mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-18 16:38:42 +01:00
1842 lines
82 KiB
C++
1842 lines
82 KiB
C++
#include "AuctionHouseBot.h"
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#include "ObjectMgr.h"
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#include "AuctionHouseMgr.h"
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#include "Policies/SingletonImp.h"
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INSTANTIATE_SINGLETON_1(AuctionHouseBot);
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using namespace std;
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AuctionHouseBot::AuctionHouseBot()
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{
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debug_Out = false;
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AHBSeller = false;
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AHBBuyer = false;
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//Begin Filters
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Vendor_Items = false;
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Loot_Items = false;
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Other_Items = false;
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No_Bind = false;
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Bind_When_Picked_Up = false;
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Bind_When_Equipped = false;
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Bind_When_Use = false;
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Bind_Quest_Item = false;
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DisableBeta_PTR_Unused = false;
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DisablePermEnchant = false;
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DisableConjured = false;
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DisableGems = false;
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DisableMoney = false;
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DisableMoneyLoot = false;
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DisableLootable = false;
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DisableKeys = false;
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DisableDuration = false;
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DisableBOP_Or_Quest_NoReqLevel = false;
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DisableWarriorItems = false;
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DisablePaladinItems = false;
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DisableHunterItems = false;
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DisableRogueItems = false;
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DisablePriestItems = false;
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DisableDKItems = false;
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DisableShamanItems = false;
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DisableMageItems = false;
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DisableWarlockItems = false;
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DisableUnusedClassItems = false;
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DisableDruidItems = false;
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DisableItemsBelowLevel = 0;
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DisableItemsAboveLevel = 0;
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DisableTGsBelowLevel = 0;
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DisableTGsAboveLevel = 0;
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DisableItemsBelowGUID = 0;
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DisableItemsAboveGUID = 0;
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DisableTGsBelowGUID = 0;
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DisableTGsAboveGUID = 0;
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DisableItemsBelowReqLevel = 0;
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DisableItemsAboveReqLevel = 0;
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DisableTGsBelowReqLevel = 0;
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DisableTGsAboveReqLevel = 0;
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DisableItemsBelowReqSkillRank = 0;
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DisableItemsAboveReqSkillRank = 0;
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DisableTGsBelowReqSkillRank = 0;
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DisableTGsAboveReqSkillRank = 0;
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//End Filters
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AllianceConfig = AHBConfig(2);
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HordeConfig = AHBConfig(6);
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NeutralConfig = AHBConfig(7);
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}
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AuctionHouseBot::~AuctionHouseBot()
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{
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}
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void AuctionHouseBot::addNewAuctions(Player *AHBplayer, AHBConfig *config)
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{
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if (!AHBSeller)
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return;
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AuctionHouseEntry const* ahEntry = auctionmgr.GetAuctionHouseEntry(config->GetAHFID());
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AuctionHouseObject* auctionHouse = auctionmgr.GetAuctionsMap(config->GetAHFID());
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uint32 items = 0;
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uint32 minItems = config->GetMinItems();
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uint32 maxItems = config->GetMaxItems();
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uint32 auctions = auctionHouse->Getcount();
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uint32 AuctioneerGUID = 0;
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switch (config->GetAHID())
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{
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case 2:
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AuctioneerGUID = 79707; //Human in stormwind.
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break;
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case 6:
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AuctioneerGUID = 4656; //orc in Orgrimmar
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break;
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case 7:
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AuctioneerGUID = 23442; //goblin in GZ
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break;
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default:
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if (debug_Out) sLog.outError("GetAHID() - Default switch reached");
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AuctioneerGUID = 23442; //default to neutral 7
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break;
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}
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if (auctions >= minItems)
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return;
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if (auctions <= maxItems)
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{
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if ((maxItems - auctions) > ItemsPerCycle)
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items = ItemsPerCycle;
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else
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items = (maxItems - auctions);
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}
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uint32 greyTGcount = config->GetPercents(AHB_GREY_TG);
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uint32 whiteTGcount = config->GetPercents(AHB_WHITE_TG);
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uint32 greenTGcount = config->GetPercents(AHB_GREEN_TG);
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uint32 blueTGcount = config->GetPercents(AHB_BLUE_TG);
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uint32 purpleTGcount = config->GetPercents(AHB_PURPLE_TG);
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uint32 orangeTGcount = config->GetPercents(AHB_ORANGE_TG);
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uint32 yellowTGcount = config->GetPercents(AHB_YELLOW_TG);
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uint32 greyIcount = config->GetPercents(AHB_GREY_I);
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uint32 whiteIcount = config->GetPercents(AHB_WHITE_I);
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uint32 greenIcount = config->GetPercents(AHB_GREEN_I);
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uint32 blueIcount = config->GetPercents(AHB_BLUE_I);
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uint32 purpleIcount = config->GetPercents(AHB_PURPLE_I);
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uint32 orangeIcount = config->GetPercents(AHB_ORANGE_I);
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uint32 yellowIcount = config->GetPercents(AHB_YELLOW_I);
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uint32 total = greyTGcount + whiteTGcount + greenTGcount + blueTGcount
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+ purpleTGcount + orangeTGcount + yellowTGcount
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+ whiteIcount + greenIcount + blueIcount + purpleIcount
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+ orangeIcount + yellowIcount;
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uint32 greyTGoods = 0;
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uint32 whiteTGoods = 0;
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uint32 greenTGoods = 0;
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uint32 blueTGoods = 0;
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uint32 purpleTGoods = 0;
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uint32 orangeTGoods = 0;
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uint32 yellowTGoods = 0;
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uint32 greyItems = 0;
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uint32 whiteItems = 0;
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uint32 greenItems = 0;
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uint32 blueItems = 0;
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uint32 purpleItems = 0;
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uint32 orangeItems = 0;
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uint32 yellowItems = 0;
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for (AuctionHouseObject::AuctionEntryMap::const_iterator itr = auctionHouse->GetAuctionsBegin();itr != auctionHouse->GetAuctionsEnd();++itr)
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{
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AuctionEntry *Aentry = itr->second;
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Item *item = auctionmgr.GetAItem(Aentry->item_guidlow);
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if (item)
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{
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ItemPrototype const *prototype = item->GetProto();
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if (prototype)
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{
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switch (prototype->Quality)
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{
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case 0:
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if (prototype->Class == ITEM_CLASS_TRADE_GOODS)
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++greyTGoods;
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else
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++greyItems;
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break;
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case 1:
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if (prototype->Class == ITEM_CLASS_TRADE_GOODS)
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++whiteTGoods;
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else
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++whiteItems;
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break;
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case 2:
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if (prototype->Class == ITEM_CLASS_TRADE_GOODS)
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++greenTGoods;
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else
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++greenItems;
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break;
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case 3:
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if (prototype->Class == ITEM_CLASS_TRADE_GOODS)
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++blueTGoods;
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else
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++blueItems;
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break;
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case 4:
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if (prototype->Class == ITEM_CLASS_TRADE_GOODS)
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++purpleTGoods;
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else
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++purpleItems;
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break;
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case 5:
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if (prototype->Class == ITEM_CLASS_TRADE_GOODS)
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++orangeTGoods;
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else
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++orangeItems;
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break;
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case 6:
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if (prototype->Class == ITEM_CLASS_TRADE_GOODS)
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++yellowTGoods;
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else
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++yellowItems;
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break;
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}
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}
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}
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}
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// only insert a few at a time, so as not to peg the processor
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for (uint32 cnt = 1;cnt <= items;cnt++)
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{
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uint32 itemID = 0;
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uint32 loopBreaker = 0;
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uint32 itemColor = 99;
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while (itemID == 0 && loopBreaker < 50)
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{
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uint32 choice = urand(0, 13);
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switch (choice)
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{
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case 0:
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{
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if ((greyItemsBin.size() > 0) && (greyItems < greyIcount))
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itemID = greyItemsBin[urand(0, greyItemsBin.size() - 1)];
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else continue;
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break;
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}
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case 1:
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{
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if ((whiteItemsBin.size() > 0) && (whiteItems < whiteIcount))
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itemID = whiteItemsBin[urand(0, whiteItemsBin.size() - 1)];
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else continue;
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break;
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}
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case 2:
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{
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if ((greenItemsBin.size() > 0) && (greenItems < greenIcount))
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itemID = greenItemsBin[urand(0, greenItemsBin.size() - 1)];
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else continue;
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break;
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}
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case 3:
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{
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if ((blueItemsBin.size() > 0) && (blueItems < blueIcount))
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itemID = blueItemsBin[urand(0, blueItemsBin.size() - 1)];
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else continue;
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break;
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}
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case 4:
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{
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if ((purpleItemsBin.size() > 0) && (purpleItems < purpleIcount))
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itemID = purpleItemsBin[urand(0, purpleItemsBin.size() - 1)];
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else continue;
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break;
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}
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case 5:
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{
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if ((orangeItemsBin.size() > 0) && (orangeItems < orangeIcount))
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itemID = orangeItemsBin[urand(0, orangeItemsBin.size() - 1)];
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else continue;
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break;
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}
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case 6:
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{
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if ((yellowItemsBin.size() > 0) && (yellowItems < yellowIcount))
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itemID = yellowItemsBin[urand(0, yellowItemsBin.size() - 1)];
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else continue;
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break;
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}
