Files
TrinityCore/sql/base/world_database.sql
DDuarte 64c8c47622 CI/Travis: Add steps to create databases and import SQLs
This way the automated build with error if sqls contain errors.
Do NOT import world_database.sql, keep using TDB releases.
2014-07-28 23:23:27 +01:00

3663 lines
146 KiB
SQL

-- MySQL dump 10.13 Distrib 5.6.9-rc, for Win64 (x86_64)
--
-- Host: localhost Database: world
-- ------------------------------------------------------
-- Server version 5.6.9-rc
/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
/*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */;
/*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */;
/*!40101 SET NAMES utf8 */;
/*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */;
/*!40103 SET TIME_ZONE='+00:00' */;
/*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */;
/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
--
-- Table structure for table `access_requirement`
--
DROP TABLE IF EXISTS `access_requirement`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `access_requirement` (
`mapId` mediumint(8) unsigned NOT NULL,
`difficulty` tinyint(3) unsigned NOT NULL DEFAULT '0',
`level_min` tinyint(3) unsigned NOT NULL DEFAULT '0',
`level_max` tinyint(3) unsigned NOT NULL DEFAULT '0',
`item_level` smallint(5) unsigned NOT NULL DEFAULT '0',
`item` mediumint(8) unsigned NOT NULL DEFAULT '0',
`item2` mediumint(8) unsigned NOT NULL DEFAULT '0',
`quest_done_A` mediumint(8) unsigned NOT NULL DEFAULT '0',
`quest_done_H` mediumint(8) unsigned NOT NULL DEFAULT '0',
`completed_achievement` mediumint(8) unsigned NOT NULL DEFAULT '0',
`quest_failed_text` text,
`comment` text,
PRIMARY KEY (`mapId`,`difficulty`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Access Requirements';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `achievement_criteria_data`
--
DROP TABLE IF EXISTS `achievement_criteria_data`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `achievement_criteria_data` (
`criteria_id` mediumint(8) NOT NULL,
`type` tinyint(3) unsigned NOT NULL DEFAULT '0',
`value1` mediumint(8) unsigned NOT NULL DEFAULT '0',
`value2` mediumint(8) unsigned NOT NULL DEFAULT '0',
`ScriptName` char(64) NOT NULL DEFAULT '',
PRIMARY KEY (`criteria_id`,`type`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Achievment system';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `achievement_dbc`
--
DROP TABLE IF EXISTS `achievement_dbc`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `achievement_dbc` (
`ID` int(10) unsigned NOT NULL,
`requiredFaction` int(11) NOT NULL DEFAULT '-1',
`mapID` int(11) NOT NULL DEFAULT '-1',
`points` int(10) unsigned NOT NULL DEFAULT '0',
`flags` int(10) unsigned NOT NULL DEFAULT '0',
`count` int(10) unsigned NOT NULL DEFAULT '0',
`refAchievement` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `achievement_reward`
--
DROP TABLE IF EXISTS `achievement_reward`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `achievement_reward` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`title_A` mediumint(8) unsigned NOT NULL DEFAULT '0',
`title_H` mediumint(8) unsigned NOT NULL DEFAULT '0',
`item` mediumint(8) unsigned NOT NULL DEFAULT '0',
`sender` mediumint(8) unsigned NOT NULL DEFAULT '0',
`subject` varchar(255) DEFAULT NULL,
`text` text,
`mailTemplate` mediumint(8) unsigned DEFAULT '0',
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `areatrigger_involvedrelation`
--
DROP TABLE IF EXISTS `areatrigger_involvedrelation`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `areatrigger_involvedrelation` (
`id` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Identifier',
`quest` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier',
PRIMARY KEY (`id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Trigger System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `areatrigger_scripts`
--
DROP TABLE IF EXISTS `areatrigger_scripts`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `areatrigger_scripts` (
`entry` mediumint(8) NOT NULL,
`ScriptName` char(64) NOT NULL,
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `areatrigger_tavern`
--
DROP TABLE IF EXISTS `areatrigger_tavern`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `areatrigger_tavern` (
`id` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Identifier',
`name` text,
PRIMARY KEY (`id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Trigger System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `areatrigger_teleport`
--
DROP TABLE IF EXISTS `areatrigger_teleport`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `areatrigger_teleport` (
`id` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Identifier',
`name` text,
`target_map` smallint(5) unsigned NOT NULL DEFAULT '0',
`target_position_x` float NOT NULL DEFAULT '0',
`target_position_y` float NOT NULL DEFAULT '0',
`target_position_z` float NOT NULL DEFAULT '0',
`target_orientation` float NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(5) DEFAULT '0',
PRIMARY KEY (`id`),
FULLTEXT KEY `name` (`name`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Trigger System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `battleground_template`
--
DROP TABLE IF EXISTS `battleground_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `battleground_template` (
`id` mediumint(8) unsigned NOT NULL,
`MinPlayersPerTeam` smallint(5) unsigned NOT NULL DEFAULT '0',
`MaxPlayersPerTeam` smallint(5) unsigned NOT NULL DEFAULT '0',
`MinLvl` tinyint(3) unsigned NOT NULL DEFAULT '0',
`MaxLvl` tinyint(3) unsigned NOT NULL DEFAULT '0',
`AllianceStartLoc` mediumint(8) unsigned NOT NULL,
`AllianceStartO` float NOT NULL,
`HordeStartLoc` mediumint(8) unsigned NOT NULL,
`HordeStartO` float NOT NULL,
`StartMaxDist` float NOT NULL DEFAULT '0',
`Weight` tinyint(3) unsigned NOT NULL DEFAULT '1',
`ScriptName` char(64) NOT NULL DEFAULT '',
`Comment` char(32) NOT NULL,
PRIMARY KEY (`id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `battlemaster_entry`
--
DROP TABLE IF EXISTS `battlemaster_entry`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `battlemaster_entry` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Entry of a creature',
`bg_template` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Battleground template id',
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `broadcast_text`
--
DROP TABLE IF EXISTS `broadcast_text`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `broadcast_text` (
`ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Language` mediumint(8) unsigned NOT NULL DEFAULT '0',
`MaleText` longtext,
`FemaleText` longtext,
`EmoteID0` mediumint(8) unsigned NOT NULL DEFAULT '0',
`EmoteID1` mediumint(8) unsigned NOT NULL DEFAULT '0',
`EmoteID2` mediumint(8) unsigned NOT NULL DEFAULT '0',
`EmoteDelay0` mediumint(8) unsigned NOT NULL DEFAULT '0',
`EmoteDelay1` mediumint(8) unsigned NOT NULL DEFAULT '0',
`EmoteDelay2` mediumint(8) unsigned NOT NULL DEFAULT '0',
`SoundId` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Unk1` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Unk2` mediumint(8) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(5) DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `command`
--
DROP TABLE IF EXISTS `command`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `command` (
`name` varchar(50) NOT NULL DEFAULT '',
`permission` smallint(5) unsigned NOT NULL DEFAULT '0',
`help` longtext,
PRIMARY KEY (`name`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Chat System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `conditions`
--
DROP TABLE IF EXISTS `conditions`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `conditions` (
`SourceTypeOrReferenceId` mediumint(8) NOT NULL DEFAULT '0',
`SourceGroup` mediumint(8) unsigned NOT NULL DEFAULT '0',
`SourceEntry` mediumint(8) NOT NULL DEFAULT '0',
`SourceId` int(11) NOT NULL DEFAULT '0',
`ElseGroup` mediumint(8) unsigned NOT NULL DEFAULT '0',
`ConditionTypeOrReference` mediumint(8) NOT NULL DEFAULT '0',
`ConditionTarget` tinyint(3) unsigned NOT NULL DEFAULT '0',
`ConditionValue1` mediumint(8) unsigned NOT NULL DEFAULT '0',
`ConditionValue2` mediumint(8) unsigned NOT NULL DEFAULT '0',
`ConditionValue3` mediumint(8) unsigned NOT NULL DEFAULT '0',
`NegativeCondition` tinyint(3) unsigned NOT NULL DEFAULT '0',
`ErrorType` mediumint(8) unsigned NOT NULL DEFAULT '0',
`ErrorTextId` mediumint(8) unsigned NOT NULL DEFAULT '0',
`ScriptName` char(64) NOT NULL DEFAULT '',
`Comment` varchar(255) DEFAULT NULL,
PRIMARY KEY (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`SourceId`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionTarget`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Condition System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature`
--
DROP TABLE IF EXISTS `creature`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature` (
`guid` int(10) unsigned NOT NULL AUTO_INCREMENT COMMENT 'Global Unique Identifier',
`id` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Creature Identifier',
`map` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'Map Identifier',
`spawnMask` tinyint(3) unsigned NOT NULL DEFAULT '1',
`phaseMask` int(10) unsigned NOT NULL DEFAULT '1',
`modelid` mediumint(8) unsigned NOT NULL DEFAULT '0',
`equipment_id` tinyint(3) NOT NULL DEFAULT '0',
`position_x` float NOT NULL DEFAULT '0',
`position_y` float NOT NULL DEFAULT '0',
`position_z` float NOT NULL DEFAULT '0',
`orientation` float NOT NULL DEFAULT '0',
`spawntimesecs` int(10) unsigned NOT NULL DEFAULT '120',
`spawndist` float NOT NULL DEFAULT '0',
`currentwaypoint` mediumint(8) unsigned NOT NULL DEFAULT '0',
`curhealth` int(10) unsigned NOT NULL DEFAULT '1',
`curmana` int(10) unsigned NOT NULL DEFAULT '0',
`MovementType` tinyint(3) unsigned NOT NULL DEFAULT '0',
`npcflag` int(10) unsigned NOT NULL DEFAULT '0',
`unit_flags` int(10) unsigned NOT NULL DEFAULT '0',
`dynamicflags` int(10) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(5) DEFAULT '0',
PRIMARY KEY (`guid`),
KEY `idx_map` (`map`),
KEY `idx_id` (`id`)
) ENGINE=MyISAM AUTO_INCREMENT=1022682 DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Creature System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_addon`
--
DROP TABLE IF EXISTS `creature_addon`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_addon` (
`guid` int(10) unsigned NOT NULL DEFAULT '0',
`path_id` int(10) unsigned NOT NULL DEFAULT '0',
`mount` mediumint(8) unsigned NOT NULL DEFAULT '0',
`bytes1` int(10) unsigned NOT NULL DEFAULT '0',
`bytes2` int(10) unsigned NOT NULL DEFAULT '0',
`emote` int(10) unsigned NOT NULL DEFAULT '0',
`auras` text,
PRIMARY KEY (`guid`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_classlevelstats`
--
