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a36d4fc7aefe9fff8def7bf9ffd6185a8291eb06
TrinityCore
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src
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megamage
a36d4fc7ae
[7917] Spell effect with SPELL_AURA_MOD_SPELL_CRIT_CHANCE always possitive with possitive aura value. Author: VladimirMangos
...
--HG-- branch : trunk
2009-05-31 16:01:19 -05:00
..
bindings
*Provide another way to implement dynamic spawns. Now a creature will call its zonescript before spawn to determine the spawned entry. This can be used to implement zones such as wintergrasp with less data requirement (only need to know the entry of counterpart creatures, not require spawn points)
2009-05-30 22:15:05 -05:00
framework
*Merge.
2009-05-25 13:17:41 -05:00
game
[7917] Spell effect with SPELL_AURA_MOD_SPELL_CRIT_CHANCE always possitive with possitive aura value. Author: VladimirMangos
2009-05-31 16:01:19 -05:00
shared
Mangos [7911]. Author: tomrus88
2009-05-31 15:56:51 -05:00
tools
Fix genrevision to get correct hash when compiling from archive
2009-05-25 12:59:11 -04:00
trinitycore
*Merge.
2009-05-25 12:51:14 -05:00
trinityrealm
[7810] Moved ZThread related code on ACE framework. Author: Ambal
2009-05-13 18:22:21 -05:00
CMakeLists.txt
mangosd->trinitycore & realmd->trinityrealm
2009-03-20 22:17:39 +01:00
Makefile.am
Removed automake from TC for good. ACE automake is still there, for folks who want to build ACE from dep/ACE_wrappers.
2009-03-29 23:14:53 +02:00