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case 7:
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{
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if ((greyTradeGoodsBin.size() > 0) && (greyTGoods < greyTGcount))
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itemID = greyTradeGoodsBin[urand(0, greyTradeGoodsBin.size() - 1)];
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else continue;
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break;
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}
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case 8:
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{
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if ((whiteTradeGoodsBin.size() > 0) && (whiteTGoods < whiteTGcount))
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itemID = whiteTradeGoodsBin[urand(0, whiteTradeGoodsBin.size() - 1)];
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else continue;
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break;
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}
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case 9:
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{
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if ((greenTradeGoodsBin.size() > 0) && (greenTGoods < greenTGcount))
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itemID = greenTradeGoodsBin[urand(0, greenTradeGoodsBin.size() - 1)];
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else continue;
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break;
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}
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case 10:
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{
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if ((blueTradeGoodsBin.size() > 0) && (blueTGoods < blueTGcount))
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itemID = blueTradeGoodsBin[urand(0, blueTradeGoodsBin.size() - 1)];
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else continue;
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break;
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}
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case 11:
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{
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if ((purpleTradeGoodsBin.size() > 0) && (purpleTGoods < purpleTGcount))
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itemID = purpleTradeGoodsBin[urand(0, purpleTradeGoodsBin.size() - 1)];
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else continue;
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break;
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}
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case 12:
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{
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if ((orangeTradeGoodsBin.size() > 0) && (orangeTGoods < orangeTGcount))
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itemID = orangeTradeGoodsBin[urand(0, orangeTradeGoodsBin.size() - 1)];
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else continue;
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break;
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}
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case 13:
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{
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if ((yellowTradeGoodsBin.size() > 0) && (yellowTGoods < yellowTGcount))
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itemID = yellowTradeGoodsBin[urand(0, yellowTradeGoodsBin.size() - 1)];
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else continue;
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break;
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}
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default:
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{
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if (debug_Out) sLog.outError("AuctionHouseBot: itemID Switch - Default Reached");
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break;
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}
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++loopBreaker;
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}
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if (itemID == 0)
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{
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if (debug_Out) sLog.outError("AuctionHouseBot: Item::CreateItem() - ItemID is 0");
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continue;
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}
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ItemPrototype const* prototype = objmgr.GetItemPrototype(itemID);
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if (prototype == NULL)
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{
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if (debug_Out) sLog.outError("AuctionHouseBot: Huh?!?! prototype == NULL");
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continue;
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}
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Item* item = Item::CreateItem(itemID, 1, AHBplayer);
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item->AddToUpdateQueueOf(AHBplayer);
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if (item == NULL)
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{
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if (debug_Out) sLog.outError("AuctionHouseBot: Item::CreateItem() returned NULL");
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break;
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}
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uint32 randomPropertyId = Item::GenerateItemRandomPropertyId(itemID);
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if (randomPropertyId != 0)
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item->SetItemRandomProperties(randomPropertyId);
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uint64 buyoutPrice = 0;
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uint64 bidPrice = 0;
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uint32 stackCount = 1;
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switch (SellMethod)
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{
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case 0:
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buyoutPrice = prototype->SellPrice;
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break;
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case 1:
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buyoutPrice = prototype->BuyPrice;
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break;
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}
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switch (prototype->Quality)
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{
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case AHB_GREY:
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if (config->GetMaxStack(AHB_GREY) > 1 && item->GetMaxStackCount() > 1)
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stackCount = urand(1, minValue(item->GetMaxStackCount(), config->GetMaxStack(AHB_GREY)));
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else
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stackCount = 1;
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buyoutPrice *= urand(config->GetMinPrice(AHB_GREY), config->GetMaxPrice(AHB_GREY));
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buyoutPrice /= 100;
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bidPrice = buyoutPrice * urand(config->GetMinBidPrice(AHB_GREY), config->GetMaxBidPrice(AHB_GREY));
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bidPrice /= 100;
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break;
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case AHB_WHITE:
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if (config->GetMaxStack(AHB_WHITE) > 1 && item->GetMaxStackCount() > 1)
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stackCount = urand(1, minValue(item->GetMaxStackCount(), config->GetMaxStack(AHB_WHITE)));
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else
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stackCount = 1;
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buyoutPrice *= urand(config->GetMinPrice(AHB_WHITE), config->GetMaxPrice(AHB_WHITE));
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buyoutPrice /= 100;
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bidPrice = buyoutPrice * urand(config->GetMinBidPrice(AHB_WHITE), config->GetMaxBidPrice(AHB_WHITE));
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bidPrice /= 100;
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break;
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case AHB_GREEN:
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if (config->GetMaxStack(AHB_GREEN) > 1 && item->GetMaxStackCount() > 1)
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stackCount = urand(1, minValue(item->GetMaxStackCount(), config->GetMaxStack(AHB_GREEN)));
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else
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stackCount = 1;
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buyoutPrice *= urand(config->GetMinPrice(AHB_GREEN), config->GetMaxPrice(AHB_GREEN));
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buyoutPrice /= 100;
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bidPrice = buyoutPrice * urand(config->GetMinBidPrice(AHB_GREEN), config->GetMaxBidPrice(AHB_GREEN));
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bidPrice /= 100;
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break;
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case AHB_BLUE:
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if (config->GetMaxStack(AHB_BLUE) > 1 && item->GetMaxStackCount() > 1)
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stackCount = urand(1, minValue(item->GetMaxStackCount(), config->GetMaxStack(AHB_BLUE)));
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else
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stackCount = 1;
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buyoutPrice *= urand(config->GetMinPrice(AHB_BLUE), config->GetMaxPrice(AHB_BLUE));
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buyoutPrice /= 100;
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bidPrice = buyoutPrice * urand(config->GetMinBidPrice(AHB_BLUE), config->GetMaxBidPrice(AHB_BLUE));
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bidPrice /= 100;
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break;
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case AHB_PURPLE:
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if (config->GetMaxStack(AHB_PURPLE) > 1 && item->GetMaxStackCount() > 1)
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stackCount = urand(1, minValue(item->GetMaxStackCount(), config->GetMaxStack(AHB_PURPLE)));
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else
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stackCount = 1;
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buyoutPrice *= urand(config->GetMinPrice(AHB_PURPLE), config->GetMaxPrice(AHB_PURPLE));
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buyoutPrice /= 100;
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bidPrice = buyoutPrice * urand(config->GetMinBidPrice(AHB_PURPLE), config->GetMaxBidPrice(AHB_PURPLE));
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bidPrice /= 100;
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break;
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case AHB_ORANGE:
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if (config->GetMaxStack(AHB_ORANGE) > 1 && item->GetMaxStackCount() > 1)
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stackCount = urand(1, minValue(item->GetMaxStackCount(), config->GetMaxStack(AHB_ORANGE)));
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else
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stackCount = 1;
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buyoutPrice *= urand(config->GetMinPrice(AHB_ORANGE), config->GetMaxPrice(AHB_ORANGE));
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buyoutPrice /= 100;
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bidPrice = buyoutPrice * urand(config->GetMinBidPrice(AHB_ORANGE), config->GetMaxBidPrice(AHB_ORANGE));
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bidPrice /= 100;
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break;
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case AHB_YELLOW:
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if (config->GetMaxStack(AHB_YELLOW) > 1 && item->GetMaxStackCount() > 1)
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stackCount = urand(1, minValue(item->GetMaxStackCount(), config->GetMaxStack(AHB_YELLOW)));
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else
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stackCount = 1;
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buyoutPrice *= urand(config->GetMinPrice(AHB_YELLOW), config->GetMaxPrice(AHB_YELLOW));
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buyoutPrice /= 100;
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bidPrice = buyoutPrice * urand(config->GetMinBidPrice(AHB_YELLOW), config->GetMaxBidPrice(AHB_YELLOW));
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bidPrice /= 100;
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break;
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}
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uint32 etime = urand(1,3);
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switch(etime)
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{
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case 1:
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etime = 43200;
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break;
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case 2:
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etime = 86400;
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break;
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case 3:
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etime = 172800;
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break;
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default:
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etime = 86400;
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break;
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}
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item->SetCount(stackCount);
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uint32 dep = auctionmgr.GetAuctionDeposit(ahEntry, etime, item);
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AuctionEntry* auctionEntry = new AuctionEntry;
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auctionEntry->Id = objmgr.GenerateAuctionID();
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auctionEntry->auctioneer = AuctioneerGUID;
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auctionEntry->item_guidlow = item->GetGUIDLow();
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auctionEntry->item_template = item->GetEntry();
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auctionEntry->owner = AHBplayer->GetGUIDLow();
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auctionEntry->startbid = bidPrice * stackCount;
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auctionEntry->buyout = buyoutPrice * stackCount;
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auctionEntry->bidder = 0;
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auctionEntry->bid = 0;
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auctionEntry->deposit = dep;
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auctionEntry->expire_time = (time_t) etime + time(NULL);
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auctionEntry->auctionHouseEntry = ahEntry;
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item->SaveToDB();
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item->RemoveFromUpdateQueueOf(AHBplayer);
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auctionmgr.AddAItem(item);
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auctionHouse->AddAuction(auctionEntry);
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auctionEntry->SaveToDB();
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switch(itemColor)
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{
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case 0:
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++greyItems;
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break;
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case 1:
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++whiteItems;
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break;
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case 2:
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++greenItems;
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break;
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case 3:
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++blueItems;
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break;
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case 4:
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++purpleItems;
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|
break;
|
|
case 5:
|
|
++orangeItems;
|
|
break;
|
|
case 6:
|
|
++yellowItems;
|
|
break;
|
|
case 7:
|
|
++greyTGoods;
|
|
break;
|
|
case 8:
|
|
++whiteTGoods;
|
|
break;
|
|
case 9:
|
|
++greenTGoods;
|
|
break;
|
|
case 10:
|
|
++blueTGoods;
|
|
break;
|
|
case 11:
|
|
++purpleTGoods;
|
|
break;
|
|
case 12:
|
|
++orangeTGoods;
|
|
break;
|
|
case 13:
|
|
++yellowTGoods;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
void AuctionHouseBot::addNewAuctionBuyerBotBid(Player *AHBplayer, AHBConfig *config, WorldSession *session)
|
|
{
|
|
if (!AHBBuyer)
|
|
return;
|
|
|
|
// Fetches content of selected AH
|
|
AuctionHouseObject* auctionHouse = auctionmgr.GetAuctionsMap(config->GetAHFID());
|
|
vector<uint32> possibleBids;
|
|
|
|
for (AuctionHouseObject::AuctionEntryMap::const_iterator itr = auctionHouse->GetAuctionsBegin();itr != auctionHouse->GetAuctionsEnd();++itr)
|
|
{
|
|
// Check if the auction is ours
|
|
// if it is, we skip this iteration.
|
|
if (itr->second->owner == AHBplayerGUID)
|
|
{
|
|
continue;
|
|
}
|
|
// Check that we haven't bidded in this auction already.
|
|
if (itr->second->bidder != AHBplayerGUID)
|
|
{
|
|
uint32 tmpdata = itr->second->Id;
|
|
possibleBids.push_back(tmpdata);
|
|
}
|
|
}
|
|
|
|
for (uint32 count = 1;count < config->GetBidsPerInterval();++count)
|
|
{
|
|
// Do we have anything to bid? If not, stop here.
|
|
if (possibleBids.empty())
|
|
{
|
|
count = config->GetBidsPerInterval();
|
|
continue;
|
|
}
|
|
|
|
// Choose random auction from possible auctions
|
|
uint32 vectorPos = urand(0, possibleBids.size() - 1);
|
|
vector<uint32>::iterator iter = possibleBids.begin();
|
|
advance(iter, vectorPos);
|
|
|
|
// from auctionhousehandler.cpp, creates auction pointer & player pointer
|
|
AuctionEntry* auction = auctionHouse->GetAuction(*iter);
|
|
|
|
// Erase the auction from the vector to prevent bidding on item in next iteration.