DROP TABLE IF EXISTS `creature_classlevelstats`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_classlevelstats` (
`level` tinyint(3) unsigned NOT NULL,
`class` tinyint(3) unsigned NOT NULL,
`basehp0` smallint(5) unsigned NOT NULL DEFAULT '1',
`basehp1` smallint(5) unsigned NOT NULL DEFAULT '1',
`basehp2` smallint(5) unsigned NOT NULL DEFAULT '1',
`basemana` smallint(5) unsigned NOT NULL DEFAULT '0',
`basearmor` smallint(5) unsigned NOT NULL DEFAULT '1',
`attackpower` smallint(5) unsigned NOT NULL DEFAULT '0',
`rangedattackpower` smallint(5) unsigned NOT NULL DEFAULT '0',
`damage_base` float NOT NULL DEFAULT '0',
`damage_exp1` float NOT NULL DEFAULT '0',
`damage_exp2` float NOT NULL DEFAULT '0',
`comment` text,
PRIMARY KEY (`level`,`class`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_equip_template`
--
DROP TABLE IF EXISTS `creature_equip_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_equip_template` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`id` tinyint(3) unsigned NOT NULL DEFAULT '0',
`itemEntry1` mediumint(8) unsigned NOT NULL DEFAULT '0',
`itemEntry2` mediumint(8) unsigned NOT NULL DEFAULT '0',
`itemEntry3` mediumint(8) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(5) DEFAULT '0',
PRIMARY KEY (`entry`,`id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_formations`
--
DROP TABLE IF EXISTS `creature_formations`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_formations` (
`leaderGUID` int(10) unsigned NOT NULL,
`memberGUID` int(10) unsigned NOT NULL,
`dist` float unsigned NOT NULL,
`angle` float unsigned NOT NULL,
`groupAI` int(10) unsigned NOT NULL,
`point_1` smallint(5) unsigned NOT NULL DEFAULT '0',
`point_2` smallint(5) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`memberGUID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_loot_template`
--
DROP TABLE IF EXISTS `creature_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_loot_template` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`item` mediumint(8) unsigned NOT NULL DEFAULT '0',
`ChanceOrQuestChance` float NOT NULL DEFAULT '100',
`lootmode` smallint(5) unsigned NOT NULL DEFAULT '1',
`groupid` tinyint(3) unsigned NOT NULL DEFAULT '0',
`mincountOrRef` mediumint(8) NOT NULL DEFAULT '1',
`maxcount` tinyint(3) unsigned NOT NULL DEFAULT '1',
PRIMARY KEY (`entry`,`item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_model_info`
--
DROP TABLE IF EXISTS `creature_model_info`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_model_info` (
`modelid` mediumint(8) unsigned NOT NULL DEFAULT '0',
`bounding_radius` float NOT NULL DEFAULT '0',
`combat_reach` float NOT NULL DEFAULT '0',
`gender` tinyint(3) unsigned NOT NULL DEFAULT '2',
`modelid_other_gender` mediumint(8) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`modelid`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Creature System (Model related info)';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_onkill_reputation`
--
DROP TABLE IF EXISTS `creature_onkill_reputation`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_onkill_reputation` (
`creature_id` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Creature Identifier',
`RewOnKillRepFaction1` smallint(6) NOT NULL DEFAULT '0',
`RewOnKillRepFaction2` smallint(6) NOT NULL DEFAULT '0',
`MaxStanding1` tinyint(4) NOT NULL DEFAULT '0',
`IsTeamAward1` tinyint(4) NOT NULL DEFAULT '0',
`RewOnKillRepValue1` mediumint(8) NOT NULL DEFAULT '0',
`MaxStanding2` tinyint(4) NOT NULL DEFAULT '0',
`IsTeamAward2` tinyint(4) NOT NULL DEFAULT '0',
`RewOnKillRepValue2` mediumint(9) NOT NULL DEFAULT '0',
`TeamDependent` tinyint(3) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`creature_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Creature OnKill Reputation gain';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_questender`
--
DROP TABLE IF EXISTS `creature_questender`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_questender` (
`id` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Identifier',
`quest` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier',
PRIMARY KEY (`id`,`quest`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Creature System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_queststarter`
--
DROP TABLE IF EXISTS `creature_queststarter`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_queststarter` (
`id` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Identifier',
`quest` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier',
PRIMARY KEY (`id`,`quest`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Creature System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_summon_groups`
--
DROP TABLE IF EXISTS `creature_summon_groups`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_summon_groups` (
`summonerId` mediumint(8) unsigned NOT NULL DEFAULT '0',
`summonerType` tinyint(3) unsigned NOT NULL DEFAULT '0',
`groupId` tinyint(3) unsigned NOT NULL DEFAULT '0',
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`position_x` float NOT NULL DEFAULT '0',
`position_y` float NOT NULL DEFAULT '0',
`position_z` float NOT NULL DEFAULT '0',
`orientation` float NOT NULL DEFAULT '0',
`summonType` tinyint(3) unsigned NOT NULL DEFAULT '0',
`summonTime` int(10) unsigned NOT NULL DEFAULT '0'
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_template`
--
DROP TABLE IF EXISTS `creature_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_template` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`difficulty_entry_1` mediumint(8) unsigned NOT NULL DEFAULT '0',
`difficulty_entry_2` mediumint(8) unsigned NOT NULL DEFAULT '0',
`difficulty_entry_3` mediumint(8) unsigned NOT NULL DEFAULT '0',
`KillCredit1` int(10) unsigned NOT NULL DEFAULT '0',
`KillCredit2` int(10) unsigned NOT NULL DEFAULT '0',
`modelid1` mediumint(8) unsigned NOT NULL DEFAULT '0',
`modelid2` mediumint(8) unsigned NOT NULL DEFAULT '0',
`modelid3` mediumint(8) unsigned NOT NULL DEFAULT '0',
`modelid4` mediumint(8) unsigned NOT NULL DEFAULT '0',
`name` char(100) NOT NULL DEFAULT '0',
`subname` char(100) DEFAULT NULL,
`IconName` char(100) DEFAULT NULL,
`gossip_menu_id` mediumint(8) unsigned NOT NULL DEFAULT '0',
`minlevel` tinyint(3) unsigned NOT NULL DEFAULT '1',
`maxlevel` tinyint(3) unsigned NOT NULL DEFAULT '1',
`exp` smallint(6) NOT NULL DEFAULT '0',
`faction` smallint(5) unsigned NOT NULL DEFAULT '0',
`npcflag` int(10) unsigned NOT NULL DEFAULT '0',
`speed_walk` float NOT NULL DEFAULT '1' COMMENT 'Result of 2.5/2.5, most common value',
`speed_run` float NOT NULL DEFAULT '1.14286' COMMENT 'Result of 8.0/7.0, most common value',
`scale` float NOT NULL DEFAULT '1',
`rank` tinyint(3) unsigned NOT NULL DEFAULT '0',
`mindmg` float NOT NULL DEFAULT '0',
`maxdmg` float NOT NULL DEFAULT '0',
`dmgschool` tinyint(4) NOT NULL DEFAULT '0',
`attackpower` int(10) unsigned NOT NULL DEFAULT '0',
`dmg_multiplier` float NOT NULL DEFAULT '1',
`baseattacktime` int(10) unsigned NOT NULL DEFAULT '0',
`rangeattacktime` int(10) unsigned NOT NULL DEFAULT '0',
`unit_class` tinyint(3) unsigned NOT NULL DEFAULT '0',
`unit_flags` int(10) unsigned NOT NULL DEFAULT '0',
`unit_flags2` int(10) unsigned NOT NULL DEFAULT '0',
`dynamicflags` int(10) unsigned NOT NULL DEFAULT '0',
`family` tinyint(4) NOT NULL DEFAULT '0',
`trainer_type` tinyint(4) NOT NULL DEFAULT '0',
`trainer_spell` mediumint(8) unsigned NOT NULL DEFAULT '0',
`trainer_class` tinyint(3) unsigned NOT NULL DEFAULT '0',
`trainer_race` tinyint(3) unsigned NOT NULL DEFAULT '0',
`minrangedmg` float NOT NULL DEFAULT '0',
`maxrangedmg` float NOT NULL DEFAULT '0',
`rangedattackpower` smallint(5) unsigned NOT NULL DEFAULT '0',
`type` tinyint(3) unsigned NOT NULL DEFAULT '0',
`type_flags` int(10) unsigned NOT NULL DEFAULT '0',
`lootid` mediumint(8) unsigned NOT NULL DEFAULT '0',
`pickpocketloot` mediumint(8) unsigned NOT NULL DEFAULT '0',
`skinloot` mediumint(8) unsigned NOT NULL DEFAULT '0',
`resistance1` smallint(6) NOT NULL DEFAULT '0',
`resistance2` smallint(6) NOT NULL DEFAULT '0',
`resistance3` smallint(6) NOT NULL DEFAULT '0',
`resistance4` smallint(6) NOT NULL DEFAULT '0',
`resistance5` smallint(6) NOT NULL DEFAULT '0',
`resistance6` smallint(6) NOT NULL DEFAULT '0',
`spell1` mediumint(8) unsigned NOT NULL DEFAULT '0',
`spell2` mediumint(8) unsigned NOT NULL DEFAULT '0',
`spell3` mediumint(8) unsigned NOT NULL DEFAULT '0',
`spell4` mediumint(8) unsigned NOT NULL DEFAULT '0',
`spell5` mediumint(8) unsigned NOT NULL DEFAULT '0',
`spell6` mediumint(8) unsigned NOT NULL DEFAULT '0',
`spell7` mediumint(8) unsigned NOT NULL DEFAULT '0',
`spell8` mediumint(8) unsigned NOT NULL DEFAULT '0',
`PetSpellDataId` mediumint(8) unsigned NOT NULL DEFAULT '0',
`VehicleId` mediumint(8) unsigned NOT NULL DEFAULT '0',
`mingold` mediumint(8) unsigned NOT NULL DEFAULT '0',
`maxgold` mediumint(8) unsigned NOT NULL DEFAULT '0',
`AIName` char(64) NOT NULL DEFAULT '',
`MovementType` tinyint(3) unsigned NOT NULL DEFAULT '0',
`InhabitType` tinyint(3) unsigned NOT NULL DEFAULT '3',
`HoverHeight` float NOT NULL DEFAULT '1',
`Health_mod` float NOT NULL DEFAULT '1',
`Mana_mod` float NOT NULL DEFAULT '1',
`Armor_mod` float NOT NULL DEFAULT '1',
`RacialLeader` tinyint(3) unsigned NOT NULL DEFAULT '0',
`questItem1` int(10) unsigned NOT NULL DEFAULT '0',
`questItem2` int(10) unsigned NOT NULL DEFAULT '0',
`questItem3` int(10) unsigned NOT NULL DEFAULT '0',
`questItem4` int(10) unsigned NOT NULL DEFAULT '0',
`questItem5` int(10) unsigned NOT NULL DEFAULT '0',
`questItem6` int(10) unsigned NOT NULL DEFAULT '0',
`movementId` int(11) unsigned NOT NULL DEFAULT '0',
`RegenHealth` tinyint(3) unsigned NOT NULL DEFAULT '1',
`mechanic_immune_mask` int(10) unsigned NOT NULL DEFAULT '0',
`flags_extra` int(10) unsigned NOT NULL DEFAULT '0',
`ScriptName` char(64) NOT NULL DEFAULT '',
`VerifiedBuild` smallint(5) DEFAULT '0',
PRIMARY KEY (`entry`),
KEY `idx_name` (`name`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Creature System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_template_addon`
--
DROP TABLE IF EXISTS `creature_template_addon`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_template_addon` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`path_id` int(10) unsigned NOT NULL DEFAULT '0',
`mount` mediumint(8) unsigned NOT NULL DEFAULT '0',
`bytes1` int(10) unsigned NOT NULL DEFAULT '0',
`bytes2` int(10) unsigned NOT NULL DEFAULT '0',
`emote` mediumint(8) unsigned NOT NULL DEFAULT '0',
`auras` text,
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_text`
--
DROP TABLE IF EXISTS `creature_text`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_text` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`groupid` tinyint(3) unsigned NOT NULL DEFAULT '0',
`id` tinyint(3) unsigned NOT NULL DEFAULT '0',
