQ_SPELL_PHASE_PROC_FLAG_MASK)
{
if (!(eventInfo.GetSpellPhaseMask() & procEntry.SpellPhaseMask))
return false;
}
// check hit mask (on taken hit or on done hit, but not on spell cast phase)
if ((eventInfo.GetTypeMask() & TAKEN_HIT_PROC_FLAG_MASK) || ((eventInfo.GetTypeMask() & DONE_HIT_PROC_FLAG_MASK) && !(eventInfo.GetSpellPhaseMask() & PROC_SPELL_PHASE_CAST)))
{
uint32 hitMask = procEntry.HitMask;
// get default values if hit mask not set
if (!hitMask)
{
// for taken procs allow normal + critical hits by default
if (eventInfo.GetTypeMask() & TAKEN_HIT_PROC_FLAG_MASK)
hitMask |= PROC_HIT_NORMAL | PROC_HIT_CRITICAL;
// for done procs allow normal + critical + absorbs by default
else
hitMask |= PROC_HIT_NORMAL | PROC_HIT_CRITICAL | PROC_HIT_ABSORB;
}
if (!(eventInfo.GetHitMask() & hitMask))
return false;
}
return true;
}
SpellBonusEntry const* SpellMgr::GetSpellBonusData(uint32 spellId) const
{
// Lookup data
SpellBonusMap::const_iterator itr = mSpellBonusMap.find(spellId);
if (itr != mSpellBonusMap.end())
return &itr->second;
// Not found, try lookup for 1 spell rank if exist
if (uint32 rank_1 = GetFirstSpellInChain(spellId))
{
SpellBonusMap::const_iterator itr2 = mSpellBonusMap.find(rank_1);
if (itr2 != mSpellBonusMap.end())
return &itr2->second;
}
return nullptr;
}
SpellThreatEntry const* SpellMgr::GetSpellThreatEntry(uint32 spellID) const
{
SpellThreatMap::const_iterator itr = mSpellThreatMap.find(spellID);
if (itr != mSpellThreatMap.end())
return &itr->second;
else
{
uint32 firstSpell = GetFirstSpellInChain(spellID);
itr = mSpellThreatMap.find(firstSpell);
if (itr != mSpellThreatMap.end())
return &itr->second;
}
return nullptr;
}
SkillLineAbilityMapBounds SpellMgr::GetSkillLineAbilityMapBounds(uint32 spell_id) const
{
return mSkillLineAbilityMap.equal_range(spell_id);
}
PetAura const* SpellMgr::GetPetAura(uint32 spell_id, uint8 eff) const
{
SpellPetAuraMap::const_iterator itr = mSpellPetAuraMap.find((spell_id<<8) + eff);
if (itr != mSpellPetAuraMap.end())
return &itr->second;
else
return nullptr;
}
SpellEnchantProcEntry const* SpellMgr::GetSpellEnchantProcEvent(uint32 enchId) const
{
SpellEnchantProcEventMap::const_iterator itr = mSpellEnchantProcEventMap.find(enchId);
if (itr != mSpellEnchantProcEventMap.end())
return &itr->second;
return nullptr;
}
bool SpellMgr::IsArenaAllowedEnchancment(uint32 ench_id) const
{
return mEnchantCustomAttr[ench_id];
}
const std::vector<int32>* SpellMgr::GetSpellLinked(int32 spell_id) const
{
SpellLinkedMap::const_iterator itr = mSpellLinkedMap.find(spell_id);
return itr != mSpellLinkedMap.end() ? &(itr->second) : nullptr;
}
PetLevelupSpellSet const* SpellMgr::GetPetLevelupSpellList(uint32 petFamily) const
{
PetLevelupSpellMap::const_iterator itr = mPetLevelupSpellMap.find(petFamily);
if (itr != mPetLevelupSpellMap.end())
return &itr->second;
else
return nullptr;
}
PetDefaultSpellsEntry const* SpellMgr::GetPetDefaultSpellsEntry(int32 id) const
{
PetDefaultSpellsMap::const_iterator itr = mPetDefaultSpellsMap.find(id);
if (itr != mPetDefaultSpellsMap.end())
return &itr->second;
return nullptr;
}
SpellAreaMapBounds SpellMgr::GetSpellAreaMapBounds(uint32 spell_id) const
{
return mSpellAreaMap.equal_range(spell_id);
}
SpellAreaForQuestMapBounds SpellMgr::GetSpellAreaForQuestMapBounds(uint32 quest_id) const
{
return mSpellAreaForQuestMap.equal_range(quest_id);
}
SpellAreaForQuestMapBounds SpellMgr::GetSpellAreaForQuestEndMapBounds(uint32 quest_id) const
{
return mSpellAreaForQuestEndMap.equal_range(quest_id);
}
SpellAreaForAuraMapBounds SpellMgr::GetSpellAreaForAuraMapBounds(uint32 spell_id) const
{
return mSpellAreaForAuraMap.equal_range(spell_id);
}
SpellAreaForAreaMapBounds SpellMgr::GetSpellAreaForAreaMapBounds(uint32 area_id) const
{
return mSpellAreaForAreaMap.equal_range(area_id);
}
SpellAreaForQuestAreaMapBounds SpellMgr::GetSpellAreaForQuestAreaMapBounds(uint32 area_id, uint32 quest_id) const
{
return mSpellAreaForQuestAreaMap.equal_range(std::pair<uint32, uint32>(area_id, quest_id));
}
bool SpellArea::IsFitToRequirements(Player const* player, uint32 newZone, uint32 newArea) const
{
if (gender != GENDER_NONE) // is not expected gender
if (!player || gender != player->getGender())
return false;
if (raceMask) // is not expected race
if (!player || !(raceMask & player->getRaceMask()))
return false;
if (areaId) // is not in expected zone
if (newZone != areaId && newArea != areaId)
return false;
if (questStart) // is not in expected required quest state
if (!player || (((1 << player->GetQuestStatus(questStart)) & questStartStatus) == 0))
return false;
if (questEnd) // is not in expected forbidden quest state
if (!player || (((1 << player->GetQuestStatus(questEnd)) & questEndStatus) == 0))
return false;
if (auraSpell) // does not have expected aura
if (!player || (auraSpell > 0 && !player->HasAura(auraSpell)) || (auraSpell < 0 && player->HasAura(-auraSpell)))
return false;
if (player)
{
if (Battleground* bg = player->GetBattleground())
return bg->IsSpellAllowed(spellId, player);
ConditionSourceInfo srcInfo = ConditionSourceInfo(const_cast<Player*>(player));
if (!sConditionMgr->IsObjectMeetToConditions(srcInfo, Conditions))
return false;
}
// Extra conditions
switch (spellId)
{
case 91604: // No fly Zone - Wintergrasp
{
if (!player)
return false;
Battlefield* Bf = sBattlefieldMgr->GetBattlefieldToZoneId(player->GetZoneId());
if (!Bf || Bf->CanFlyIn() || (!player->HasAuraType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED) && !player->HasAuraType(SPELL_AURA_FLY)))
return false;
break;
}
case 56618: // Horde Controls Factory Phase Shift
case 56617: // Alliance Controls Factory Phase Shift
{
if (!player)
return false;
Battlefield* bf = sBattlefieldMgr->GetBattlefieldToZoneId(player->GetZoneId());
if (!bf || bf->GetTypeId() != BATTLEFIELD_WG)
return false;
// team that controls the workshop in the specified area
uint32 team = bf->GetData(newArea);
if (team == TEAM_HORDE)
return spellId == 56618;
else if (team == TEAM_ALLIANCE)
return spellId == 56617;
break;
}
case 57940: // Essence of Wintergrasp - Northrend
case 58045: // Essence of Wintergrasp - Wintergrasp
{
if (!player)
return false;
if (Battlefield* battlefieldWG = sBattlefieldMgr->GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG))
return battlefieldWG->IsEnabled() && (player->GetTeamId() == battlefieldWG->GetDefenderTeam()) && !battlefieldWG->IsWarTime();
break;
}
case 74411: // Battleground - Dampening
{
if (!player)
return false;
if (Battlefield* bf = sBattlefieldMgr->GetBattlefieldToZoneId(player->GetZoneId()))
return bf->IsWarTime();
break;
}
}
return true;
}
void SpellMgr::UnloadSpellInfoChains()
{
for (SpellChainMap::iterator itr = mSpellChains.begin(); itr != mSpellChains.end(); ++itr)
mSpellInfoMap[itr->first]->ChainEntry = nullptr;
mSpellChains.clear();
}
void SpellMgr::LoadSpellTalentRanks()
{
// cleanup core data before reload - remove reference to ChainNode from SpellInfo
UnloadSpellInfoChains();
for (uint32 i = 0; i < sTalentStore.GetNumRows(); ++i)
{
TalentEntry const* talentInfo = sTalentStore.LookupEntry(i);
if (!talentInfo)
continue;
SpellInfo const* lastSpell = nullptr;
for (uint8 rank = MAX_TALENT_RANK - 1; rank > 0; --rank)
{
if (talentInfo->SpellRank[rank])
{
lastSpell = GetSpellInfo(talentInfo->SpellRank[rank]);
break;
}
}
if (!lastSpell)
continue;
SpellInfo const* firstSpell = GetSpellInfo(talentInfo->SpellRank[0]);
if (!firstSpell)
{
TC_LOG_ERROR("spells", "SpellMgr::LoadSpellTalentRanks: First Rank Spell %u for TalentEntry %u does not exist.", talentInfo->SpellRank[0], i);
continue;
}
SpellInfo const* prevSpell = nullptr;
for (uint8 rank = 0; rank < MAX_TALENT_RANK; ++rank)
{
uint32 spellId = talentInfo->SpellRank[rank];
if (!spellId)
break;
SpellInfo const* currentSpell = GetSpellInfo(spellId);
if (!currentSpell)
{
TC_LOG_ERROR("spells", "SpellMgr::LoadSpellTalentRanks: Spell %u (Rank: %u) for TalentEntry %u does not exist.", spellId, rank + 1, i);
break;
}
SpellChainNode node;
node.first = firstSpell;
node.last = lastSpell;
node.rank = rank + 1;
node.prev = prevSpell;
node.next = node.rank < MAX_TALENT_RANK ? GetSpellInfo(talentInfo->SpellRank[node.rank]) : nullptr;
mSpellChains[spellId] = node;
mSpellInfoMap[spellId]->ChainEntry = &mSpellChains[spellId];
prevSpell = currentSpell;
}
}
}
void SpellMgr::LoadSpellRanks()
{
// cleanup data and load spell ranks for talents from dbc
LoadSpellTalentRanks();
uint32 oldMSTime = getMSTime();
// 0 1 2
QueryResult result = WorldDatabase.Query("SELECT first_spell_id, spell_id, `rank` from spell_ranks ORDER BY first_spell_id, `rank`");
if (!result)
{
TC_LOG_INFO("server.loading", ">> Loaded 0 spell rank records. DB table `spell_ranks` is empty.");
return;
}
uint32 count = 0;
bool finished = false;
do
{
// spellid, rank
std::list < std::pair < int32, int32 > > rankChain;
int32 currentSpell = -1;
int32 lastSpell = -1;
// fill one chain
while (currentSpell == lastSpell && !finished)
{
Field* fields = result->Fetch();
currentSpell = fields[0].GetUInt32();
if (lastSpell == -1)
lastSpell = currentSpell;
uint32 spell_id = fields[1].GetUInt32();
uint32 rank = fields[2].GetUInt8();
// don't drop the row if we're moving to the next rank
if (currentSpell == lastSpell)
{
rankChain.push_back(std::make_pair(spell_id, rank));
if (!result->NextRow())
finished = true;
}
else
break;
}
// check if chain is made with valid first spell
SpellInfo const* first = GetSpellInfo(lastSpell);
if (!first)
{
TC_LOG_ERROR("sql.sql", "The spell rank identifier(first_spell_id) %u listed in `spell_ranks` does not exist!", lastSpell);
continue;
}
// check if chain is long enough
if (rankChain.size() < 2)
{
TC_LOG_ERROR("sql.sql", "There is only 1 spell rank for identifier(first_spell_id) %u in `spell_ranks`, entry is not needed!", lastSpell);
continue;
}
int32 curRank = 0;
bool valid = true;
// check spells in chain
for (std::list<std::pair<int32, int32> >::iterator itr = rankChain.begin(); itr!= rankChain.end(); ++itr)
{
SpellInfo const* spell = GetSpellInfo(itr->first);
if (!spell)
{
TC_LOG_ERROR("sql.sql", "The spell %u (rank %u) listed in `spell_ranks` for chain %u does not exist!", itr->first, itr->second, lastSpell);
valid = false;
break;
}
++curRank;
if (itr->second != curRank)
{
TC_LOG_ERROR("sql.sql", "The spell %u (rank %u) listed in `spell_ranks` for chain %u does not have a proper rank value (should be %u)!", itr->first, itr->second, lastSpell, curRank);
valid = false;
break;
}
}
if (!valid)
continue;
int32 prevRank = 0;
// insert the chain
std::list<std::pair<int32, int32> >::iterator itr = rankChain.begin();
do
{
++count;
int32 addedSpell = itr->first;
if (mSpellInfoMap[addedSpell]->ChainEntry)
TC_LOG_ERROR("sql.sql", "The spell %u (rank: %u, first: %u) listed in `spell_ranks` already has ChainEntry from dbc.", addedSpell, itr->second, lastSpell);
mSpellChains[addedSpell].first = GetSpellInfo(lastSpell);
mSpellChains[addedSpell].last = GetSpellInfo(rankChain.back().first);
mSpellChains[addedSpell].rank = itr->second;
mSpellChains[addedSpell].prev = GetSpellInfo(prevRank);
mSpellInfoMap[addedSpell]->ChainEntry = &mSpellChains[addedSpell];
prevRank = addedSpell;
++itr;
if (itr == rankChain.end())
{
mSpellChains[addedSpell].next = nullptr;
break;
}
else
mSpellChains[addedSpell].next = GetSpellInfo(itr->first);
}
while (true);
}
while (!finished);
TC_LOG_INFO("server.loading", ">> Loaded %u spell rank records in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void SpellMgr::LoadSpellRequired()
{
uint32 oldMSTime = getMSTime();
mSpellsReqSpell.clear(); // need for reload case
mSpellReq.clear(); // need for reload case
// 0 1
QueryResult result = WorldDatabase.Query("SELECT spell_id, req_spell from spell_required");
if (!result)
{
TC_LOG_INFO("server.loading", ">> Loaded 0 spell required records. DB table `spell_required` is empty.");
return;
}
uint32 count = 0;
do
{
Field* fields = result->Fetch();
uint32 spell_id = fields[0].GetUInt32();
uint32 spell_req = fields[1].GetUInt32();
// check if chain is made with valid first spell
SpellInfo const* spell = GetSpellInfo(spell_id);
if (!spell)
{
TC_LOG_ERROR("sql.sql", "spell_id %u in `spell_required` table could not be found in dbc, skipped.", spell_id);
continue;
}
SpellInfo const* reqSpell = GetSpellInfo(spell_req);
if (!reqSpell)
{
TC_LOG_ERROR("sql.sql", "req_spell %u in `spell_required` table could not be found in dbc, skipped.", spell_req);
continue;
}
if (spell->IsRankOf(reqSpell))
{
TC_LOG_ERROR("sql.sql", "req_spell %u and spell_id %u in `spell_required` table are ranks of the same spell, entry not needed, skipped.", spell_req, spell_id);
continue;
}
if (IsSpellRequiringSpell(spell_id, spell_req))
{
TC_LOG_ERROR("sql.sql", "Duplicate entry of req_spell %u and spell_id %u in `spell_required`, skipped.", spell_req, spell_id);
continue;
}
mSpellReq.insert (std::pair<uint32, uint32>(spell_id, spell_req));
mSpellsReqSpell.insert (std::pair<uint32, uint32>(spell_req, spell_id));
++count;
} while (result->NextRow());
TC_LOG_INFO("server.loading", ">> Loaded %u spell required records in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void SpellMgr::LoadSpellLearnSkills()
{
uint32 oldMSTime = getMSTime();
mSpellLearnSkills.clear(); // need for reload case
// search auto-learned skills and add its to map also for use in unlearn spells/talents
uint32 dbc_count = 0;
for (SpellInfo const* entry : mSpellInfoMap)
{
if (!entry)
continue;
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
{
SpellLearnSkillNode dbc_node;
switch (entry->Effects[i].Effect)
{
case SPELL_EFFECT_SKILL:
dbc_node.skill = entry->Effects[i].MiscValue;
dbc_node.step = entry->Effects[i].CalcValue();
if (dbc_node.skill != SKILL_RIDING)
dbc_node.value = 1;
else
dbc_node.value = dbc_node.step * 75;
dbc_node.maxvalue = dbc_node.step * 75;
break;
case SPELL_EFFECT_DUAL_WIELD:
dbc_node.skill = SKILL_DUAL_WIELD;
dbc_node.step = 1;
dbc_node.value = 1;
dbc_node.maxvalue = 1;
break;
default:
continue;
}
mSpellLearnSkills[entry->Id] = dbc_node;
++dbc_count;
break;
}
}
TC_LOG_INFO("server.loading", ">> Loaded %u Spell Learn Skills from DBC in %u ms", dbc_count, GetMSTimeDiffToNow(oldMSTime));
}
void SpellMgr::LoadSpellLearnSpells()
{
uint32 oldMSTime = getMSTime();
mSpellLearnSpells.clear(); // need for reload case
// 0 1 2
QueryResult result = WorldDatabase.Query("SELECT entry, SpellID, Active FROM spell_learn_spell");
if (!result)
{
TC_LOG_INFO("server.loading", ">> Loaded 0 spell learn spells. DB table `spell_learn_spell` is empty.");
return;
}
uint32 count = 0;
do
{
Field* fields = result->Fetch();
uint32 spell_id = fields[0].GetUInt32();
SpellLearnSpellNode node;
node.spell = fields[1].GetUInt32();
node.active = fields[2].GetBool();
node.autoLearned = false;
if (!GetSpellInfo(spell_id))
{
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_learn_spell` does not exist.", spell_id);
continue;
}
if (!GetSpellInfo(node.spell))
{
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_learn_spell` learning non-existing spell %u.", spell_id, node.spell);
continue;
}
if (GetTalentSpellCost(node.spell))
{
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_learn_spell` attempts learning talent spell %u, skipped.", spell_id, node.spell);
continue;
}
mSpellLearnSpells.insert(SpellLearnSpellMap::value_type(spell_id, node));
++count;
} while (result->NextRow());
// copy state loaded from db
SpellLearnSpellMap dbSpellLearnSpells = mSpellLearnSpells;
// search auto-learned spells and add its to map also for use in unlearn spells/talents
uint32 dbc_count = 0;
for (uint32 spell = 0; spell < GetSpellInfoStoreSize(); ++spell)
{
SpellInfo const* entry = GetSpellInfo(spell);
if (!entry)
continue;
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
{
if (entry->Effects[i].Effect == SPELL_EFFECT_LEARN_SPELL)
{
SpellLearnSpellNode dbc_node;
dbc_node.spell = entry->Effects[i].TriggerSpell;
dbc_node.active = true; // all dbc based learned spells is active (show in spell book or hide by client itself)
// ignore learning not existed spells (broken/outdated/or generic learnig spell 483
if (!GetSpellInfo(dbc_node.spell))
continue;
// talent or passive spells or skill-step spells auto-cast and not need dependent learning,
// pet teaching spells must not be dependent learning (cast)
// other required explicit dependent learning