|
|
possibleBids.erase(iter);
|
|
|
|
if (!auction)
|
|
{
|
|
if (debug_Out) sLog.outError("Item doesn't exist, perhaps bought already?");
|
|
continue;
|
|
}
|
|
|
|
// get exact item information
|
|
Item *pItem = auctionmgr.GetAItem(auction->item_guidlow);
|
|
if (!pItem)
|
|
{
|
|
if (debug_Out) sLog.outError("Item doesn't exist, perhaps bought already?");
|
|
continue;
|
|
}
|
|
|
|
// get item prototype
|
|
ItemPrototype const* prototype = objmgr.GetItemPrototype(auction->item_template);
|
|
|
|
// check which price we have to use, startbid or if it is bidded already
|
|
if (debug_Out)
|
|
{
|
|
sLog.outError("Auction Number: %u", auction->Id);
|
|
sLog.outError("Item Template: %u", auction->item_template);
|
|
sLog.outError("Buy Price: %u", prototype->BuyPrice);
|
|
sLog.outError("Sell Price: %u", prototype->SellPrice);
|
|
sLog.outError("Quality: %u", prototype->Quality);
|
|
}
|
|
|
|
uint32 currentprice;
|
|
if (auction->bid)
|
|
{
|
|
currentprice = auction->bid;
|
|
if (debug_Out) sLog.outError("Current Price: %u", auction->bid);
|
|
}
|
|
else
|
|
{
|
|
currentprice = auction->startbid;
|
|
if (debug_Out) sLog.outError("Current Price: %u", auction->startbid);
|
|
}
|
|
|
|
// Prepare portion from maximum bid
|
|
uint32 tmprate2 = urand(0, 100);
|
|
double tmprate = static_cast<double>(tmprate2);
|
|
double bidrate = tmprate / 100;
|
|
long double bidMax = 0;
|
|
if (debug_Out)
|
|
{
|
|
sLog.outError("tmprate: %f", tmprate);
|
|
sLog.outError("bidrate: %f", bidrate);
|
|
}
|
|
|
|
// check that bid has acceptable value and take bid based on vendorprice, stacksize and quality
|
|
switch (BuyMethod)
|
|
{
|
|
case 0:
|
|
{
|
|
switch (prototype->Quality)
|
|
{
|
|
case 0:
|
|
if (currentprice < prototype->SellPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_GREY))
|
|
bidMax = prototype->SellPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_GREY);
|
|
break;
|
|
case 1:
|
|
if (currentprice < prototype->SellPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_WHITE))
|
|
bidMax = prototype->SellPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_WHITE);
|
|
break;
|
|
case 2:
|
|
if (currentprice < prototype->SellPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_GREEN))
|
|
bidMax = prototype->SellPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_GREEN);
|
|
break;
|
|
case 3:
|
|
if (currentprice < prototype->SellPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_BLUE))
|
|
bidMax = prototype->SellPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_BLUE);
|
|
break;
|
|
case 4:
|
|
if (currentprice < prototype->SellPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_PURPLE))
|
|
bidMax = prototype->SellPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_PURPLE);
|
|
case 5:
|
|
if (currentprice < prototype->SellPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_ORANGE))
|
|
bidMax = prototype->SellPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_ORANGE);
|
|
case 6:
|
|
if (currentprice < prototype->SellPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_YELLOW))
|
|
bidMax = prototype->SellPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_YELLOW);
|
|
break;
|
|
default:
|
|
// quality is something it shouldn't be, let's get out of here
|
|
if (debug_Out) sLog.outError("bidMax(fail): %f", bidMax);
|
|
continue;
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
case 1:
|
|
{
|
|
switch (prototype->Quality)
|
|
{
|
|
case 0:
|
|
if (currentprice < prototype->BuyPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_GREY))
|
|
bidMax = prototype->BuyPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_GREY);
|
|
break;
|
|
case 1:
|
|
if (currentprice < prototype->BuyPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_WHITE))
|
|
bidMax = prototype->BuyPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_WHITE);
|
|
break;
|
|
case 2:
|
|
if (currentprice < prototype->BuyPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_GREEN))
|
|
bidMax = prototype->BuyPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_GREEN);
|
|
break;
|
|
case 3:
|
|
if (currentprice < prototype->BuyPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_BLUE))
|
|
bidMax = prototype->BuyPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_BLUE);
|
|
break;
|
|
case 4:
|
|
if (currentprice < prototype->BuyPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_PURPLE))
|
|
bidMax = prototype->BuyPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_PURPLE);
|
|
case 5:
|
|
if (currentprice < prototype->BuyPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_ORANGE))
|
|
bidMax = prototype->BuyPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_ORANGE);
|
|
case 6:
|
|
if (currentprice < prototype->BuyPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_YELLOW))
|
|
bidMax = prototype->BuyPrice * pItem->GetCount() * config->GetBuyerPrice(AHB_YELLOW);
|
|
break;
|
|
default:
|
|
// quality is something it shouldn't be, let's get out of here
|
|
if (debug_Out) sLog.outError("bidMax(fail): %f", bidMax);
|
|
continue;
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (debug_Out) sLog.outError("bidMax(succeed): %f", bidMax);
|
|
|
|
// check some special items, and do recalculating to their prices
|
|
switch (prototype->Class)
|
|
{
|
|
// ammo
|
|
case 6:
|
|
bidMax = 0;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (bidMax == 0)
|
|
{
|
|
// quality check failed to get bidmax, let's get out of here
|
|
continue;
|
|
}
|
|
|
|
// Calculate our bid
|
|
long double bidvalue = currentprice + ((bidMax - currentprice) * bidrate);
|
|
// Convert to uint32
|
|
uint32 bidprice = static_cast<uint32>(bidvalue);
|
|
if (debug_Out)
|
|
{
|
|
sLog.outError("bidprice: %u", bidprice);
|
|
sLog.outError("bidvalue: %f", bidvalue);
|
|
}
|
|
|
|
// Check our bid is high enough to be valid. If not, correct it to minimum.
|
|
if ((currentprice + auction->GetAuctionOutBid()) > bidprice)
|
|
{
|
|
bidprice = currentprice + auction->GetAuctionOutBid();
|
|
if (debug_Out) sLog.outError("bidprice(>): %u", bidprice);
|
|
}
|
|
|
|
// Check whether we do normal bid, or buyout
|
|
if ((bidprice < auction->buyout) || (auction->buyout == 0))
|
|
{
|
|
|
|
if (auction->bidder > 0)
|
|
{
|
|
if (auction->bidder == AHBplayer->GetGUIDLow())
|
|
{
|
|
//pl->ModifyMoney(-int32(price - auction->bid));
|
|
}
|
|
else
|
|
{
|
|
// mail to last bidder and return money
|
|
session->SendAuctionOutbiddedMail(auction , bidprice);
|
|
//pl->ModifyMoney(-int32(price));
|
|
}
|
|
}
|
|
|
|
auction->bidder = AHBplayer->GetGUIDLow();
|
|
auction->bid = bidprice;
|
|
|
|
// Saving auction into database
|
|
CharacterDatabase.PExecute("UPDATE auctionhouse SET buyguid = '%u',lastbid = '%u' WHERE id = '%u'", auction->bidder, auction->bid, auction->Id);
|
|
}
|
|
else
|
|
{
|
|
//buyout
|
|
if (AHBplayer->GetGUIDLow() == auction->bidder)
|
|
{
|
|
//pl->ModifyMoney(-int32(auction->buyout - auction->bid));
|
|
}
|
|
else
|
|
{
|
|
//pl->ModifyMoney(-int32(auction->buyout));
|
|
if (auction->bidder)
|
|
{
|
|
session->SendAuctionOutbiddedMail(auction, auction->buyout);
|
|
}
|
|
}
|
|
auction->bidder = AHBplayer->GetGUIDLow();
|
|
auction->bid = auction->buyout;
|
|
|
|
// Send mails to buyer & seller
|
|
auctionmgr.SendAuctionSuccessfulMail(auction);
|
|
auctionmgr.SendAuctionWonMail(auction);
|
|
|
|
// Remove item from auctionhouse
|
|
auctionmgr.RemoveAItem(auction->item_guidlow);
|
|
// Remove auction
|
|
auctionHouse->RemoveAuction(auction->Id);
|
|
// Remove from database
|
|
auction->DeleteFromDB();
|
|
delete auction;
|
|
}
|
|
}
|
|
}
|
|
|
|
void AuctionHouseBot::Update()
|
|
{
|
|
time_t _newrun = time(NULL);
|
|
if ((!AHBSeller) && (!AHBBuyer))
|
|
return;
|
|
|
|
WorldSession _session(AHBplayerAccount, NULL, SEC_PLAYER, true, 0, LOCALE_enUS);
|
|
Player _AHBplayer(&_session);
|
|
_AHBplayer.MinimalLoadFromDB(NULL, AHBplayerGUID);
|
|
ObjectAccessor::Instance().AddObject(&_AHBplayer);
|
|
|
|
// Add New Bids
|
|
if (!sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_AUCTION))
|
|
{
|
|
addNewAuctions(&_AHBplayer, &AllianceConfig);
|
|
if (((_newrun - _lastrun_a) > (AllianceConfig.GetBiddingInterval() * 60)) && (AllianceConfig.GetBidsPerInterval() > 0))
|
|
{
|
|
addNewAuctionBuyerBotBid(&_AHBplayer, &AllianceConfig, &_session);
|
|
_lastrun_a = _newrun;
|
|
}
|
|
|
|
addNewAuctions(&_AHBplayer, &HordeConfig);
|
|
if (((_newrun - _lastrun_h) > (HordeConfig.GetBiddingInterval() *60)) && (HordeConfig.GetBidsPerInterval() > 0))
|
|
{
|
|
addNewAuctionBuyerBotBid(&_AHBplayer, &HordeConfig, &_session);
|
|
_lastrun_h = _newrun;
|
|
}
|
|
}
|
|
|
|
addNewAuctions(&_AHBplayer, &NeutralConfig);
|
|
if (((_newrun - _lastrun_n) > (NeutralConfig.GetBiddingInterval() * 60)) && (NeutralConfig.GetBidsPerInterval() > 0))
|
|
{
|
|
addNewAuctionBuyerBotBid(&_AHBplayer, &NeutralConfig, &_session);
|
|
_lastrun_n = _newrun;
