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Conflicts: dep/libmpq/CMakeLists.txt src/server/game/AI/EventAI/CreatureEventAI.cpp src/server/game/AI/EventAI/CreatureEventAI.h src/server/game/AI/EventAI/CreatureEventAIMgr.cpp src/server/game/AI/EventAI/CreatureEventAIMgr.h src/server/game/Entities/Creature/Creature.h src/server/game/Entities/Item/ItemPrototype.h src/server/game/Entities/Object/ObjectDefines.h src/server/game/Entities/Player/Player.cpp src/server/game/Handlers/ReferAFriendHandler.cpp src/server/game/Movement/Spline/MoveSplineInit.h src/server/game/World/World.h src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h src/server/scripts/EasternKingdoms/boss_kruul.cpp src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp src/server/scripts/OutdoorPvP/OutdoorPvPEP.h src/server/shared/Database/Implementation/CharacterDatabase.cpp src/server/shared/Database/Implementation/CharacterDatabase.h src/server/shared/Database/Implementation/WorldDatabase.cpp
54 lines
2.0 KiB
C++
54 lines
2.0 KiB
C++
/*
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* Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "Opcodes.h"
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#include "WorldSession.h"
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#include "WorldPacket.h"
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void WorldSession::SendAuthResponse(uint8 code, bool queued, uint32 queuePos)
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{
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WorldPacket packet(SMSG_AUTH_RESPONSE, 1 /*bits*/ + 4 + 1 + 4 + 1 + 4 + 1 + 1 + (queued ? 4 : 0));
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packet.WriteBit(queued);
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if (queued)
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packet.WriteBit(0);
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packet.WriteBit(1); // has account info
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packet.FlushBits();
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// account info
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packet << uint32(0); // BillingTimeRemaining
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packet << uint8(Expansion()); // 0 - normal, 1 - TBC, 2 - WOTLK, 3 - CATA; must be set in database manually for each account
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packet << uint32(0);
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packet << uint8(Expansion()); // Unknown, these two show the same
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packet << uint32(0); // BillingTimeRested
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packet << uint8(0); // BillingPlanFlags
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packet << uint8(code);
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if (queued)
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packet << uint32(queuePos); // Queue position
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SendPacket(&packet);
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}
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void WorldSession::SendClientCacheVersion(uint32 version)
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{
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WorldPacket data(SMSG_CLIENTCACHE_VERSION, 4);
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data << uint32(version);
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SendPacket(&data);
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}
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