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Allowed waiting area is calculated as the distance specified in database (battleground_template.StartMaxDist) and the battleground start point for each team A distance of 0 is ignored (not used in SotA nor arenas) The values in DB might need some tweaks, open a pull request if you calculate better ones Closes #180 Initial patch and idea by Rat Also added validation (DBError log) to some fields in battleground_template table