|
|
}
|
|
ObjectAccessor::Instance().RemoveObject(&_AHBplayer);
|
|
}
|
|
|
|
void AuctionHouseBot::Initialize()
|
|
{
|
|
debug_Out = sConfig.GetBoolDefault("AuctionHouseBot.DEBUG", false);
|
|
|
|
AHBSeller = sConfig.GetBoolDefault("AuctionHouseBot.EnableSeller", false);
|
|
AHBBuyer = sConfig.GetBoolDefault("AuctionHouseBot.EnableBuyer", false);
|
|
SellMethod = sConfig.GetBoolDefault("AuctionHouseBot.UseBuyPriceForSeller", false);
|
|
BuyMethod = sConfig.GetBoolDefault("AuctionHouseBot.UseBuyPriceForBuyer", false);
|
|
|
|
AHBplayerAccount = sConfig.GetIntDefault("AuctionHouseBot.Account", 0);
|
|
AHBplayerGUID = sConfig.GetIntDefault("AuctionHouseBot.GUID", 0);
|
|
ItemsPerCycle = sConfig.GetIntDefault("AuctionHouseBot.ItemsPerCycle", 200);
|
|
|
|
|
|
//Begin Filters
|
|
|
|
Vendor_Items = sConfig.GetBoolDefault("AuctionHouseBot.VendorItems", false);
|
|
Loot_Items = sConfig.GetBoolDefault("AuctionHouseBot.LootItems", true);
|
|
Other_Items = sConfig.GetBoolDefault("AuctionHouseBot.OtherItems", false);
|
|
|
|
No_Bind = sConfig.GetBoolDefault("AuctionHouseBot.No_Bind", true);
|
|
Bind_When_Picked_Up = sConfig.GetBoolDefault("AuctionHouseBot.Bind_When_Picked_Up", false);
|
|
Bind_When_Equipped = sConfig.GetBoolDefault("AuctionHouseBot.Bind_When_Equipped", true);
|
|
Bind_When_Use = sConfig.GetBoolDefault("AuctionHouseBot.Bind_When_Use", true);
|
|
Bind_Quest_Item = sConfig.GetBoolDefault("AuctionHouseBot.Bind_Quest_Item", false);
|
|
|
|
DisableBeta_PTR_Unused = sConfig.GetBoolDefault("AuctionHouseBot.DisableBeta_PTR_Unused", false);
|
|
DisablePermEnchant = sConfig.GetBoolDefault("AuctionHouseBot.DisablePermEnchant", false);
|
|
DisableConjured = sConfig.GetBoolDefault("AuctionHouseBot.DisableConjured", false);
|
|
DisableGems = sConfig.GetBoolDefault("AuctionHouseBot.DisableGems", false);
|
|
DisableMoney = sConfig.GetBoolDefault("AuctionHouseBot.DisableMoney", false);
|
|
DisableMoneyLoot = sConfig.GetBoolDefault("AuctionHouseBot.DisableMoneyLoot", false);
|
|
DisableLootable = sConfig.GetBoolDefault("AuctionHouseBot.DisableLootable", false);
|
|
DisableKeys = sConfig.GetBoolDefault("AuctionHouseBot.DisableKeys", false);
|
|
DisableDuration = sConfig.GetBoolDefault("AuctionHouseBot.DisableDuration", false);
|
|
DisableBOP_Or_Quest_NoReqLevel = sConfig.GetBoolDefault("AuctionHouseBot.DisableBOP_Or_Quest_NoReqLevel", false);
|
|
|
|
DisableWarriorItems = sConfig.GetBoolDefault("AuctionHouseBot.DisableWarriorItems", false);
|
|
DisablePaladinItems = sConfig.GetBoolDefault("AuctionHouseBot.DisablePaladinItems", false);
|
|
DisableHunterItems = sConfig.GetBoolDefault("AuctionHouseBot.DisableHunterItems", false);
|
|
DisableRogueItems = sConfig.GetBoolDefault("AuctionHouseBot.DisableRogueItems", false);
|
|
DisablePriestItems = sConfig.GetBoolDefault("AuctionHouseBot.DisablePriestItems", false);
|
|
DisableDKItems = sConfig.GetBoolDefault("AuctionHouseBot.DisableDKItems", false);
|
|
DisableShamanItems = sConfig.GetBoolDefault("AuctionHouseBot.DisableShamanItems", false);
|
|
DisableMageItems = sConfig.GetBoolDefault("AuctionHouseBot.DisableMageItems", false);
|
|
DisableWarlockItems = sConfig.GetBoolDefault("AuctionHouseBot.DisableWarlockItems", false);
|
|
DisableUnusedClassItems = sConfig.GetBoolDefault("AuctionHouseBot.DisableUnusedClassItems", false);
|
|
DisableDruidItems = sConfig.GetBoolDefault("AuctionHouseBot.DisableDruidItems", false);
|
|
|
|
DisableItemsBelowLevel = sConfig.GetIntDefault("AuctionHouseBot.DisableItemsBelowLevel", 0);
|
|
DisableItemsAboveLevel = sConfig.GetIntDefault("AuctionHouseBot.DisableItemsAboveLevel", 0);
|
|
DisableTGsBelowLevel = sConfig.GetIntDefault("AuctionHouseBot.DisableTGsBelowLevel", 0);
|
|
DisableTGsAboveLevel = sConfig.GetIntDefault("AuctionHouseBot.DisableTGsAboveLevel", 0);
|
|
DisableItemsBelowGUID = sConfig.GetIntDefault("AuctionHouseBot.DisableItemsBelowGUID", 0);
|
|
DisableItemsAboveGUID = sConfig.GetIntDefault("AuctionHouseBot.DisableItemsAboveGUID", 0);
|
|
DisableTGsBelowGUID = sConfig.GetIntDefault("AuctionHouseBot.DisableTGsBelowGUID", 0);
|
|
DisableTGsAboveGUID = sConfig.GetIntDefault("AuctionHouseBot.DisableTGsAboveGUID", 0);
|
|
DisableItemsBelowReqLevel = sConfig.GetIntDefault("AuctionHouseBot.DisableItemsBelowReqLevel", 0);
|
|
DisableItemsAboveReqLevel = sConfig.GetIntDefault("AuctionHouseBot.DisableItemsAboveReqLevel", 0);
|
|
DisableTGsBelowReqLevel = sConfig.GetIntDefault("AuctionHouseBot.DisableTGsBelowReqLevel", 0);
|
|
DisableTGsAboveReqLevel = sConfig.GetIntDefault("AuctionHouseBot.DisableTGsAboveReqLevel", 0);
|
|
DisableItemsBelowReqSkillRank = sConfig.GetIntDefault("AuctionHouseBot.DisableItemsBelowReqSkillRank", 0);
|
|
DisableItemsAboveReqSkillRank = sConfig.GetIntDefault("AuctionHouseBot.DisableItemsAboveReqSkillRank", 0);
|
|
DisableTGsBelowReqSkillRank = sConfig.GetIntDefault("AuctionHouseBot.DisableTGsBelowReqSkillRank", 0);
|
|
DisableTGsAboveReqSkillRank = sConfig.GetIntDefault("AuctionHouseBot.DisableTGsAboveReqSkillRank", 0);
|
|
|
|
//End Filters
|
|
|
|
if (!sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_AUCTION))
|
|
{
|
|
LoadValues(&AllianceConfig);
|
|
LoadValues(&HordeConfig);
|
|
}
|
|
LoadValues(&NeutralConfig);
|
|
|
|
if (AHBSeller)
|
|
{
|
|
QueryResult* results = (QueryResult*) NULL;
|
|
char npcQuery[] = "SELECT distinct `item` FROM `npc_vendor`";
|
|
results = WorldDatabase.PQuery(npcQuery);
|
|
if (results != NULL)
|
|
{
|
|
do
|
|
{
|
|
Field* fields = results->Fetch();
|
|
npcItems.push_back(fields[0].GetUInt32());
|
|
|
|
} while (results->NextRow());
|
|
|
|
delete results;
|
|
}
|
|
else
|
|
{
|
|
if (debug_Out) sLog.outString("AuctionHouseBot: \"%s\" failed", npcQuery);
|
|
}
|
|
|
|
char lootQuery[] = "SELECT `item` FROM `creature_loot_template` UNION "
|
|
"SELECT `item` FROM `disenchant_loot_template` UNION "
|
|
"SELECT `item` FROM `fishing_loot_template` UNION "
|
|
"SELECT `item` FROM `gameobject_loot_template` UNION "
|
|
"SELECT `item` FROM `item_loot_template` UNION "
|
|
"SELECT `item` FROM `milling_loot_template` UNION "
|
|
"SELECT `item` FROM `pickpocketing_loot_template` UNION "
|
|
"SELECT `item` FROM `prospecting_loot_template` UNION "
|
|
"SELECT `item` FROM `skinning_loot_template`";
|
|
|
|
results = WorldDatabase.PQuery(lootQuery);
|
|
if (results != NULL)
|
|
{
|
|
do
|
|
{
|
|
Field* fields = results->Fetch();
|
|
lootItems.push_back(fields[0].GetUInt32());
|
|
|
|
} while (results->NextRow());
|
|
|
|
delete results;
|
|
}
|
|
else
|
|
{
|
|
if (debug_Out) sLog.outString("AuctionHouseBot: \"%s\" failed", lootQuery);
|
|
}
|
|
|
|
for (uint32 itemID = 0; itemID < sItemStorage.MaxEntry; itemID++)
|
|
{
|
|
ItemPrototype const* prototype = objmgr.GetItemPrototype(itemID);
|
|
|
|
if (prototype == NULL)
|
|
continue;
|
|
|
|
switch (prototype->Bonding)
|
|
{
|
|
case 0:
|
|
if (!No_Bind)
|
|
continue;
|
|
break;
|
|
case 1:
|
|
if (!Bind_When_Picked_Up)
|
|
continue;
|
|
break;
|
|
case 2:
|
|
if (!Bind_When_Equipped)
|
|
continue;
|
|
break;
|
|
case 3:
|
|
if (!Bind_When_Use)
|
|
continue;
|
|
break;
|
|
case 4:
|
|
if (!Bind_Quest_Item)
|
|
continue;
|
|
break;
|
|
default:
|
|
continue;
|
|
break;
|
|
}
|
|
|
|
switch (SellMethod)
|
|
{
|
|
case 0:
|
|
if (prototype->SellPrice == 0)
|
|
continue;
|
|
break;
|
|
case 1:
|
|
if (prototype->BuyPrice == 0)
|
|
continue;
|
|
break;
|
|
}
|
|
|
|
if ((prototype->Quality < 0) || (prototype->Quality > 6))
|
|
continue;
|
|
|
|
if (Vendor_Items == 0)
|
|
{
|
|
bool isVendorItem = false;
|
|
|
|
for (unsigned int i = 0; (i < npcItems.size()) && (!isVendorItem); i++)
|
|
{
|
|
if (itemID == npcItems[i])
|
|
isVendorItem = true;
|
|
}
|
|
|
|
if (isVendorItem)
|
|
continue;
|
|
}
|
|
|
|
if (Loot_Items == 0)
|
|
{
|
|
bool isLootItem = false;
|
|
|
|
for (unsigned int i = 0; (i < lootItems.size()) && (!isLootItem); i++)
|
|
{
|
|
if (itemID == lootItems[i])
|
|
isLootItem = true;
|
|
}
|
|
|
|
if (isLootItem)
|
|
continue;
|
|
}
|
|
|
|
if (Other_Items == 0)
|
|
{
|
|
bool isVendorItem = false;
|
|
bool isLootItem = false;
|
|
|
|
for (unsigned int i = 0; (i < npcItems.size()) && (!isVendorItem); i++)
|
|
{
|
|
if (itemID == npcItems[i])
|
|
isVendorItem = true;
|
|
}
|
|
for (unsigned int i = 0; (i < lootItems.size()) && (!isLootItem); i++)
|
|
{
|
|
if (itemID == lootItems[i])
|
|
isLootItem = true;
|
|
}
|
|
if ((!isLootItem) && (!isVendorItem))
|
|
continue;
|
|
}
|
|
|
|
//TODO:Make list of items and create a vector
|
|
// Disable PTR/Beta/Unused items
|
|
if ((DisableBeta_PTR_Unused) && ((prototype->ItemId == 21878) || (prototype->ItemId == 27774) || (prototype->ItemId == 27811) || (prototype->ItemId == 28117) || (prototype->ItemId == 28112)))
|
|
{
|
|
if (debug_Out) sLog.outError("AuctionHouseBot: Item %u disabled (PTR/Beta/Unused Item)", prototype->ItemId);
|
|
continue;
|
|
}
|
|
|
|
// Disable permanent enchants items
|
|
