mirror of
https://github.com/TrinityCore/TrinityCore.git
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301 lines
10 KiB
C++
301 lines
10 KiB
C++
/*
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* Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "Common.h"
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#include "DatabaseEnv.h"
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#include "WorldPacket.h"
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#include "WorldSession.h"
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#include "Opcodes.h"
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#include "Log.h"
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#include "ObjectMgr.h"
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#include "Player.h"
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#include "UpdateMask.h"
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#include "Path.h"
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#include "WaypointMovementGenerator.h"
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void WorldSession::HandleTaxiNodeStatusQueryOpcode(WorldPacket& recvData)
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{
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_TAXINODE_STATUS_QUERY");
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uint64 guid;
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recvData >> guid;
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SendTaxiStatus(guid);
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}
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void WorldSession::SendTaxiStatus(uint64 guid)
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{
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// cheating checks
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Creature* unit = GetPlayer()->GetMap()->GetCreature(guid);
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if (!unit)
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{
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WorldSession::SendTaxiStatus - Unit (GUID: %u) not found.", uint32(GUID_LOPART(guid)));
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return;
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}
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uint32 curloc = sObjectMgr->GetNearestTaxiNode(unit->GetPositionX(), unit->GetPositionY(), unit->GetPositionZ(), unit->GetMapId(), GetPlayer()->GetTeam());
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// not found nearest
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if (curloc == 0)
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return;
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: current location %u ", curloc);
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WorldPacket data(SMSG_TAXINODE_STATUS, 9);
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data << guid;
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data << uint8(GetPlayer()->m_taxi.IsTaximaskNodeKnown(curloc) ? 1 : 0);
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SendPacket(&data);
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_TAXINODE_STATUS");
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}
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void WorldSession::HandleTaxiQueryAvailableNodes(WorldPacket& recvData)
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{
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_TAXIQUERYAVAILABLENODES");
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uint64 guid;
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recvData >> guid;
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// cheating checks
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Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_FLIGHTMASTER);
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if (!unit)
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{
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleTaxiQueryAvailableNodes - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)));
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return;
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}
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// remove fake death
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if (GetPlayer()->HasUnitState(UNIT_STATE_DIED))
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GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH);
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// unknown taxi node case
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if (SendLearnNewTaxiNode(unit))
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return;
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// known taxi node case
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SendTaxiMenu(unit);
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}
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void WorldSession::SendTaxiMenu(Creature* unit)
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{
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// find current node
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uint32 curloc = sObjectMgr->GetNearestTaxiNode(unit->GetPositionX(), unit->GetPositionY(), unit->GetPositionZ(), unit->GetMapId(), GetPlayer()->GetTeam());
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if (!curloc)
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return;
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bool lastTaxiCheaterState = GetPlayer()->isTaxiCheater();
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if (unit->GetEntry() == 29480)
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GetPlayer()->SetTaxiCheater(true); // Grimwing in Ebon Hold, special case. NOTE: Not perfect, Zul'Aman should not be included according to WoWhead, and I think taxicheat includes it.
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_TAXINODE_STATUS_QUERY %u ", curloc);
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WorldPacket data(SMSG_SHOWTAXINODES, (4 + 8 + 4 + 8 * 4));
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data << uint32(1);
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data << uint64(unit->GetGUID());
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data << uint32(curloc);
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GetPlayer()->m_taxi.AppendTaximaskTo(data, GetPlayer()->isTaxiCheater());
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SendPacket(&data);
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_SHOWTAXINODES");
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GetPlayer()->SetTaxiCheater(lastTaxiCheaterState);
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}
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void WorldSession::SendDoFlight(uint32 mountDisplayId, uint32 path, uint32 pathNode)
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{
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// remove fake death
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if (GetPlayer()->HasUnitState(UNIT_STATE_DIED))
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GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH);
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while (GetPlayer()->GetMotionMaster()->GetCurrentMovementGeneratorType() == FLIGHT_MOTION_TYPE)
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GetPlayer()->GetMotionMaster()->MovementExpired(false);
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if (mountDisplayId)
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GetPlayer()->Mount(mountDisplayId);
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GetPlayer()->GetMotionMaster()->MoveTaxiFlight(path, pathNode);
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}
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bool WorldSession::SendLearnNewTaxiNode(Creature* unit)
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{
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// find current node
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uint32 curloc = sObjectMgr->GetNearestTaxiNode(unit->GetPositionX(), unit->GetPositionY(), unit->GetPositionZ(), unit->GetMapId(), GetPlayer()->GetTeam());
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if (curloc == 0)
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return true; // `true` send to avoid WorldSession::SendTaxiMenu call with one more curlock seartch with same false result.