dbc_node.autoLearned = entry->Effects[i].TargetA.GetTarget() == TARGET_UNIT_PET || GetTalentSpellCost(spell) > 0 || entry->IsPassive() || entry->HasEffect(SPELL_EFFECT_SKILL_STEP);
SpellLearnSpellMapBounds db_node_bounds = dbSpellLearnSpells.equal_range(spell);
bool found = false;
for (SpellLearnSpellMap::const_iterator itr = db_node_bounds.first; itr != db_node_bounds.second; ++itr)
{
if (itr->second.spell == dbc_node.spell)
{
TC_LOG_ERROR("sql.sql", "The spell %u is an auto-learn spell %u in spell.dbc and the record in `spell_learn_spell` is redundant. Please update your DB.",
spell, dbc_node.spell);
found = true;
break;
}
}
if (!found) // add new spell-spell pair if not found
{
mSpellLearnSpells.insert(SpellLearnSpellMap::value_type(spell, dbc_node));
++dbc_count;
}
}
}
}
uint32 mastery_count = 0;
for (uint32 i = 0; i < sTalentTabStore.GetNumRows(); ++i)
{
TalentTabEntry const* talentTab = sTalentTabStore.LookupEntry(i);
if (!talentTab)
continue;
for (uint32 c = CLASS_WARRIOR; c < MAX_CLASSES; ++c)
{
if (!(talentTab->ClassMask & (1 << (c - 1))))
continue;
uint32 masteryMainSpell = MasterySpells[c];
for (uint32 m = 0; m < MAX_MASTERY_SPELLS; ++m)
{
uint32 mastery = talentTab->MasterySpellID[m];
if (!mastery)
continue;
SpellLearnSpellMapBounds db_node_bounds = dbSpellLearnSpells.equal_range(masteryMainSpell);
bool found = false;
for (SpellLearnSpellMap::const_iterator itr = db_node_bounds.first; itr != db_node_bounds.second; ++itr)
{
if (itr->second.spell == mastery)
{
TC_LOG_ERROR("sql.sql", "Found redundant record (entry: %u, SpellID: %u) in `spell_learn_spell`, spell added automatically as mastery learned spell from TalentTab.dbc", masteryMainSpell, mastery);
found = true;
break;
}
}
if (found)
continue;
// Check if it is already found in Spell.dbc, ignore silently if yes
SpellLearnSpellMapBounds dbc_node_bounds = GetSpellLearnSpellMapBounds(masteryMainSpell);
found = false;
for (SpellLearnSpellMap::const_iterator itr = dbc_node_bounds.first; itr != dbc_node_bounds.second; ++itr)
{
if (itr->second.spell == mastery)
{
found = true;
break;
}
}
if (found)
continue;
SpellLearnSpellNode masteryNode;
masteryNode.spell = mastery;
masteryNode.active = true;
masteryNode.autoLearned = false;
mSpellLearnSpells.insert(SpellLearnSpellMap::value_type(masteryMainSpell, masteryNode));
++mastery_count;
}
}
}
TC_LOG_INFO("server.loading", ">> Loaded %u spell learn spells, %u found in Spell.dbc and %u from TalentTab.dbc in %u ms", count, dbc_count, mastery_count, GetMSTimeDiffToNow(oldMSTime));
}
void SpellMgr::LoadSpellTargetPositions()
{
uint32 oldMSTime = getMSTime();
mSpellTargetPositions.clear(); // need for reload case
// 0 1 2 3 4 5 6
QueryResult result = WorldDatabase.Query("SELECT ID, EffectIndex, MapID, PositionX, PositionY, PositionZ, Orientation FROM spell_target_position");
if (!result)
{
TC_LOG_INFO("server.loading", ">> Loaded 0 spell target coordinates. DB table `spell_target_position` is empty.");
return;
}
uint32 count = 0;
do
{
Field* fields = result->Fetch();
uint32 Spell_ID = fields[0].GetUInt32();
SpellEffIndex effIndex = SpellEffIndex(fields[1].GetUInt8());
SpellTargetPosition st;
st.target_mapId = fields[2].GetUInt16();
st.target_X = fields[3].GetFloat();
st.target_Y = fields[4].GetFloat();
st.target_Z = fields[5].GetFloat();
st.target_Orientation = fields[6].GetFloat();
MapEntry const* mapEntry = sMapStore.LookupEntry(st.target_mapId);
if (!mapEntry)
{
TC_LOG_ERROR("sql.sql", "Spell (Id: %u, effIndex: %u) target map (ID: %u) does not exist in `Map.dbc`.", Spell_ID, effIndex, st.target_mapId);
continue;
}
if (st.target_X==0 && st.target_Y==0 && st.target_Z==0)
{
TC_LOG_ERROR("sql.sql", "Spell (Id: %u, effIndex: %u) target coordinates not provided.", Spell_ID, effIndex);
continue;
}
SpellInfo const* spellInfo = GetSpellInfo(Spell_ID);
if (!spellInfo)
{
TC_LOG_ERROR("sql.sql", "Spell (Id: %u) listed in `spell_target_position` does not exist.", Spell_ID);
continue;
}
if (spellInfo->Effects[effIndex].TargetA.GetTarget() == TARGET_DEST_DB || spellInfo->Effects[effIndex].TargetB.GetTarget() == TARGET_DEST_DB)
{
std::pair<uint32, SpellEffIndex> key = std::make_pair(Spell_ID, effIndex);
mSpellTargetPositions[key] = st;
++count;
}
else
{
TC_LOG_ERROR("sql.sql", "Spell (Id: %u, effIndex: %u) listed in `spell_target_position` does not have a target TARGET_DEST_DB (17).", Spell_ID, effIndex);
continue;
}
} while (result->NextRow());
/*
// Check all spells
for (uint32 i = 1; i < GetSpellInfoStoreSize; ++i)
{
SpellInfo const* spellInfo = GetSpellInfo(i);
if (!spellInfo)
continue;
bool found = false;
for (int j = 0; j < MAX_SPELL_EFFECTS; ++j)
{
switch (spellInfo->Effects[j].TargetA)
{
case TARGET_DEST_DB:
found = true;
break;
}
if (found)
break;
switch (spellInfo->Effects[j].TargetB)
{
case TARGET_DEST_DB:
found = true;
break;
}
if (found)
break;
}
if (found)
{
if (!sSpellMgr->GetSpellTargetPosition(i))
TC_LOG_DEBUG("spells", "Spell (ID: %u) does not have a record in `spell_target_position`.", i);
}
}*/
TC_LOG_INFO("server.loading", ">> Loaded %u spell teleport coordinates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void SpellMgr::LoadSpellGroups()
{
uint32 oldMSTime = getMSTime();
mSpellSpellGroup.clear(); // need for reload case
mSpellGroupSpell.clear();
// 0 1
QueryResult result = WorldDatabase.Query("SELECT id, spell_id FROM spell_group");
if (!result)
{
TC_LOG_INFO("server.loading", ">> Loaded 0 spell group definitions. DB table `spell_group` is empty.");
return;
}
std::set<uint32> groups;
uint32 count = 0;
do
{
Field* fields = result->Fetch();
uint32 group_id = fields[0].GetUInt32();
if (group_id <= SPELL_GROUP_DB_RANGE_MIN && group_id >= SPELL_GROUP_CORE_RANGE_MAX)
{
TC_LOG_ERROR("sql.sql", "SpellGroup id %u listed in `spell_group` is in core range, but is not defined in core!", group_id);
continue;
}
int32 spell_id = fields[1].GetInt32();
groups.insert(group_id);
mSpellGroupSpell.emplace(SpellGroup(group_id), spell_id);
} while (result->NextRow());
for (auto itr = mSpellGroupSpell.begin(); itr!= mSpellGroupSpell.end();)
{
if (itr->second < 0)
{
if (groups.find(abs(itr->second)) == groups.end())
{
TC_LOG_ERROR("sql.sql", "SpellGroup id %u listed in `spell_group` does not exist", abs(itr->second));
itr = mSpellGroupSpell.erase(itr);
}
else
++itr;
}
else
{
SpellInfo const* spellInfo = GetSpellInfo(itr->second);
if (!spellInfo)
{
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_group` does not exist", itr->second);
itr = mSpellGroupSpell.erase(itr);
}
else if (spellInfo->GetRank() > 1)
{
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_group` is not the first rank of the spell.", itr->second);
itr = mSpellGroupSpell.erase(itr);
}
else
++itr;
}
}
for (auto groupItr = groups.begin(); groupItr != groups.end(); ++groupItr)
{
std::set<uint32> spells;
GetSetOfSpellsInSpellGroup(SpellGroup(*groupItr), spells);
for (auto spellItr = spells.begin(); spellItr != spells.end(); ++spellItr)
{
++count;
mSpellSpellGroup.emplace(*spellItr, SpellGroup(*groupItr));
}
}
TC_LOG_INFO("server.loading", ">> Loaded %u spell group definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void SpellMgr::LoadSpellGroupStackRules()
{
uint32 oldMSTime = getMSTime();
mSpellGroupStack.clear(); // need for reload case
mSpellSameEffectStack.clear();
std::vector<uint32> sameEffectGroups;
// 0 1
QueryResult result = WorldDatabase.Query("SELECT group_id, stack_rule FROM spell_group_stack_rules");
if (!result)
{
TC_LOG_INFO("server.loading", ">> Loaded 0 spell group stack rules. DB table `spell_group_stack_rules` is empty.");
return;
}
uint32 count = 0;
do
{
Field* fields = result->Fetch();
uint32 group_id = fields[0].GetUInt32();
uint8 stack_rule = fields[1].GetInt8();
if (stack_rule >= SPELL_GROUP_STACK_RULE_MAX)
{
TC_LOG_ERROR("sql.sql", "SpellGroupStackRule %u listed in `spell_group_stack_rules` does not exist.", stack_rule);
continue;
}
auto bounds = GetSpellGroupSpellMapBounds((SpellGroup)group_id);
if (bounds.first == bounds.second)
{
TC_LOG_ERROR("sql.sql", "SpellGroup id %u listed in `spell_group_stack_rules` does not exist.", group_id);
continue;
}
mSpellGroupStack.emplace(SpellGroup(group_id), SpellGroupStackRule(stack_rule));
// different container for same effect stack rules, need to check effect types
if (stack_rule == SPELL_GROUP_STACK_RULE_EXCLUSIVE_SAME_EFFECT)
sameEffectGroups.push_back(group_id);
++count;
} while (result->NextRow());
TC_LOG_INFO("server.loading", ">> Loaded %u spell group stack rules in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
count = 0;
oldMSTime = getMSTime();
TC_LOG_INFO("server.loading", ">> Parsing SPELL_GROUP_STACK_RULE_EXCLUSIVE_SAME_EFFECT stack rules...");
for (uint32 group_id : sameEffectGroups)
{
std::set<uint32> spellIds;
GetSetOfSpellsInSpellGroup(SpellGroup(group_id), spellIds);
std::unordered_set<uint32> auraTypes;
// we have to 'guess' what effect this group corresponds to
{
std::unordered_multiset<uint32 /*auraName*/> frequencyContainer;
// only waylay for the moment (shared group)
std::vector<std::vector<uint32 /*auraName*/>> const SubGroups =
{
{ SPELL_AURA_MOD_MELEE_HASTE, SPELL_AURA_MOD_MELEE_RANGED_HASTE, SPELL_AURA_MOD_RANGED_HASTE }
};
for (uint32 spellId : spellIds)
{
SpellInfo const* spellInfo = AssertSpellInfo(spellId);
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
{
if (!spellInfo->Effects[i].IsAura())
continue;
int32 auraName = static_cast<int32>(spellInfo->Effects[i].ApplyAuraName);
for (std::vector<uint32> const& subGroup : SubGroups)
{
if (std::find(subGroup.begin(), subGroup.end(), auraName) != subGroup.end())
{
// count as first aura
auraName = subGroup.front();
break;
}
}
frequencyContainer.insert(auraName);
}
}
uint32 auraType = 0;
size_t auraTypeCount = 0;
for (uint32 auraName : frequencyContainer)
{
size_t currentCount = frequencyContainer.count(auraName);
if (currentCount > auraTypeCount)
{
auraType = auraName;
auraTypeCount = currentCount;
}
}
for (std::vector<uint32> const& subGroup : SubGroups)
{
if (auraType == subGroup.front())
{
auraTypes.insert(subGroup.begin(), subGroup.end());
break;
}
}
if (auraTypes.empty())
auraTypes.insert(auraType);
}
// re-check spells against guessed group
for (uint32 spellId : spellIds)
{
SpellInfo const* spellInfo = AssertSpellInfo(spellId);
bool found = false;
while (spellInfo)
{
for (uint32 auraType : auraTypes)
{
if (spellInfo->HasAura(AuraType(auraType)))
{
found = true;
break;
}
}
if (found)
break;
spellInfo = spellInfo->GetNextRankSpell();
}
// not found either, log error
if (!found)
TC_LOG_ERROR("sql.sql", "SpellId %u listed in `spell_group` with stack rule 3 does not share aura assigned for group %u", spellId, group_id);
}
mSpellSameEffectStack[SpellGroup(group_id)] = auraTypes;
++count;
}
TC_LOG_INFO("server.loading", ">> Parsed %u SPELL_GROUP_STACK_RULE_EXCLUSIVE_SAME_EFFECT stack rules in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void SpellMgr::LoadSpellProcs()
{
uint32 oldMSTime = getMSTime();
mSpellProcMap.clear(); // need for reload case
// 0 1 2 3 4 5
QueryResult result = WorldDatabase.Query("SELECT SpellId, SchoolMask, SpellFamilyName, SpellFamilyMask0, SpellFamilyMask1, SpellFamilyMask2, "
// 6 7 8 9 10 11 12 13 14
"ProcFlags, SpellTypeMask, SpellPhaseMask, HitMask, AttributesMask, ProcsPerMinute, Chance, Cooldown, Charges FROM spell_proc");
uint32 count = 0;
if (result)
{
do
{
Field* fields = result->Fetch();
int32 spellId = fields[0].GetInt32();
bool allRanks = false;
if (spellId < 0)
{
allRanks = true;
spellId = -spellId;
}
SpellInfo const* spellInfo = GetSpellInfo(spellId);
if (!spellInfo)
{
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_proc` does not exist", spellId);
continue;
}
if (allRanks)
{
if (!spellInfo->IsRanked())
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_proc` with all ranks, but spell has no ranks.", spellId);
if (spellInfo->GetFirstRankSpell()->Id != uint32(spellId))
{
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_proc` is not the first rank of the spell.", spellId);
continue;
}
}
SpellProcEntry baseProcEntry;
baseProcEntry.SchoolMask = fields[1].GetInt8();
baseProcEntry.SpellFamilyName = fields[2].GetUInt16();
baseProcEntry.SpellFamilyMask[0] = fields[3].GetUInt32();
baseProcEntry.SpellFamilyMask[1] = fields[4].GetUInt32();
baseProcEntry.SpellFamilyMask[2] = fields[5].GetUInt32();
baseProcEntry.ProcFlags = fields[6].GetUInt32();
baseProcEntry.SpellTypeMask = fields[7].GetUInt32();
baseProcEntry.SpellPhaseMask = fields[8].GetUInt32();
baseProcEntry.HitMask = fields[9].GetUInt32();
baseProcEntry.AttributesMask = fields[10].GetUInt32();
baseProcEntry.ProcsPerMinute = fields[11].GetFloat();
baseProcEntry.Chance = fields[12].GetFloat();
baseProcEntry.Cooldown = Milliseconds(fields[13].GetUInt32());
baseProcEntry.Charges = fields[14].GetUInt8();
while (spellInfo)
{
if (mSpellProcMap.find(spellInfo->Id) != mSpellProcMap.end())
{
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_proc` already has its first rank in the table.", spellInfo->Id);
break;
}
SpellProcEntry procEntry = SpellProcEntry(baseProcEntry);
// take defaults from dbcs
if (!procEntry.ProcFlags)
procEntry.ProcFlags = spellInfo->ProcFlags;
if (!procEntry.Charges)
procEntry.Charges = spellInfo->ProcCharges;
if (!procEntry.Chance && !procEntry.ProcsPerMinute)
procEntry.Chance = float(spellInfo->ProcChance);
// validate data
if (procEntry.SchoolMask & ~SPELL_SCHOOL_MASK_ALL)
TC_LOG_ERROR("sql.sql", "`spell_proc` table entry for spellId %u has wrong `SchoolMask` set: %u", spellInfo->Id, procEntry.SchoolMask);
if (procEntry.SpellFamilyName && (procEntry.SpellFamilyName < SPELLFAMILY_MAGE || procEntry.SpellFamilyName > SPELLFAMILY_PET || procEntry.SpellFamilyName == 14 || procEntry.SpellFamilyName == 16))
TC_LOG_ERROR("sql.sql", "`spell_proc` table entry for spellId %u has wrong `SpellFamilyName` set: %u", spellInfo->Id, procEntry.SpellFamilyName);
if (procEntry.Chance < 0)
{
TC_LOG_ERROR("sql.sql", "`spell_proc` table entry for spellId %u has negative value in the `Chance` field", spellInfo->Id);
procEntry.Chance = 0;
}
if (procEntry.ProcsPerMinute < 0)
{
TC_LOG_ERROR("sql.sql", "`spell_proc` table entry for spellId %u has negative value in the `ProcsPerMinute` field", spellInfo->Id);
procEntry.ProcsPerMinute = 0;
}
if (!procEntry.ProcFlags)
TC_LOG_ERROR("sql.sql", "The `spell_proc` table entry for spellId %u doesn't have any `ProcFlags` value defined, proc will not be triggered.", spellInfo->Id);
if (procEntry.SpellTypeMask & ~PROC_SPELL_TYPE_MASK_ALL)
TC_LOG_ERROR("sql.sql", "`spell_proc` table entry for spellId %u has wrong `SpellTypeMask` set: %u", spellInfo->Id, procEntry.SpellTypeMask);
if (procEntry.SpellTypeMask && !(procEntry.ProcFlags & SPELL_PROC_FLAG_MASK))
TC_LOG_ERROR("sql.sql", "The `spell_proc` table entry for spellId %u has `SpellTypeMask` value defined, but it will not be used for the defined `ProcFlags` value.", spellInfo->Id);
if (!procEntry.SpellPhaseMask && procEntry.ProcFlags & REQ_SPELL_PHASE_PROC_FLAG_MASK)
TC_LOG_ERROR("sql.sql", "The `spell_proc` table entry for spellId %u doesn't have any `SpellPhaseMask` value defined, but it is required for the defined `ProcFlags` value. Proc will not be triggered.", spellInfo->Id);
if (procEntry.SpellPhaseMask & ~PROC_SPELL_PHASE_MASK_ALL)
TC_LOG_ERROR("sql.sql", "The `spell_proc` table entry for spellId %u has wrong `SpellPhaseMask` set: %u", spellInfo->Id, procEntry.SpellPhaseMask);
if (procEntry.SpellPhaseMask && !(procEntry.ProcFlags & REQ_SPELL_PHASE_PROC_FLAG_MASK))
TC_LOG_ERROR("sql.sql", "The `spell_proc` table entry for spellId %u has a `SpellPhaseMask` value defined, but it will not be used for the defined `ProcFlags` value.", spellInfo->Id);
if (procEntry.HitMask & ~PROC_HIT_MASK_ALL)
TC_LOG_ERROR("sql.sql", "The `spell_proc` table entry for spellId %u has wrong `HitMask` set: %u", spellInfo->Id, procEntry.HitMask);
if (procEntry.HitMask && !(procEntry.ProcFlags & TAKEN_HIT_PROC_FLAG_MASK || (procEntry.ProcFlags & DONE_HIT_PROC_FLAG_MASK && (!procEntry.SpellPhaseMask || procEntry.SpellPhaseMask & (PROC_SPELL_PHASE_HIT | PROC_SPELL_PHASE_FINISH)))))
TC_LOG_ERROR("sql.sql", "The `spell_proc` table entry for spellId %u has `HitMask` value defined, but it will not be used for defined `ProcFlags` and `SpellPhaseMask` values.", spellInfo->Id);
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
if ((procEntry.AttributesMask & (PROC_ATTR_DISABLE_EFF_0 << i)) && !spellInfo->Effects[i].IsAura())
