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mirror of https://github.com/TrinityCore/TrinityCore.git synced 2026-01-28 12:52:25 +01:00
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97af0c31af13de23eabe4eb22ed3e71dd5602531
TrinityCore/src/server/game/Entities/Unit
History
Ovahlord 97af0c31af Core/Maps: implement LIQUID_MAP_OCEAN_FLOOR to identify units that are on the bottom of a liquid (#29545)
2024-01-02 19:46:44 +01:00
..
enuminfo_UnitDefines.cpp
Core/Unit: Named npc flags UNIT_NPC_FLAG_AREA_SPIRIT_HEALER and UNIT_NPC_FLAG_2_AREA_SPIRIT_HEALER_INDIVIDUAL
2023-05-06 14:39:13 +02:00
StatSystem.cpp
Core/Creatures: Refactor CreatureEliteType (#29525)
2023-12-28 19:11:54 +01:00
Unit.cpp
Core/Maps: implement LIQUID_MAP_OCEAN_FLOOR to identify units that are on the bottom of a liquid (#29545)
2024-01-02 19:46:44 +01:00
Unit.h
Core/Maps: implement LIQUID_MAP_OCEAN_FLOOR to identify units that are on the bottom of a liquid (#29545)
2024-01-02 19:46:44 +01:00
UnitDefines.h
Core: Update to 10.2.0
2023-11-09 13:33:26 +01:00
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