`text` longtext,
`type` tinyint(3) unsigned NOT NULL DEFAULT '0',
`language` tinyint(3) unsigned NOT NULL DEFAULT '0',
`probability` float NOT NULL DEFAULT '0',
`emote` mediumint(8) unsigned NOT NULL DEFAULT '0',
`duration` mediumint(8) unsigned NOT NULL DEFAULT '0',
`sound` mediumint(8) unsigned NOT NULL DEFAULT '0',
`comment` varchar(255) DEFAULT '',
`BroadcastTextID` mediumint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`entry`,`groupid`,`id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `db_script_string`
--
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `db_script_string` (
`entry` int(10) unsigned NOT NULL DEFAULT '0',
`content_default` text NOT NULL,
`content_loc1` text,
`content_loc2` text,
`content_loc3` text,
`content_loc4` text,
`content_loc5` text,
`content_loc6` text,
`content_loc7` text,
`content_loc8` text,
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `disables`
--
DROP TABLE IF EXISTS `disables`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `disables` (
`sourceType` int(10) unsigned NOT NULL,
`entry` int(10) unsigned NOT NULL,
`flags` tinyint(3) unsigned NOT NULL DEFAULT '0',
`params_0` varchar(255) NOT NULL DEFAULT '',
`params_1` varchar(255) NOT NULL DEFAULT '',
`comment` varchar(255) NOT NULL DEFAULT '',
PRIMARY KEY (`sourceType`,`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `disenchant_loot_template`
--
DROP TABLE IF EXISTS `disenchant_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `disenchant_loot_template` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Recommended id selection: item_level*100 + item_quality',
`item` mediumint(8) unsigned NOT NULL DEFAULT '0',
`ChanceOrQuestChance` float NOT NULL DEFAULT '100',
`lootmode` smallint(5) unsigned NOT NULL DEFAULT '1',
`groupid` tinyint(3) unsigned NOT NULL DEFAULT '0',
`mincountOrRef` mediumint(9) NOT NULL DEFAULT '1',
`maxcount` tinyint(3) unsigned NOT NULL DEFAULT '1',
PRIMARY KEY (`entry`,`item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `event_scripts`
--
DROP TABLE IF EXISTS `event_scripts`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `event_scripts` (
`id` mediumint(8) unsigned NOT NULL DEFAULT '0',
`delay` int(10) unsigned NOT NULL DEFAULT '0',
`command` mediumint(8) unsigned NOT NULL DEFAULT '0',
`datalong` mediumint(8) unsigned NOT NULL DEFAULT '0',
`datalong2` int(10) unsigned NOT NULL DEFAULT '0',
`dataint` int(11) NOT NULL DEFAULT '0',
`x` float NOT NULL DEFAULT '0',
`y` float NOT NULL DEFAULT '0',
`z` float NOT NULL DEFAULT '0',
`o` float NOT NULL DEFAULT '0'
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `exploration_basexp`
--
DROP TABLE IF EXISTS `exploration_basexp`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `exploration_basexp` (
`level` tinyint(3) unsigned NOT NULL DEFAULT '0',
`basexp` mediumint(8) NOT NULL DEFAULT '0',
PRIMARY KEY (`level`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Exploration System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `fishing_loot_template`
--
DROP TABLE IF EXISTS `fishing_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `fishing_loot_template` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`item` mediumint(8) unsigned NOT NULL DEFAULT '0',
`ChanceOrQuestChance` float NOT NULL DEFAULT '100',
`lootmode` smallint(5) unsigned NOT NULL DEFAULT '1',
`groupid` tinyint(3) unsigned NOT NULL DEFAULT '0',
`mincountOrRef` mediumint(8) NOT NULL DEFAULT '1',
`maxcount` tinyint(3) unsigned NOT NULL DEFAULT '1',
PRIMARY KEY (`entry`,`item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event`
--
DROP TABLE IF EXISTS `game_event`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event` (
`eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event',
`start_time` timestamp NOT NULL DEFAULT '0000-00-00 00:00:00' COMMENT 'Absolute start date, the event will never start before',
`end_time` timestamp NOT NULL DEFAULT '0000-00-00 00:00:00' COMMENT 'Absolute end date, the event will never start afler',
`occurence` bigint(20) unsigned NOT NULL DEFAULT '5184000' COMMENT 'Delay in minutes between occurences of the event',
`length` bigint(20) unsigned NOT NULL DEFAULT '2592000' COMMENT 'Length in minutes of the event',
`holiday` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Client side holiday id',
`description` varchar(255) DEFAULT NULL COMMENT 'Description of the event displayed in console',
`world_event` tinyint(3) unsigned NOT NULL DEFAULT '0' COMMENT '0 if normal event, 1 if world event',
`announce` tinyint(3) unsigned DEFAULT '2' COMMENT '0 dont announce, 1 announce, 2 value from config',
PRIMARY KEY (`eventEntry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_arena_seasons`
--
DROP TABLE IF EXISTS `game_event_arena_seasons`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_arena_seasons` (
`eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event',
`season` tinyint(3) unsigned NOT NULL COMMENT 'Arena season number',
UNIQUE KEY `season` (`season`,`eventEntry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_battleground_holiday`
--
DROP TABLE IF EXISTS `game_event_battleground_holiday`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_battleground_holiday` (
`eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event',
`bgflag` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`eventEntry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_condition`
--
DROP TABLE IF EXISTS `game_event_condition`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_condition` (
`eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event',
`condition_id` mediumint(8) unsigned NOT NULL DEFAULT '0',
`req_num` float DEFAULT '0',
`max_world_state_field` smallint(5) unsigned NOT NULL DEFAULT '0',
`done_world_state_field` smallint(5) unsigned NOT NULL DEFAULT '0',
`description` varchar(25) NOT NULL DEFAULT '',
PRIMARY KEY (`eventEntry`,`condition_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_creature`
--
DROP TABLE IF EXISTS `game_event_creature`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_creature` (
`eventEntry` tinyint(4) NOT NULL COMMENT 'Entry of the game event. Put negative entry to remove during event.',
`guid` int(10) unsigned NOT NULL,
PRIMARY KEY (`guid`,`eventEntry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_creature_quest`
--
DROP TABLE IF EXISTS `game_event_creature_quest`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_creature_quest` (
`eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event.',
`id` mediumint(8) unsigned NOT NULL DEFAULT '0',
`quest` mediumint(8) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`id`,`quest`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_gameobject`
--
DROP TABLE IF EXISTS `game_event_gameobject`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_gameobject` (
`eventEntry` tinyint(4) NOT NULL COMMENT 'Entry of the game event. Put negative entry to remove during event.',
`guid` int(10) unsigned NOT NULL,
PRIMARY KEY (`guid`,`eventEntry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_gameobject_quest`
--
DROP TABLE IF EXISTS `game_event_gameobject_quest`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_gameobject_quest` (
`eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event',
`id` mediumint(8) unsigned NOT NULL DEFAULT '0',
`quest` mediumint(8) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`id`,`quest`,`eventEntry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_model_equip`
--
DROP TABLE IF EXISTS `game_event_model_equip`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_model_equip` (
`eventEntry` tinyint(4) NOT NULL COMMENT 'Entry of the game event.',
`guid` int(10) unsigned NOT NULL DEFAULT '0',
`modelid` mediumint(8) unsigned NOT NULL DEFAULT '0',
`equipment_id` tinyint(3) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_npc_vendor`
--
DROP TABLE IF EXISTS `game_event_npc_vendor`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_npc_vendor` (
`eventEntry` tinyint(4) NOT NULL COMMENT 'Entry of the game event.',
`guid` mediumint(8) unsigned NOT NULL DEFAULT '0',
`slot` smallint(6) NOT NULL DEFAULT '0',
`item` mediumint(8) unsigned NOT NULL DEFAULT '0',
`maxcount` mediumint(8) unsigned NOT NULL DEFAULT '0',
`incrtime` mediumint(8) unsigned NOT NULL DEFAULT '0',
`ExtendedCost` mediumint(8) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`,`item`),
KEY `slot` (`slot`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_npcflag`
--
DROP TABLE IF EXISTS `game_event_npcflag`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_npcflag` (
`eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event',
`guid` mediumint(8) unsigned NOT NULL DEFAULT '0',
`npcflag` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`,`eventEntry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_pool`
--
DROP TABLE IF EXISTS `game_event_pool`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_pool` (
`eventEntry` tinyint(4) NOT NULL COMMENT 'Entry of the game event. Put negative entry to remove during event.',
`pool_entry` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Id of the pool',
PRIMARY KEY (`pool_entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_prerequisite`
--
DROP TABLE IF EXISTS `game_event_prerequisite`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_prerequisite` (
`eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event',
`prerequisite_event` mediumint(8) unsigned NOT NULL,
PRIMARY KEY (`eventEntry`,`prerequisite_event`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_quest_condition`
--
DROP TABLE IF EXISTS `game_event_quest_condition`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_quest_condition` (
`eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event.',
`quest` mediumint(8) unsigned NOT NULL DEFAULT '0',
`condition_id` mediumint(8) unsigned NOT NULL DEFAULT '0',
`num` float DEFAULT '0',
PRIMARY KEY (`quest`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_event_seasonal_questrelation`
--
DROP TABLE IF EXISTS `game_event_seasonal_questrelation`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_seasonal_questrelation` (
`questId` int(10) unsigned NOT NULL COMMENT 'Quest Identifier',
`eventEntry` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Entry of the game event',
PRIMARY KEY (`questId`,`eventEntry`),
KEY `idx_quest` (`questId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Player System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_graveyard_zone`
--
DROP TABLE IF EXISTS `game_graveyard_zone`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_graveyard_zone` (
`id` mediumint(8) unsigned NOT NULL DEFAULT '0',
`ghost_zone` mediumint(8) unsigned NOT NULL DEFAULT '0',