TC_LOG_ERROR("sql.sql", "The `spell_proc` table entry for spellId %u has Attribute PROC_ATTR_DISABLE_EFF_%u, but effect %u is not an aura effect", spellInfo->Id, static_cast<uint32>(i), static_cast<uint32>(i));
if (procEntry.AttributesMask & PROC_ATTR_REQ_SPELLMOD)
{
bool found = false;
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
{
if (!spellInfo->Effects[i].IsAura())
continue;
if (spellInfo->Effects[i].ApplyAuraName == SPELL_AURA_ADD_PCT_MODIFIER || spellInfo->Effects[i].ApplyAuraName == SPELL_AURA_ADD_FLAT_MODIFIER)
{
found = true;
break;
}
}
if (!found)
TC_LOG_ERROR("sql.sql", "The `spell_proc` table entry for spellId %u has Attribute PROC_ATTR_REQ_SPELLMOD, but spell has no spell mods. Proc will not be triggered", spellInfo->Id);
}
mSpellProcMap[spellInfo->Id] = procEntry;
if (allRanks)
spellInfo = spellInfo->GetNextRankSpell();
else
break;
}
++count;
} while (result->NextRow());
}
else
TC_LOG_INFO("server.loading", ">> Loaded 0 spell proc conditions and data. DB table `spell_proc` is empty.");
TC_LOG_INFO("server.loading", ">> Loaded %u spell proc conditions and data in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
// Define can trigger auras
bool isTriggerAura[TOTAL_AURAS];
// Triggered always, even from triggered spells
bool isAlwaysTriggeredAura[TOTAL_AURAS];
// SpellTypeMask to add to the proc
uint32 spellTypeMask[TOTAL_AURAS];
// List of auras that CAN trigger but may not exist in spell_proc
// in most cases needed to drop charges
// some aura types need additional checks (eg SPELL_AURA_MECHANIC_IMMUNITY needs mechanic check)
// see AuraEffect::CheckEffectProc
for (uint16 i = 0; i < TOTAL_AURAS; ++i)
{
isTriggerAura[i] = false;
isAlwaysTriggeredAura[i] = false;
spellTypeMask[i] = PROC_SPELL_TYPE_MASK_ALL;
}
isTriggerAura[SPELL_AURA_DUMMY] = true; // Most dummy auras should require scripting, but there are some exceptions (ie 12311)
isTriggerAura[SPELL_AURA_MOD_CONFUSE] = true; // "Any direct damaging attack will revive targets"
isTriggerAura[SPELL_AURA_MOD_THREAT] = true; // Only one spell: 28762 part of Mage T3 8p bonus
isTriggerAura[SPELL_AURA_MOD_STUN] = true; // Aura does not have charges but needs to be removed on trigger
isTriggerAura[SPELL_AURA_MOD_DAMAGE_DONE] = true;
isTriggerAura[SPELL_AURA_MOD_DAMAGE_TAKEN] = true;
isTriggerAura[SPELL_AURA_MOD_RESISTANCE] = true;
isTriggerAura[SPELL_AURA_MOD_STEALTH] = true;
isTriggerAura[SPELL_AURA_MOD_FEAR] = true; // Aura does not have charges but needs to be removed on trigger
isTriggerAura[SPELL_AURA_MOD_ROOT] = true;
isTriggerAura[SPELL_AURA_TRANSFORM] = true;
isTriggerAura[SPELL_AURA_REFLECT_SPELLS] = true;
isTriggerAura[SPELL_AURA_DAMAGE_IMMUNITY] = true;
isTriggerAura[SPELL_AURA_PROC_TRIGGER_SPELL] = true;
isTriggerAura[SPELL_AURA_PROC_TRIGGER_DAMAGE] = true;
isTriggerAura[SPELL_AURA_MOD_CASTING_SPEED_NOT_STACK] = true;
isTriggerAura[SPELL_AURA_MOD_POWER_COST_SCHOOL_PCT] = true;
isTriggerAura[SPELL_AURA_MOD_POWER_COST_SCHOOL] = true;
isTriggerAura[SPELL_AURA_REFLECT_SPELLS_SCHOOL] = true;
isTriggerAura[SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN] = true;
isTriggerAura[SPELL_AURA_MOD_ATTACK_POWER] = true;
isTriggerAura[SPELL_AURA_ADD_CASTER_HIT_TRIGGER] = true;
isTriggerAura[SPELL_AURA_OVERRIDE_CLASS_SCRIPTS] = true;
isTriggerAura[SPELL_AURA_MOD_MELEE_HASTE] = true;
isTriggerAura[SPELL_AURA_MOD_ATTACKER_MELEE_HIT_CHANCE] = true;
isTriggerAura[SPELL_AURA_RAID_PROC_FROM_CHARGE] = true;
isTriggerAura[SPELL_AURA_RAID_PROC_FROM_CHARGE_WITH_VALUE] = true;
isTriggerAura[SPELL_AURA_PROC_TRIGGER_SPELL_WITH_VALUE] = true;
isTriggerAura[SPELL_AURA_MOD_SPELL_CRIT_CHANCE] = true;
isTriggerAura[SPELL_AURA_ADD_FLAT_MODIFIER] = true;
isTriggerAura[SPELL_AURA_ADD_PCT_MODIFIER] = true;
isTriggerAura[SPELL_AURA_ABILITY_IGNORE_AURASTATE] = true;
isTriggerAura[SPELL_AURA_MOD_INVISIBILITY] = true;
isTriggerAura[SPELL_AURA_FORCE_REACTION] = true;
isTriggerAura[SPELL_AURA_MOD_TAUNT] = true;
isTriggerAura[SPELL_AURA_MOD_DETAUNT] = true;
isTriggerAura[SPELL_AURA_MOD_DAMAGE_PERCENT_DONE] = true;
isTriggerAura[SPELL_AURA_MOD_ATTACK_POWER_PCT] = true;
isTriggerAura[SPELL_AURA_MOD_HIT_CHANCE] = true;
isTriggerAura[SPELL_AURA_MOD_WEAPON_CRIT_PERCENT] = true;
isTriggerAura[SPELL_AURA_MOD_BLOCK_PERCENT] = true;
isTriggerAura[SPELL_AURA_PROC_ON_POWER_AMOUNT] = true;
isAlwaysTriggeredAura[SPELL_AURA_OVERRIDE_CLASS_SCRIPTS] = true;
isAlwaysTriggeredAura[SPELL_AURA_MOD_STEALTH] = true;
isAlwaysTriggeredAura[SPELL_AURA_MOD_CONFUSE] = true;
isAlwaysTriggeredAura[SPELL_AURA_MOD_FEAR] = true;
isAlwaysTriggeredAura[SPELL_AURA_MOD_ROOT] = true;
isAlwaysTriggeredAura[SPELL_AURA_MOD_STUN] = true;
isAlwaysTriggeredAura[SPELL_AURA_TRANSFORM] = true;
isAlwaysTriggeredAura[SPELL_AURA_MOD_INVISIBILITY] = true;
spellTypeMask[SPELL_AURA_MOD_STEALTH] = PROC_SPELL_TYPE_DAMAGE | PROC_SPELL_TYPE_NO_DMG_HEAL;
spellTypeMask[SPELL_AURA_MOD_CONFUSE] = PROC_SPELL_TYPE_DAMAGE;
spellTypeMask[SPELL_AURA_MOD_FEAR] = PROC_SPELL_TYPE_DAMAGE;
spellTypeMask[SPELL_AURA_MOD_ROOT] = PROC_SPELL_TYPE_DAMAGE;
spellTypeMask[SPELL_AURA_MOD_STUN] = PROC_SPELL_TYPE_DAMAGE;
spellTypeMask[SPELL_AURA_TRANSFORM] = PROC_SPELL_TYPE_DAMAGE;
spellTypeMask[SPELL_AURA_MOD_INVISIBILITY] = PROC_SPELL_TYPE_DAMAGE;
// This generates default procs to retain compatibility with previous proc system
TC_LOG_INFO("server.loading", "Generating spell proc data from SpellMap...");
count = 0;
oldMSTime = getMSTime();
for (SpellInfo const* spellInfo : mSpellInfoMap)
{
if (!spellInfo)
continue;
// Data already present in DB, overwrites default proc
if (mSpellProcMap.find(spellInfo->Id) != mSpellProcMap.end())
continue;
// Nothing to do if no flags set
if (!spellInfo->ProcFlags)
continue;
bool addTriggerFlag = false;
uint32 procSpellTypeMask = PROC_SPELL_TYPE_NONE;
uint32 nonProcMask = 0;
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
{
if (!spellInfo->Effects[i].IsEffect())
continue;
uint32 auraName = spellInfo->Effects[i].ApplyAuraName;
if (!auraName)
continue;
if (!isTriggerAura[auraName])
{
// explicitly disable non proccing auras to avoid losing charges on self proc
nonProcMask |= 1 << i;
continue;
}
procSpellTypeMask |= spellTypeMask[auraName];
if (isAlwaysTriggeredAura[auraName])
addTriggerFlag = true;
// many proc auras with taken procFlag mask don't have attribute "can proc with triggered"
// they should proc nevertheless (example mage armor spells with judgement)
if (!addTriggerFlag && (spellInfo->ProcFlags & TAKEN_HIT_PROC_FLAG_MASK) != 0)
{
switch (auraName)
{
case SPELL_AURA_PROC_TRIGGER_SPELL:
case SPELL_AURA_PROC_TRIGGER_DAMAGE:
addTriggerFlag = true;
break;
default:
break;
}
}
}
/*
if (!procSpellTypeMask)
{
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
{
if (spellInfo->Effects[i].IsAura())
{
TC_LOG_ERROR("sql.sql", "Spell Id %u has DBC ProcFlags %u, but it's of non-proc aura type, it probably needs an entry in `spell_proc` table to be handled correctly.", spellInfo->Id, spellInfo->ProcFlags);
break;
}
}
continue;
}
*/
SpellProcEntry procEntry;
procEntry.SchoolMask = 0;
procEntry.ProcFlags = spellInfo->ProcFlags;
procEntry.SpellFamilyName = 0;
for (uint32 i = 0; i < MAX_SPELL_EFFECTS; ++i)
if (spellInfo->Effects[i].IsEffect() && isTriggerAura[spellInfo->Effects[i].ApplyAuraName])
procEntry.SpellFamilyMask |= spellInfo->Effects[i].SpellClassMask;
if (procEntry.SpellFamilyMask)
procEntry.SpellFamilyName = spellInfo->SpellFamilyName;
procEntry.SpellTypeMask = procSpellTypeMask;
procEntry.SpellPhaseMask = PROC_SPELL_PHASE_HIT;
procEntry.HitMask = PROC_HIT_NONE; // uses default proc @see SpellMgr::CanSpellTriggerProcOnEvent
for (uint32 i = 0; i < MAX_SPELL_EFFECTS; ++i)
{
if (!spellInfo->Effects[i].IsAura())
continue;
switch (spellInfo->Effects[i].ApplyAuraName)
{
// Reflect auras should only proc off reflects
case SPELL_AURA_REFLECT_SPELLS:
case SPELL_AURA_REFLECT_SPELLS_SCHOOL:
procEntry.HitMask = PROC_HIT_REFLECT;
break;
// Only drop charge on crit
case SPELL_AURA_MOD_WEAPON_CRIT_PERCENT:
procEntry.HitMask = PROC_HIT_CRITICAL;
break;
// Only drop charge on block
case SPELL_AURA_MOD_BLOCK_PERCENT:
procEntry.HitMask = PROC_HIT_BLOCK;
break;
// proc auras with another aura reducing hit chance (eg 63767) only proc on missed attack
case SPELL_AURA_MOD_HIT_CHANCE:
if (spellInfo->Effects[i].CalcValue() <= -100)
procEntry.HitMask = PROC_HIT_MISS;
break;
default:
continue;
}
break;
}
procEntry.AttributesMask = 0;
if (spellInfo->ProcFlags & PROC_FLAG_KILL)
procEntry.AttributesMask |= PROC_ATTR_REQ_EXP_OR_HONOR;
if (addTriggerFlag)
procEntry.AttributesMask |= PROC_ATTR_TRIGGERED_CAN_PROC;
if (nonProcMask)
procEntry.AttributesMask |= nonProcMask * PROC_ATTR_DISABLE_EFF_0;
procEntry.ProcsPerMinute = 0;
procEntry.Chance = spellInfo->ProcChance;
procEntry.Cooldown = Milliseconds::zero();
procEntry.Charges = spellInfo->ProcCharges;
mSpellProcMap[spellInfo->Id] = procEntry;
++count;
}
TC_LOG_INFO("server.loading", ">> Generated spell proc data for %u spells in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void SpellMgr::LoadSpellBonuses()
{
uint32 oldMSTime = getMSTime();
mSpellBonusMap.clear(); // need for reload case
// 0 1 2 3 4
QueryResult result = WorldDatabase.Query("SELECT entry, direct_bonus, dot_bonus, ap_bonus, ap_dot_bonus FROM spell_bonus_data");
if (!result)
{
TC_LOG_INFO("server.loading", ">> Loaded 0 spell bonus data. DB table `spell_bonus_data` is empty.");
return;
}
uint32 count = 0;
do
{
Field* fields = result->Fetch();
uint32 entry = fields[0].GetUInt32();
SpellInfo const* spell = GetSpellInfo(entry);
if (!spell)
{
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_bonus_data` does not exist.", entry);
continue;
}
SpellBonusEntry& sbe = mSpellBonusMap[entry];
sbe.direct_damage = fields[1].GetFloat();
sbe.dot_damage = fields[2].GetFloat();
sbe.ap_bonus = fields[3].GetFloat();
sbe.ap_dot_bonus = fields[4].GetFloat();
++count;
} while (result->NextRow());
TC_LOG_INFO("server.loading", ">> Loaded %u extra spell bonus data in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void SpellMgr::LoadSpellThreats()
{
uint32 oldMSTime = getMSTime();
mSpellThreatMap.clear(); // need for reload case
// 0 1 2 3
QueryResult result = WorldDatabase.Query("SELECT entry, flatMod, pctMod, apPctMod FROM spell_threat");
if (!result)
{
TC_LOG_INFO("server.loading", ">> Loaded 0 aggro generating spells. DB table `spell_threat` is empty.");
return;
}
uint32 count = 0;
do
{
Field* fields = result->Fetch();
uint32 entry = fields[0].GetUInt32();
if (!GetSpellInfo(entry))
{
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_threat` does not exist.", entry);
continue;
}
SpellThreatEntry ste;
ste.flatMod = fields[1].GetInt32();
ste.pctMod = fields[2].GetFloat();
ste.apPctMod = fields[3].GetFloat();
mSpellThreatMap[entry] = ste;
++count;
} while (result->NextRow());
TC_LOG_INFO("server.loading", ">> Loaded %u SpellThreatEntries in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void SpellMgr::LoadSkillLineAbilityMap()
{
uint32 oldMSTime = getMSTime();
mSkillLineAbilityMap.clear();
uint32 count = 0;
for (uint32 i = 0; i < sSkillLineAbilityStore.GetNumRows(); ++i)
{
SkillLineAbilityEntry const* skillInfo = sSkillLineAbilityStore.LookupEntry(i);
if (!skillInfo)
continue;
mSkillLineAbilityMap.insert(SkillLineAbilityMap::value_type(skillInfo->Spell, skillInfo));
++count;
}
TC_LOG_INFO("server.loading", ">> Loaded %u SkillLineAbility MultiMap Data in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void SpellMgr::LoadSpellPetAuras()
{
uint32 oldMSTime = getMSTime();
mSpellPetAuraMap.clear(); // need for reload case
// 0 1 2 3
QueryResult result = WorldDatabase.Query("SELECT spell, effectId, pet, aura FROM spell_pet_auras");
if (!result)
{
TC_LOG_INFO("server.loading", ">> Loaded 0 spell pet auras. DB table `spell_pet_auras` is empty.");
return;
}
uint32 count = 0;
do
{
Field* fields = result->Fetch();
uint32 spell = fields[0].GetUInt32();
uint8 eff = fields[1].GetUInt8();
uint32 pet = fields[2].GetUInt32();
uint32 aura = fields[3].GetUInt32();
SpellPetAuraMap::iterator itr = mSpellPetAuraMap.find((spell<<8) + eff);
if (itr != mSpellPetAuraMap.end())
itr->second.AddAura(pet, aura);
else
{
SpellInfo const* spellInfo = GetSpellInfo(spell);
if (!spellInfo)
{
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_pet_auras` does not exist.", spell);
continue;
}
if (spellInfo->Effects[eff].Effect != SPELL_EFFECT_DUMMY &&
(spellInfo->Effects[eff].Effect != SPELL_EFFECT_APPLY_AURA ||
spellInfo->Effects[eff].ApplyAuraName != SPELL_AURA_DUMMY))
{
TC_LOG_ERROR("spells", "The spell %u listed in `spell_pet_auras` does not have any dummy aura or dummy effect.", spell);
continue;
}
SpellInfo const* spellInfo2 = GetSpellInfo(aura);
if (!spellInfo2)
{
TC_LOG_ERROR("sql.sql", "The aura %u listed in `spell_pet_auras` does not exist.", aura);
continue;
}
PetAura pa(pet, aura, spellInfo->Effects[eff].TargetA.GetTarget() == TARGET_UNIT_PET, spellInfo->Effects[eff].CalcValue());
mSpellPetAuraMap[(spell<<8) + eff] = pa;
}
++count;
} while (result->NextRow());
TC_LOG_INFO("server.loading", ">> Loaded %u spell pet auras in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
// Fill custom data about enchancments
void SpellMgr::LoadEnchantCustomAttr()
{
uint32 oldMSTime = getMSTime();
uint32 size = sSpellItemEnchantmentStore.GetNumRows();
mEnchantCustomAttr.resize(size);
for (uint32 i = 0; i < size; ++i)
mEnchantCustomAttr[i] = 0;
uint32 count = 0;
for (uint32 i = 0; i < GetSpellInfoStoreSize(); ++i)
{
SpellInfo const* spellInfo = GetSpellInfo(i);
if (!spellInfo)
continue;
/// @todo find a better check
if (!spellInfo->HasAttribute(SPELL_ATTR2_PRESERVE_ENCHANT_IN_ARENA) || !spellInfo->HasAttribute(SPELL_ATTR0_NOT_SHAPESHIFT))
continue;
for (uint32 j = 0; j < MAX_SPELL_EFFECTS; ++j)
{
if (spellInfo->Effects[j].Effect == SPELL_EFFECT_ENCHANT_ITEM_TEMPORARY)
{
uint32 enchId = spellInfo->Effects[j].MiscValue;
SpellItemEnchantmentEntry const* ench = sSpellItemEnchantmentStore.LookupEntry(enchId);
if (!ench)
continue;
mEnchantCustomAttr[enchId] = true;
++count;
break;
}
}
}
TC_LOG_INFO("server.loading", ">> Loaded %u custom enchant attributes in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void SpellMgr::LoadSpellEnchantProcData()
{
uint32 oldMSTime = getMSTime();
mSpellEnchantProcEventMap.clear(); // need for reload case
// 0 1 2 3
QueryResult result = WorldDatabase.Query("SELECT entry, customChance, PPMChance, procEx FROM spell_enchant_proc_data");
if (!result)
{
TC_LOG_INFO("server.loading", ">> Loaded 0 spell enchant proc event conditions. DB table `spell_enchant_proc_data` is empty.");
return;
}
uint32 count = 0;
do
{
Field* fields = result->Fetch();
uint32 enchantId = fields[0].GetUInt32();
SpellItemEnchantmentEntry const* ench = sSpellItemEnchantmentStore.LookupEntry(enchantId);
if (!ench)
{
TC_LOG_ERROR("sql.sql", "The enchancment %u listed in `spell_enchant_proc_data` does not exist.", enchantId);
continue;
}
SpellEnchantProcEntry spe;
spe.customChance = fields[1].GetUInt32();
spe.PPMChance = fields[2].GetFloat();
spe.procEx = fields[3].GetUInt32();
mSpellEnchantProcEventMap[enchantId] = spe;
++count;
} while (result->NextRow());
TC_LOG_INFO("server.loading", ">> Loaded %u enchant proc data definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void SpellMgr::LoadSpellLinked()
{
uint32 oldMSTime = getMSTime();
mSpellLinkedMap.clear(); // need for reload case
// 0 1 2
QueryResult result = WorldDatabase.Query("SELECT spell_trigger, spell_effect, type FROM spell_linked_spell");
if (!result)
{
TC_LOG_INFO("server.loading", ">> Loaded 0 linked spells. DB table `spell_linked_spell` is empty.");
return;
}
uint32 count = 0;
do
{
Field* fields = result->Fetch();
int32 trigger = fields[0].GetInt32();
int32 effect = fields[1].GetInt32();
int32 type = fields[2].GetUInt8();
SpellInfo const* spellInfo = GetSpellInfo(abs(trigger));
if (!spellInfo)
{
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_linked_spell` does not exist.", abs(trigger));
continue;
}
if (effect >= 0)
for (uint8 j = 0; j < MAX_SPELL_EFFECTS; ++j)
{
if (spellInfo->Effects[j].CalcValue() == abs(effect))
TC_LOG_ERROR("sql.sql", "The spell %u Effect: %u listed in `spell_linked_spell` has same bp%u like effect (possible hack).", abs(trigger), abs(effect), j);
}
spellInfo = GetSpellInfo(abs(effect));
if (!spellInfo)