if ((DisablePermEnchant) && (prototype->Class == ITEM_CLASS_PERMANENT))
|
|
{
|
|
if (debug_Out) sLog.outError("AuctionHouseBot: Item %u disabled (Permanent Enchant Item)", prototype->ItemId);
|
|
continue;
|
|
}
|
|
|
|
// Disable conjured items
|
|
if ((DisableConjured) && (prototype->IsConjuredConsumable()))
|
|
{
|
|
if (debug_Out) sLog.outError("AuctionHouseBot: Item %u disabled (Conjured Consumable)", prototype->ItemId);
|
|
continue;
|
|
}
|
|
|
|
// Disable gems
|
|
if ((DisableGems) && (prototype->Class == ITEM_CLASS_GEM))
|
|
{
|
|
if (debug_Out) sLog.outError("AuctionHouseBot: Item %u disabled (Gem)", prototype->ItemId);
|
|
continue;
|
|
}
|
|
|
|
// Disable money
|
|
if ((DisableMoney) && (prototype->Class == ITEM_CLASS_MONEY))
|
|
{
|
|
if (debug_Out) sLog.outError("AuctionHouseBot: Item %u disabled (Money)", prototype->ItemId);
|
|
continue;
|
|
}
|
|
|
|
// Disable moneyloot
|
|
if ((DisableMoneyLoot) && (prototype->MinMoneyLoot > 0))
|
|
{
|
|
if (debug_Out) sLog.outError("AuctionHouseBot: Item %u disabled (MoneyLoot)", prototype->ItemId);
|
|
continue;
|
|
}
|
|
|
|
// Disable lootable items
|
|
if ((DisableLootable) && (prototype->Flags & 4))
|
|
{
|
|
if (debug_Out) sLog.outError("AuctionHouseBot: Item %u disabled (Lootable Item)", prototype->ItemId);
|
|
continue;
|
|
}
|
|
|
|
// Disable Keys
|
|
if ((DisableKeys) && (prototype->Class == ITEM_CLASS_KEY))
|
|
{
|
|
if (debug_Out) sLog.outError("AuctionHouseBot: Item %u disabled (Quest Item)", prototype->ItemId);
|
|
continue;
|
|
}
|
|
|
|
// Disable items with duration
|
|
if ((DisableDuration) && (prototype->Duration > 0))
|
|
{
|
|
if (debug_Out) sLog.outError("AuctionHouseBot: Item %u disabled (Has a Duration)", prototype->ItemId);
|
|
continue;
|
|
}
|
|
|
|
// Disable items which are BOP or Quest Items and have a required level lower than the item level
|
|
if ((DisableBOP_Or_Quest_NoReqLevel) && ((prototype->Bonding == BIND_WHEN_PICKED_UP || prototype->Bonding == BIND_QUEST_ITEM) && (prototype->RequiredLevel < prototype->ItemLevel)))
|
|
{
|
|
if (debug_Out) sLog.outError("AuctionHouseBot: Item %u disabled (BOP or BQI and Required Level is less than Item Level)", prototype->ItemId);
|
|
continue;
|
|
}
|
|
|
|
// Disable items specifically for Warrior
|
|
if ((DisableWarriorItems) && (prototype->AllowableClass == 1))
|
|
{
|
|
if (debug_Out) sLog.outError("AuctionHouseBot: Item %u disabled (Warrior Item)", prototype->ItemId);
|
|
continue;
|
|
}
|
|
|
|
// Disable items specifically for Paladin
|
|
if ((DisablePaladinItems) && (prototype->AllowableClass == 2))
|
|
{
|
|
if (debug_Out) sLog.outError("AuctionHouseBot: Item %u disabled (Paladin Item)", prototype->ItemId);
|
|
continue;
|
|
}
|
|
|
|
// Disable items specifically for Hunter
|
|
if ((DisableHunterItems) && (prototype->AllowableClass == 4))
|
|
{
|
|
if (debug_Out) sLog.outError("AuctionHouseBot: Item %u disabled (Hunter Item)", prototype->ItemId);
|
|
continue;
|
|
}
|
|
|
|
// Disable items specifically for Rogue
|
|
if ((DisableRogueItems) && (prototype->AllowableClass == 8))
|
|
{
|
|
if (debug_Out) sLog.outError("AuctionHouseBot: Item %u disabled (Rogue Item)", prototype->ItemId);
|
|
continue;
|
|
}
|
|
|
|
// Disable items specifically for Priest
|
|
if ((DisablePriestItems) && (prototype->AllowableClass == 16))
|
|
{
|
|
if (debug_Out) sLog.outError("AuctionHouseBot: Item %u disabled (Priest Item)", prototype->ItemId);
|
|
continue;
|
|
}
|
|
|
|
// Disable items specifically for DK
|
|
if ((DisableDKItems) && (prototype->AllowableClass == 32))
|
|
{
|
|
if (debug_Out) sLog.outError("AuctionHouseBot: Item %u disabled (DK Item)", prototype->ItemId);
|
|
continue;
|
|
}
|
|
|
|
// Disable items specifically for Shaman
|
|
if ((DisableShamanItems) && (prototype->AllowableClass == 64))
|
|
{
|
|
if (debug_Out) sLog.outError("AuctionHouseBot: Item %u disabled (Shaman Item)", prototype->ItemId);
|
|
continue;
|
|
}
|
|
|
|
// Disable items specifically for Mage
|
|
if ((DisableMageItems) && (prototype->AllowableClass == 128))
|
|
{
|
|
if (debug_Out) sLog.outError("AuctionHouseBot: Item %u disabled (Mage Item)", prototype->ItemId);
|
|
continue;
|
|
}
|
|
|
|
// Disable items specifically for Warlock
|
|
if ((DisableWarlockItems) && (prototype->AllowableClass == 256))
|
|
{
|
|
if (debug_Out) sLog.outError("AuctionHouseBot: Item %u disabled (Warlock Item)", prototype->ItemId);
|
|
continue;
|
|
}
|
|
|
|
// Disable items specifically for Unused Class
|
|
if ((DisableUnusedClassItems) && (prototype->AllowableClass == 512))
|
|
{
|
|
if (debug_Out) sLog.outError("AuctionHouseBot: Item %u disabled (Unused Item)", prototype->ItemId);
|
|
continue;
|
|
}
|
|
|
|
// Disable items specifically for Druid
|
|
if ((DisableDruidItems) && (prototype->AllowableClass == 1024))
|
|
{
|
|
if (debug_Out) sLog.outError("AuctionHouseBot: Item %u disabled (Druid Item)", prototype->ItemId);
|
|
continue;
|
|
}
|
|
|
|
// Disable Items below level X
|
|
if ((DisableItemsBelowLevel) && (prototype->Class != ITEM_CLASS_TRADE_GOODS) && (prototype->ItemLevel < DisableItemsBelowLevel))
|
|
{
|
|
if (debug_Out) sLog.outError("AuctionHouseBot: Item %u disabled (Item Level = %u)", prototype->ItemId, prototype->ItemLevel);
|
|
continue;
|
|
}
|
|
|
|
// Disable Items above level X
|
|
if ((DisableItemsAboveLevel) && (prototype->Class != ITEM_CLASS_TRADE_GOODS) && (prototype->ItemLevel > DisableItemsAboveLevel))
|
|
{
|
|
if (debug_Out) sLog.outError("AuctionHouseBot: Item %u disabled (Item Level = %u)", prototype->ItemId, prototype->ItemLevel);
|
|
continue;
|
|
}
|
|
|
|
// Disable Trade Goods below level X
|
|
if ((DisableTGsBelowLevel) && (prototype->Class == ITEM_CLASS_TRADE_GOODS) && (prototype->ItemLevel < DisableTGsBelowLevel))
|
|
{
|
|
if (debug_Out) sLog.outError("AuctionHouseBot: Trade Good %u disabled (Trade Good Level = %u)", prototype->ItemId, prototype->ItemLevel);
|
|
continue;
|
|
}
|
|
|
|
// Disable Trade Goods above level X
|
|
if ((DisableTGsAboveLevel) && (prototype->Class == ITEM_CLASS_TRADE_GOODS) && (prototype->ItemLevel > DisableTGsAboveLevel))
|
|
{
|
|
if (debug_Out) sLog.outError("AuctionHouseBot: Trade Good %u disabled (Trade Good Level = %u)", prototype->ItemId, prototype->ItemLevel);
|
|
continue;
|
|
}
|
|
|
|
// Disable Items below GUID X
|
|
if ((DisableItemsBelowGUID) && (prototype->Class != ITEM_CLASS_TRADE_GOODS) && (prototype->ItemId < DisableItemsBelowGUID))
|
|
{
|
|
if (debug_Out) sLog.outError("AuctionHouseBot: Item %u disabled (Item Level = %u)", prototype->ItemId, prototype->ItemLevel);
|
|
continue;
|
|
}
|
|
|
|
// Disable Items above GUID X
|
|
if ((DisableItemsAboveGUID) && (prototype->Class != ITEM_CLASS_TRADE_GOODS) && (prototype->ItemId > DisableItemsAboveGUID))
|
|
{
|
|
if (debug_Out) sLog.outError("AuctionHouseBot: Item %u disabled (Item Level = %u)", prototype->ItemId, prototype->ItemLevel);
|
|
continue;
|
|
}
|
|
|
|
// Disable Trade Goods below GUID X
|
|
if ((DisableTGsBelowGUID) && (prototype->Class == ITEM_CLASS_TRADE_GOODS) && (prototype->ItemId < DisableTGsBelowGUID))
|
|
{
|
|
if (debug_Out) sLog.outError("AuctionHouseBot: Item %u disabled (Trade Good Level = %u)", prototype->ItemId, prototype->ItemLevel);
|
|
continue;
|
|
}
|
|
|
|
// Disable Trade Goods above GUID X
|
|
if ((DisableTGsAboveGUID) && (prototype->Class == ITEM_CLASS_TRADE_GOODS) && (prototype->ItemId > DisableTGsAboveGUID))
|
|
{
|
|
if (debug_Out) sLog.outError("AuctionHouseBot: Item %u disabled (Trade Good Level = %u)", prototype->ItemId, prototype->ItemLevel);
|
|
continue;
|
|
}
|
|
|
|
// Disable Items for level lower than X
|
|
if ((DisableItemsBelowReqLevel) && (prototype->RequiredLevel < DisableItemsBelowReqLevel))
|
|
{
|
|
if (debug_Out) sLog.outError("AuctionHouseBot: Item %u disabled (RequiredLevel = %u)", prototype->ItemId, prototype->RequiredLevel);
|
|
continue;
|
|
}
|
|
|
|
// Disable Items for level higher than X
|
|
if ((DisableItemsAboveReqLevel) && (prototype->RequiredLevel > DisableItemsAboveReqLevel))
|
|
{
|
|
if (debug_Out) sLog.outError("AuctionHouseBot: Item %u disabled (RequiredLevel = %u)", prototype->ItemId, prototype->RequiredLevel);
|
|
continue;
|
|
}
|
|
|
|
// Disable Trade Goods for level lower than X
|
|
if ((DisableTGsBelowReqLevel) && (prototype->RequiredLevel < DisableTGsBelowReqLevel))
|
|
{
|
|
if (debug_Out) sLog.outError("AuctionHouseBot: Trade Good %u disabled (RequiredLevel = %u)", prototype->ItemId, prototype->RequiredLevel);
|
|
continue;
|
|
}
|
|
|
|
// Disable Trade Goods for level higher than X
|
|
if ((DisableTGsAboveReqLevel) && (prototype->RequiredLevel > DisableTGsAboveReqLevel))
|
|
{
|
|
if (debug_Out) sLog.outError("AuctionHouseBot: Trade Good %u disabled (RequiredLevel = %u)", prototype->ItemId, prototype->RequiredLevel);
|
|
continue;
|
|
}
|
|
|
|
// Disable Items that require skill lower than X
|
|