`faction` smallint(5) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`id`,`ghost_zone`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Trigger System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_tele`
--
DROP TABLE IF EXISTS `game_tele`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_tele` (
`id` mediumint(8) unsigned NOT NULL AUTO_INCREMENT,
`position_x` float NOT NULL DEFAULT '0',
`position_y` float NOT NULL DEFAULT '0',
`position_z` float NOT NULL DEFAULT '0',
`orientation` float NOT NULL DEFAULT '0',
`map` smallint(5) unsigned NOT NULL DEFAULT '0',
`name` varchar(100) NOT NULL DEFAULT '',
PRIMARY KEY (`id`)
) ENGINE=MyISAM AUTO_INCREMENT=1424 DEFAULT CHARSET=utf8 COMMENT='Tele Command';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `game_weather`
--
DROP TABLE IF EXISTS `game_weather`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_weather` (
`zone` mediumint(8) unsigned NOT NULL DEFAULT '0',
`spring_rain_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
`spring_snow_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
`spring_storm_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
`summer_rain_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
`summer_snow_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
`summer_storm_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
`fall_rain_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
`fall_snow_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
`fall_storm_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
`winter_rain_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
`winter_snow_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
`winter_storm_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
`ScriptName` char(64) NOT NULL DEFAULT '',
PRIMARY KEY (`zone`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Weather System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject`
--
DROP TABLE IF EXISTS `gameobject`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gameobject` (
`guid` int(10) unsigned NOT NULL AUTO_INCREMENT COMMENT 'Global Unique Identifier',
`id` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Gameobject Identifier',
`map` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'Map Identifier',
`spawnMask` tinyint(3) unsigned NOT NULL DEFAULT '1',
`phaseMask` int(10) unsigned NOT NULL DEFAULT '1',
`position_x` float NOT NULL DEFAULT '0',
`position_y` float NOT NULL DEFAULT '0',
`position_z` float NOT NULL DEFAULT '0',
`orientation` float NOT NULL DEFAULT '0',
`rotation0` float NOT NULL DEFAULT '0',
`rotation1` float NOT NULL DEFAULT '0',
`rotation2` float NOT NULL DEFAULT '0',
`rotation3` float NOT NULL DEFAULT '0',
`spawntimesecs` int(11) NOT NULL DEFAULT '0',
`animprogress` tinyint(3) unsigned NOT NULL DEFAULT '0',
`state` tinyint(3) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(5) DEFAULT '0',
PRIMARY KEY (`guid`)
) ENGINE=MyISAM AUTO_INCREMENT=255094 DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Gameobject System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject_loot_template`
--
DROP TABLE IF EXISTS `gameobject_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gameobject_loot_template` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`item` mediumint(8) unsigned NOT NULL DEFAULT '0',
`ChanceOrQuestChance` float NOT NULL DEFAULT '100',
`lootmode` smallint(5) unsigned NOT NULL DEFAULT '1',
`groupid` tinyint(3) unsigned NOT NULL DEFAULT '0',
`mincountOrRef` mediumint(8) NOT NULL DEFAULT '1',
`maxcount` tinyint(3) unsigned NOT NULL DEFAULT '1',
PRIMARY KEY (`entry`,`item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject_questender`
--
DROP TABLE IF EXISTS `gameobject_questender`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gameobject_questender` (
`id` mediumint(8) unsigned NOT NULL DEFAULT '0',
`quest` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier',
PRIMARY KEY (`id`,`quest`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject_queststarter`
--
DROP TABLE IF EXISTS `gameobject_queststarter`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gameobject_queststarter` (
`id` mediumint(8) unsigned NOT NULL DEFAULT '0',
`quest` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier',
PRIMARY KEY (`id`,`quest`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject_template`
--
DROP TABLE IF EXISTS `gameobject_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gameobject_template` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`type` tinyint(3) unsigned NOT NULL DEFAULT '0',
`displayId` mediumint(8) unsigned NOT NULL DEFAULT '0',
`name` varchar(100) NOT NULL DEFAULT '',
`IconName` varchar(100) NOT NULL DEFAULT '',
`castBarCaption` varchar(100) NOT NULL DEFAULT '',
`unk1` varchar(100) NOT NULL DEFAULT '',
`faction` smallint(5) unsigned NOT NULL DEFAULT '0',
`flags` int(10) unsigned NOT NULL DEFAULT '0',
`size` float NOT NULL DEFAULT '1',
`questItem1` int(11) unsigned NOT NULL DEFAULT '0',
`questItem2` int(11) unsigned NOT NULL DEFAULT '0',
`questItem3` int(11) unsigned NOT NULL DEFAULT '0',
`questItem4` int(11) unsigned NOT NULL DEFAULT '0',
`questItem5` int(11) unsigned NOT NULL DEFAULT '0',
`questItem6` int(11) unsigned NOT NULL DEFAULT '0',
`data0` int(10) unsigned NOT NULL DEFAULT '0',
`data1` int(11) NOT NULL DEFAULT '-1',
`data2` int(10) unsigned NOT NULL DEFAULT '0',
`data3` int(10) unsigned NOT NULL DEFAULT '0',
`data4` int(10) unsigned NOT NULL DEFAULT '0',
`data5` int(10) unsigned NOT NULL DEFAULT '0',
`data6` int(11) NOT NULL DEFAULT '-1',
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`data9` int(10) unsigned NOT NULL DEFAULT '0',
`data10` int(10) unsigned NOT NULL DEFAULT '0',
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`data20` int(10) unsigned NOT NULL DEFAULT '0',
`data21` int(10) unsigned NOT NULL DEFAULT '0',
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`VerifiedBuild` smallint(5) DEFAULT '0',
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KEY `idx_name` (`name`)
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-- Table structure for table `gossip_menu`
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/*!40101 SET character_set_client = utf8 */;
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`option_text` text,
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`option_id` tinyint(3) unsigned NOT NULL DEFAULT '0',
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`box_coded` tinyint(3) unsigned NOT NULL DEFAULT '0',
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`lastEncounterDungeon` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'If not 0, LfgDungeon.dbc entry for the instance it is last encounter in',
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`lootmode` smallint(5) unsigned NOT NULL DEFAULT '1',
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`dmg_min1` float NOT NULL DEFAULT '0',
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`armor` smallint(5) unsigned NOT NULL DEFAULT '0',
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`delay` smallint(5) unsigned NOT NULL DEFAULT '1000',
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`spellcategorycooldown_3` int(11) NOT NULL DEFAULT '-1',
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`bonding` tinyint(3) unsigned NOT NULL DEFAULT '0',
`description` varchar(255) NOT NULL DEFAULT '',
`PageText` mediumint(8) unsigned NOT NULL DEFAULT '0',
`LanguageID` tinyint(3) unsigned NOT NULL DEFAULT '0',
`PageMaterial` tinyint(3) unsigned NOT NULL DEFAULT '0',
`startquest` mediumint(8) unsigned NOT NULL DEFAULT '0',
`lockid` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Material` tinyint(4) NOT NULL DEFAULT '0',
`sheath` tinyint(3) unsigned NOT NULL DEFAULT '0',
`RandomProperty` mediumint(8) NOT NULL DEFAULT '0',
`RandomSuffix` mediumint(8) unsigned NOT NULL DEFAULT '0',
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`BagFamily` mediumint(8) NOT NULL DEFAULT '0',
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`socketColor_1` tinyint(4) NOT NULL DEFAULT '0',
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`FoodType` tinyint(3) unsigned NOT NULL DEFAULT '0',
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`flagsCustom` int(10) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(5) DEFAULT '0',
PRIMARY KEY (`entry`),
KEY `idx_name` (`name`),
KEY `items_index` (`class`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Item System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `lfg_dungeon_rewards`
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`firstQuestId` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Quest id with rewards for first dungeon this day',
`otherQuestId` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Quest id with rewards for Nth dungeon this day',
PRIMARY KEY (`dungeonId`,`maxLevel`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
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CREATE TABLE `lfg_entrances` (
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`name` varchar(255) CHARACTER SET latin1 DEFAULT NULL,
`position_x` float NOT NULL DEFAULT '0',
`position_y` float NOT NULL DEFAULT '0',
`position_z` float NOT NULL DEFAULT '0',
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`VerifiedBuild` smallint(5) DEFAULT '0',
PRIMARY KEY (`dungeonId`)
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/*!40101 SET character_set_client = @saved_cs_client */;
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/*!40101 SET character_set_client = utf8 */;
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/*!40101 SET character_set_client = @saved_cs_client */;
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`spellcost` int(10) unsigned NOT NULL DEFAULT '0',
`reqskill` smallint(5) unsigned NOT NULL DEFAULT '0',
`reqskillvalue` smallint(5) unsigned NOT NULL DEFAULT '0',
`reqlevel` tinyint(3) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`entry`,`spell`)
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`slot` smallint(6) NOT NULL DEFAULT '0',
`item` mediumint(8) NOT NULL DEFAULT '0',
`maxcount` tinyint(3) unsigned NOT NULL DEFAULT '0',
`incrtime` int(10) unsigned NOT NULL DEFAULT '0',
`ExtendedCost` mediumint(8) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(5) DEFAULT '0',
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-- Table structure for table `outdoorpvp_template`
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`ScriptName` char(64) NOT NULL DEFAULT '',
`comment` text,
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`next_page` mediumint(8) unsigned NOT NULL DEFAULT '0',
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PRIMARY KEY (`entry`)
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-- Table structure for table `pet_levelstats`
