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TrinityCore
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History
Meji
889e88ab80
Core/Spells: Fixed target radius logic in spell effects for TargetB (
#29158
)
2023-07-20 10:10:18 +02:00
..
CommonPredicates.cpp
Core/Misc: Minor game include cleanup
2022-02-13 00:49:10 +01:00
CommonPredicates.h
Core: whitespace cleanup, reduce double blank line to single (
#25795
)
2022-03-05 20:07:57 +01:00
enuminfo_RaceMask.cpp
Core: Updated to 10.0.2
2022-12-04 15:13:20 +01:00
enuminfo_SharedDefines.cpp
Core/Misc: Update emotes enum to 10.1.5.50232 (
#29127
)
2023-07-13 13:13:00 +02:00
Formulas.h
Core/Creatures: Move creature difficulty specific data from creature_template table to creature_template_difficulty (
#28931
)
2023-05-29 00:01:23 +02:00
Language.h
Core/Creatures: Implement StringId for Creatures, a custom identifier to make finding specific creatures in script easier (
#28500
)
2022-12-27 16:39:05 +01:00
RaceMask.h
Core: Updated to 10.0.2
2022-12-04 15:13:20 +01:00
SharedDefines.h
Core/Spells: Fixed target radius logic in spell effects for TargetB (
#29158
)
2023-07-20 10:10:18 +02:00