{
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_linked_spell` does not exist.", abs(effect));
continue;
}
if (type) //we will find a better way when more types are needed
{
if (trigger > 0)
trigger += SPELL_LINKED_MAX_SPELLS * type;
else
trigger -= SPELL_LINKED_MAX_SPELLS * type;
}
mSpellLinkedMap[trigger].push_back(effect);
++count;
} while (result->NextRow());
TC_LOG_INFO("server.loading", ">> Loaded %u linked spells in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void SpellMgr::LoadPetLevelupSpellMap()
{
uint32 oldMSTime = getMSTime();
mPetLevelupSpellMap.clear(); // need for reload case
uint32 count = 0;
uint32 family_count = 0;
for (uint32 i = 0; i < sCreatureFamilyStore.GetNumRows(); ++i)
{
CreatureFamilyEntry const* creatureFamily = sCreatureFamilyStore.LookupEntry(i);
if (!creatureFamily) // not exist
continue;
for (uint8 j = 0; j < 2; ++j)
{
if (!creatureFamily->SkillLine[j])
continue;
for (uint32 k = 0; k < sSkillLineAbilityStore.GetNumRows(); ++k)
{
SkillLineAbilityEntry const* skillLine = sSkillLineAbilityStore.LookupEntry(k);
if (!skillLine)
continue;
//if (skillLine->skillId != creatureFamily->skillLine[0] &&
// (!creatureFamily->skillLine[1] || skillLine->skillId != creatureFamily->skillLine[1]))
// continue;
if (skillLine->SkillLine != creatureFamily->SkillLine[j])
continue;
if (skillLine->AcquireMethod != SKILL_LINE_ABILITY_LEARNED_ON_SKILL_LEARN)
continue;
SpellInfo const* spell = GetSpellInfo(skillLine->Spell);
if (!spell) // not exist or triggered or talent
continue;
if (!spell->SpellLevel)
continue;
PetLevelupSpellSet& spellSet = mPetLevelupSpellMap[creatureFamily->ID];
if (spellSet.empty())
++family_count;
spellSet.insert(PetLevelupSpellSet::value_type(spell->SpellLevel, spell->Id));
++count;
}
}
}
TC_LOG_INFO("server.loading", ">> Loaded %u pet levelup and default spells for %u families in %u ms", count, family_count, GetMSTimeDiffToNow(oldMSTime));
}
bool LoadPetDefaultSpells_helper(CreatureTemplate const* cInfo, PetDefaultSpellsEntry& petDefSpells)
{
// skip empty list;
bool have_spell = false;
for (uint8 j = 0; j < MAX_CREATURE_SPELL_DATA_SLOT; ++j)
{
if (petDefSpells.spellid[j])
{
have_spell = true;
break;
}
}
if (!have_spell)
return false;
// remove duplicates with levelupSpells if any
if (PetLevelupSpellSet const* levelupSpells = cInfo->family ? sSpellMgr->GetPetLevelupSpellList(cInfo->family) : nullptr)
{
for (uint8 j = 0; j < MAX_CREATURE_SPELL_DATA_SLOT; ++j)
{
if (!petDefSpells.spellid[j])
continue;
for (PetLevelupSpellSet::const_iterator itr = levelupSpells->begin(); itr != levelupSpells->end(); ++itr)
{
if (itr->second == petDefSpells.spellid[j])
{
petDefSpells.spellid[j] = 0;
break;
}
}
}
}
// skip empty list;
have_spell = false;
for (uint8 j = 0; j < MAX_CREATURE_SPELL_DATA_SLOT; ++j)
{
if (petDefSpells.spellid[j])
{
have_spell = true;
break;
}
}
return have_spell;
}
void SpellMgr::LoadPetDefaultSpells()
{
uint32 oldMSTime = getMSTime();
mPetDefaultSpellsMap.clear();
uint32 countCreature = 0;
uint32 countData = 0;
CreatureTemplateContainer const* ctc = sObjectMgr->GetCreatureTemplates();
for (CreatureTemplateContainer::const_iterator itr = ctc->begin(); itr != ctc->end(); ++itr)
{
if (!itr->second.PetSpellDataId)
continue;
// for creature with PetSpellDataId get default pet spells from dbc
CreatureSpellDataEntry const* spellDataEntry = sCreatureSpellDataStore.LookupEntry(itr->second.PetSpellDataId);
if (!spellDataEntry)
continue;
int32 petSpellsId = -int32(itr->second.PetSpellDataId);
PetDefaultSpellsEntry petDefSpells;
for (uint8 j = 0; j < MAX_CREATURE_SPELL_DATA_SLOT; ++j)
petDefSpells.spellid[j] = spellDataEntry->Spells[j];
if (LoadPetDefaultSpells_helper(&itr->second, petDefSpells))
{
mPetDefaultSpellsMap[petSpellsId] = petDefSpells;
++countData;
}
}
TC_LOG_INFO("server.loading", ">> Loaded addition spells for %u pet spell data entries in %u ms", countData, GetMSTimeDiffToNow(oldMSTime));
TC_LOG_INFO("server.loading", "Loading summonable creature templates...");
oldMSTime = getMSTime();
// different summon spells
for (uint32 i = 0; i < GetSpellInfoStoreSize(); ++i)
{
SpellInfo const* spellEntry = GetSpellInfo(i);
if (!spellEntry)
continue;
for (uint8 k = 0; k < MAX_SPELL_EFFECTS; ++k)
{
if (spellEntry->Effects[k].Effect == SPELL_EFFECT_SUMMON || spellEntry->Effects[k].Effect == SPELL_EFFECT_SUMMON_PET)
{
uint32 creature_id = spellEntry->Effects[k].MiscValue;
CreatureTemplate const* cInfo = sObjectMgr->GetCreatureTemplate(creature_id);
if (!cInfo)
continue;
// already loaded
if (cInfo->PetSpellDataId)
continue;
// for creature without PetSpellDataId get default pet spells from creature_template
int32 petSpellsId = cInfo->Entry;
if (mPetDefaultSpellsMap.find(cInfo->Entry) != mPetDefaultSpellsMap.end())
continue;
PetDefaultSpellsEntry petDefSpells;
for (uint8 j = 0; j < MAX_CREATURE_SPELL_DATA_SLOT; ++j)
petDefSpells.spellid[j] = cInfo->spells[j];
if (LoadPetDefaultSpells_helper(cInfo, petDefSpells))
{
mPetDefaultSpellsMap[petSpellsId] = petDefSpells;
++countCreature;
}
}
}
}
TC_LOG_INFO("server.loading", ">> Loaded %u summonable creature templates in %u ms", countCreature, GetMSTimeDiffToNow(oldMSTime));
}
void SpellMgr::LoadSpellAreas()
{
uint32 oldMSTime = getMSTime();
mSpellAreaMap.clear(); // need for reload case
mSpellAreaForAreaMap.clear();
mSpellAreaForQuestMap.clear();
mSpellAreaForQuestEndMap.clear();
mSpellAreaForAuraMap.clear();
mSpellAreaForQuestAreaMap.clear();
// 0 1 2 3 4 5 6 7 8 9
QueryResult result = WorldDatabase.Query("SELECT spell, area, quest_start, quest_start_status, quest_end_status, quest_end, aura_spell, racemask, gender, flags FROM spell_area");
if (!result)
{
TC_LOG_INFO("server.loading", ">> Loaded 0 spell area requirements. DB table `spell_area` is empty.");
return;
}
uint32 count = 0;
do
{
Field* fields = result->Fetch();
uint32 spell = fields[0].GetUInt32();
SpellArea spellArea;
spellArea.spellId = spell;
spellArea.areaId = fields[1].GetUInt32();
spellArea.questStart = fields[2].GetUInt32();
spellArea.questStartStatus = fields[3].GetUInt32();
spellArea.questEndStatus = fields[4].GetUInt32();
spellArea.questEnd = fields[5].GetUInt32();
spellArea.auraSpell = fields[6].GetInt32();
spellArea.raceMask = fields[7].GetUInt32();
spellArea.gender = Gender(fields[8].GetUInt8());
spellArea.flags = fields[9].GetUInt8();
if (SpellInfo const* spellInfo = GetSpellInfo(spell))
{
if (spellArea.flags & SPELL_AREA_FLAG_AUTOCAST)
const_cast<SpellInfo*>(spellInfo)->Attributes |= SPELL_ATTR0_CANT_CANCEL;
}
else
{
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_area` does not exist", spell);
continue;
}
{
bool ok = true;
SpellAreaMapBounds sa_bounds = GetSpellAreaMapBounds(spellArea.spellId);
for (SpellAreaMap::const_iterator itr = sa_bounds.first; itr != sa_bounds.second; ++itr)
{
if (spellArea.spellId != itr->second.spellId)
continue;
if (spellArea.areaId != itr->second.areaId)
continue;
if (spellArea.questStart != itr->second.questStart)
continue;
if (spellArea.auraSpell != itr->second.auraSpell)
continue;
if ((spellArea.raceMask & itr->second.raceMask) == 0)
continue;
if (spellArea.gender != itr->second.gender)
continue;
// duplicate by requirements
ok = false;
break;
}
if (!ok)
{
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_area` is already listed with similar requirements.", spell);
continue;
}
}
if (spellArea.areaId && !sAreaTableStore.LookupEntry(spellArea.areaId))
{
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_area` has a wrong area (%u) requirement.", spell, spellArea.areaId);
continue;
}
if (spellArea.questStart && !sObjectMgr->GetQuestTemplate(spellArea.questStart))
{
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_area` has a wrong start quest (%u) requirement.", spell, spellArea.questStart);
continue;
}
if (spellArea.questEnd)
{
if (!sObjectMgr->GetQuestTemplate(spellArea.questEnd))
{
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_area` has a wrong ending quest (%u) requirement.", spell, spellArea.questEnd);
continue;
}
}
if (spellArea.auraSpell)
{
SpellInfo const* spellInfo = GetSpellInfo(abs(spellArea.auraSpell));
if (!spellInfo)
{
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_area` has wrong aura spell (%u) requirement", spell, abs(spellArea.auraSpell));
continue;
}
if (uint32(abs(spellArea.auraSpell)) == spellArea.spellId)
{
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_area` has aura spell (%u) requirement for itself", spell, abs(spellArea.auraSpell));
continue;
}
// not allow autocast chains by auraSpell field (but allow use as alternative if not present)
if (spellArea.flags & SPELL_AREA_FLAG_AUTOCAST && spellArea.auraSpell > 0)
{
bool chain = false;
SpellAreaForAuraMapBounds saBound = GetSpellAreaForAuraMapBounds(spellArea.spellId);
for (SpellAreaForAuraMap::const_iterator itr = saBound.first; itr != saBound.second; ++itr)
{
if (itr->second->flags & SPELL_AREA_FLAG_AUTOCAST && itr->second->auraSpell > 0)
{
chain = true;
break;
}
}
if (chain)
{
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_area` has the aura spell (%u) requirement that it autocasts itself from the aura.", spell, spellArea.auraSpell);
continue;
}
SpellAreaMapBounds saBound2 = GetSpellAreaMapBounds(spellArea.auraSpell);
for (SpellAreaMap::const_iterator itr2 = saBound2.first; itr2 != saBound2.second; ++itr2)
{
if (itr2->second.flags & SPELL_AREA_FLAG_AUTOCAST && itr2->second.auraSpell > 0)
{
chain = true;
break;
}
}
if (chain)
{
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_area` has the aura spell (%u) requirement that the spell itself autocasts from the aura.", spell, spellArea.auraSpell);
continue;
}
}
}
if (spellArea.raceMask && (spellArea.raceMask & RACEMASK_ALL_PLAYABLE) == 0)
{
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_area` has wrong race mask (%u) requirement.", spell, spellArea.raceMask);
continue;
}
if (spellArea.gender != GENDER_NONE && spellArea.gender != GENDER_FEMALE && spellArea.gender != GENDER_MALE)
{
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_area` has wrong gender (%u) requirement.", spell, spellArea.gender);
continue;
}
SpellArea* sa = &mSpellAreaMap.insert(SpellAreaMap::value_type(spell, spellArea))->second;
// for search by current zone/subzone at zone/subzone change
if (spellArea.areaId)
mSpellAreaForAreaMap.insert(SpellAreaForAreaMap::value_type(spellArea.areaId, sa));
// for search at quest start/reward
if (spellArea.questStart)
mSpellAreaForQuestMap.insert(SpellAreaForQuestMap::value_type(spellArea.questStart, sa));
// for search at quest start/reward
if (spellArea.questEnd)
mSpellAreaForQuestEndMap.insert(SpellAreaForQuestMap::value_type(spellArea.questEnd, sa));
// for search at aura apply
if (spellArea.auraSpell)
mSpellAreaForAuraMap.insert(SpellAreaForAuraMap::value_type(abs(spellArea.auraSpell), sa));
if (spellArea.areaId && spellArea.questStart)
mSpellAreaForQuestAreaMap.insert(SpellAreaForQuestAreaMap::value_type(std::pair<uint32, uint32>(spellArea.areaId, spellArea.questStart), sa));
if (spellArea.areaId && spellArea.questEnd)
mSpellAreaForQuestAreaMap.insert(SpellAreaForQuestAreaMap::value_type(std::pair<uint32, uint32>(spellArea.areaId, spellArea.questEnd), sa));
++count;
} while (result->NextRow());
TC_LOG_INFO("server.loading", ">> Loaded %u spell area requirements in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void SpellMgr::LoadSpellInfoStore()
{
uint32 oldMSTime = getMSTime();
UnloadSpellInfoStore();
mSpellInfoMap.resize(sSpellStore.GetNumRows(), nullptr);
// Temporary structure to hold spell effect entries for faster loading
struct SpellEffectArray
{
SpellEffectEntry const* effects[MAX_SPELL_EFFECTS] = { };
};
std::unordered_map<uint32, SpellEffectArray> effectsBySpell;
for (SpellEffectEntry const* effect : sSpellEffectStore)
effectsBySpell[effect->SpellID].effects[effect->EffectIndex] = effect;
for (SpellEntry const* spellEntry : sSpellStore)
mSpellInfoMap[spellEntry->ID] = new SpellInfo(spellEntry, effectsBySpell[spellEntry->ID].effects);
for (uint32 spellIndex = 0; spellIndex < GetSpellInfoStoreSize(); ++spellIndex)
{
if (!mSpellInfoMap[spellIndex])
continue;
for (auto const& effect : mSpellInfoMap[spellIndex]->Effects)
{
//ASSERT(effect.EffectIndex < MAX_SPELL_EFFECTS, "MAX_SPELL_EFFECTS must be at least %u", effect.EffectIndex + 1);
ASSERT(effect.Effect < TOTAL_SPELL_EFFECTS, "TOTAL_SPELL_EFFECTS must be at least %u", effect.Effect + 1);
ASSERT(effect.ApplyAuraName < TOTAL_AURAS, "TOTAL_AURAS must be at least %u", effect.ApplyAuraName + 1);
ASSERT(effect.TargetA.GetTarget() < TOTAL_SPELL_TARGETS, "TOTAL_SPELL_TARGETS must be at least %u", effect.TargetA.GetTarget() + 1);
ASSERT(effect.TargetB.GetTarget() < TOTAL_SPELL_TARGETS, "TOTAL_SPELL_TARGETS must be at least %u", effect.TargetB.GetTarget() + 1);
}
}
TC_LOG_INFO("server.loading", ">> Loaded SpellInfo store in %u ms", GetMSTimeDiffToNow(oldMSTime));
}
void SpellMgr::UnloadSpellInfoStore()
{
for (uint32 i = 0; i < GetSpellInfoStoreSize(); ++i)
delete mSpellInfoMap[i];
mSpellInfoMap.clear();
}
void SpellMgr::UnloadSpellInfoImplicitTargetConditionLists()
{
for (uint32 i = 0; i < GetSpellInfoStoreSize(); ++i)
if (mSpellInfoMap[i])
mSpellInfoMap[i]->_UnloadImplicitTargetConditionLists();
}
void SpellMgr::UnloadSpellAreaConditions()
{
for (auto spellAreaData : mSpellAreaForAreaMap)
spellAreaData.second->Conditions.clear();
}
void SpellMgr::LoadSpellInfoCustomAttributes()
{
uint32 oldMSTime = getMSTime();
uint32 oldMSTime2 = oldMSTime;
SpellInfo* spellInfo = nullptr;
QueryResult result = WorldDatabase.Query("SELECT entry, attributes FROM spell_custom_attr");
if (!result)
TC_LOG_INFO("server.loading", ">> Loaded 0 spell custom attributes from DB. DB table `spell_custom_attr` is empty.");
else
{
uint32 count = 0;
do
{
Field* fields = result->Fetch();
uint32 spellId = fields[0].GetUInt32();
uint32 attributes = fields[1].GetUInt32();
spellInfo = _GetSpellInfo(spellId);
if (!spellInfo)
{
TC_LOG_ERROR("sql.sql", "Table `spell_custom_attr` has wrong spell (entry: %u), ignored.", spellId);
continue;
}
// TODO: validate attributes
spellInfo->AttributesCu |= attributes;
++count;
} while (result->NextRow());
TC_LOG_INFO("server.loading", ">> Loaded %u spell custom attributes from DB in %u ms", count, GetMSTimeDiffToNow(oldMSTime2));
}
for (uint32 i = 0; i < GetSpellInfoStoreSize(); ++i)
{
spellInfo = mSpellInfoMap[i];
if (!spellInfo)
continue;
for (uint8 j = 0; j < MAX_SPELL_EFFECTS; ++j)
{
switch (spellInfo->Effects[j].ApplyAuraName)
{
case SPELL_AURA_PERIODIC_HEAL:
case SPELL_AURA_PERIODIC_DAMAGE:
case SPELL_AURA_PERIODIC_DAMAGE_PERCENT:
case SPELL_AURA_PERIODIC_LEECH:
case SPELL_AURA_PERIODIC_MANA_LEECH:
case SPELL_AURA_PERIODIC_HEALTH_FUNNEL:
case SPELL_AURA_PERIODIC_ENERGIZE:
case SPELL_AURA_OBS_MOD_HEALTH:
case SPELL_AURA_OBS_MOD_POWER:
case SPELL_AURA_POWER_BURN:
spellInfo->AttributesCu |= SPELL_ATTR0_CU_NO_INITIAL_THREAT;
break;
}
switch (spellInfo->Effects[j].Effect)
{
case SPELL_EFFECT_SCHOOL_DAMAGE:
case SPELL_EFFECT_WEAPON_DAMAGE:
case SPELL_EFFECT_WEAPON_DAMAGE_NOSCHOOL:
case SPELL_EFFECT_NORMALIZED_WEAPON_DMG:
case SPELL_EFFECT_WEAPON_PERCENT_DAMAGE:
case SPELL_EFFECT_HEAL:
spellInfo->AttributesCu |= SPELL_ATTR0_CU_DIRECT_DAMAGE;
break;
case SPELL_EFFECT_POWER_DRAIN:
case SPELL_EFFECT_POWER_BURN:
case SPELL_EFFECT_HEAL_MAX_HEALTH:
case SPELL_EFFECT_HEALTH_LEECH:
case SPELL_EFFECT_HEAL_PCT:
case SPELL_EFFECT_ENERGIZE_PCT:
case SPELL_EFFECT_ENERGIZE:
case SPELL_EFFECT_HEAL_MECHANICAL:
spellInfo->AttributesCu |= SPELL_ATTR0_CU_NO_INITIAL_THREAT;
break;
case SPELL_EFFECT_CHARGE:
case SPELL_EFFECT_CHARGE_DEST:
case SPELL_EFFECT_JUMP:
case SPELL_EFFECT_JUMP_DEST:
case SPELL_EFFECT_LEAP_BACK:
spellInfo->AttributesCu |= SPELL_ATTR0_CU_CHARGE;
break;
case SPELL_EFFECT_PICKPOCKET:
spellInfo->AttributesCu |= SPELL_ATTR0_CU_PICKPOCKET;
break;
case SPELL_EFFECT_ENCHANT_ITEM:
case SPELL_EFFECT_ENCHANT_ITEM_TEMPORARY:
case SPELL_EFFECT_ENCHANT_ITEM_PRISMATIC:
case SPELL_EFFECT_ENCHANT_HELD_ITEM:
{
// only enchanting profession enchantments procs can stack
if (IsPartOfSkillLine(SKILL_ENCHANTING, i))
{
uint32 enchantId = spellInfo->Effects[j].MiscValue;
SpellItemEnchantmentEntry const* enchant = sSpellItemEnchantmentStore.LookupEntry(enchantId);
if (!enchant)
break;
for (uint8 s = 0; s < MAX_ITEM_ENCHANTMENT_EFFECTS; ++s)
{
if (enchant->Effect[s] != ITEM_ENCHANTMENT_TYPE_COMBAT_SPELL)