if ((DisableItemsBelowReqSkillRank) && (prototype->RequiredSkillRank < DisableItemsBelowReqSkillRank))
|
|
{
|
|
if (debug_Out) sLog.outError("AuctionHouseBot: Item %u disabled (RequiredSkillRank = %u)", prototype->ItemId, prototype->RequiredSkillRank);
|
|
continue;
|
|
}
|
|
|
|
// Disable Items that require skill higher than X
|
|
if ((DisableItemsAboveReqSkillRank) && (prototype->RequiredSkillRank > DisableItemsAboveReqSkillRank))
|
|
{
|
|
if (debug_Out) sLog.outError("AuctionHouseBot: Item %u disabled (RequiredSkillRank = %u)", prototype->ItemId, prototype->RequiredSkillRank);
|
|
continue;
|
|
}
|
|
|
|
// Disable Trade Goods that require skill lower than X
|
|
if ((DisableTGsBelowReqSkillRank) && (prototype->RequiredSkillRank < DisableTGsBelowReqSkillRank))
|
|
{
|
|
if (debug_Out) sLog.outError("AuctionHouseBot: Item %u disabled (RequiredSkillRank = %u)", prototype->ItemId, prototype->RequiredSkillRank);
|
|
continue;
|
|
}
|
|
|
|
// Disable Trade Goods that require skill higher than X
|
|
if ((DisableTGsAboveReqSkillRank) && (prototype->RequiredSkillRank > DisableTGsAboveReqSkillRank))
|
|
{
|
|
if (debug_Out) sLog.outError("AuctionHouseBot: Item %u disabled (RequiredSkillRank = %u)", prototype->ItemId, prototype->RequiredSkillRank);
|
|
continue;
|
|
}
|
|
|
|
switch (prototype->Quality)
|
|
{
|
|
case 0:
|
|
if (prototype->Class == ITEM_CLASS_TRADE_GOODS)
|
|
greyTradeGoodsBin.push_back(itemID);
|
|
else
|
|
greyItemsBin.push_back(itemID);
|
|
break;
|
|
|
|
case 1:
|
|
if (prototype->Class == ITEM_CLASS_TRADE_GOODS)
|
|
whiteTradeGoodsBin.push_back(itemID);
|
|
else
|
|
whiteItemsBin.push_back(itemID);
|
|
break;
|
|
|
|
case 2:
|
|
if (prototype->Class == ITEM_CLASS_TRADE_GOODS)
|
|
greenTradeGoodsBin.push_back(itemID);
|
|
else
|
|
greenItemsBin.push_back(itemID);
|
|
break;
|
|
|
|
case 3:
|
|
if (prototype->Class == ITEM_CLASS_TRADE_GOODS)
|
|
blueTradeGoodsBin.push_back(itemID);
|
|
else
|
|
blueItemsBin.push_back(itemID);
|
|
break;
|
|
|
|
case 4:
|
|
if (prototype->Class == ITEM_CLASS_TRADE_GOODS)
|
|
purpleTradeGoodsBin.push_back(itemID);
|
|
else
|
|
purpleItemsBin.push_back(itemID);
|
|
break;
|
|
|
|
case 5:
|
|
if (prototype->Class == ITEM_CLASS_TRADE_GOODS)
|
|
orangeTradeGoodsBin.push_back(itemID);
|
|
else
|
|
orangeItemsBin.push_back(itemID);
|
|
break;
|
|
|
|
case 6:
|
|
if (prototype->Class == ITEM_CLASS_TRADE_GOODS)
|
|
yellowTradeGoodsBin.push_back(itemID);
|
|
else
|
|
yellowItemsBin.push_back(itemID);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if ((greyTradeGoodsBin.size() == 0) &&
|
|
(whiteTradeGoodsBin.size() == 0) &&
|
|
(greenTradeGoodsBin.size() == 0) &&
|
|
(blueTradeGoodsBin.size() == 0) &&
|
|
(purpleTradeGoodsBin.size() == 0) &&
|
|
(orangeTradeGoodsBin.size() == 0) &&
|
|
(yellowTradeGoodsBin.size() == 0) &&
|
|
(greyItemsBin.size() == 0) &&
|
|
(whiteItemsBin.size() == 0) &&
|
|
(greenItemsBin.size() == 0) &&
|
|
(blueItemsBin.size() == 0) &&
|
|
(purpleItemsBin.size() == 0) &&
|
|
(orangeItemsBin.size() == 0) &&
|
|
(yellowItemsBin.size() == 0))
|
|
{
|
|
sLog.outString("AuctionHouseBot: No items");
|
|
AHBSeller = 0;
|
|
}
|
|
sLog.outString("AuctionHouseBot:");
|
|
sLog.outString("loaded %u grey trade goods", greyTradeGoodsBin.size());
|
|
sLog.outString("loaded %u white trade goods", whiteTradeGoodsBin.size());
|
|
sLog.outString("loaded %u green trade goods", greenTradeGoodsBin.size());
|
|
sLog.outString("loaded %u blue trade goods", blueTradeGoodsBin.size());
|
|
sLog.outString("loaded %u purple trade goods", purpleTradeGoodsBin.size());
|
|
sLog.outString("loaded %u orange trade goods", orangeTradeGoodsBin.size());
|
|
sLog.outString("loaded %u yellow trade goods", yellowTradeGoodsBin.size());
|
|
sLog.outString("loaded %u grey items", greyItemsBin.size());
|
|
sLog.outString("loaded %u white items", whiteItemsBin.size());
|
|
sLog.outString("loaded %u green items", greenItemsBin.size());
|
|
sLog.outString("loaded %u blue items", blueItemsBin.size());
|
|
sLog.outString("loaded %u purple items", purpleItemsBin.size());
|
|
sLog.outString("loaded %u orange items", orangeItemsBin.size());
|
|
sLog.outString("loaded %u yellow items", yellowItemsBin.size());
|
|
}
|
|
sLog.outString("AuctionHouseBot by Paradox (original by ChrisK) has been loaded.");
|
|
sLog.outString("AuctionHouseBot now includes AHBuyer by Kerbe and Paradox");
|
|
}
|
|
|
|
void AuctionHouseBot::Commands(uint32 command, uint32 ahMapID, uint32 col, char* args)
|
|
{
|
|
AHBConfig *config;
|
|
switch (ahMapID)
|
|
{
|
|
case 2:
|
|
config = &AllianceConfig;
|
|
break;
|
|
case 6:
|
|
config = &HordeConfig;
|
|
break;
|
|
case 7:
|
|
config = &NeutralConfig;
|
|
break;
|
|
}
|
|
std::string color;
|
|
switch (col)
|
|
{
|
|
case AHB_GREY:
|
|
color = "grey";
|
|
break;
|
|
case AHB_WHITE:
|
|
color = "white";
|
|
break;
|
|
case AHB_GREEN:
|
|
color = "green";
|
|
break;
|
|
case AHB_BLUE:
|
|
color = "blue";
|
|
break;
|
|
case AHB_PURPLE:
|
|
color = "purple";
|
|
break;
|
|
case AHB_ORANGE:
|
|
color = "orange";
|
|
break;
|
|
case AHB_YELLOW:
|
|
color = "yellow";
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
switch (command)
|
|
{
|
|
case 0: //ahexpire
|
|
{
|
|
AuctionHouseObject* auctionHouse = auctionmgr.GetAuctionsMap(config->GetAHFID());
|
|
|
|
AuctionHouseObject::AuctionEntryMap::iterator itr;
|
|
itr = auctionHouse->GetAuctionsBegin();
|
|
|
|
while (itr != auctionHouse->GetAuctionsEnd())
|
|
{
|
|
if (itr->second->owner == AHBplayerGUID)
|
|
itr->second->expire_time = sWorld.GetGameTime();
|
|
|
|
++itr;
|
|
}
|
|
}
|
|
break;
|
|
case 1: //min items
|
|
{
|
|
char * param1 = strtok(args, " ");
|
|
uint32 minItems = (uint32) strtoul(param1, NULL, 0);
|
|
CharacterDatabase.PExecute("UPDATE auctionhousebot SET minitems = '%u' WHERE auctionhouse = '%u'", minItems, ahMapID);
|
|
config->SetMinItems(minItems);
|
|
}
|
|
break;
|
|
case 2: //max items
|
|
{
|
|
char * param1 = strtok(args, " ");
|
|
uint32 maxItems = (uint32) strtoul(param1, NULL, 0);
|
|
CharacterDatabase.PExecute("UPDATE auctionhousebot SET maxitems = '%u' WHERE auctionhouse = '%u'", maxItems, ahMapID);
|
|
config->SetMaxItems(maxItems);
|
|
}
|
|
break;
|
|
case 3: //min time Deprecated (Place holder for future commands)
|
|
break;
|
|
case 4: //max time Deprecated (Place holder for future commands)
|
|
break;
|
|
case 5: //percentages
|
|
{
|
|
char * param1 = strtok(args, " ");
|
|
char * param2 = strtok(NULL, " ");
|
|
char * param3 = strtok(NULL, " ");
|
|
char * param4 = strtok(NULL, " ");
|
|
char * param5 = strtok(NULL, " ");
|
|
char * param6 = strtok(NULL, " ");
|
|
char * param7 = strtok(NULL, " ");
|
|
char * param8 = strtok(NULL, " ");
|
|
char * param9 = strtok(NULL, " ");
|
|
char * param10 = strtok(NULL, " ");
|
|
char * param11 = strtok(NULL, " ");
|
|
char * param12 = strtok(NULL, " ");
|
|
char * param13 = strtok(NULL, " ");
|
|
char * param14 = strtok(NULL, " ");
|
|
uint32 greytg = (uint32) strtoul(param1, NULL, 0);
|
|
uint32 whitetg = (uint32) strtoul(param2, NULL, 0);
|
|
uint32 greentg = (uint32) strtoul(param3, NULL, 0);
|
|
uint32 bluetg = (uint32) strtoul(param4, NULL, 0);
|
|
uint32 purpletg = (uint32) strtoul(param5, NULL, 0);
|
|
uint32 orangetg = (uint32) strtoul(param6, NULL, 0);
|
|
uint32 yellowtg = (uint32) strtoul(param7, NULL, 0);
|
|
uint32 greyi = (uint32) strtoul(param8, NULL, 0);
|
|
uint32 whitei = (uint32) strtoul(param9, NULL, 0);
|
|
uint32 greeni = (uint32) strtoul(param10, NULL, 0);
|
|
uint32 bluei = (uint32) strtoul(param11, NULL, 0);
|
|
uint32 purplei = (uint32) strtoul(param12, NULL, 0);
|
|
uint32 orangei = (uint32) strtoul(param13, NULL, 0);
|
|
uint32 yellowi = (uint32) strtoul(param14, NULL, 0);
|
|
|
|
CharacterDatabase.BeginTransaction();
|
|
CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentgreytradegoods = '%u' WHERE auctionhouse = '%u'", greytg, ahMapID);
|
|
CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentwhitetradegoods = '%u' WHERE auctionhouse = '%u'", whitetg, ahMapID);
|
|
CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentgreentradegoods = '%u' WHERE auctionhouse = '%u'", greentg, ahMapID);
|
|
CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentbluetradegoods = '%u' WHERE auctionhouse = '%u'", bluetg, ahMapID);
|
|
CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentpurpletradegoods = '%u' WHERE auctionhouse = '%u'", purpletg, ahMapID);
|
|
CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentorangetradegoods = '%u' WHERE auctionhouse = '%u'", orangetg, ahMapID);
|
|
CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentyellowtradegoods = '%u' WHERE auctionhouse = '%u'", yellowtg, ahMapID);
|
|
CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentgreyitems = '%u' WHERE auctionhouse = '%u'", greyi, ahMapID);
|
|
CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentwhiteitems = '%u' WHERE auctionhouse = '%u'", whitei, ahMapID);
|
|
CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentgreenitems = '%u' WHERE auctionhouse = '%u'", greeni, ahMapID);
|
|
CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentblueitems = '%u' WHERE auctionhouse = '%u'", bluei, ahMapID);
|
|
CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentpurpleitems = '%u' WHERE auctionhouse = '%u'", purplei, ahMapID);
|
|
CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentorangeitems = '%u' WHERE auctionhouse = '%u'", orangei, ahMapID);
|
|
CharacterDatabase.PExecute("UPDATE auctionhousebot SET percentyellowitems = '%u' WHERE auctionhouse = '%u'", yellowi, ahMapID);
|
|
CharacterDatabase.CommitTransaction();
|
|
config->SetPercentages(greytg, whitetg, greentg, bluetg, purpletg, orangetg, yellowtg, greyi, whitei, greeni, bluei, purplei, orangei, yellowi);
|
|
}
|
|
break;
|
|
case 6: //min prices
|
|
{
|
|
char * param1 = strtok(args, " ");
|
|
uint32 minPrice = (uint32) strtoul(param1, NULL, 0);
|
|
CharacterDatabase.PExecute("UPDATE auctionhousebot SET minprice%s = '%u' WHERE auctionhouse = '%u'",color.c_str(), minPrice, ahMapID);
|
|
config->SetMinPrice(col, minPrice);
|
|
}
|
|
break;
|
|
case 7: //max prices
|
|
{
|
|
char * param1 = strtok(args, " ");
|
|
uint32 maxPrice = (uint32) strtoul(param1, NULL, 0);
|
|
CharacterDatabase.PExecute("UPDATE auctionhousebot SET maxprice%s = '%u' WHERE auctionhouse = '%u'",color.c_str(), maxPrice, ahMapID);
|
|
config->SetMaxPrice(col, maxPrice);
|
|
}
|
|
break;
|
|
case 8: //min bid price
|
|
{
|
|
char * param1 = strtok(args, " ");
|
|
uint32 minBidPrice = (uint32) strtoul(param1, NULL, 0);
|
|
CharacterDatabase.PExecute("UPDATE auctionhousebot SET minbidprice%s = '%u' WHERE auctionhouse = '%u'",color.c_str(), minBidPrice, ahMapID);
|
|
config->SetMinBidPrice(col, minBidPrice);
|
|
}
|
|
break;
|
|
case 9: //max bid price
|
|
{
|
|
char * param1 = strtok(args, " ");
|
|
uint32 maxBidPrice = (uint32) strtoul(param1, NULL, 0);
|
|
CharacterDatabase.PExecute("UPDATE auctionhousebot SET maxbidprice%s = '%u' WHERE auctionhouse = '%u'",color.c_str(), maxBidPrice, ahMapID);
|
|
config->SetMaxBidPrice(col, maxBidPrice);
|
|
}
|
|
break;
|
|
case 10: //max stacks
|
|
{
|
|
char * param1 = strtok(args, " ");
|
|
uint32 maxStack = (uint32) strtoul(param1, NULL, 0);
|
|
CharacterDatabase.PExecute("UPDATE auctionhousebot SET maxstack%s = '%u' WHERE auctionhouse = '%u'",color.c_str(), maxStack, ahMapID);
|
|
config->SetMaxStack(col, maxStack);
|
|
}
|
|
break;
|
|
case 11: //buyer bid prices
|
|
{
|
|
char * param1 = strtok(args, " ");
|
|
uint32 buyerPrice = (uint32) strtoul(param1, NULL, 0);
|
|
CharacterDatabase.PExecute("UPDATE auctionhousebot SET buyerprice%s = '%u' WHERE auctionhouse = '%u'",color.c_str(), buyerPrice, ahMapID);
|
|
config->SetBuyerPrice(col, buyerPrice);
|
|
}
|
|
break;
|
|
case 12: //buyer bidding interval
|
|
{
|
|
char * param1 = strtok(args, " ");
|
|
uint32 bidInterval = (uint32) strtoul(param1, NULL, 0);
|
|
CharacterDatabase.PExecute("UPDATE auctionhousebot SET buyerbiddinginterval = '%u' WHERE auctionhouse = '%u'", bidInterval, ahMapID);
|
|
config->SetBiddingInterval(bidInterval);
|
|
}
|
|
break;
|
|
case 13: //buyer bids per interval
|
|
{
|
|
char * param1 = strtok(args, " ");
|
|
uint32 bidsPerInterval = (uint32) strtoul(param1, NULL, 0);
|
|
CharacterDatabase.PExecute("UPDATE auctionhousebot SET buyerbidsperinterval = '%u' WHERE auctionhouse = '%u'", bidsPerInterval, ahMapID);
|
|
config->SetBidsPerInterval(bidsPerInterval);
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void AuctionHouseBot::LoadValues(AHBConfig *config)
|
|
{
|
|
if (AHBSeller)
|
|
{
|
|
//load min and max items
|
|
config->SetMinItems(CharacterDatabase.PQuery("SELECT minitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
config->SetMaxItems(CharacterDatabase.PQuery("SELECT maxitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if (debug_Out)
|
|
{
|
|
sLog.outError("minItems = %u", config->GetMinItems());
|
|
sLog.outError("maxItems = %u", config->GetMaxItems());
|
|
}
|
|
//load percentages
|
|
uint32 greytg = CharacterDatabase.PQuery("SELECT percentgreytradegoods FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32();
|
|
uint32 whitetg = CharacterDatabase.PQuery("SELECT percentwhitetradegoods FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32();
|
|
uint32 greentg = CharacterDatabase.PQuery("SELECT percentgreentradegoods FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32();
|
|
uint32 bluetg = CharacterDatabase.PQuery("SELECT percentbluetradegoods FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32();
|
|
uint32 purpletg = CharacterDatabase.PQuery("SELECT percentpurpletradegoods FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32();
|
|
uint32 orangetg = CharacterDatabase.PQuery("SELECT percentorangetradegoods FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32();
|
|
uint32 yellowtg = CharacterDatabase.PQuery("SELECT percentyellowtradegoods FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32();
|
|
uint32 greyi = CharacterDatabase.PQuery("SELECT percentgreyitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32();
|
|
uint32 whitei = CharacterDatabase.PQuery("SELECT percentwhiteitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32();
|
|
uint32 greeni = CharacterDatabase.PQuery("SELECT percentgreenitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32();
|
|
uint32 bluei = CharacterDatabase.PQuery("SELECT percentblueitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32();
|
|
uint32 purplei = CharacterDatabase.PQuery("SELECT percentpurpleitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32();
|
|
uint32 orangei = CharacterDatabase.PQuery("SELECT percentorangeitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32();
|
|
uint32 yellowi = CharacterDatabase.PQuery("SELECT percentyellowitems FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32();
|
|
config->SetPercentages(greytg, whitetg, greentg, bluetg, purpletg, orangetg, yellowtg, greyi, whitei, greeni, bluei, purplei, orangei, yellowi);
|
|
if (debug_Out)
|
|
{
|
|
sLog.outError("percentGreyTradeGoods = %u", config->GetPercentages(AHB_GREY_TG));
|
|
sLog.outError("percentWhiteTradeGoods = %u", config->GetPercentages(AHB_WHITE_TG));
|
|
sLog.outError("percentGreenTradeGoods = %u", config->GetPercentages(AHB_GREEN_TG));
|
|
sLog.outError("percentBlueTradeGoods = %u", config->GetPercentages(AHB_BLUE_TG));
|
|
sLog.outError("percentPurpleTradeGoods = %u", config->GetPercentages(AHB_PURPLE_TG));
|
|
sLog.outError("percentOrangeTradeGoods = %u", config->GetPercentages(AHB_ORANGE_TG));
|
|
sLog.outError("percentYellowTradeGoods = %u", config->GetPercentages(AHB_YELLOW_TG));
|
|
sLog.outError("percentGreyItems = %u", config->GetPercentages(AHB_GREY_I));
|
|
sLog.outError("percentWhiteItems = %u", config->GetPercentages(AHB_WHITE_I));
|
|
sLog.outError("percentGreenItems = %u", config->GetPercentages(AHB_GREEN_I));
|
|
sLog.outError("percentBlueItems = %u", config->GetPercentages(AHB_BLUE_I));
|
|
sLog.outError("percentPurpleItems = %u", config->GetPercentages(AHB_PURPLE_I));
|
|
sLog.outError("percentOrangeItems = %u", config->GetPercentages(AHB_ORANGE_I));
|
|
sLog.outError("percentYellowItems = %u", config->GetPercentages(AHB_YELLOW_I));
|
|
}
|
|
//load min and max prices
|
|
config->SetMinPrice(AHB_GREY, CharacterDatabase.PQuery("SELECT minpricegrey FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
config->SetMaxPrice(AHB_GREY, CharacterDatabase.PQuery("SELECT maxpricegrey FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if (debug_Out)
|
|
{
|
|
sLog.outError("minPriceGrey = %u", config->GetMinPrice(AHB_GREY));
|
|
sLog.outError("maxPriceGrey = %u", config->GetMaxPrice(AHB_GREY));
|
|
}
|
|
config->SetMinPrice(AHB_WHITE, CharacterDatabase.PQuery("SELECT minpricewhite FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
config->SetMaxPrice(AHB_WHITE, CharacterDatabase.PQuery("SELECT maxpricewhite FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if (debug_Out)
|
|
{
|
|
sLog.outError("minPriceWhite = %u", config->GetMinPrice(AHB_WHITE));
|
|
sLog.outError("maxPriceWhite = %u", config->GetMaxPrice(AHB_WHITE));
|
|
}
|
|
config->SetMinPrice(AHB_GREEN, CharacterDatabase.PQuery("SELECT minpricegreen FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
config->SetMaxPrice(AHB_GREEN, CharacterDatabase.PQuery("SELECT maxpricegreen FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if (debug_Out)
|
|
{
|
|
sLog.outError("minPriceGreen = %u", config->GetMinPrice(AHB_GREEN));
|
|
sLog.outError("maxPriceGreen = %u", config->GetMaxPrice(AHB_GREEN));
|
|
}
|
|
config->SetMinPrice(AHB_BLUE, CharacterDatabase.PQuery("SELECT minpriceblue FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
config->SetMaxPrice(AHB_BLUE, CharacterDatabase.PQuery("SELECT maxpriceblue FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if (debug_Out)
