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Update libmpq to d59b4cf1d1 and add some custom change to fix additional build warnings, diff is included.
Extracting dbcs, maps, vmaps and mmaps is not required.
51 lines
1.7 KiB
Plaintext
51 lines
1.7 KiB
Plaintext
Source: libmpq
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Priority: extra
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Maintainer: Georg Lukas <georg@op-co.de>
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Build-Depends: debhelper (>= 7), autotools-dev, libbz2-dev
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Standards-Version: 3.7.3
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Section: libs
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Homepage: http://libmpq.org/
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Package: libmpq-dev
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Section: libdevel
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Architecture: any
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Depends: libmpq0 (= ${binary:Version})
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Description: Headers for libmpq, a library for MoPaQ mpq archives
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libmpq is a library for extracting and manipulating MoPaQ mpq archives.
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This package provides header files and bindings for applications using
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the libmpq library for the following languages:
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* C
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* Python
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* D
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Package: libmpq0
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Section: libs
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Architecture: any
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Depends: ${shlibs:Depends}, ${misc:Depends}
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Description: A library for extracting and manipulating MoPaQ mpq archives
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MPQ, or MoPaQ, is a proprietary archive format created by
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Mike O'Brien, the man hailed as Blizzard's multiplayer engine
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genius, back in 1996 as a general purpose archive for use with
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Diablo, and named narcissistically for its creator
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"Mike O'brien PaCK". The copyrights to it, however, are held by
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Havas Interactive, Blizzard's parent company. The archive format
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is used by many Blizzard titles like Diablo, Diablo 2, Starcraft,
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Warcraft 2: BNE, a newer version in Warcraft 3 and World of
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Warcraft (WoW).
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Package: libmpq0-dbg
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Section: libdevel
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Architecture: any
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Depends: libmpq0 (= ${binary:Version})
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Description: Debug symbols for libmpq0 library package
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Package: python-mpq
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Architecture: all
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Depends: ${python:Depends}
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XB-Python-Version: ${python:Versions}
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XS-Python-Version: current
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Description: Python bindings for libmpq, a library for MoPaQ mpq archives
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libmpq is a library for extracting and manipulating MoPaQ mpq archives.
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This package provides the python bindings for libmpq.
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