continue;
SpellInfo* procInfo = _GetSpellInfo(enchant->EffectArg[s]);
if (!procInfo)
continue;
// if proced directly from enchantment, not via proc aura
// NOTE: Enchant Weapon - Blade Ward also has proc aura spell and is proced directly
// however its not expected to stack so this check is good
if (procInfo->HasAura(SPELL_AURA_PROC_TRIGGER_SPELL))
continue;
procInfo->AttributesCu |= SPELL_ATTR0_CU_ENCHANT_PROC;
}
}
break;
}
}
}
if (!spellInfo->_IsPositiveEffect(EFFECT_0, false))
spellInfo->AttributesCu |= SPELL_ATTR0_CU_NEGATIVE_EFF0;
if (!spellInfo->_IsPositiveEffect(EFFECT_1, false))
spellInfo->AttributesCu |= SPELL_ATTR0_CU_NEGATIVE_EFF1;
if (!spellInfo->_IsPositiveEffect(EFFECT_2, false))
spellInfo->AttributesCu |= SPELL_ATTR0_CU_NEGATIVE_EFF2;
spellInfo->_InitializeExplicitTargetMask();
}
// add custom attribute to liquid auras
for (LiquidTypeEntry const* liquid : sLiquidTypeStore)
{
if (liquid->SpellID)
{
spellInfo = _GetSpellInfo(liquid->SpellID);
if (spellInfo)
spellInfo->AttributesCu |= SPELL_ATTR0_CU_LIQUID_AURA;
}
}
TC_LOG_INFO("server.loading", ">> Loaded SpellInfo custom attributes in %u ms", GetMSTimeDiffToNow(oldMSTime));
}
inline void ApplySpellFix(std::initializer_list<uint32> spellIds, void(*fix)(SpellInfo*))
{
for (uint32 spellId : spellIds)
{
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId);
if (!spellInfo)
{
TC_LOG_ERROR("server.loading", "Spell info correction specified for non-existing spell %u", spellId);
continue;
}
fix(const_cast<SpellInfo*>(spellInfo));
}
}
void SpellMgr::LoadSpellInfoCorrections()
{
uint32 oldMSTime = getMSTime();
ApplySpellFix({
63026, // Force Cast (HACK: Target shouldn't be changed)
63137 // Force Cast (HACK: Target shouldn't be changed; summon position should be untied from spell destination)
}, [](SpellInfo* spellInfo)
{
spellInfo->Effects[0].TargetA = SpellImplicitTargetInfo(TARGET_DEST_DB);
});
// Drink! (Brewfest)
ApplySpellFix({ 42436 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(TARGET_UNIT_TARGET_ANY);
});
// Summon Skeletons
ApplySpellFix({ 52611, 52612 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].MiscValueB = 64;
});
ApplySpellFix({
40244, // Simon Game Visual
40245, // Simon Game Visual
40246, // Simon Game Visual
40247, // Simon Game Visual
42835 // Spout, remove damage effect, only anim is needed
}, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].Effect = 0;
});
// Immolate
ApplySpellFix({ 348 }, [](SpellInfo* spellInfo)
{
// copy SP scaling data from direct damage to DoT
spellInfo->Effects[EFFECT_0].BonusMultiplier = spellInfo->Effects[EFFECT_1].BonusMultiplier;
});
ApplySpellFix({
82690, // Flame Orb
84717 // Frostfire Orb
}, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].Amplitude = 1000;
});
ApplySpellFix({
63665, // Charge (Argent Tournament emote on riders)
31298, // Sleep (needs target selection script)
51904, // Summon Ghouls On Scarlet Crusade (this should use conditions table, script for this spell needs to be fixed)
2895, // Wrath of Air Totem rank 1 (Aura)
68933, // Wrath of Air Totem rank 2 (Aura)
29200 // Purify Helboar Meat
}, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(TARGET_UNIT_CASTER);
spellInfo->Effects[EFFECT_0].TargetB = SpellImplicitTargetInfo();
});
ApplySpellFix({
56690, // Thrust Spear
60586, // Mighty Spear Thrust
60776, // Claw Swipe
60881, // Fatal Strike
60864 // Jaws of Death
}, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx4 |= SPELL_ATTR4_FIXED_DAMAGE;
});
// Immolate
ApplySpellFix({ 348 }, [](SpellInfo* spellInfo)
{
// copy SP scaling data from direct damage to DoT
spellInfo->Effects[EFFECT_0].BonusMultiplier = spellInfo->Effects[EFFECT_1].BonusMultiplier;
});
// Howl of Azgalor
ApplySpellFix({ 31344 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_100_YARDS); // 100yards instead of 50000?!
});
ApplySpellFix({
42818, // Headless Horseman - Wisp Flight Port
42821 // Headless Horseman - Wisp Flight Missile
}, [](SpellInfo* spellInfo)
{
spellInfo->RangeEntry = sSpellRangeStore.LookupEntry(6); // 100 yards
});
// They Must Burn Bomb Aura (self)
ApplySpellFix({ 36350 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].TriggerSpell = 36325; // They Must Burn Bomb Drop (DND)
});
ApplySpellFix({
61407, // Energize Cores
62136, // Energize Cores
54069, // Energize Cores
56251 // Energize Cores
}, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(TARGET_UNIT_SRC_AREA_ENTRY);
});
ApplySpellFix({
50785, // Energize Cores
59372 // Energize Cores
}, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(TARGET_UNIT_SRC_AREA_ENEMY);
});
ApplySpellFix({
63320, // Glyph of Life Tap
53228, // Rapid Killing (Rank 1)
53232 // Rapid Killing (Rank 2)
// Entries were not updated after spell effect change, we have to do that manually :/
}, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx3 |= SPELL_ATTR3_CAN_PROC_WITH_TRIGGERED;
});
// Improved Spell Reflection - aoe aura
ApplySpellFix({ 59725 }, [](SpellInfo* spellInfo)
{
// Target entry seems to be wrong for this spell :/
spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(TARGET_UNIT_CASTER_AREA_PARTY);
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_20_YARDS);
});
ApplySpellFix({
31347, // Doom
36327, // Shoot Arcane Explosion Arrow
39365, // Thundering Storm
41071, // Raise Dead (HACK)
42442, // Vengeance Landing Cannonfire
42611, // Shoot
44978, // Wild Magic
45001, // Wild Magic
45002, // Wild Magic
45004, // Wild Magic
45006, // Wild Magic
45010, // Wild Magic
45761, // Shoot Gun
45863, // Cosmetic - Incinerate to Random Target
48246, // Ball of Flame
41635, // Prayer of Mending
44869, // Spectral Blast
45027, // Revitalize
45976, // Muru Portal Channel
52124, // Sky Darkener Assault
52479, // Gift of the Harvester
61588, // Blazing Harpoon
55479, // Force Obedience
28560, // Summon Blizzard (Sapphiron)
53096, // Quetz'lun's Judgment
70743, // AoD Special
70614, // AoD Special - Vegard
4020, // Safirdrang's Chill
52438, // Summon Skittering Swarmer (Force Cast)
52449, // Summon Skittering Infector (Force Cast)
53609, // Summon Anub'ar Assassin (Force Cast)
53457 // Summon Impale Trigger (AoE
}, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 1;
});
// Skartax Purple Beam
ApplySpellFix({ 36384 }, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 2;
});
ApplySpellFix({
28542, // Life Drain - Sapphiron
29213, // Curse of the Plaguebringer - Noth
29576, // Multi-Shot
37790, // Spread Shot
39992, // Needle Spine
40816, // Saber Lash
41303, // Soul Drain
41376, // Spite
45248, // Shadow Blades
46771, // Flame Sear
54171, // Divine Storm
54172, // Divine Storm (heal)
66588 // Flaming Spear
}, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 3;
});
ApplySpellFix({
42005, // Bloodboil
38296, // Spitfire Totem
37676, // Insidious Whisper
46008, // Negative Energy
45641, // Fire Bloom
55665, // Life Drain - Sapphiron (H)
28796 // Poison Bolt Volly - Faerlina
}, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 5;
});
// Curse of the Plaguebringer - Noth (H)
ApplySpellFix({ 54835 }, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 8;
});
ApplySpellFix({
40827, // Sinful Beam
40859, // Sinister Beam
40860, // Vile Beam
40861, // Wicked Beam
54098 // Poison Bolt Volly - Faerlina (H)
}, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 10;
});
// Unholy Frenzy
ApplySpellFix({ 50312 }, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 15;
});
// Murmur's Touch
ApplySpellFix({ 33711, 38794 }, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 1;
spellInfo->Effects[EFFECT_0].TriggerSpell = 33760;
});
// Magic Suppression - DK
ApplySpellFix({ 49224, 49610, 49611 }, [](SpellInfo* spellInfo)
{
spellInfo->ProcCharges = 0;
});
// Oscillation Field
ApplySpellFix({ 37408 }, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx3 |= SPELL_ATTR3_STACK_FOR_DIFF_CASTERS;
});
// Everlasting Affliction
ApplySpellFix({ 47201, 47202, 47203 }, [](SpellInfo* spellInfo)
{
// add corruption to affected spells
spellInfo->Effects[EFFECT_1].SpellClassMask[0] |= 2;
});
// Summon Ravenous Worgen
// Serverside dummy target so we have to change to spell_target_position
ApplySpellFix({ 66925, 66836 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].TargetA = TARGET_DEST_DB;
});
// Pull-to
ApplySpellFix({ 67357 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].MiscValue = 150;
});
// Renewed Hope
ApplySpellFix({
57470, // (Rank 1)
57472 // (Rank 2)
}, [](SpellInfo* spellInfo)
{
// should also affect Flash Heal
spellInfo->Effects[EFFECT_0].SpellClassMask[0] |= 0x800;
});
// Cobra Strikes
ApplySpellFix({ 53257 }, [](SpellInfo* spellInfo)
{
spellInfo->ProcCharges = 2;
spellInfo->StackAmount = 0;
});
// Wrecking Crew
ApplySpellFix({ 46867, 56611, 56612 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].SpellClassMask = flag96(0x02000000, 0, 0);
});
// Death and Decay
ApplySpellFix({ 52212 }, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx6 |= SPELL_ATTR6_CAN_TARGET_INVISIBLE;
});
// Crafty's Ultra-Advanced Proto-Typical Shortening Blaster
ApplySpellFix({ 51912 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].Amplitude = 3000;
});
// Master Shapeshifter: missing stance data for forms other than bear - bear version has correct data
// To prevent aura staying on target after talent unlearned
ApplySpellFix({
48420, // Master Shapeshifter
24900 // Heart of the Wild - Cat Effect
}, [](SpellInfo* spellInfo)
{
spellInfo->Stances = UI64LIT(1) << (FORM_CAT - 1);
});
ApplySpellFix({ 48421 }, [](SpellInfo* spellInfo)
{
spellInfo->Stances = UI64LIT(1) << (FORM_MOONKIN - 1);
});
ApplySpellFix({ 24899 }, [](SpellInfo* spellInfo)
{
spellInfo->Stances = UI64LIT(1) << (FORM_BEAR - 1);
});
// Tree of Life passives
ApplySpellFix({
5420,
81097
}, [](SpellInfo* spellInfo)
{
spellInfo->Stances = 1 << (FORM_TREE - 1);
});
// Elemental Oath
ApplySpellFix({
51466, // (Rank 1)
51470 // (Rank 2)
}, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_1].Effect = SPELL_EFFECT_APPLY_AURA;
spellInfo->Effects[EFFECT_1].ApplyAuraName = SPELL_AURA_ADD_FLAT_MODIFIER;
spellInfo->Effects[EFFECT_1].MiscValue = SPELLMOD_EFFECT2;
spellInfo->Effects[EFFECT_1].SpellClassMask = flag96(0x00000000, 0x00004000, 0x00000000);
});
// Improved Shadowform (Rank 1)
ApplySpellFix({ 47569 }, [](SpellInfo* spellInfo)
{
// with this spell atrribute aura can be stacked several times
spellInfo->Attributes &= ~SPELL_ATTR0_NOT_SHAPESHIFT;
});
// Hymn of Hope
ApplySpellFix({ 64904 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_1].ApplyAuraName = SPELL_AURA_MOD_INCREASE_ENERGY_PERCENT;
});
// Nether Portal - Perseverence
ApplySpellFix({ 30421 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_2].BasePoints += 30000;
});
// Parasitic Shadowfiend Passive
ApplySpellFix({ 41913 }, [](SpellInfo* spellInfo)
{
// proc debuff, and summon infinite fiends
spellInfo->Effects[EFFECT_0].ApplyAuraName = SPELL_AURA_DUMMY;
});
ApplySpellFix({
27892, // To Anchor 1
27928, // To Anchor 1
27935, // To Anchor 1
27915, // Anchor to Skulls
27931, // Anchor to Skulls
27937, // Anchor to Skulls
16177, // Ancestral Fortitude (Rank 1)
16236, // Ancestral Fortitude (Rank 2)
47930, // Grace
}, [](SpellInfo* spellInfo)
{
spellInfo->RangeEntry = sSpellRangeStore.LookupEntry(13);
});
// Wrath of the Plaguebringer
ApplySpellFix({ 29214, 54836 }, [](SpellInfo* spellInfo)
{
// target allys instead of enemies, target A is src_caster, spells with effect like that have ally target
// this is the only known exception, probably just wrong data
spellInfo->Effects[EFFECT_0].TargetB = SpellImplicitTargetInfo(TARGET_UNIT_SRC_AREA_ALLY);
spellInfo->Effects[EFFECT_1].TargetB = SpellImplicitTargetInfo(TARGET_UNIT_SRC_AREA_ALLY);
});
// Vampiric Embrace
ApplySpellFix({ 15290 }, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_INITIAL_AGGRO;
});
// Vampiric Touch (dispel effect)
ApplySpellFix({ 64085 }, [](SpellInfo* spellInfo)
{
// copy from similar effect of Unstable Affliction (31117)
spellInfo->AttributesEx4 |= SPELL_ATTR4_FIXED_DAMAGE;
spellInfo->AttributesEx6 |= SPELL_ATTR6_LIMIT_PCT_DAMAGE_MODS;
});
// Improved Devouring Plague
ApplySpellFix({ 63675 }, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_DONE_BONUS;
});
// Tremor Totem (instant pulse)
ApplySpellFix({ 8145 }, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS;
spellInfo->AttributesEx5 |= SPELL_ATTR5_START_PERIODIC_AT_APPLY;
});
// Earthbind Totem (instant pulse)
ApplySpellFix({ 6474 }, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx5 |= SPELL_ATTR5_START_PERIODIC_AT_APPLY;
});
// Marked for Death
ApplySpellFix({
53241, // (Rank 1)
53243, // (Rank 2)
}, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].SpellClassMask = flag96(0x00067801, 0x10820001, 0x00000801);
});
ApplySpellFix({
70728, // Exploit Weakness (needs target selection script)
70840 // Devious Minds (needs target selection script)
}, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(TARGET_UNIT_CASTER);
spellInfo->Effects[EFFECT_0].TargetB = SpellImplicitTargetInfo(TARGET_UNIT_PET);
});
// Culling The Herd (needs target selection script)
ApplySpellFix({ 70893 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(TARGET_UNIT_CASTER);
spellInfo->Effects[EFFECT_0].TargetB = SpellImplicitTargetInfo(TARGET_UNIT_MASTER);
});
// Sigil of the Frozen Conscience
ApplySpellFix({ 54800 }, [](SpellInfo* spellInfo)
{
// change class mask to custom extended flags of Icy Touch
// this is done because another spell also uses the same SpellFamilyFlags as Icy Touch
// SpellFamilyFlags[0] & 0x00000040 in SPELLFAMILY_DEATHKNIGHT is currently unused (3.3.5a)
// this needs research on modifier applying rules, does not seem to be in Attributes fields
spellInfo->Effects[EFFECT_0].SpellClassMask = flag96(0x00000040, 0x00000000, 0x00000000);
});
// Idol of the Flourishing Life
ApplySpellFix({ 64949 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].SpellClassMask = flag96(0x00000000, 0x02000000, 0x00000000);
spellInfo->Effects[EFFECT_0].ApplyAuraName = SPELL_AURA_ADD_FLAT_MODIFIER;
});
ApplySpellFix({
34231, // Libram of the Lightbringer
60792, // Libram of Tolerance
64956 // Libram of the Resolute
}, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].SpellClassMask = flag96(0x80000000, 0x00000000, 0x00000000);
spellInfo->Effects[EFFECT_0].ApplyAuraName = SPELL_AURA_ADD_FLAT_MODIFIER;
});
ApplySpellFix({
28851, // Libram of Light
28853, // Libram of Divinity
32403 // Blessed Book of Nagrand
}, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].SpellClassMask = flag96(0x40000000, 0x00000000, 0x00000000);
spellInfo->Effects[EFFECT_0].ApplyAuraName = SPELL_AURA_ADD_FLAT_MODIFIER;
});
// Ride Carpet
ApplySpellFix({ 45602 }, [](SpellInfo* spellInfo)
{
// force seat 0, vehicle doesn't have the required seat flags for "no seat specified (-1)"
spellInfo->Effects[EFFECT_0].BasePoints = 0;
});
// Easter Lay Noblegarden Egg Aura
ApplySpellFix({ 61719 }, [](SpellInfo* spellInfo)
{
// Interrupt flags copied from aura which this aura is linked with
spellInfo->AuraInterruptFlags = AURA_INTERRUPT_FLAG_HITBYSPELL | AURA_INTERRUPT_FLAG_TAKE_DAMAGE;
});
ApplySpellFix({
71838, // Drain Life - Bryntroll Normal
71839 // Drain Life - Bryntroll Heroic
}, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx2 |= SPELL_ATTR2_CANT_CRIT;
});
ApplySpellFix({
56606, // Ride Jokkum
61791 // Ride Vehicle (Yogg-Saron)
}, [](SpellInfo* spellInfo)
{
/// @todo: remove this when basepoints of all Ride Vehicle auras are calculated correctly
spellInfo->Effects[EFFECT_0].BasePoints = 1;
});
// Black Magic
ApplySpellFix({ 59630 }, [](SpellInfo* spellInfo)
{
spellInfo->Attributes |= SPELL_ATTR0_PASSIVE;
});
ApplySpellFix({
17364, // Stormstrike
48278, // Paralyze
53651 // Light's Beacon
}, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx3 |= SPELL_ATTR3_STACK_FOR_DIFF_CASTERS;
});
ApplySpellFix({
51798, // Brewfest - Relay Race - Intro - Quest Complete
47134 // Quest Complete
}, [](SpellInfo* spellInfo)
{
//! HACK: This spell break quest complete for alliance and on retail not used <20>_O
spellInfo->Effects[EFFECT_0].Effect = 0;
});
ApplySpellFix({
15487, // Priest - Silence
47476, // Deathknight - Strangulate
69179 // Arcane Torrent (Rage)
}, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx7 |= SPELL_ATTR7_INTERRUPT_ONLY_NONPLAYER;
});
ApplySpellFix({
42490, // Energized!