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`hp` smallint(5) unsigned NOT NULL,
`mana` smallint(5) unsigned NOT NULL,
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`agi` smallint(5) unsigned NOT NULL,
`sta` smallint(5) unsigned NOT NULL,
`inte` smallint(5) unsigned NOT NULL,
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PRIMARY KEY (`creature_entry`,`level`)
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-- Table structure for table `pet_name_generation`
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PRIMARY KEY (`id`)
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-- Table structure for table `pickpocketing_loot_template`
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DROP TABLE IF EXISTS `pickpocketing_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `pickpocketing_loot_template` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`item` mediumint(8) unsigned NOT NULL DEFAULT '0',
`ChanceOrQuestChance` float NOT NULL DEFAULT '100',
`lootmode` smallint(5) unsigned NOT NULL DEFAULT '1',
`groupid` tinyint(3) unsigned NOT NULL DEFAULT '0',
`mincountOrRef` mediumint(8) NOT NULL DEFAULT '1',
`maxcount` tinyint(3) unsigned NOT NULL DEFAULT '1',
PRIMARY KEY (`entry`,`item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `player_classlevelstats`
--
DROP TABLE IF EXISTS `player_classlevelstats`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `player_classlevelstats` (
`class` tinyint(3) unsigned NOT NULL,
`level` tinyint(3) unsigned NOT NULL,
`basehp` smallint(5) unsigned NOT NULL,
`basemana` smallint(5) unsigned NOT NULL,
PRIMARY KEY (`class`,`level`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 PACK_KEYS=0 COMMENT='Stores levels stats.';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `player_factionchange_achievement`
--
DROP TABLE IF EXISTS `player_factionchange_achievement`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `player_factionchange_achievement` (
`alliance_id` int(10) unsigned NOT NULL,
`horde_id` int(10) unsigned NOT NULL,
PRIMARY KEY (`alliance_id`,`horde_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `player_factionchange_items`
--
DROP TABLE IF EXISTS `player_factionchange_items`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `player_factionchange_items` (
`race_A` int(10) unsigned NOT NULL,
`alliance_id` int(10) unsigned NOT NULL,
`commentA` text,
`race_H` int(10) unsigned NOT NULL,
`horde_id` int(10) unsigned NOT NULL,
`commentH` text,
PRIMARY KEY (`alliance_id`,`horde_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `player_factionchange_quests`
--
DROP TABLE IF EXISTS `player_factionchange_quests`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `player_factionchange_quests` (
`alliance_id` int(10) unsigned NOT NULL,
`horde_id` int(10) unsigned NOT NULL,
PRIMARY KEY (`alliance_id`,`horde_id`),
UNIQUE KEY `alliance_uniq` (`alliance_id`),
UNIQUE KEY `horde_uniq` (`horde_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `player_factionchange_reputations`
--
DROP TABLE IF EXISTS `player_factionchange_reputations`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `player_factionchange_reputations` (
`alliance_id` int(10) unsigned NOT NULL,
`horde_id` int(10) unsigned NOT NULL,
PRIMARY KEY (`alliance_id`,`horde_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `player_factionchange_spells`
--
DROP TABLE IF EXISTS `player_factionchange_spells`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `player_factionchange_spells` (
`alliance_id` int(10) unsigned NOT NULL,
`horde_id` int(10) unsigned NOT NULL,
PRIMARY KEY (`alliance_id`,`horde_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `player_factionchange_titles`
--
DROP TABLE IF EXISTS `player_factionchange_titles`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `player_factionchange_titles` (
`alliance_id` int(8) NOT NULL,
`horde_id` int(8) NOT NULL,
PRIMARY KEY (`alliance_id`,`horde_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `player_levelstats`
--
DROP TABLE IF EXISTS `player_levelstats`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `player_levelstats` (
`race` tinyint(3) unsigned NOT NULL,
`class` tinyint(3) unsigned NOT NULL,
`level` tinyint(3) unsigned NOT NULL,
`str` tinyint(3) unsigned NOT NULL,
`agi` tinyint(3) unsigned NOT NULL,
`sta` tinyint(3) unsigned NOT NULL,
`inte` tinyint(3) unsigned NOT NULL,
`spi` tinyint(3) unsigned NOT NULL,
PRIMARY KEY (`race`,`class`,`level`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 PACK_KEYS=0 COMMENT='Stores levels stats.';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `player_xp_for_level`
--
DROP TABLE IF EXISTS `player_xp_for_level`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `player_xp_for_level` (
`lvl` tinyint(3) unsigned NOT NULL,
`xp_for_next_level` int(10) unsigned NOT NULL,
PRIMARY KEY (`lvl`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `playercreateinfo`
--
DROP TABLE IF EXISTS `playercreateinfo`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `playercreateinfo` (
`race` tinyint(3) unsigned NOT NULL DEFAULT '0',
`class` tinyint(3) unsigned NOT NULL DEFAULT '0',
`map` smallint(5) unsigned NOT NULL DEFAULT '0',
`zone` mediumint(8) unsigned NOT NULL DEFAULT '0',
`position_x` float NOT NULL DEFAULT '0',
`position_y` float NOT NULL DEFAULT '0',
`position_z` float NOT NULL DEFAULT '0',
`orientation` float NOT NULL DEFAULT '0',
PRIMARY KEY (`race`,`class`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `playercreateinfo_action`
--
DROP TABLE IF EXISTS `playercreateinfo_action`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `playercreateinfo_action` (
`race` tinyint(3) unsigned NOT NULL DEFAULT '0',
`class` tinyint(3) unsigned NOT NULL DEFAULT '0',
`button` smallint(5) unsigned NOT NULL DEFAULT '0',
`action` int(10) unsigned NOT NULL DEFAULT '0',
`type` smallint(5) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`race`,`class`,`button`),
KEY `playercreateinfo_race_class_index` (`race`,`class`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `playercreateinfo_item`
--
DROP TABLE IF EXISTS `playercreateinfo_item`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `playercreateinfo_item` (
`race` tinyint(3) unsigned NOT NULL DEFAULT '0',
`class` tinyint(3) unsigned NOT NULL DEFAULT '0',
`itemid` mediumint(8) unsigned NOT NULL DEFAULT '0',
`amount` tinyint(4) NOT NULL DEFAULT '1',
PRIMARY KEY (`race`,`class`,`itemid`),
KEY `playercreateinfo_race_class_index` (`race`,`class`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `playercreateinfo_skills`
--
DROP TABLE IF EXISTS `playercreateinfo_skills`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `playercreateinfo_skills` (
`raceMask` int(10) unsigned NOT NULL,
`classMask` int(10) unsigned NOT NULL,
`skill` smallint(5) unsigned NOT NULL,
`rank` smallint(5) unsigned NOT NULL DEFAULT '0',
`comment` varchar(255) DEFAULT NULL,
PRIMARY KEY (`raceMask`,`classMask`,`skill`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `playercreateinfo_spell_custom`
--
DROP TABLE IF EXISTS `playercreateinfo_spell_custom`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `playercreateinfo_spell_custom` (
`racemask` int(10) unsigned NOT NULL DEFAULT '0',
`classmask` int(10) unsigned NOT NULL DEFAULT '0',
`Spell` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Note` varchar(255) DEFAULT NULL,
PRIMARY KEY (`racemask`,`classmask`,`Spell`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `points_of_interest`
--
DROP TABLE IF EXISTS `points_of_interest`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `points_of_interest` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`x` float NOT NULL DEFAULT '0',
`y` float NOT NULL DEFAULT '0',
`icon` mediumint(8) unsigned NOT NULL DEFAULT '0',
`flags` mediumint(8) unsigned NOT NULL DEFAULT '0',
`data` mediumint(8) unsigned NOT NULL DEFAULT '0',
`icon_name` text NOT NULL,
`VerifiedBuild` smallint(5) DEFAULT '0',
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `pool_creature`
--
DROP TABLE IF EXISTS `pool_creature`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `pool_creature` (
`guid` int(10) unsigned NOT NULL DEFAULT '0',
`pool_entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`chance` float unsigned NOT NULL DEFAULT '0',
`description` varchar(255) DEFAULT NULL,
PRIMARY KEY (`guid`),
KEY `idx_guid` (`guid`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `pool_gameobject`
--
DROP TABLE IF EXISTS `pool_gameobject`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `pool_gameobject` (
`guid` int(10) unsigned NOT NULL DEFAULT '0',
`pool_entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`chance` float unsigned NOT NULL DEFAULT '0',
`description` varchar(255) DEFAULT NULL,
PRIMARY KEY (`guid`),
KEY `idx_guid` (`guid`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `pool_pool`
--
DROP TABLE IF EXISTS `pool_pool`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `pool_pool` (
`pool_id` mediumint(8) unsigned NOT NULL DEFAULT '0',
`mother_pool` mediumint(8) unsigned NOT NULL DEFAULT '0',
`chance` float NOT NULL DEFAULT '0',
`description` varchar(255) DEFAULT NULL,
PRIMARY KEY (`pool_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `pool_quest`
--
DROP TABLE IF EXISTS `pool_quest`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `pool_quest` (
`entry` int(10) unsigned NOT NULL DEFAULT '0',
`pool_entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`description` varchar(255) DEFAULT NULL,
PRIMARY KEY (`entry`),
KEY `idx_guid` (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `pool_template`
--
DROP TABLE IF EXISTS `pool_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `pool_template` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Pool entry',
`max_limit` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Max number of objects (0) is no limit',
`description` varchar(255) DEFAULT NULL,
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `prospecting_loot_template`
--
DROP TABLE IF EXISTS `prospecting_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `prospecting_loot_template` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`item` mediumint(8) unsigned NOT NULL DEFAULT '0',
`ChanceOrQuestChance` float NOT NULL DEFAULT '100',
`lootmode` smallint(5) unsigned NOT NULL DEFAULT '1',
`groupid` tinyint(3) unsigned NOT NULL DEFAULT '0',
`mincountOrRef` mediumint(8) NOT NULL DEFAULT '1',
`maxcount` tinyint(3) unsigned NOT NULL DEFAULT '1',
PRIMARY KEY (`entry`,`item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `quest_poi`
--
DROP TABLE IF EXISTS `quest_poi`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `quest_poi` (
`questId` int(10) unsigned NOT NULL DEFAULT '0',
`id` int(10) unsigned NOT NULL DEFAULT '0',