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if (GetPlayer()->m_taxi.SetTaximaskNode(curloc))
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{
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WorldPacket msg(SMSG_NEW_TAXI_PATH, 0);
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SendPacket(&msg);
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WorldPacket update(SMSG_TAXINODE_STATUS, 9);
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update << uint64(unit->GetGUID());
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update << uint8(1);
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SendPacket(&update);
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return true;
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}
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else
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return false;
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}
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void WorldSession::SendDiscoverNewTaxiNode(uint32 nodeid)
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{
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if (GetPlayer()->m_taxi.SetTaximaskNode(nodeid))
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{
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WorldPacket msg(SMSG_NEW_TAXI_PATH, 0);
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SendPacket(&msg);
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}
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}
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void WorldSession::HandleActivateTaxiExpressOpcode (WorldPacket& recvData)
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{
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_ACTIVATETAXIEXPRESS");
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uint64 guid;
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uint32 node_count;
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recvData >> guid >> node_count;
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Creature* npc = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_FLIGHTMASTER);
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if (!npc)
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{
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleActivateTaxiExpressOpcode - Unit (GUID: %u) not found or you can't interact with it.", uint32(GUID_LOPART(guid)));
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return;
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}
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std::vector<uint32> nodes;
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for (uint32 i = 0; i < node_count; ++i)
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{
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uint32 node;
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recvData >> node;
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nodes.push_back(node);
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}
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if (nodes.empty())
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return;
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_ACTIVATETAXIEXPRESS from %d to %d", nodes.front(), nodes.back());
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GetPlayer()->ActivateTaxiPathTo(nodes, npc);
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}
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void WorldSession::HandleMoveSplineDoneOpcode(WorldPacket& recvData)
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{
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_MOVE_SPLINE_DONE");
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recvData.read_skip<uint32>(); // unk
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MovementInfo movementInfo; // used only for proper packet read
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_player->ReadMovementInfo(recvData, &movementInfo);
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// in taxi flight packet received in 2 case:
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// 1) end taxi path in far (multi-node) flight
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// 2) switch from one map to other in case multim-map taxi path
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// we need process only (1)
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uint32 curDest = GetPlayer()->m_taxi.GetTaxiDestination();
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if (!curDest)
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return;
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TaxiNodesEntry const* curDestNode = sTaxiNodesStore.LookupEntry(curDest);
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// far teleport case
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if (curDestNode && curDestNode->map_id != GetPlayer()->GetMapId())
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{
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if (GetPlayer()->GetMotionMaster()->GetCurrentMovementGeneratorType() == FLIGHT_MOTION_TYPE)
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{
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// short preparations to continue flight
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FlightPathMovementGenerator* flight = (FlightPathMovementGenerator*)(GetPlayer()->GetMotionMaster()->top());
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flight->SetCurrentNodeAfterTeleport();
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TaxiPathNodeEntry const& node = flight->GetPath()[flight->GetCurrentNode()];
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flight->SkipCurrentNode();
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GetPlayer()->TeleportTo(curDestNode->map_id, node.x, node.y, node.z, GetPlayer()->GetOrientation());
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}
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return;
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}
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uint32 destinationnode = GetPlayer()->m_taxi.NextTaxiDestination();
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if (destinationnode > 0) // if more destinations to go
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{
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// current source node for next destination
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uint32 sourcenode = GetPlayer()->m_taxi.GetTaxiSource();
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// Add to taximask middle hubs in taxicheat mode (to prevent having player with disabled taxicheat and not having back flight path)
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if (GetPlayer()->isTaxiCheater())
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{
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if (GetPlayer()->m_taxi.SetTaximaskNode(sourcenode))
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{
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WorldPacket data(SMSG_NEW_TAXI_PATH, 0);
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_player->GetSession()->SendPacket(&data);
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}
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}
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Taxi has to go from %u to %u", sourcenode, destinationnode);
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uint32 mountDisplayId = sObjectMgr->GetTaxiMountDisplayId(sourcenode, GetPlayer()->GetTeam());
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uint32 path, cost;
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sObjectMgr->GetTaxiPath(sourcenode, destinationnode, path, cost);
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if (path && mountDisplayId)
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SendDoFlight(mountDisplayId, path, 1); // skip start fly node
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else
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GetPlayer()->m_taxi.ClearTaxiDestinations(); // clear problematic path and next
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return;
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}
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else
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GetPlayer()->m_taxi.ClearTaxiDestinations(); // not destinations, clear source node
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GetPlayer()->CleanupAfterTaxiFlight();
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GetPlayer()->SetFallInformation(0, GetPlayer()->GetPositionZ());
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if (GetPlayer()->pvpInfo.inHostileArea)
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GetPlayer()->CastSpell(GetPlayer(), 2479, true);
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}
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void WorldSession::HandleActivateTaxiOpcode(WorldPacket& recvData)
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{
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_ACTIVATETAXI");
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uint64 guid;
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std::vector<uint32> nodes;
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nodes.resize(2);
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recvData >> guid >> nodes[0] >> nodes[1];
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_ACTIVATETAXI from %d to %d", nodes[0], nodes[1]);
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Creature* npc = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_FLIGHTMASTER);
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if (!npc)
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{
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleActivateTaxiOpcode - Unit (GUID: %u) not found or you can't interact with it.", uint32(GUID_LOPART(guid)));
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return;
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}
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GetPlayer()->ActivateTaxiPathTo(nodes, npc);
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}
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void WorldSession::SendActivateTaxiReply(ActivateTaxiReply reply)
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{
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WorldPacket data(SMSG_ACTIVATETAXIREPLY, 4);
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data << uint32(reply);
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SendPacket(&data);
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_ACTIVATETAXIREPLY");
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}
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