42492, // Cast Energized
}, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx |= SPELL_ATTR1_NO_THREAT;
});
// Siege Cannon (Tol Barad)
ApplySpellFix({ 85123 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_200_YARDS);
spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(TARGET_UNIT_SRC_AREA_ENTRY);
});
ApplySpellFix({
46842, // Flame Ring
46836 // Flame Patch
}, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo();
});
// Test Ribbon Pole Channel
ApplySpellFix({ 29726 }, [](SpellInfo* spellInfo)
{
spellInfo->InterruptFlags &= ~AURA_INTERRUPT_FLAG_CAST;
});
ApplySpellFix({
42767, // Sic'em
43092 // Stop the Ascension!: Halfdan's Soul Destruction
}, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(TARGET_UNIT_NEARBY_ENTRY);
});
ApplySpellFix({
19503, // Scatter Shot
34490 // Silencing Shot
}, [](SpellInfo* spellInfo)
{
spellInfo->Speed = 0.f;
});
// Safeguard
ApplySpellFix({
46946, // (Rank 1)
46947 // (Rank 2)
}, [](SpellInfo* spellInfo)
{
spellInfo->RangeEntry = sSpellRangeStore.LookupEntry(34); // Twenty-Five yards
});
// Concussive Barrage
ApplySpellFix({ 35101 }, [](SpellInfo* spellInfo)
{
spellInfo->RangeEntry = sSpellRangeStore.LookupEntry(173); // Anywhere
});
// Survey Sinkholes
ApplySpellFix({ 45853 }, [](SpellInfo* spellInfo)
{
spellInfo->RangeEntry = sSpellRangeStore.LookupEntry(5); // 40 yards
});
//
// BLACK TEMPLE SPELLS
//
ApplySpellFix({
41485, // Deadly Poison
41487 // Envenom
}, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx6 |= SPELL_ATTR6_CAN_TARGET_INVISIBLE;
});
// ENDOF BLACK TEMPLE SPELLS
// Summon Corpse Scarabs
ApplySpellFix({ 28864, 29105 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_10_YARDS);
});
// Tag Greater Felfire Diemetradon
ApplySpellFix({ 37851 }, [](SpellInfo* spellInfo)
{
spellInfo->RecoveryTime = 3000;
});
// Jormungar Strike
ApplySpellFix({ 56513 }, [](SpellInfo* spellInfo)
{
spellInfo->RecoveryTime = 2000;
});
ApplySpellFix({
54997, // Cast Net (tooltip says 10s but sniffs say 6s)
56524 // Acid Breath
}, [](SpellInfo* spellInfo)
{
spellInfo->RecoveryTime = 6000;
});
ApplySpellFix({
47911, // EMP
48620, // Wing Buffet
51752 // Stampy's Stompy-Stomp
}, [](SpellInfo* spellInfo)
{
spellInfo->RecoveryTime = 10000;
});
ApplySpellFix({
37727, // Touch of Darkness
54996 // Ice Slick (tooltip says 20s but sniffs say 12s)
}, [](SpellInfo* spellInfo)
{
spellInfo->RecoveryTime = 12000;
});
// Signal Helmet to Attack
ApplySpellFix({ 51748 }, [](SpellInfo* spellInfo)
{
spellInfo->RecoveryTime = 15000;
});
// Charge
ApplySpellFix({ 51756 }, [](SpellInfo* spellInfo)
{
spellInfo->RecoveryTime = 20000;
});
// Engulfing Flames
ApplySpellFix({ 74039 }, [](SpellInfo* spellInfo)
{
spellInfo->RecoveryTime = 1000;
});
//
// VIOLET HOLD SPELLS
//
// Water Globule (Ichoron)
ApplySpellFix({ 54258, 54264, 54265, 54266, 54267 }, [](SpellInfo* spellInfo)
{
// in 3.3.5 there is only one radius in dbc which is 0 yards in this
// use max radius from 4.3.4
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_25_YARDS);
});
// ENDOF VIOLET HOLD
//
// ULDUAR SPELLS
//
// Pursued (Flame Leviathan)
ApplySpellFix({ 62374 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_50000_YARDS); // 50000yd
});
// Focused Eyebeam Summon Trigger (Kologarn)
ApplySpellFix({ 63342 }, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 1;
});
ApplySpellFix({
65584, // Growth of Nature (Freya)
64381 // Strength of the Pack (Auriaya)
}, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx3 |= SPELL_ATTR3_STACK_FOR_DIFF_CASTERS;
});
ApplySpellFix({
63018, // Searing Light (XT-002)
65121, // Searing Light (25m) (XT-002)
63024, // Gravity Bomb (XT-002)
64234 // Gravity Bomb (25m) (XT-002)
}, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 1;
});
// Boom (XT-002)
ApplySpellFix({ 62834 }, [](SpellInfo* spellInfo)
{
// This hack is here because we suspect our implementation of spell effect execution on targets
// is done in the wrong order. We suspect that EFFECT_0 needs to be applied on all targets,
// then EFFECT_1, etc - instead of applying each effect on target1, then target2, etc.
// The above situation causes the visual for this spell to be bugged, so we remove the instakill
// effect and implement a script hack for that.
spellInfo->Effects[EFFECT_1].Effect = 0;
});
ApplySpellFix({
64386, // Terrifying Screech (Auriaya)
64389, // Sentinel Blast (Auriaya)
64678 // Sentinel Blast (Auriaya)
}, [](SpellInfo* spellInfo)
{
spellInfo->DurationEntry = sSpellDurationStore.LookupEntry(28); // 5 seconds, wrong DBC data?
});
// Summon Swarming Guardian (Auriaya)
ApplySpellFix({ 64397 }, [](SpellInfo* spellInfo)
{
spellInfo->RangeEntry = sSpellRangeStore.LookupEntry(137); // 8y, Based in BFA effect radius
});
// Potent Pheromones (Freya)
ApplySpellFix({ 64321 }, [](SpellInfo* spellInfo)
{
// spell should dispel area aura, but doesn't have the attribute
// may be db data bug, or blizz may keep reapplying area auras every update with checking immunity
// that will be clear if we get more spells with problem like this
spellInfo->AttributesEx |= SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY;
});
// Spinning Up (Mimiron)
ApplySpellFix({ 63414 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].TargetB = SpellImplicitTargetInfo(TARGET_UNIT_CASTER);
spellInfo->ChannelInterruptFlags = 0;
});
// Rocket Strike (Mimiron)
ApplySpellFix({ 63036 }, [](SpellInfo* spellInfo)
{
spellInfo->Speed = 0;
});
// Magnetic Field (Mimiron)
ApplySpellFix({ 64668 }, [](SpellInfo* spellInfo)
{
spellInfo->Mechanic = MECHANIC_NONE;
});
// Empowering Shadows (Yogg-Saron)
ApplySpellFix({ 64468, 64486 }, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 3; // same for both modes?
});
// Cosmic Smash (Algalon the Observer)
ApplySpellFix({ 62301 }, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 1;
});
// Cosmic Smash (Algalon the Observer)
ApplySpellFix({ 64598 }, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 3;
});
// Cosmic Smash (Algalon the Observer)
ApplySpellFix({ 62293 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].TargetB = SpellImplicitTargetInfo(TARGET_DEST_CASTER);
});
// Cosmic Smash (Algalon the Observer)
ApplySpellFix({ 62311, 64596 }, [](SpellInfo* spellInfo)
{
spellInfo->RangeEntry = sSpellRangeStore.LookupEntry(6); // 100yd
});
ApplySpellFix({
64014, // Expedition Base Camp Teleport
64024, // Conservatory Teleport
64025, // Halls of Invention Teleport
64028, // Colossal Forge Teleport
64029, // Shattered Walkway Teleport
64030, // Antechamber Teleport
64031, // Scrapyard Teleport
64032, // Formation Grounds Teleport
65042 // Prison of Yogg-Saron Teleport
}, [](SpellInfo* spellInfo)
{
spellInfo->Effects[0].TargetA = SpellImplicitTargetInfo(TARGET_DEST_DB);
});
// ENDOF ULDUAR SPELLS
//
// TRIAL OF THE CRUSADER SPELLS
//
// Infernal Eruption
ApplySpellFix({ 66258, 67901 }, [](SpellInfo* spellInfo)
{
// increase duration from 15 to 18 seconds because caster is already
// unsummoned when spell missile hits the ground so nothing happen in result
spellInfo->DurationEntry = sSpellDurationStore.LookupEntry(85);
});
// ENDOF TRIAL OF THE CRUSADER SPELLS
//
// HALLS OF REFLECTION SPELLS
//
ApplySpellFix({
72435, // Defiling Horror
72452 // Defiling Horror
}, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_60_YARDS); // 60yd
spellInfo->Effects[EFFECT_1].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_60_YARDS); // 60yd
});
// Achievement Check
ApplySpellFix({ 72830 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_50000_YARDS); // 50000yd
});
// Start Halls of Reflection Quest AE
ApplySpellFix({ 72900 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_200_YARDS); // 200yd
});
// ENDOF HALLS OF REFLECTION SPELLS
//
// ICECROWN CITADEL SPELLS
//
ApplySpellFix({
// THESE SPELLS ARE WORKING CORRECTLY EVEN WITHOUT THIS HACK
// THE ONLY REASON ITS HERE IS THAT CURRENT GRID SYSTEM
// DOES NOT ALLOW FAR OBJECT SELECTION (dist > 333)
70781, // Light's Hammer Teleport
70856, // Oratory of the Damned Teleport
70857, // Rampart of Skulls Teleport
70858, // Deathbringer's Rise Teleport
70859, // Upper Spire Teleport
70860, // Frozen Throne Teleport
70861 // Sindragosa's Lair Teleport
}, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(TARGET_DEST_DB);
});
ApplySpellFix({
69075, // Bone Storm (Lord Marrowgar)
70834, // Bone Storm (Lord Marrowgar)
70835, // Bone Storm (Lord Marrowgar)
70836, // Bone Storm (Lord Marrowgar)
72864, // Death Plague (Rotting Frost Giant)
71160, // Plague Stench (Stinky)
71161, // Plague Stench (Stinky)
71123 // Decimate (Stinky & Precious)
}, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_100_YARDS); // 100yd
});
// Shadow's Fate
ApplySpellFix({ 71169 }, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx3 |= SPELL_ATTR3_STACK_FOR_DIFF_CASTERS;
});
// Lock Players and Tap Chest
ApplySpellFix({ 72347 }, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx3 &= ~SPELL_ATTR3_NO_INITIAL_AGGRO;
});
// Lock and Load (Rank 1)
ApplySpellFix({ 56342 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_1] = spellInfo->Effects[EFFECT_2];
spellInfo->Effects[EFFECT_2] = SpellEffectInfo();
});
// Highlight (Plants vs. Zombie)
ApplySpellFix(
{
92276,
94032,
},
[](SpellInfo* spellInfo)
{
spellInfo->RangeEntry = sSpellRangeStore.LookupEntry(35); // 35 Yards
});
ApplySpellFix(
{
91748, // Venom Spit
92441, // Freezya Blast
},
[](SpellInfo* spellInfo)
{
spellInfo->AttributesCu |= SPELL_ATTR0_CU_CONE_LINE;
});
// Award Reputation - Boss Kill
ApplySpellFix({ 73843, 73844, 73845, 73846 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_50000_YARDS); // 50000yd
});
ApplySpellFix({
72378, // Blood Nova (Deathbringer Saurfang)
73058, // Blood Nova (Deathbringer Saurfang)
72769 // Scent of Blood (Deathbringer Saurfang)
}, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_200_YARDS);
spellInfo->Effects[EFFECT_1].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_200_YARDS);
});
// Scent of Blood (Deathbringer Saurfang)
ApplySpellFix({ 72771 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_1].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_200_YARDS);
});
// Resistant Skin (Deathbringer Saurfang adds)
ApplySpellFix({ 72723 }, [](SpellInfo* spellInfo)
{
// this spell initially granted Shadow damage immunity, however it was removed but the data was left in client
spellInfo->Effects[EFFECT_2].Effect = 0;
});
// Coldflame Jets (Traps after Saurfang)
ApplySpellFix({ 70460 }, [](SpellInfo* spellInfo)
{
spellInfo->DurationEntry = sSpellDurationStore.LookupEntry(1); // 10 seconds
});
ApplySpellFix({
71412, // Green Ooze Summon (Professor Putricide)
71415 // Orange Ooze Summon (Professor Putricide)
}, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(TARGET_UNIT_TARGET_ANY);
});
// Ooze flood
ApplySpellFix({ 69783, 69797, 69799, 69802 }, [](SpellInfo* spellInfo)
{
// Those spells are cast on creatures with same entry as caster while they have TARGET_UNIT_NEARBY_ENTRY.
spellInfo->AttributesEx |= SPELL_ATTR1_CANT_TARGET_SELF;
});
// Awaken Plagued Zombies
ApplySpellFix({ 71159 }, [](SpellInfo* spellInfo)
{
spellInfo->DurationEntry = sSpellDurationStore.LookupEntry(21);
});
// Volatile Ooze Beam Protection (Professor Putricide)
ApplySpellFix({ 70530 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].Effect = SPELL_EFFECT_APPLY_AURA; // for an unknown reason this was SPELL_EFFECT_APPLY_AREA_AURA_RAID
});
// Mutated Strength (Professor Putricide)
ApplySpellFix({ 71604, 72673, 72674, 72675 }, [](SpellInfo* spellInfo)
{
// THIS IS HERE BECAUSE COOLDOWN ON CREATURE PROCS WERE NOT IMPLEMENTED WHEN THE SCRIPT WAS WRITTEN
spellInfo->Effects[EFFECT_1].Effect = 0;
});
// Mutated Plague (Professor Putricide)
ApplySpellFix({ 72454, 72464, 72506, 72507 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_50000_YARDS); // 50000yd
});
// Unbound Plague (Professor Putricide) (needs target selection script)
ApplySpellFix({ 70911, 72854, 72855, 72856 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].TargetB = SpellImplicitTargetInfo(TARGET_UNIT_TARGET_ENEMY);
});
ApplySpellFix({
71518, // Unholy Infusion Quest Credit (Professor Putricide)
72934, // Blood Infusion Quest Credit (Blood-Queen Lana'thel)
72289 // Frost Infusion Quest Credit (Sindragosa)
}, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_200_YARDS); // another missing radius
});
// Empowered Flare (Blood Prince Council)
ApplySpellFix({ 71708, 72785, 72786, 72787 }, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_DONE_BONUS;
});
// Swarming Shadows
ApplySpellFix({ 71266, 72890 }, [](SpellInfo* spellInfo)
{
spellInfo->AreaGroupId = 0; // originally, these require area 4522, which is... outside of Icecrown Citadel
});
// Corruption
ApplySpellFix({ 70602 }, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx3 |= SPELL_ATTR3_STACK_FOR_DIFF_CASTERS;
});
// Column of Frost (visual marker)
ApplySpellFix({ 70715 }, [](SpellInfo* spellInfo)
{
spellInfo->DurationEntry = sSpellDurationStore.LookupEntry(32); // 6 seconds (missing)
});
// Mana Void (periodic aura)
ApplySpellFix({ 71085 }, [](SpellInfo* spellInfo)
{
spellInfo->DurationEntry = sSpellDurationStore.LookupEntry(9); // 30 seconds (missing)
});
// Frostbolt Volley (only heroic)
ApplySpellFix({ 72015, 72016 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_2].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_40_YARDS);
});
// Summon Suppressor (needs target selection script)
ApplySpellFix({ 70936 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(TARGET_UNIT_TARGET_ANY);
spellInfo->Effects[EFFECT_0].TargetB = SpellImplicitTargetInfo();
spellInfo->RangeEntry = sSpellRangeStore.LookupEntry(157); // 90yd
});
ApplySpellFix({
72706, // Achievement Check (Valithria Dreamwalker)
71357 // Order Whelp
}, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_200_YARDS); // 200yd
});
// Sindragosa's Fury
ApplySpellFix({ 70598 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(TARGET_DEST_DEST);
});
// Frost Bomb
ApplySpellFix({ 69846 }, [](SpellInfo* spellInfo)
{
spellInfo->Speed = 0.0f; // This spell's summon happens instantly
});
// Chilled to the Bone
ApplySpellFix({ 70106 }, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_DONE_BONUS;
spellInfo->AttributesEx6 |= SPELL_ATTR6_LIMIT_PCT_DAMAGE_MODS;
});
// Ice Lock
ApplySpellFix({ 71614 }, [](SpellInfo* spellInfo)
{
spellInfo->Mechanic = MECHANIC_STUN;
});
// Defile
ApplySpellFix({ 72762 }, [](SpellInfo* spellInfo)
{
spellInfo->DurationEntry = sSpellDurationStore.LookupEntry(559); // 53 seconds
});
// Defile
ApplySpellFix({ 72743 }, [](SpellInfo* spellInfo)
{
spellInfo->DurationEntry = sSpellDurationStore.LookupEntry(22); // 45 seconds
});
// Defile
ApplySpellFix({ 72754, 73708, 73709, 73710 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_200_YARDS); // 200yd
spellInfo->Effects[EFFECT_1].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_200_YARDS); // 200yd
});
// Val'kyr Target Search
ApplySpellFix({ 69030 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_200_YARDS); // 200yd
spellInfo->Effects[EFFECT_1].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_200_YARDS); // 200yd
spellInfo->Attributes |= SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY;
});
// Raging Spirit Visual
ApplySpellFix({ 69198 }, [](SpellInfo* spellInfo)
{
spellInfo->RangeEntry = sSpellRangeStore.LookupEntry(13); // 50000yd
});
// Harvest Souls
ApplySpellFix({ 73654, 74295, 74296, 74297 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_50000_YARDS); // 50000yd
spellInfo->Effects[EFFECT_1].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_50000_YARDS); // 50000yd
spellInfo->Effects[EFFECT_2].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_50000_YARDS); // 50000yd
});
// Harvest Soul
ApplySpellFix({ 73655 }, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_DONE_BONUS;
});
// Summon Shadow Trap
ApplySpellFix({ 73540 }, [](SpellInfo* spellInfo)
{
spellInfo->DurationEntry = sSpellDurationStore.LookupEntry(23); // 90 seconds
});
// Shadow Trap (visual)
ApplySpellFix({ 73530 }, [](SpellInfo* spellInfo)
{
spellInfo->DurationEntry = sSpellDurationStore.LookupEntry(28); // 5 seconds
});
// Shadow Trap
ApplySpellFix({ 73529 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_1].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_10_YARDS); // 10yd
});
// Shadow Trap (searcher)
ApplySpellFix({ 74282 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_5_YARDS); // 5yd
});
// Restore Soul
ApplySpellFix({ 72595, 73650 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_200_YARDS); // 200yd
});
// Destroy Soul
ApplySpellFix({ 74086 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_200_YARDS); // 200yd
});
// Summon Spirit Bomb
ApplySpellFix({ 74302, 74342 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_200_YARDS); // 200yd
spellInfo->MaxAffectedTargets = 1;
});
// Summon Spirit Bomb
ApplySpellFix({ 74341, 74343 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_200_YARDS); // 200yd
spellInfo->MaxAffectedTargets = 3;
});
// Summon Spirit Bomb
ApplySpellFix({ 73579 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_25_YARDS); // 25yd
});
// Fury of Frostmourne
ApplySpellFix({ 72350 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_50000_YARDS); // 50000yd
spellInfo->Effects[EFFECT_1].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_50000_YARDS); // 50000yd
});
ApplySpellFix(
{
75127, // Kill Frostmourne Players
72351, // Fury of Frostmourne
72431, // Jump (removes Fury of Frostmourne debuff)
72429, // Mass Resurrection
73159, // Play Movie
73582 // Trigger Vile Spirit (Inside, Heroic)
}, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_50000_YARDS); // 50000yd
});
// Raise Dead
ApplySpellFix({ 72376 }, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 3;
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_50000_YARDS); // 50000yd
});
// Jump
ApplySpellFix({ 71809 }, [](SpellInfo* spellInfo)
{
spellInfo->RangeEntry = sSpellRangeStore.LookupEntry(5); // 40yd
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_10_YARDS); // 10yd
spellInfo->Effects[EFFECT_0].MiscValue = 190;
});
// Broken Frostmourne
ApplySpellFix({ 72405 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_1].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_20_YARDS); // 20yd
spellInfo->AttributesEx |= SPELL_ATTR1_NO_THREAT;
});
// ENDOF ICECROWN CITADEL SPELLS
//
// RUBY SANCTUM SPELLS
//
// Soul Consumption
ApplySpellFix({ 74799 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_1].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_12_YARDS);
});
// Twilight Cutter
ApplySpellFix({ 74769, 77844, 77845, 77846 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_100_YARDS); // 100yd
});
// Twilight Mending
ApplySpellFix({ 75509 }, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx6 |= SPELL_ATTR6_CAN_TARGET_INVISIBLE;
spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS;
});
// Combustion and Consumption Heroic versions lacks radius data
ApplySpellFix({ 75875 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].Mechanic = MECHANIC_NONE;
spellInfo->Effects[EFFECT_1].Mechanic = MECHANIC_SNARE;
spellInfo->Effects[EFFECT_1].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_6_YARDS);
});
ApplySpellFix({ 75884 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_6_YARDS);
spellInfo->Effects[EFFECT_1].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_6_YARDS);
});
ApplySpellFix({ 75883, 75876 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_1].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_6_YARDS);
});
// ENDOF RUBY SANCTUM SPELLS
//
// EYE OF ETERNITY SPELLS
//
ApplySpellFix({
// All spells below work even without these changes. The LOS attribute is due to problem
// from collision between maps & gos with active destroyed state.