`objIndex` int(11) NOT NULL DEFAULT '0',
`mapid` int(10) unsigned NOT NULL DEFAULT '0',
`WorldMapAreaId` int(10) unsigned NOT NULL DEFAULT '0',
`FloorId` int(10) unsigned NOT NULL DEFAULT '0',
`unk3` int(10) unsigned NOT NULL DEFAULT '0',
`unk4` int(10) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(5) DEFAULT '0',
PRIMARY KEY (`questId`,`id`),
KEY `idx` (`questId`,`id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `quest_poi_points`
--
DROP TABLE IF EXISTS `quest_poi_points`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `quest_poi_points` (
`questId` int(10) unsigned NOT NULL DEFAULT '0',
`id` int(10) unsigned NOT NULL DEFAULT '0',
`idx` int(10) unsigned NOT NULL DEFAULT '0',
`x` int(11) NOT NULL DEFAULT '0',
`y` int(11) NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(5) DEFAULT '0',
PRIMARY KEY (`questId`,`id`,`idx`),
KEY `questId_id` (`questId`,`id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `quest_template`
--
DROP TABLE IF EXISTS `quest_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `quest_template` (
`Id` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Method` tinyint(3) unsigned NOT NULL DEFAULT '2',
`Level` smallint(3) NOT NULL DEFAULT '1',
`MinLevel` tinyint(3) unsigned NOT NULL DEFAULT '0',
`MaxLevel` tinyint(3) unsigned NOT NULL DEFAULT '0',
`ZoneOrSort` smallint(6) NOT NULL DEFAULT '0',
`Type` smallint(5) unsigned NOT NULL DEFAULT '0',
`SuggestedPlayers` tinyint(3) unsigned NOT NULL DEFAULT '0',
`LimitTime` int(10) unsigned NOT NULL DEFAULT '0',
`RequiredClasses` smallint(5) unsigned NOT NULL DEFAULT '0',
`RequiredRaces` smallint(5) unsigned NOT NULL DEFAULT '0',
`RequiredSkillId` smallint(5) unsigned NOT NULL DEFAULT '0',
`RequiredSkillPoints` smallint(5) unsigned NOT NULL DEFAULT '0',
`RequiredFactionId1` smallint(5) unsigned NOT NULL DEFAULT '0',
`RequiredFactionId2` smallint(5) unsigned NOT NULL DEFAULT '0',
`RequiredFactionValue1` mediumint(8) NOT NULL DEFAULT '0',
`RequiredFactionValue2` mediumint(8) NOT NULL DEFAULT '0',
`RequiredMinRepFaction` smallint(5) unsigned NOT NULL DEFAULT '0',
`RequiredMaxRepFaction` smallint(5) unsigned NOT NULL DEFAULT '0',
`RequiredMinRepValue` mediumint(8) NOT NULL DEFAULT '0',
`RequiredMaxRepValue` mediumint(8) NOT NULL DEFAULT '0',
`PrevQuestId` mediumint(8) NOT NULL DEFAULT '0',
`NextQuestId` mediumint(8) NOT NULL DEFAULT '0',
`ExclusiveGroup` mediumint(8) NOT NULL DEFAULT '0',
`NextQuestIdChain` mediumint(8) unsigned NOT NULL DEFAULT '0',
`RewardXPId` tinyint(3) unsigned NOT NULL DEFAULT '0',
`RewardOrRequiredMoney` int(11) NOT NULL DEFAULT '0',
`RewardMoneyMaxLevel` int(10) unsigned NOT NULL DEFAULT '0',
`RewardSpell` mediumint(8) unsigned NOT NULL DEFAULT '0',
`RewardSpellCast` int(11) NOT NULL DEFAULT '0',
`RewardHonor` int(11) NOT NULL DEFAULT '0',
`RewardHonorMultiplier` float NOT NULL DEFAULT '1',
`RewardMailTemplateId` mediumint(8) unsigned NOT NULL DEFAULT '0',
`RewardMailDelay` int(11) unsigned NOT NULL DEFAULT '0',
`SourceItemId` mediumint(8) unsigned NOT NULL DEFAULT '0',
`SourceItemCount` tinyint(3) unsigned NOT NULL DEFAULT '0',
`SourceSpellId` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Flags` int(10) unsigned NOT NULL DEFAULT '0',
`SpecialFlags` tinyint(3) unsigned NOT NULL DEFAULT '0',
`RewardTitleId` tinyint(3) unsigned NOT NULL DEFAULT '0',
`RequiredPlayerKills` tinyint(3) unsigned NOT NULL DEFAULT '0',
`RewardTalents` tinyint(3) unsigned NOT NULL DEFAULT '0',
`RewardArenaPoints` smallint(5) unsigned NOT NULL DEFAULT '0',
`RewardItemId1` mediumint(8) unsigned NOT NULL DEFAULT '0',
`RewardItemId2` mediumint(8) unsigned NOT NULL DEFAULT '0',
`RewardItemId3` mediumint(8) unsigned NOT NULL DEFAULT '0',
`RewardItemId4` mediumint(8) unsigned NOT NULL DEFAULT '0',
`RewardItemCount1` smallint(5) unsigned NOT NULL DEFAULT '0',
`RewardItemCount2` smallint(5) unsigned NOT NULL DEFAULT '0',
`RewardItemCount3` smallint(5) unsigned NOT NULL DEFAULT '0',
`RewardItemCount4` smallint(5) unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemId1` mediumint(8) unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemId2` mediumint(8) unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemId3` mediumint(8) unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemId4` mediumint(8) unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemId5` mediumint(8) unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemId6` mediumint(8) unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemCount1` smallint(5) unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemCount2` smallint(5) unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemCount3` smallint(5) unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemCount4` smallint(5) unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemCount5` smallint(5) unsigned NOT NULL DEFAULT '0',
`RewardChoiceItemCount6` smallint(5) unsigned NOT NULL DEFAULT '0',
`RewardFactionId1` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'faction id from Faction.dbc in this case',
`RewardFactionId2` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'faction id from Faction.dbc in this case',
`RewardFactionId3` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'faction id from Faction.dbc in this case',
`RewardFactionId4` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'faction id from Faction.dbc in this case',
`RewardFactionId5` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'faction id from Faction.dbc in this case',
`RewardFactionValueId1` mediumint(8) NOT NULL DEFAULT '0',
`RewardFactionValueId2` mediumint(8) NOT NULL DEFAULT '0',
`RewardFactionValueId3` mediumint(8) NOT NULL DEFAULT '0',
`RewardFactionValueId4` mediumint(8) NOT NULL DEFAULT '0',
`RewardFactionValueId5` mediumint(8) NOT NULL DEFAULT '0',
`RewardFactionValueIdOverride1` mediumint(8) NOT NULL DEFAULT '0',
`RewardFactionValueIdOverride2` mediumint(8) NOT NULL DEFAULT '0',
`RewardFactionValueIdOverride3` mediumint(8) NOT NULL DEFAULT '0',
`RewardFactionValueIdOverride4` mediumint(8) NOT NULL DEFAULT '0',
`RewardFactionValueIdOverride5` mediumint(8) NOT NULL DEFAULT '0',
`PointMapId` smallint(5) unsigned NOT NULL DEFAULT '0',
`PointX` float NOT NULL DEFAULT '0',
`PointY` float NOT NULL DEFAULT '0',
`PointOption` mediumint(8) unsigned NOT NULL DEFAULT '0',
`Title` text,
`Objectives` text,
`Details` text,
`EndText` text,
`OfferRewardText` text,
`RequestItemsText` text,
`CompletedText` text,
`RequiredNpcOrGo1` mediumint(8) NOT NULL DEFAULT '0',
`RequiredNpcOrGo2` mediumint(8) NOT NULL DEFAULT '0',
`RequiredNpcOrGo3` mediumint(8) NOT NULL DEFAULT '0',
`RequiredNpcOrGo4` mediumint(8) NOT NULL DEFAULT '0',
`RequiredNpcOrGoCount1` smallint(5) unsigned NOT NULL DEFAULT '0',
`RequiredNpcOrGoCount2` smallint(5) unsigned NOT NULL DEFAULT '0',
`RequiredNpcOrGoCount3` smallint(5) unsigned NOT NULL DEFAULT '0',
`RequiredNpcOrGoCount4` smallint(5) unsigned NOT NULL DEFAULT '0',
`RequiredSourceItemId1` mediumint(8) unsigned NOT NULL DEFAULT '0',
`RequiredSourceItemId2` mediumint(8) unsigned NOT NULL DEFAULT '0',
`RequiredSourceItemId3` mediumint(8) unsigned NOT NULL DEFAULT '0',
`RequiredSourceItemId4` mediumint(8) unsigned NOT NULL DEFAULT '0',
`RequiredSourceItemCount1` smallint(5) unsigned NOT NULL DEFAULT '0',
`RequiredSourceItemCount2` smallint(5) unsigned NOT NULL DEFAULT '0',
`RequiredSourceItemCount3` smallint(5) unsigned NOT NULL DEFAULT '0',
`RequiredSourceItemCount4` smallint(5) unsigned NOT NULL DEFAULT '0',
`RequiredItemId1` mediumint(8) unsigned NOT NULL DEFAULT '0',
`RequiredItemId2` mediumint(8) unsigned NOT NULL DEFAULT '0',
`RequiredItemId3` mediumint(8) unsigned NOT NULL DEFAULT '0',
`RequiredItemId4` mediumint(8) unsigned NOT NULL DEFAULT '0',
`RequiredItemId5` mediumint(8) unsigned NOT NULL DEFAULT '0',
`RequiredItemId6` mediumint(8) unsigned NOT NULL DEFAULT '0',
`RequiredItemCount1` smallint(5) unsigned NOT NULL DEFAULT '0',
`RequiredItemCount2` smallint(5) unsigned NOT NULL DEFAULT '0',
`RequiredItemCount3` smallint(5) unsigned NOT NULL DEFAULT '0',
`RequiredItemCount4` smallint(5) unsigned NOT NULL DEFAULT '0',
`RequiredItemCount5` smallint(5) unsigned NOT NULL DEFAULT '0',
`RequiredItemCount6` smallint(5) unsigned NOT NULL DEFAULT '0',
`Unknown0` tinyint(3) unsigned NOT NULL DEFAULT '0',
`ObjectiveText1` text,
`ObjectiveText2` text,
`ObjectiveText3` text,
`ObjectiveText4` text,
`DetailsEmote1` smallint(5) unsigned NOT NULL DEFAULT '0',
`DetailsEmote2` smallint(5) unsigned NOT NULL DEFAULT '0',
`DetailsEmote3` smallint(5) unsigned NOT NULL DEFAULT '0',
`DetailsEmote4` smallint(5) unsigned NOT NULL DEFAULT '0',
`DetailsEmoteDelay1` int(10) unsigned NOT NULL DEFAULT '0',
`DetailsEmoteDelay2` int(10) unsigned NOT NULL DEFAULT '0',
`DetailsEmoteDelay3` int(10) unsigned NOT NULL DEFAULT '0',
`DetailsEmoteDelay4` int(10) unsigned NOT NULL DEFAULT '0',
`EmoteOnIncomplete` smallint(5) unsigned NOT NULL DEFAULT '0',
`EmoteOnComplete` smallint(5) unsigned NOT NULL DEFAULT '0',
`OfferRewardEmote1` smallint(5) unsigned NOT NULL DEFAULT '0',
`OfferRewardEmote2` smallint(5) unsigned NOT NULL DEFAULT '0',
`OfferRewardEmote3` smallint(5) unsigned NOT NULL DEFAULT '0',
`OfferRewardEmote4` smallint(5) unsigned NOT NULL DEFAULT '0',
`OfferRewardEmoteDelay1` int(10) unsigned NOT NULL DEFAULT '0',
`OfferRewardEmoteDelay2` int(10) unsigned NOT NULL DEFAULT '0',
`OfferRewardEmoteDelay3` int(10) unsigned NOT NULL DEFAULT '0',
`OfferRewardEmoteDelay4` int(10) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(5) DEFAULT '0',
PRIMARY KEY (`Id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Quest System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `reference_loot_template`
--
DROP TABLE IF EXISTS `reference_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `reference_loot_template` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`item` mediumint(8) unsigned NOT NULL DEFAULT '0',
`ChanceOrQuestChance` float NOT NULL DEFAULT '100',
`lootmode` smallint(5) unsigned NOT NULL DEFAULT '1',
`groupid` tinyint(3) unsigned NOT NULL DEFAULT '0',
`mincountOrRef` mediumint(8) NOT NULL DEFAULT '1',
`maxcount` tinyint(3) unsigned NOT NULL DEFAULT '1',
PRIMARY KEY (`entry`,`item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `reputation_reward_rate`
--
DROP TABLE IF EXISTS `reputation_reward_rate`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `reputation_reward_rate` (
`faction` mediumint(8) unsigned NOT NULL DEFAULT '0',
`quest_rate` float NOT NULL DEFAULT '1',
`quest_daily_rate` float NOT NULL DEFAULT '1',
`quest_weekly_rate` float NOT NULL DEFAULT '1',
`quest_monthly_rate` float NOT NULL DEFAULT '1',
`quest_repeatable_rate` float NOT NULL DEFAULT '1',
`creature_rate` float NOT NULL DEFAULT '1',