|
|
{
|
|
sLog.outError("minPriceBlue = %u", config->GetMinPrice(AHB_BLUE));
|
|
sLog.outError("maxPriceBlue = %u", config->GetMaxPrice(AHB_BLUE));
|
|
}
|
|
config->SetMinPrice(AHB_PURPLE, CharacterDatabase.PQuery("SELECT minpricepurple FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
config->SetMaxPrice(AHB_PURPLE, CharacterDatabase.PQuery("SELECT maxpricepurple FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if (debug_Out)
|
|
{
|
|
sLog.outError("minPricePurple = %u", config->GetMinPrice(AHB_PURPLE));
|
|
sLog.outError("maxPricePurple = %u", config->GetMaxPrice(AHB_PURPLE));
|
|
}
|
|
config->SetMinPrice(AHB_ORANGE, CharacterDatabase.PQuery("SELECT minpriceorange FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
config->SetMaxPrice(AHB_ORANGE, CharacterDatabase.PQuery("SELECT maxpriceorange FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if (debug_Out)
|
|
{
|
|
sLog.outError("minPriceOrange = %u", config->GetMinPrice(AHB_ORANGE));
|
|
sLog.outError("maxPriceOrange = %u", config->GetMaxPrice(AHB_ORANGE));
|
|
}
|
|
config->SetMinPrice(AHB_YELLOW, CharacterDatabase.PQuery("SELECT minpriceyellow FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
config->SetMaxPrice(AHB_YELLOW, CharacterDatabase.PQuery("SELECT maxpriceyellow FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if (debug_Out)
|
|
{
|
|
sLog.outError("minPriceYellow = %u", config->GetMinPrice(AHB_YELLOW));
|
|
sLog.outError("maxPriceYellow = %u", config->GetMaxPrice(AHB_YELLOW));
|
|
}
|
|
//load min and max bid prices
|
|
config->SetMinBidPrice(AHB_GREY, CharacterDatabase.PQuery("SELECT minbidpricegrey FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if (debug_Out)
|
|
{
|
|
sLog.outError("minBidPriceGrey = %u", config->GetMinBidPrice(AHB_GREY));
|
|
}
|
|
config->SetMaxBidPrice(AHB_GREY, CharacterDatabase.PQuery("SELECT maxbidpricegrey FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if (debug_Out)
|
|
{
|
|
sLog.outError("maxBidPriceGrey = %u", config->GetMaxBidPrice(AHB_GREY));
|
|
}
|
|
config->SetMinBidPrice(AHB_WHITE, CharacterDatabase.PQuery("SELECT minbidpricewhite FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if (debug_Out)
|
|
{
|
|
sLog.outError("minBidPriceWhite = %u", config->GetMinBidPrice(AHB_WHITE));
|
|
}
|
|
config->SetMaxBidPrice(AHB_WHITE, CharacterDatabase.PQuery("SELECT maxbidpricewhite FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if (debug_Out)
|
|
{
|
|
sLog.outError("maxBidPriceWhite = %u", config->GetMaxBidPrice(AHB_WHITE));
|
|
}
|
|
config->SetMinBidPrice(AHB_GREEN, CharacterDatabase.PQuery("SELECT minbidpricegreen FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if (debug_Out)
|
|
{
|
|
sLog.outError("minBidPriceGreen = %u", config->GetMinBidPrice(AHB_GREEN));
|
|
}
|
|
config->SetMaxBidPrice(AHB_GREEN, CharacterDatabase.PQuery("SELECT maxbidpricegreen FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if (debug_Out)
|
|
{
|
|
sLog.outError("maxBidPriceGreen = %u", config->GetMaxBidPrice(AHB_GREEN));
|
|
}
|
|
config->SetMinBidPrice(AHB_BLUE, CharacterDatabase.PQuery("SELECT minbidpriceblue FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if (debug_Out)
|
|
{
|
|
sLog.outError("minBidPriceBlue = %u", config->GetMinBidPrice(AHB_BLUE));
|
|
}
|
|
config->SetMaxBidPrice(AHB_BLUE, CharacterDatabase.PQuery("SELECT maxbidpriceblue FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if (debug_Out)
|
|
{
|
|
sLog.outError("maxBidPriceBlue = %u", config->GetMinBidPrice(AHB_BLUE));
|
|
}
|
|
config->SetMinBidPrice(AHB_PURPLE, CharacterDatabase.PQuery("SELECT minbidpricepurple FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if (debug_Out)
|
|
{
|
|
sLog.outError("minBidPricePurple = %u", config->GetMinBidPrice(AHB_PURPLE));
|
|
}
|
|
config->SetMaxBidPrice(AHB_PURPLE, CharacterDatabase.PQuery("SELECT maxbidpricepurple FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if (debug_Out)
|
|
{
|
|
sLog.outError("maxBidPricePurple = %u", config->GetMaxBidPrice(AHB_PURPLE));
|
|
}
|
|
config->SetMinBidPrice(AHB_ORANGE, CharacterDatabase.PQuery("SELECT minbidpriceorange FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if (debug_Out)
|
|
{
|
|
sLog.outError("minBidPriceOrange = %u", config->GetMinBidPrice(AHB_ORANGE));
|
|
}
|
|
config->SetMaxBidPrice(AHB_ORANGE, CharacterDatabase.PQuery("SELECT maxbidpriceorange FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if (debug_Out)
|
|
{
|
|
sLog.outError("maxBidPriceOrange = %u", config->GetMaxBidPrice(AHB_ORANGE));
|
|
}
|
|
config->SetMinBidPrice(AHB_YELLOW, CharacterDatabase.PQuery("SELECT minbidpriceyellow FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if (debug_Out)
|
|
{
|
|
sLog.outError("minBidPriceYellow = %u", config->GetMinBidPrice(AHB_YELLOW));
|
|
}
|
|
config->SetMaxBidPrice(AHB_YELLOW, CharacterDatabase.PQuery("SELECT maxbidpriceyellow FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if (debug_Out)
|
|
{
|
|
sLog.outError("maxBidPriceYellow = %u", config->GetMaxBidPrice(AHB_YELLOW));
|
|
}
|
|
//load max stacks
|
|
config->SetMaxStack(AHB_GREY, CharacterDatabase.PQuery("SELECT maxstackgrey FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if (debug_Out)
|
|
{
|
|
sLog.outError("maxStackGrey = %u", config->GetMaxStack(AHB_GREY));
|
|
}
|
|
config->SetMaxStack(AHB_WHITE, CharacterDatabase.PQuery("SELECT maxstackwhite FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if (debug_Out)
|
|
{
|
|
sLog.outError("maxStackWhite = %u", config->GetMaxStack(AHB_WHITE));
|
|
}
|
|
config->SetMaxStack(AHB_GREEN, CharacterDatabase.PQuery("SELECT maxstackgreen FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if (debug_Out)
|
|
{
|
|
sLog.outError("maxStackGreen = %u", config->GetMaxStack(AHB_GREEN));
|
|
}
|
|
config->SetMaxStack(AHB_BLUE, CharacterDatabase.PQuery("SELECT maxstackblue FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if (debug_Out)
|
|
{
|
|
sLog.outError("maxStackBlue = %u", config->GetMaxStack(AHB_BLUE));
|
|
}
|
|
config->SetMaxStack(AHB_PURPLE, CharacterDatabase.PQuery("SELECT maxstackpurple FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if (debug_Out)
|
|
{
|
|
sLog.outError("maxStackPurple = %u", config->GetMaxStack(AHB_PURPLE));
|
|
}
|
|
config->SetMaxStack(AHB_ORANGE, CharacterDatabase.PQuery("SELECT maxstackorange FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if (debug_Out)
|
|
{
|
|
sLog.outError("maxStackOrange = %u", config->GetMaxStack(AHB_ORANGE));
|
|
}
|
|
config->SetMaxStack(AHB_YELLOW, CharacterDatabase.PQuery("SELECT maxstackyellow FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if (debug_Out)
|
|
{
|
|
sLog.outError("maxStackYellow = %u", config->GetMaxStack(AHB_YELLOW));
|
|
}
|
|
}
|
|
if (AHBBuyer)
|
|
{
|
|
//load buyer bid prices
|
|
config->SetBuyerPrice(AHB_GREY, CharacterDatabase.PQuery("SELECT buyerpricegrey FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
config->SetBuyerPrice(AHB_WHITE, CharacterDatabase.PQuery("SELECT buyerpricewhite FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
config->SetBuyerPrice(AHB_GREEN, CharacterDatabase.PQuery("SELECT buyerpricegreen FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
config->SetBuyerPrice(AHB_BLUE, CharacterDatabase.PQuery("SELECT buyerpriceblue FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
config->SetBuyerPrice(AHB_PURPLE, CharacterDatabase.PQuery("SELECT buyerpricepurple FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
config->SetBuyerPrice(AHB_ORANGE, CharacterDatabase.PQuery("SELECT buyerpriceorange FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
config->SetBuyerPrice(AHB_YELLOW, CharacterDatabase.PQuery("SELECT buyerpriceyellow FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if (debug_Out)
|
|
{
|
|
sLog.outError("buyerPriceGrey = %u", config->GetBuyerPrice(AHB_GREY));
|
|
sLog.outError("buyerPriceWhite = %u", config->GetBuyerPrice(AHB_WHITE));
|
|
sLog.outError("buyerPriceGreen = %u", config->GetBuyerPrice(AHB_GREEN));
|
|
sLog.outError("buyerPriceBlue = %u", config->GetBuyerPrice(AHB_BLUE));
|
|
sLog.outError("buyerPricePurple = %u", config->GetBuyerPrice(AHB_PURPLE));
|
|
sLog.outError("buyerPriceOrange = %u", config->GetBuyerPrice(AHB_ORANGE));
|
|
sLog.outError("buyerPriceYellow = %u", config->GetBuyerPrice(AHB_YELLOW));
|
|
}
|
|
//load bidding interval
|
|
config->SetBiddingInterval(CharacterDatabase.PQuery("SELECT buyerbiddinginterval FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if (debug_Out)
|
|
{
|
|
sLog.outError("buyerBiddingInterval = %u", config->GetBiddingInterval());
|
|
}
|
|
//load bids per interval
|
|
config->SetBidsPerInterval(CharacterDatabase.PQuery("SELECT buyerbidsperinterval FROM auctionhousebot WHERE auctionhouse = %u",config->GetAHID())->Fetch()->GetUInt32());
|
|
if (debug_Out)
|
|
{
|
|
sLog.outError("buyerBidsPerInterval = %u", config->GetBidsPerInterval());
|
|
}
|
|
}
|
|
}
|