57473, // Arcane Storm bonus explicit visual spell
57431, // Summon Static Field
56091, // Flame Spike (Wyrmrest Skytalon)
56092, // Engulf in Flames (Wyrmrest Skytalon)
57090, // Revivify (Wyrmrest Skytalon)
57143 // Life Burst (Wyrmrest Skytalon)
}, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS;
});
// Arcane Barrage (cast by players and NONMELEEDAMAGELOG with caster Scion of Eternity (original caster)).
ApplySpellFix({ 63934 }, [](SpellInfo* spellInfo)
{
// This would never crit on retail and it has attribute for SPELL_ATTR3_NO_DONE_BONUS because is handled from player,
// until someone figures how to make scions not critting without hack and without making them main casters this should stay here.
spellInfo->AttributesEx2 |= SPELL_ATTR2_CANT_CRIT;
});
// ENDOF EYE OF ETERNITY SPELLS
// Introspection
ApplySpellFix({ 40055, 40165, 40166, 40167 }, [](SpellInfo* spellInfo)
{
spellInfo->Attributes |= SPELL_ATTR0_NEGATIVE_1;
});
// Minor Fortitude
ApplySpellFix({ 2378 }, [](SpellInfo* spellInfo)
{
spellInfo->ManaCost = 0;
spellInfo->ManaPerSecond = 0;
});
//
// STONECORE SPELLS
//
ApplySpellFix({
95284, // Teleport (from entrance to Slabhide)
95285 // Teleport (from Slabhide to entrance)
}, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].TargetB = SpellImplicitTargetInfo(TARGET_DEST_DB);
});
// Paralyze
ApplySpellFix({ 92426 }, [](SpellInfo* spellInfo)
{
spellInfo->CasterAuraSpell = 0;
spellInfo->AuraInterruptFlags = AURA_INTERRUPT_FLAG_HITBYSPELL | AURA_INTERRUPT_FLAG_TAKE_DAMAGE;
});
// Rupture
ApplySpellFix({ 95669 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_1].MaxRadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_8_YARDS);
});
// ENDOF STONECORE SPELLS
//
// THE VORTEX PINNACLE SPELLS
//
// Howling Gale
ApplySpellFix({ 85085 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_5_YARDS);
});
// Howling Gale
ApplySpellFix({ 85159 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(84); // To-do: Enum this radius entry - EFFECT_RADIUS_17_YARDS.
});
// Upwind of Altairus
ApplySpellFix({ 88282 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_50000_YARDS);
});
// Twisting Winds
ApplySpellFix({ 88314 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_3_YARDS);
spellInfo->Effects[EFFECT_1].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_3_YARDS);
});
// Grounding Field
ApplySpellFix({
87721, // Beam A
87722, // Beam B
87723 // Beam C
}, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(TARGET_UNIT_TARGET_ANY);
});
// Slipstream
ApplySpellFix({
84980,
84988,
85394,
85397,
85016
}, [](SpellInfo* spellInfo)
{
spellInfo->DurationEntry = sSpellDurationStore.LookupEntry(39); // 2 seconds
spellInfo->Effects[EFFECT_0].Amplitude = 2000;
spellInfo->Effects[EFFECT_0].Amplitude = 2000;
});
// Slipstream
ApplySpellFix({
89499,
89501,
}, [](SpellInfo* spellInfo)
{
// The target creatures are too far away to be targeted by the core so we have to take their spawn positions instead
spellInfo->Effects[EFFECT_0].TargetB = SpellImplicitTargetInfo(TARGET_DEST_DB);
});
// Catch Fall
ApplySpellFix({ 89526 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].TargetB = SpellImplicitTargetInfo(TARGET_DEST_DB);
});
// Catch Fall
ApplySpellFix({ 89522 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(TARGET_DEST_CASTER);
});
// Summon Skyfall Star
ApplySpellFix({ 96260 }, [](SpellInfo* spellInfo)
{
spellInfo->RangeEntry = sSpellRangeStore.LookupEntry(2); // Combat Range
});
// Arcane Barrage
ApplySpellFix({
87854,
92756,
}, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 1;
});
// ENDOF THE VORTEX PINNACLE SPELLS
//
// BASTION OF TWILIGHT SPELLS
//
// Theralion and Valiona
// Rift Blast
ApplySpellFix({
93019,
93020,
}, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 1;
});
// Dazzling Destruction (10 Player)
ApplySpellFix({
86380,
92924,
}, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 2;
});
// Dazzling Destruction (25 Player)
ApplySpellFix({
92923,
92925,
}, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 3;
});
// Fabulous Flames
ApplySpellFix({ 86495 }, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 1;
});
// Ascendant Council
// Disperse
ApplySpellFix({ 83087 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_200_YARDS);
});
// Frozen Orb
ApplySpellFix({ 92267 }, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS;
});
// Cho'Gall
// Darkened Creations
ApplySpellFix({
82414,
93161
}, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 4;
});
// Darkened Creations
ApplySpellFix({
93160,
93162
}, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 10;
});
// Summon Spiked Tentacle Trigger
ApplySpellFix({ 93315 }, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 1;
});
// ENDOF BASTION OF TWILIGHT
//
// DEADMINES SPELLS
//
// Glubtok
// Fists of Flame
ApplySpellFix({
87874,
91268,
87896,
91269
}, [](SpellInfo* spellInfo)
{
spellInfo->RangeEntry = sSpellRangeStore.LookupEntry(2); // Combat Range
});
// Fists of Frost
ApplySpellFix({
87899,
91272,
87901,
91273,
}, [](SpellInfo* spellInfo)
{
spellInfo->RangeEntry = sSpellRangeStore.LookupEntry(2); // Combat Range
});
// Helix Gearbreaker
// Charge
ApplySpellFix({ 88295 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_100_YARDS);
});
// "Captain" Cookie
// Rotten Aura
ApplySpellFix({
89735,
92065,
}, [](SpellInfo* spellInfo)
{
spellInfo->AttributesCu |= SPELL_ATTR0_CU_NO_INITIAL_THREAT;
});
// Vanessa VanCleef
// Spark
ApplySpellFix({ 95520 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_1_YARD);
});
// Magma Trap Throw To Location
ApplySpellFix({ 92438 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].MiscValue = 200;
});
// Summon Defias
ApplySpellFix({
92616,
92617,
92618
}, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(TARGET_DEST_DEST);
spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS;
});
// Fiery Blaze
ApplySpellFix({ 93485 }, [](SpellInfo* spellInfo)
{
spellInfo->AttributesCu |= SPELL_ATTR0_CU_NO_INITIAL_THREAT;
});
// END OF DEADMINES SPELLS
//
// THRONE OF THE TIDES SPELLS
//
// Shock Defense
ApplySpellFix({ 86618 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(TARGET_DEST_TARGET_RANDOM);
});
// Commander Ulthok
// Dark Fissure
ApplySpellFix({ 76047 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_1_YARD);
});
ApplySpellFix({ 96311 }, [](SpellInfo* spellInfo)
{
spellInfo->DurationEntry = sSpellDurationStore.LookupEntry(21); // Infinite
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_1_YARD);
});
// Ozumat
// Purify
ApplySpellFix({ 76953 }, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 5;
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_100_YARDS);
});
// Summon Murloc Add Trigger
ApplySpellFix({ 83360 }, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 1;
});
// Summon Caster Add Trigger
ApplySpellFix({ 83441 }, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 1;
});
// Summon Lt Add Trigger
ApplySpellFix({ 83437 }, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 1;
});
// Summon Kite Add Trigger
ApplySpellFix({ 83648 }, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 1;
});
// Blight of Ozumat
ApplySpellFix({ 83518 }, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 1;
});
// Grab Neptulon
ApplySpellFix({ 94171 }, [](SpellInfo* spellInfo)
{
spellInfo->RangeEntry = sSpellRangeStore.LookupEntry(6); // 100yd
});
// Waterspout
ApplySpellFix({ 90461 }, [](SpellInfo* spellInfo)
{
spellInfo->Speed = 6.0f;
});
// END OF THRONE OF THE TIDES SPELLS
//
// GRIM BATOL SPELLS
//
// General Umbriss
// Ground Siege
ApplySpellFix({ 74634, 90249 }, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx3 &= ~SPELL_ATTR3_ONLY_TARGET_PLAYERS;
spellInfo->RangeEntry = sSpellRangeStore.LookupEntry(6); // 100yd
});
// Drahga Shadowburner
// Flaming Fixate
ApplySpellFix({ 82850 }, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx5 |= SPELL_ATTR5_CAN_CHANNEL_WHEN_MOVING;
});
// Ride Vehicle
ApplySpellFix({ 43671 }, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS;
});
// Devouring Flames
ApplySpellFix({ 90945 }, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 1;
});
// Burning Shadowbolt
ApplySpellFix({
75245,
90915
}, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 1;
});
// Erudax
// Twilight Blast
ApplySpellFix({ 76194, 91042 }, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 1;
spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_INITIAL_AGGRO;
});
// Shadow Gale
ApplySpellFix({ 75664, 91086 }, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx5 &= ~SPELL_ATTR5_CAN_CHANNEL_WHEN_MOVING;
});
// Gronn Knockback Cosmetic
ApplySpellFix({ 76138 }, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 1;
});
// ENDOF GRIM_BATOL SPELLS
//
// THE LOST CITY OF THE TOL'VIR SPELLS
//
// General Husam
// Summon Shockwave Target N
ApplySpellFix({ 83131 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_4_YARDS);
});
// Hurl
ApplySpellFix({ 83235 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].Effect = SPELL_EFFECT_APPLY_AURA;
spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(TARGET_UNIT_TARGET_ANY);
});
// High Prophet Barim
// Heaven's Fury
ApplySpellFix({ 81942, 90040 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_1].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_4_YARDS);
});
// Hallowed Ground
ApplySpellFix({ 88814, 90010 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_13_YARDS);
spellInfo->Effects[EFFECT_1].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_13_YARDS);
});
// Blaze of the Heavens
ApplySpellFix({ 91196 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_3_YARDS);
});
// Repentance
ApplySpellFix({ 82430 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].MiscValue = 150;
});
// Blaze of the Heavens
ApplySpellFix({ 95249 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_3_YARDS);
});
// Lockmaw and Augh
// Dust Flail
ApplySpellFix({ 81643, 81652 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_11_YARDS);
});
// Siamat
// Deflecting Winds
// Why would Siamat silence and pacify himself if he is suposed to cast spells?
ApplySpellFix({ 84589 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].ApplyAuraName = SPELL_AURA_DUMMY;
});
// Cloud Burst
ApplySpellFix({ 83790 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_40_YARDS);
});
// Lightning Charge
ApplySpellFix({ 91872 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_10_YARDS);
});
// Generic Spells
// Slipstream
ApplySpellFix({ 91872 }, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 1;
});
// ENDOF THE LOST CITY OF THE TOL'VIR SPELLS
//
// THE HALLS OF ORIGINATION SPELLS
//
ApplySpellFix({
76606, // Disable Beacon Beams L
76608 // Disable Beacon Beams R
}, [](SpellInfo* spellInfo)
{
// Little hack, Increase the radius so it can hit the Cave In Stalkers in the platform.
spellInfo->Effects[EFFECT_0].MaxRadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_45_YARDS);
});
// Reverberating Hymn
ApplySpellFix({ 75323 }, [](SpellInfo* spellInfo)
{
// Aura is refreshed at 3 seconds, and the tick should happen at the fourth.
spellInfo->AttributesEx8 |= SPELL_ATTR8_DONT_RESET_PERIODIC_TIMER;
});
// Destruction Protocoll
ApplySpellFix({ 77437 }, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_INITIAL_AGGRO;
});
// Crumbling Ruin
ApplySpellFix({
75609,
91206
}, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_50000_YARDS);
});
// Solar Fire
ApplySpellFix({ 89133, 89878 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_4_YARDS);
});
// Solar Winds
ApplySpellFix({ 74108, 89130 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_4_YARDS);
});
// END OF HALLS OF ORIGINATION SPELLS
//
// SHADOWFANG KEEP SPELLS
//
// Summon Spirit of Wolf Master Nandos
// Summon Spirit of Odo the Blindwatcher
// Summon Spirit of Razorclaw the Butcher
// Summon Spirit of Rethilgore
ApplySpellFix({ 93896, 93859, 93921, 93925 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].MaxRadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_15_YARDS);
});
// Desecration Arm
ApplySpellFix({ 67802 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_7_YARDS);
});
// Desecration
ApplySpellFix({ 93691, 94370 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_6_YARDS);
spellInfo->Effects[EFFECT_1].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_6_YARDS);
});
// Toxic Coagulant
ApplySpellFix({ 93617 }, [](SpellInfo* spellInfo)
{
spellInfo->AuraInterruptFlags = AURA_INTERRUPT_FLAG_MOVE;
});
// END OF SHADOWFANG KEEP SPELLS
// Threatening Gaze
ApplySpellFix({ 24314 }, [](SpellInfo* spellInfo)
{
spellInfo->AuraInterruptFlags |= AURA_INTERRUPT_FLAG_CAST | AURA_INTERRUPT_FLAG_MOVE | AURA_INTERRUPT_FLAG_JUMP;
});
// Feral Charge (Cat Form
ApplySpellFix({ 49376 }, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx3 &= ~SPELL_ATTR3_CANT_TRIGGER_PROC;
});
//
// BARADIN HOLD SPELLS
//
// Gaze of Occu'thar
ApplySpellFix({ 96942, 101009 }, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx &= ~SPELL_ATTR1_CHANNELED_1;
});
// Meteor Slash
ApplySpellFix({ 88942, 95172 }, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx4 |= SPELL_ATTR4_IGNORE_RESISTANCES;
});
// ENDOF BARADIN HOLD SPELLS
//
// BLACKROCK CAVERNS SPELLS
//
// Evolution
ApplySpellFix({ 75610 }, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 1;
});
// Bound Flames
ApplySpellFix({ 93499 }, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 3;
});
// Furious Swipe
ApplySpellFix({ 80340 }, [](SpellInfo* spellInfo)
{
spellInfo->RangeEntry = sSpellRangeStore.LookupEntry(7); // 10yd
});
// Transformation
ApplySpellFix({ 76196 }, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 1;
});
// Bore
ApplySpellFix({ 75205 }, [](SpellInfo* spellInfo)
{
spellInfo->ChannelInterruptFlags = 0;
spellInfo->AuraInterruptFlags &= ~AURA_INTERRUPT_FLAG_TURNING;
});
// ENDOF BLACKROCK CAVERNS SPELLS
//
// ISLE OF CONQUEST SPELLS
//
// Teleport
ApplySpellFix({ 66551 }, [](SpellInfo* spellInfo)
{
spellInfo->RangeEntry = sSpellRangeStore.LookupEntry(13); // 50000yd
});
// ENDOF ISLE OF CONQUEST SPELLS
//
// FIRELANDS SPELLS
//
// Torment
ApplySpellFix({ 99256, 100230, 100231, 100232 }, [](SpellInfo* spellInfo)
{
spellInfo->Attributes |= SPELL_ATTR0_NEGATIVE_1;
});
// ENDOF FIRELANDS SPELLS
//
// GILNEAS SPELLS
//
// Curse of the Worgen
ApplySpellFix({ 69123 }, [](SpellInfo* spellInfo)
{
spellInfo->RangeEntry = sSpellRangeStore.LookupEntry(135); // 100yd
});
// Forcecast summon personal Godfrey
ApplySpellFix({ 68635, 68636 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(TARGET_UNIT_SUMMONER);
});
// ENDOF GILNEAS SPELLS
//
// ZUL'GURUB SPELLS
//
// Tears of Blood
ApplySpellFix({
96422,
96957,
}, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_12_YARDS);
});
// Wave of Agony
ApplySpellFix({ 96461 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_2_YARDS);
});
// Wave of Agony (Damage)
ApplySpellFix({ 96460 }, [](SpellInfo* spellInfo)
{
spellInfo->AttributesCu |= SPELL_ATTR0_CU_CONE_LINE;
});
// Gaping Wound
ApplySpellFix({ 97355 }, [](SpellInfo* spellInfo)
{
spellInfo->RangeEntry = sSpellRangeStore.LookupEntry(5); // 40yd
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_40_YARDS);
spellInfo->Effects[EFFECT_1].TargetB = SpellImplicitTargetInfo(TARGET_DEST_DEST);
});
// Cave In
ApplySpellFix({ 97380 }, [](SpellInfo* spellInfo)
{
spellInfo->AttributesCu |= SPELL_ATTR0_CU_NEGATIVE_EFF0;
});
// Zanzil's Resurrection Elixir
ApplySpellFix({
96316,
96319
}, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].MaxRadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_200_YARDS);
spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(TARGET_DEST_DEST);
});
// Zanzil's Resurrection Elixir
ApplySpellFix({
96317,
96470
}, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(TARGET_DEST_DEST);
});
// Zanzili Fire
ApplySpellFix({ 96916 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_1].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_2_YARDS);
});
// Shadow Spike
ApplySpellFix({ 97158 }, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 1;
});
// Call Spirit
ApplySpellFix({ 97152 }, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 1;
});
// Spirit Warrior's Gaze
ApplySpellFix({ 97597 }, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 1;
});
// Rolling Boulders Search Effect
ApplySpellFix({ 96839 }, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 1;
});
// Sunder Rift
ApplySpellFix({ 96964 }, [](SpellInfo* spellInfo)
{
spellInfo->DurationEntry = sSpellDurationStore.LookupEntry(18); // 20seconds
});
// Yoga Flame
ApplySpellFix({
97001,
97352
}, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_INITIAL_AGGRO;
});
// Poison Bolt Volley
ApplySpellFix({ 97018 }, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 1;
});
// Sigil Shatter
ApplySpellFix({ 98033 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_1].TriggerSpell = 98014;
});
// Sigil Shatter
ApplySpellFix({ 98038 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_2].TriggerSpell = 98016;
});
// Sigil Shatter
ApplySpellFix({ 98040 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_1].TriggerSpell = 98019;
});
// Boulder Smash
ApplySpellFix({ 96834 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].MaxRadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_5_YARDS);
spellInfo->Effects[EFFECT_1].MaxRadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_5_YARDS);