`spell_rate` float NOT NULL DEFAULT '1',
PRIMARY KEY (`faction`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `reputation_spillover_template`
--
DROP TABLE IF EXISTS `reputation_spillover_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `reputation_spillover_template` (
`faction` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'faction entry',
`faction1` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'faction to give spillover for',
`rate_1` float NOT NULL DEFAULT '0' COMMENT 'the given rep points * rate',
`rank_1` tinyint(3) unsigned NOT NULL DEFAULT '0' COMMENT 'max rank,above this will not give any spillover',
`faction2` smallint(5) unsigned NOT NULL DEFAULT '0',
`rate_2` float NOT NULL DEFAULT '0',
`rank_2` tinyint(3) unsigned NOT NULL DEFAULT '0',
`faction3` smallint(5) unsigned NOT NULL DEFAULT '0',
`rate_3` float NOT NULL DEFAULT '0',
`rank_3` tinyint(3) unsigned NOT NULL DEFAULT '0',
`faction4` smallint(5) unsigned NOT NULL DEFAULT '0',
`rate_4` float NOT NULL DEFAULT '0',
`rank_4` tinyint(3) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`faction`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Reputation spillover reputation gain';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `script_waypoint`
--
DROP TABLE IF EXISTS `script_waypoint`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `script_waypoint` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'creature_template entry',
`pointid` mediumint(8) unsigned NOT NULL DEFAULT '0',
`location_x` float NOT NULL DEFAULT '0',
`location_y` float NOT NULL DEFAULT '0',
`location_z` float NOT NULL DEFAULT '0',
`waittime` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'waittime in millisecs',
`point_comment` text,
PRIMARY KEY (`entry`,`pointid`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Script Creature waypoints';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `skill_discovery_template`
--
DROP TABLE IF EXISTS `skill_discovery_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `skill_discovery_template` (
`spellId` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'SpellId of the discoverable spell',
`reqSpell` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'spell requirement',
`reqSkillValue` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'skill points requirement',
`chance` float NOT NULL DEFAULT '0' COMMENT 'chance to discover',
PRIMARY KEY (`spellId`,`reqSpell`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Skill Discovery System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `skill_extra_item_template`
--
DROP TABLE IF EXISTS `skill_extra_item_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `skill_extra_item_template` (
`spellId` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'SpellId of the item creation spell',
`requiredSpecialization` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Specialization spell id',
`additionalCreateChance` float NOT NULL DEFAULT '0' COMMENT 'chance to create add',
`additionalMaxNum` tinyint(3) unsigned NOT NULL DEFAULT '0' COMMENT 'max num of adds',
PRIMARY KEY (`spellId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Skill Specialization System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `skill_fishing_base_level`
--
DROP TABLE IF EXISTS `skill_fishing_base_level`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `skill_fishing_base_level` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Area identifier',
`skill` smallint(6) NOT NULL DEFAULT '0' COMMENT 'Base skill level requirement',
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Fishing system';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `skinning_loot_template`
--
DROP TABLE IF EXISTS `skinning_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `skinning_loot_template` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`item` mediumint(8) unsigned NOT NULL DEFAULT '0',
`ChanceOrQuestChance` float NOT NULL DEFAULT '100',
`lootmode` smallint(5) unsigned NOT NULL DEFAULT '1',
`groupid` tinyint(3) unsigned NOT NULL DEFAULT '0',
`mincountOrRef` mediumint(8) NOT NULL DEFAULT '1',
`maxcount` tinyint(3) unsigned NOT NULL DEFAULT '1',
PRIMARY KEY (`entry`,`item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `smart_scripts`
--
DROP TABLE IF EXISTS `smart_scripts`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `smart_scripts` (
`entryorguid` int(11) NOT NULL,
`source_type` tinyint(3) unsigned NOT NULL DEFAULT '0',
`id` smallint(5) unsigned NOT NULL DEFAULT '0',
`link` smallint(5) unsigned NOT NULL DEFAULT '0',
`event_type` tinyint(3) unsigned NOT NULL DEFAULT '0',
`event_phase_mask` tinyint(3) unsigned NOT NULL DEFAULT '0',
`event_chance` tinyint(3) unsigned NOT NULL DEFAULT '100',
`event_flags` tinyint(3) unsigned NOT NULL DEFAULT '0',
`event_param1` int(10) unsigned NOT NULL DEFAULT '0',
`event_param2` int(10) unsigned NOT NULL DEFAULT '0',
`event_param3` int(10) unsigned NOT NULL DEFAULT '0',
`event_param4` int(10) unsigned NOT NULL DEFAULT '0',
`action_type` tinyint(3) unsigned NOT NULL DEFAULT '0',
`action_param1` int(10) unsigned NOT NULL DEFAULT '0',
`action_param2` int(10) unsigned NOT NULL DEFAULT '0',
`action_param3` int(10) unsigned NOT NULL DEFAULT '0',
`action_param4` int(10) unsigned NOT NULL DEFAULT '0',
`action_param5` int(10) unsigned NOT NULL DEFAULT '0',
`action_param6` int(10) unsigned NOT NULL DEFAULT '0',
`target_type` tinyint(3) unsigned NOT NULL DEFAULT '0',
`target_param1` int(10) unsigned NOT NULL DEFAULT '0',
`target_param2` int(10) unsigned NOT NULL DEFAULT '0',
`target_param3` int(10) unsigned NOT NULL DEFAULT '0',
`target_x` float NOT NULL DEFAULT '0',
`target_y` float NOT NULL DEFAULT '0',
`target_z` float NOT NULL DEFAULT '0',
`target_o` float NOT NULL DEFAULT '0',
`comment` text NOT NULL COMMENT 'Event Comment',
PRIMARY KEY (`entryorguid`,`source_type`,`id`,`link`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_area`
--
DROP TABLE IF EXISTS `spell_area`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_area` (
`spell` mediumint(8) unsigned NOT NULL DEFAULT '0',
`area` mediumint(8) unsigned NOT NULL DEFAULT '0',
`quest_start` mediumint(8) unsigned NOT NULL DEFAULT '0',
`quest_end` mediumint(8) unsigned NOT NULL DEFAULT '0',
`aura_spell` mediumint(8) NOT NULL DEFAULT '0',
`racemask` mediumint(8) unsigned NOT NULL DEFAULT '0',
`gender` tinyint(3) unsigned NOT NULL DEFAULT '2',
`autocast` tinyint(3) unsigned NOT NULL DEFAULT '0',
`quest_start_status` int(11) NOT NULL DEFAULT '64',
`quest_end_status` int(11) NOT NULL DEFAULT '11',
PRIMARY KEY (`spell`,`area`,`quest_start`,`aura_spell`,`racemask`,`gender`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_bonus_data`
--
DROP TABLE IF EXISTS `spell_bonus_data`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_bonus_data` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`direct_bonus` float NOT NULL DEFAULT '0',
`dot_bonus` float NOT NULL DEFAULT '0',
`ap_bonus` float NOT NULL DEFAULT '0',
`ap_dot_bonus` float NOT NULL DEFAULT '0',
`comments` varchar(255) DEFAULT NULL,
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_custom_attr`
--
DROP TABLE IF EXISTS `spell_custom_attr`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_custom_attr` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'spell id',
`attributes` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'SpellCustomAttributes',
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='SpellInfo custom attributes';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_dbc`
--
DROP TABLE IF EXISTS `spell_dbc`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_dbc` (
`Id` int(10) unsigned NOT NULL,
`Dispel` int(10) unsigned NOT NULL DEFAULT '0',
`Mechanic` int(10) unsigned NOT NULL DEFAULT '0',
`Attributes` int(10) unsigned NOT NULL DEFAULT '0',
`AttributesEx` int(10) unsigned NOT NULL DEFAULT '0',
`AttributesEx2` int(10) unsigned NOT NULL DEFAULT '0',
`AttributesEx3` int(10) unsigned NOT NULL DEFAULT '0',
`AttributesEx4` int(10) unsigned NOT NULL DEFAULT '0',
`AttributesEx5` int(10) unsigned NOT NULL DEFAULT '0',
`AttributesEx6` int(10) unsigned NOT NULL DEFAULT '0',
`AttributesEx7` int(10) unsigned NOT NULL DEFAULT '0',
`Stances` int(10) unsigned NOT NULL DEFAULT '0',
`StancesNot` int(10) unsigned NOT NULL DEFAULT '0',
`Targets` int(10) unsigned NOT NULL DEFAULT '0',
`CastingTimeIndex` int(10) unsigned NOT NULL DEFAULT '1',
`AuraInterruptFlags` int(10) unsigned NOT NULL DEFAULT '0',
`ProcFlags` int(10) unsigned NOT NULL DEFAULT '0',
`ProcChance` int(10) unsigned NOT NULL DEFAULT '0',
`ProcCharges` int(10) unsigned NOT NULL DEFAULT '0',
`MaxLevel` int(10) unsigned NOT NULL DEFAULT '0',
`BaseLevel` int(10) unsigned NOT NULL DEFAULT '0',
`SpellLevel` int(10) unsigned NOT NULL DEFAULT '0',
`DurationIndex` int(10) unsigned NOT NULL DEFAULT '0',
`RangeIndex` int(10) unsigned NOT NULL DEFAULT '1',
`StackAmount` int(10) unsigned NOT NULL DEFAULT '0',
`EquippedItemClass` int(11) NOT NULL DEFAULT '-1',
`EquippedItemSubClassMask` int(11) NOT NULL DEFAULT '0',
`EquippedItemInventoryTypeMask` int(11) NOT NULL DEFAULT '0',
`Effect1` int(10) unsigned NOT NULL DEFAULT '0',
`Effect2` int(10) unsigned NOT NULL DEFAULT '0',
`Effect3` int(10) unsigned NOT NULL DEFAULT '0',
`EffectDieSides1` int(11) NOT NULL DEFAULT '0',
`EffectDieSides2` int(11) NOT NULL DEFAULT '0',
`EffectDieSides3` int(11) NOT NULL DEFAULT '0',
`EffectRealPointsPerLevel1` float NOT NULL DEFAULT '0',
`EffectRealPointsPerLevel2` float NOT NULL DEFAULT '0',
`EffectRealPointsPerLevel3` float NOT NULL DEFAULT '0',
`EffectBasePoints1` int(11) NOT NULL DEFAULT '0',
`EffectBasePoints2` int(11) NOT NULL DEFAULT '0',
`EffectBasePoints3` int(11) NOT NULL DEFAULT '0',
`EffectMechanic1` int(10) unsigned NOT NULL DEFAULT '0',
`EffectMechanic2` int(10) unsigned NOT NULL DEFAULT '0',
`EffectMechanic3` int(10) unsigned NOT NULL DEFAULT '0',
`EffectImplicitTargetA1` int(10) unsigned NOT NULL DEFAULT '0',
`EffectImplicitTargetA2` int(10) unsigned NOT NULL DEFAULT '0',
`EffectImplicitTargetA3` int(10) unsigned NOT NULL DEFAULT '0',
`EffectImplicitTargetB1` int(10) unsigned NOT NULL DEFAULT '0',
`EffectImplicitTargetB2` int(10) unsigned NOT NULL DEFAULT '0',
`EffectImplicitTargetB3` int(10) unsigned NOT NULL DEFAULT '0',
`EffectRadiusIndex1` int(10) unsigned NOT NULL DEFAULT '0',
`EffectRadiusIndex2` int(10) unsigned NOT NULL DEFAULT '0',
`EffectRadiusIndex3` int(10) unsigned NOT NULL DEFAULT '0',
`EffectApplyAuraName1` int(10) unsigned NOT NULL DEFAULT '0',
`EffectApplyAuraName2` int(10) unsigned NOT NULL DEFAULT '0',
`EffectApplyAuraName3` int(10) unsigned NOT NULL DEFAULT '0',
`EffectAmplitude1` int(11) NOT NULL DEFAULT '0',
`EffectAmplitude2` int(11) NOT NULL DEFAULT '0',
