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96144752be826028ba3aa1f2ff663b5a0fc4dcb0
TrinityCore/src/server/game/AI
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azazel e5c797cef6 * Fix remaining errors in scripts project
* Remove now obsolete ScriptedInstance.h file

--HG--
branch : trunk
2010-08-09 00:56:10 +06:00
..
CoreAI
*Implement spell casting on transports (no more out of range error, etc)
2010-08-08 20:32:14 +02:00
EventAI
Sourcefile sleanups -> tabs to spaces, remove whitespace - also update the cleanupscripts very slightly
2010-08-08 19:45:53 +02:00
ScriptedAI
* Fix remaining errors in scripts project
2010-08-09 00:56:10 +06:00
CreatureAI.cpp
rearranged core files
2010-06-05 23:40:08 +02:00
CreatureAI.h
Add support for CreatureAI::DamageDealt used in a Zul'Aman script. Thanks joshwhedon.
2010-08-02 14:18:30 -07:00
CreatureAIFactory.h
* Linux compile with and without PCH fixed
2010-06-08 13:05:47 -06:00
CreatureAIImpl.h
* More cleanup
2010-06-07 12:08:15 -06:00
CreatureAIRegistry.cpp
* Linux compile with and without PCH fixed
2010-06-08 13:05:47 -06:00
CreatureAIRegistry.h
rearranged core files
2010-06-05 23:40:08 +02:00
CreatureAISelector.cpp
*** New core <-> script library interface - complete rewrite of the old one.
2010-08-06 19:23:43 +02:00
CreatureAISelector.h
rearranged core files
2010-06-05 23:40:08 +02:00
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