spellInfo->Effects[EFFECT_2].MaxRadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_5_YARDS);
});
// ENDOF ZUL'GURUB SPELLS
//
// THRONE OF THE FOUR WINDS SPELLS
//
// Conclave of Wind
// Teleport to Center
ApplySpellFix({
89844, // West
89843 // North
}, [](SpellInfo* spellInfo)
{
spellInfo->RangeEntry = sSpellRangeStore.LookupEntry(135); // 100yd
});
// Nurture
ApplySpellFix({ 85425 }, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx &= ~SPELL_ATTR1_CHANNELED_2;
});
// Soothing Breeze
ApplySpellFix({ 86204 }, [](SpellInfo* spellInfo)
{
spellInfo->DurationEntry = sSpellDurationStore.LookupEntry(9); // 30seconds
});
// Ice Patch
ApplySpellFix({ 86122 }, [](SpellInfo* spellInfo)
{
spellInfo->DurationEntry = sSpellDurationStore.LookupEntry(9); // 30seconds
});
// Tornado
ApplySpellFix({
86189,
86190,
86191
}, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_3_YARDS);
});
// Wind Blast
ApplySpellFix({
85483,
93138,
93139,
93140
}, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_1].TargetA = SpellImplicitTargetInfo(TARGET_UNIT_CONE_ENEMY_104);
});
// Al'Akir
// Wind Burst
ApplySpellFix({
87770,
93261,
93262,
93261
}, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS;
});
// Lightning Strike (Force Cast)
ApplySpellFix({ 91327 }, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 1;
});
// Lightning Strike (Visual)
ApplySpellFix({ 88230 }, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS;
});
// Lightning Strike (Damage)
ApplySpellFix({
88214,
93255,
93256,
93257,
}, [](SpellInfo* spellInfo)
{
spellInfo->ConeAngle = 60.0f;
});
// Lightning Strike (Periodic Aura)
ApplySpellFix({ 93247 }, [](SpellInfo* spellInfo)
{
spellInfo->DurationEntry = sSpellDurationStore.LookupEntry(387); // 16 seconds
});
// Lightning Strike (Heroic Chain-Caster Summon)
ApplySpellFix({ 93247 }, [](SpellInfo* spellInfo)
{
spellInfo->DurationEntry = sSpellDurationStore.LookupEntry(467); // 22 seconds
});
// Ice Storm
ApplySpellFix({ 87055 }, [](SpellInfo* spellInfo)
{
spellInfo->DurationEntry = sSpellDurationStore.LookupEntry(63); // 25 seconds
});
// Stormling
ApplySpellFix({ 88272 }, [](SpellInfo* spellInfo)
{
spellInfo->DurationEntry = sSpellDurationStore.LookupEntry(1); // 10 seconds
});
// Squall Line
ApplySpellFix({
88781,
91104,
}, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].MaxRadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_50_YARDS);
spellInfo->DurationEntry = sSpellDurationStore.LookupEntry(245); // 50 seconds
});
// Lightning Clouds
ApplySpellFix({
89583,
89592,
89628
}, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 1;
});
// Lightning Clouds
ApplySpellFix({ 89583 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_80_YARDS);
});
// Lightning Clouds
ApplySpellFix({
89588,
93297,
93298,
93299
}, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_INITIAL_AGGRO;
});
// Lightning Clouds
ApplySpellFix({
89565,
89577
}, [](SpellInfo* spellInfo)
{
spellInfo->DurationEntry = sSpellDurationStore.LookupEntry(570); // 32 seconds
});
// Lightning Rod
ApplySpellFix({ 89668 }, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 1;
});
// Lightning
ApplySpellFix({
89644,
101465,
101466,
101467
}, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].TargetB = SpellImplicitTargetInfo(0);
});
// Lightning
ApplySpellFix({
89644,
101466,
}, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 1;
});
// Lightning
ApplySpellFix({
101465,
101467,
}, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 3;
});
// Static Shock
ApplySpellFix({ 87873 }, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS;
});
// ENDOF THRONE OF THE FOUR WINDS SPELLS
// DRAGON SOUL SPELLS
ApplySpellFix({
106028, // Alexstrasza's Presence
109571,
109572,
109573,
106457, // Ysera's Presence
109640,
109641,
109642,
106027, // Nozdormu's Presence
109622,
109623,
109624,
106029, // Kalecgos' Presence
109606,
109607,
109608,
106040, // Spellweaving
106464 // Enter the Dream
}, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_INITIAL_AGGRO;
});
// Root
ApplySpellFix({ 105451 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].ApplyAuraName = SPELL_AURA_MOD_ROOT;
});
// ENDOF DRAGON SOUL SPELLS
// Disenchant
ApplySpellFix({ 13262 }, [](SpellInfo* spellInfo)
{
spellInfo->BaseLevel = 0;
spellInfo->SpellLevel = 0;
});
// Glyph of Mirror Image
ApplySpellFix({ 63093 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].Effect = SPELL_EFFECT_APPLY_AURA;
spellInfo->Effects[EFFECT_0].ApplyAuraName = SPELL_AURA_DUMMY;
});
// Grace
ApplySpellFix({
47930,
77613
},[](SpellInfo* spellInfo)
{
spellInfo->RangeEntry = sSpellRangeStore.LookupEntry(6); // 100yd
});
// Hyjal Intro Flight
ApplySpellFix({ 73518 }, [](SpellInfo* spellInfo)
{
spellInfo->RangeEntry = sSpellRangeStore.LookupEntry(7); // 10yd
});
// Strengh of Soul
ApplySpellFix({ 89490 }, [](SpellInfo* spellInfo)
{
spellInfo->RangeEntry = sSpellRangeStore.LookupEntry(5); // 40yd
});
// Explosive Trap
ApplySpellFix({ 13812 }, [](SpellInfo* spellInfo)
{
spellInfo->RangeEntry = sSpellRangeStore.LookupEntry(13); // Anywhere
});
// Ancient Crusader
ApplySpellFix({ 86701 }, [](SpellInfo* spellInfo)
{
spellInfo->DurationEntry = sSpellDurationStore.LookupEntry(9); // 30 seconds
});
// Blood Craze
ApplySpellFix({
16488,
16490,
16491
},[](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].ApplyAuraName = SPELL_AURA_PERIODIC_HEAL;
});
// Desecration
ApplySpellFix({
55741,
68766
}, [](SpellInfo* spellInfo)
{
spellInfo->RangeEntry = sSpellRangeStore.LookupEntry(7); // 10yd
});
// Ebon Plague
ApplySpellFix({ 65142 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_1].Effect = SPELL_EFFECT_APPLY_AURA;
spellInfo->Effects[EFFECT_1].ApplyAuraName = SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN;
spellInfo->Effects[EFFECT_1].MiscValue = 126;
spellInfo->Effects[EFFECT_1].TriggerSpell = 0;
});
// Glyph of Exorcism
ApplySpellFix({ 86701 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(TARGET_UNIT_CASTER);
});
// Soulburn: Seed of Corruption
ApplySpellFix({ 86664 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].Effect = SPELL_EFFECT_APPLY_AURA;
spellInfo->Effects[EFFECT_0].ApplyAuraName = SPELL_AURA_DUMMY;
});
// Gout of Flame
ApplySpellFix({ 80550 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_1].BasePoints = 7;
});
// Whack!
ApplySpellFix({ 102022 }, [](SpellInfo* spellInfo)
{
spellInfo->AttributesCu |= SPELL_ATTR0_CU_CONE_LINE;
});
// Atonement
ApplySpellFix({
81751,
94472
}, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS;
});
//
// BLACKWING DESCENT SPELLS
//
// Eject Passenger
ApplySpellFix({ 78643 }, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS;
});
// Ignition
ApplySpellFix({
92134,
92196,
92197,
92198
}, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_2_YARDS);
});
// Armageddon
ApplySpellFix({ 92182 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_1].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_100_YARDS);
});
// Flamethrower
ApplySpellFix({
79505,
91531,
91532,
91533
}, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(TARGET_UNIT_TARGET_ENEMY);
});
// Power Generator
ApplySpellFix({ 79624 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(TARGET_UNIT_CASTER);
spellInfo->Effects[EFFECT_0].TargetB = SpellImplicitTargetInfo(0);
});
// Arcane Annihiliation
ApplySpellFix({
91540,
91542
}, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 3;
});
// Overcharged Power Generator
ApplySpellFix({ 91858 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_1].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_5_YARDS);
});
// Sonar Pulse (10n, 10h)
ApplySpellFix({
77672,
92412
}, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 3;
});
// Sonar Pulse (25n, 25h)
ApplySpellFix({
92411,
92413
}, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 4;
});
// Searing Flame
ApplySpellFix({ 77840 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_1].Effect = SPELL_EFFECT_APPLY_AURA;
spellInfo->Effects[EFFECT_1].ApplyAuraName = SPELL_AURA_PERIODIC_TRIGGER_SPELL;
spellInfo->Effects[EFFECT_1].Amplitude = 2000;
});
// Sonar Pulse
ApplySpellFix({
92526,
92531,
92532,
92533
}, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 4;
});
// Roaring Flame Breath
ApplySpellFix({ 78207 }, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 1;
});
// Sonic Flames
ApplySpellFix({ 77782 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(TARGET_UNIT_TARGET_ANY);
});
// Pestered!
ApplySpellFix({ 92685 }, [](SpellInfo* spellInfo)
{
spellInfo->AttributesCu |= SPELL_ATTR0_CU_NEGATIVE_EFF1;
});
// Building Speed Effect
ApplySpellFix({
78218,
92463,
92464,
92465
}, [](SpellInfo* spellInfo)
{
spellInfo->StackAmount = 10;
});
// Break
ApplySpellFix({ 82881 }, [](SpellInfo* spellInfo)
{
spellInfo->AttributesCu |= SPELL_ATTR0_CU_NEGATIVE_EFF0;
});
// Biting Chill
ApplySpellFix({ 77760 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(TARGET_UNIT_TARGET_ENEMY);
spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(0);
});
// Growth Catalyst
ApplySpellFix({
77987,
101440,
101441,
101442
}, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx3 |= SPELL_ATTR3_STACK_FOR_DIFF_CASTERS;
spellInfo->Effects[EFFECT_0].MaxRadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_10_YARDS);
spellInfo->Effects[EFFECT_1].MaxRadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_10_YARDS);
spellInfo->Effects[EFFECT_2].MaxRadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_10_YARDS);
});
// Release Aberrations
ApplySpellFix({ 77569 }, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx8 |= SPELL_ATTR8_CANT_MISS;
});
// Release All Minions
ApplySpellFix({ 77991 }, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx8 |= SPELL_ATTR8_CANT_MISS;
});
// Debilitating Slime
ApplySpellFix({ 77615 }, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_INITIAL_AGGRO;
});
// Dragon Orb
ApplySpellFix({
78219,
78220
}, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].MaxRadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_4_YARDS);
});
// Shadowflame Breath
ApplySpellFix({
77826,
94124,
94125,
94126,
}, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_1].Amplitude = 1500;
});
// Electrical Charge
ApplySpellFix({ 78949 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].Amplitude = 3000;
});
// Lightning Discharge
ApplySpellFix({
81435,
81436,
81437,
81438,
}, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].MaxRadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_18_YARDS);
});
// Hail of Bones
ApplySpellFix({
78684,
94104,
94105,
94106,
}, [](SpellInfo* spellInfo)
{
spellInfo->DurationEntry = sSpellDurationStore.LookupEntry(21); // Infinite
});
// Shadowflame Barrage (10 players)
ApplySpellFix({
78621,
94122,
}, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 4;
});
// Shadowflame Barrage (25 players)
ApplySpellFix({
94121,
94123,
}, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 8;
});
// Brushfire Start
ApplySpellFix({ 79813 }, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 1;
});
// Lightning Discharge
ApplySpellFix({
81435,
81436,
81437,
81438
}, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].MaxRadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_18_YARDS);
});
// Explosive Cinders
ApplySpellFix({ 79339 }, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 1;
});
// ENDOF BLACKWING DESCENT SPELLS
// Living Bomb
ApplySpellFix({ 44457 }, [](SpellInfo* spellInfo)
{
spellInfo->MaxAuraTargets = 3;
});
// Living Bomb
ApplySpellFix({ 44461 }, [](SpellInfo* spellInfo)
{
spellInfo->MaxAffectedTargets = 3;
});
// Lifebloom
ApplySpellFix({ 33763 }, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx5 |= SPELL_ATTR5_SINGLE_TARGET_SPELL;
});
// Tree of Life (Passive)
ApplySpellFix({ 81098 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_1].ApplyAuraName = SPELL_AURA_OVERRIDE_ACTIONBAR_SPELLS;
});
// Earth Shield
ApplySpellFix({ 379 }, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_DONE_BONUS;
});
// Light of Dawn
ApplySpellFix({ 85222 }, [](SpellInfo* spellInfo)
{
spellInfo->DmgClass = SPELL_DAMAGE_CLASS_MAGIC;
});
// Improved Blood Presence
ApplySpellFix({
50365,
50371,
}, [](SpellInfo* spellInfo)
{
spellInfo->SpellFamilyName = SPELLFAMILY_DEATHKNIGHT;
});
// Enhanced Elements
ApplySpellFix({ 77223 }, [](SpellInfo* spellInfo)
{
spellInfo->SpellFamilyName = SPELLFAMILY_SHAMAN;
});
// Fulmination
ApplySpellFix({ 88767 }, [](SpellInfo* spellInfo)
{
spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_DONE_BONUS;
});
// Blood in the Water (Rank 1)
ApplySpellFix({ 80318 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].ApplyAuraName = SPELL_AURA_DUMMY;
});
// Tamed Pet Passive 07 (DND)
ApplySpellFix({ 20784 }, [](SpellInfo* spellInfo)
{
spellInfo->Effects[EFFECT_0].ApplyAuraName = SPELL_AURA_PROC_TRIGGER_SPELL_WITH_VALUE;
});
// Blade Twisting
ApplySpellFix({
31125,
51585,
}, [](SpellInfo* spellInfo)
{
spellInfo->RangeEntry = sSpellRangeStore.LookupEntry(2); // 5 yards (combat range)
});
for (uint32 i = 0; i < GetSpellInfoStoreSize(); ++i)
{
SpellInfo* spellInfo = mSpellInfoMap[i];
if (!spellInfo)
continue;
for (uint8 j = 0; j < MAX_SPELL_EFFECTS; ++j)
{
switch (spellInfo->Effects[j].Effect)
{
case SPELL_EFFECT_CHARGE:
case SPELL_EFFECT_CHARGE_DEST:
case SPELL_EFFECT_JUMP:
case SPELL_EFFECT_JUMP_DEST:
case SPELL_EFFECT_LEAP_BACK:
if (!spellInfo->Speed && !spellInfo->SpellFamilyName)
spellInfo->Speed = SPEED_CHARGE;
break;
}
// Passive talent auras cannot target pets
if (spellInfo->IsPassive() && GetTalentSpellCost(i))
if (spellInfo->Effects[j].TargetA.GetTarget() == TARGET_UNIT_PET)
spellInfo->Effects[j].TargetA = SpellImplicitTargetInfo(TARGET_UNIT_CASTER);
if (spellInfo->Effects[j].TargetA.GetSelectionCategory() == TARGET_SELECT_CATEGORY_CONE || spellInfo->Effects[j].TargetB.GetSelectionCategory() == TARGET_SELECT_CATEGORY_CONE)
if (G3D::fuzzyEq(spellInfo->ConeAngle, 0.f))
spellInfo->ConeAngle = 90.f;
// Area auras may not target area (they're self cast)
if (spellInfo->Effects[j].IsAreaAuraEffect() && spellInfo->Effects[j].IsTargetingArea())
{
spellInfo->Effects[j].TargetA = SpellImplicitTargetInfo(TARGET_UNIT_CASTER);
spellInfo->Effects[j].TargetB = SpellImplicitTargetInfo(0);
}
}
// disable proc for magnet auras, they're handled differently
if (spellInfo->HasAura(SPELL_AURA_SPELL_MAGNET))
spellInfo->ProcFlags = 0;
// due to the way spell system works, unit would change orientation in Spell::_cast
if (spellInfo->HasAura(SPELL_AURA_CONTROL_VEHICLE))
spellInfo->AttributesEx5 |= SPELL_ATTR5_DONT_TURN_DURING_CAST;
if (spellInfo->ActiveIconID == 2158) // flight
spellInfo->Attributes |= SPELL_ATTR0_PASSIVE;
switch (spellInfo->SpellFamilyName)
{
case SPELLFAMILY_PALADIN:
// Seals of the Pure should affect Seal of Righteousness
if (spellInfo->SpellIconID == 25 && spellInfo->HasAttribute(SPELL_ATTR0_PASSIVE))
spellInfo->Effects[EFFECT_0].SpellClassMask[1] |= 0x20000000;
break;
case SPELLFAMILY_DEATHKNIGHT:
// Icy Touch - extend FamilyFlags (unused value) for Sigil of the Frozen Conscience to use
if (spellInfo->SpellIconID == 2721 && spellInfo->SpellFamilyFlags[0] & 0x2)
spellInfo->SpellFamilyFlags[0] |= 0x40;
break;
case SPELLFAMILY_SHAMAN:
// Nature's Blessing should also affect Greater Healing Wave and Riptide
if (spellInfo->SpellIconID == 2012 && spellInfo->HasAura(SPELL_AURA_DUMMY))
spellInfo->Effects[EFFECT_0].SpellClassMask[2] = (0x00000010 | 0x00010000);
break;
default:
break;
}
}
if (SummonPropertiesEntry* properties = const_cast<SummonPropertiesEntry*>(sSummonPropertiesStore.LookupEntry(121)))
properties->Title = SUMMON_TYPE_TOTEM;
if (SummonPropertiesEntry* properties = const_cast<SummonPropertiesEntry*>(sSummonPropertiesStore.LookupEntry(647))) // 52893
properties->Title = SUMMON_TYPE_TOTEM;
if (SummonPropertiesEntry* properties = const_cast<SummonPropertiesEntry*>(sSummonPropertiesStore.LookupEntry(3069))) // Wild Mushroom
properties->Title = SUMMON_TYPE_MINION;
if (SummonPropertiesEntry* properties = const_cast<SummonPropertiesEntry*>(sSummonPropertiesStore.LookupEntry(628))) // Hungry Plaguehound
properties->Control = SUMMON_CATEGORY_PET;
if (LockEntry* entry = const_cast<LockEntry*>(sLockStore.LookupEntry(36))) // 3366 Opening, allows to open without proper key
entry->Type[2] = LOCK_KEY_NONE;
TC_LOG_INFO("server.loading", ">> Loaded SpellInfo corrections in %u ms", GetMSTimeDiffToNow(oldMSTime));
}
void SpellMgr::LoadSpellInfoSpellSpecificAndAuraState()
{
uint32 oldMSTime = getMSTime();
for (SpellInfo* spellInfo : mSpellInfoMap)
{
if (!spellInfo)
continue;
// AuraState depends on SpellSpecific
spellInfo->_LoadSpellSpecific();
spellInfo->_LoadAuraState();
}
TC_LOG_INFO("server.loading", ">> Loaded SpellInfo SpellSpecific and AuraState in %u ms", GetMSTimeDiffToNow(oldMSTime));
}
void SpellMgr::LoadSpellInfoDiminishing()
{
uint32 oldMSTime = getMSTime();
for (SpellInfo* spellInfo : mSpellInfoMap)
{
if (!spellInfo)
continue;
spellInfo->_LoadSpellDiminishInfo();
}
TC_LOG_INFO("server.loading", ">> Loaded SpellInfo diminishing infos in %u ms", GetMSTimeDiffToNow(oldMSTime));
}
void SpellMgr::LoadSpellInfoImmunities()
{
uint32 oldMSTime = getMSTime();
for (SpellInfo* spellInfo : mSpellInfoMap)
{
if (!spellInfo)
continue;
spellInfo->_LoadImmunityInfo();
}
TC_LOG_INFO("server.loading", ">> Loaded SpellInfo immunity infos in %u ms", GetMSTimeDiffToNow(oldMSTime));
}