`EffectAmplitude3` int(11) NOT NULL DEFAULT '0',
`EffectMultipleValue1` float NOT NULL DEFAULT '0',
`EffectMultipleValue2` float NOT NULL DEFAULT '0',
`EffectMultipleValue3` float NOT NULL DEFAULT '0',
`EffectMiscValue1` int(11) NOT NULL DEFAULT '0',
`EffectMiscValue2` int(11) NOT NULL DEFAULT '0',
`EffectMiscValue3` int(11) NOT NULL DEFAULT '0',
`EffectMiscValueB1` int(11) NOT NULL DEFAULT '0',
`EffectMiscValueB2` int(11) NOT NULL DEFAULT '0',
`EffectMiscValueB3` int(11) NOT NULL DEFAULT '0',
`EffectTriggerSpell1` int(10) unsigned NOT NULL DEFAULT '0',
`EffectTriggerSpell2` int(10) unsigned NOT NULL DEFAULT '0',
`EffectTriggerSpell3` int(10) unsigned NOT NULL DEFAULT '0',
`EffectSpellClassMaskA1` int(10) unsigned NOT NULL DEFAULT '0',
`EffectSpellClassMaskA2` int(10) unsigned NOT NULL DEFAULT '0',
`EffectSpellClassMaskA3` int(10) unsigned NOT NULL DEFAULT '0',
`EffectSpellClassMaskB1` int(10) unsigned NOT NULL DEFAULT '0',
`EffectSpellClassMaskB2` int(10) unsigned NOT NULL DEFAULT '0',
`EffectSpellClassMaskB3` int(10) unsigned NOT NULL DEFAULT '0',
`EffectSpellClassMaskC1` int(10) unsigned NOT NULL DEFAULT '0',
`EffectSpellClassMaskC2` int(10) unsigned NOT NULL DEFAULT '0',
`EffectSpellClassMaskC3` int(10) unsigned NOT NULL DEFAULT '0',
`MaxTargetLevel` int(10) unsigned NOT NULL DEFAULT '0',
`SpellFamilyName` int(10) unsigned NOT NULL DEFAULT '0',
`SpellFamilyFlags1` int(10) unsigned NOT NULL DEFAULT '0',
`SpellFamilyFlags2` int(10) unsigned NOT NULL DEFAULT '0',
`SpellFamilyFlags3` int(10) unsigned NOT NULL DEFAULT '0',
`MaxAffectedTargets` int(10) unsigned NOT NULL DEFAULT '0',
`DmgClass` int(10) unsigned NOT NULL DEFAULT '0',
`PreventionType` int(10) unsigned NOT NULL DEFAULT '0',
`DmgMultiplier1` float NOT NULL DEFAULT '0',
`DmgMultiplier2` float NOT NULL DEFAULT '0',
`DmgMultiplier3` float NOT NULL DEFAULT '0',
`AreaGroupId` int(11) NOT NULL DEFAULT '0',
`SchoolMask` int(10) unsigned NOT NULL DEFAULT '0',
`Comment` text NOT NULL,
PRIMARY KEY (`Id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Custom spell.dbc entries';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_enchant_proc_data`
--
DROP TABLE IF EXISTS `spell_enchant_proc_data`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_enchant_proc_data` (
`entry` int(10) unsigned NOT NULL,
`customChance` int(10) unsigned NOT NULL DEFAULT '0',
`PPMChance` float unsigned NOT NULL DEFAULT '0',
`procEx` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Spell enchant proc data';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_group`
--
DROP TABLE IF EXISTS `spell_group`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_group` (
`id` int(10) unsigned NOT NULL DEFAULT '0',
`spell_id` int(11) NOT NULL DEFAULT '0',
PRIMARY KEY (`id`,`spell_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Spell System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_group_stack_rules`
--
DROP TABLE IF EXISTS `spell_group_stack_rules`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_group_stack_rules` (
`group_id` int(11) unsigned NOT NULL DEFAULT '0',
`stack_rule` tinyint(3) NOT NULL DEFAULT '0',
PRIMARY KEY (`group_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_learn_spell`
--
DROP TABLE IF EXISTS `spell_learn_spell`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_learn_spell` (
`entry` smallint(5) unsigned NOT NULL DEFAULT '0',
`SpellID` smallint(5) unsigned NOT NULL DEFAULT '0',
`Active` tinyint(3) unsigned NOT NULL DEFAULT '1',
PRIMARY KEY (`entry`,`SpellID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Item System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_linked_spell`
--
DROP TABLE IF EXISTS `spell_linked_spell`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_linked_spell` (
`spell_trigger` mediumint(8) NOT NULL,
`spell_effect` mediumint(8) NOT NULL DEFAULT '0',
`type` tinyint(3) unsigned NOT NULL DEFAULT '0',
`comment` text NOT NULL,
UNIQUE KEY `trigger_effect_type` (`spell_trigger`,`spell_effect`,`type`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Spell System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_loot_template`
--
DROP TABLE IF EXISTS `spell_loot_template`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_loot_template` (
`entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
`item` mediumint(8) unsigned NOT NULL DEFAULT '0',
`ChanceOrQuestChance` float NOT NULL DEFAULT '100',
`lootmode` smallint(5) unsigned NOT NULL DEFAULT '1',
`groupid` tinyint(3) unsigned NOT NULL DEFAULT '0',
`mincountOrRef` mediumint(8) NOT NULL DEFAULT '1',
`maxcount` tinyint(3) unsigned NOT NULL DEFAULT '1',
PRIMARY KEY (`entry`,`item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_pet_auras`
--
DROP TABLE IF EXISTS `spell_pet_auras`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_pet_auras` (
`spell` mediumint(8) unsigned NOT NULL COMMENT 'dummy spell id',
`effectId` tinyint(3) unsigned NOT NULL DEFAULT '0',
`pet` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'pet id; 0 = all',
`aura` mediumint(8) unsigned NOT NULL COMMENT 'pet aura id',
PRIMARY KEY (`spell`,`effectId`,`pet`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_proc`
--
DROP TABLE IF EXISTS `spell_proc`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_proc` (
`spellId` mediumint(8) NOT NULL DEFAULT '0',
`schoolMask` tinyint(4) NOT NULL DEFAULT '0',
`spellFamilyName` smallint(5) unsigned NOT NULL DEFAULT '0',
`spellFamilyMask0` int(10) unsigned NOT NULL DEFAULT '0',
`spellFamilyMask1` int(10) unsigned NOT NULL DEFAULT '0',
`spellFamilyMask2` int(10) unsigned NOT NULL DEFAULT '0',
`typeMask` int(10) unsigned NOT NULL DEFAULT '0',
`spellTypeMask` int(10) unsigned NOT NULL DEFAULT '0',
`spellPhaseMask` int(11) NOT NULL DEFAULT '0',
`hitMask` int(11) NOT NULL DEFAULT '0',
`attributesMask` int(10) unsigned NOT NULL DEFAULT '0',
`ratePerMinute` float NOT NULL DEFAULT '0',
`chance` float NOT NULL DEFAULT '0',
`cooldown` float unsigned NOT NULL DEFAULT '0',
`charges` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`spellId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_proc_event`
--
DROP TABLE IF EXISTS `spell_proc_event`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_proc_event` (
`entry` mediumint(8) NOT NULL DEFAULT '0',
`SchoolMask` tinyint(4) NOT NULL DEFAULT '0',
`SpellFamilyName` smallint(5) unsigned NOT NULL DEFAULT '0',
`SpellFamilyMask0` int(10) unsigned NOT NULL DEFAULT '0',
`SpellFamilyMask1` int(10) unsigned NOT NULL DEFAULT '0',
`SpellFamilyMask2` int(10) unsigned NOT NULL DEFAULT '0',
`procFlags` int(10) unsigned NOT NULL DEFAULT '0',
`procEx` int(10) unsigned NOT NULL DEFAULT '0',
`ppmRate` float NOT NULL DEFAULT '0',
`CustomChance` float NOT NULL DEFAULT '0',
`Cooldown` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_ranks`
--
DROP TABLE IF EXISTS `spell_ranks`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_ranks` (
`first_spell_id` int(10) unsigned NOT NULL DEFAULT '0',
`spell_id` int(10) unsigned NOT NULL DEFAULT '0',
`rank` tinyint(3) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`first_spell_id`,`rank`),
UNIQUE KEY `spell_id` (`spell_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Spell Rank Data';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_required`
--
DROP TABLE IF EXISTS `spell_required`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_required` (
`spell_id` mediumint(8) NOT NULL DEFAULT '0',
`req_spell` mediumint(8) NOT NULL DEFAULT '0',
PRIMARY KEY (`spell_id`,`req_spell`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Spell Additinal Data';
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `spell_script_names`
--
DROP TABLE IF EXISTS `spell_script_names`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
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`command` mediumint(8) unsigned NOT NULL DEFAULT '0',
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`dataint` int(11) NOT NULL DEFAULT '0',
`x` float NOT NULL DEFAULT '0',
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`z` float NOT NULL DEFAULT '0',
`o` float NOT NULL DEFAULT '0'
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`target_map` smallint(5) unsigned NOT NULL DEFAULT '0',
`target_position_x` float NOT NULL DEFAULT '0',
`target_position_y` float NOT NULL DEFAULT '0',
`target_position_z` float NOT NULL DEFAULT '0',
`target_orientation` float NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(5) DEFAULT '0',
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`spellid2` int(11) unsigned NOT NULL DEFAULT '0',
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`name` text,
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`description` text NOT NULL,
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`minion` tinyint(3) unsigned NOT NULL DEFAULT '0',
`description` text NOT NULL,
`summontype` tinyint(3) unsigned NOT NULL DEFAULT '6' COMMENT 'see enum TempSummonType',
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`str` varchar(20) DEFAULT NULL,
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`result` varchar(24) DEFAULT NULL,
`comment` varchar(50) DEFAULT NULL,
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--
-- Table structure for table `waypoint_data`
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CREATE TABLE `waypoint_data` (
`id` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Creature GUID',
`point` mediumint(8) unsigned NOT NULL DEFAULT '0',
`position_x` float NOT NULL DEFAULT '0',
`position_y` float NOT NULL DEFAULT '0',
`position_z` float NOT NULL DEFAULT '0',
`orientation` float NOT NULL DEFAULT '0',
`delay` int(10) unsigned NOT NULL DEFAULT '0',
`move_flag` tinyint(4) NOT NULL DEFAULT '0',
`action` int(11) NOT NULL DEFAULT '0',
`action_chance` smallint(6) NOT NULL DEFAULT '100',
`wpguid` int(11) NOT NULL DEFAULT '0',
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`command` int(11) unsigned NOT NULL DEFAULT '0',
`datalong` int(11) unsigned NOT NULL DEFAULT '0',
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`x` float NOT NULL DEFAULT '0',
`y` float NOT NULL DEFAULT '0',
`z` float NOT NULL DEFAULT '0',
`o` float NOT NULL DEFAULT '0',
`guid` int(11) NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`)
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-- Table structure for table `waypoints`
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`pointid` mediumint(8) unsigned NOT NULL DEFAULT '0',
`position_x` float NOT NULL DEFAULT '0',
`position_y` float NOT NULL DEFAULT '0',
`position_z` float NOT NULL DEFAULT '0',
`point_comment` text,
PRIMARY KEY (`entry`,`pointid`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Creature waypoints';
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-- Dump completed on 2014-07-28 22:43:25