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b12f19f066bfd0e968251b3ec77bae2dde40616b
TrinityCore/src
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treeston b12f19f066 Movement/SplineChain: Streamline the script workflow for resume info a bit, provide static method that does all the ugly pointer casts for you. Also prevent a nullptr dereference crash if scripts mishandle motionmaster, and canonize Chain == nullptr to signify "no resume info".
(cherry picked from commit d3214a0012)

d3214a0 follow-up for code style.
(cherry picked from commit 4deeee66bd)
2017-03-02 21:10:00 +01:00
..
common
Common/Utilities: More std::chrono overloads for EventMap. Specifying 2 std::chrono types now gives you a random (to milliseconds) time in that interval (inclusive) for (Re)ScheduleEvent.
2017-02-26 20:02:15 +01:00
genrev
Update copyright note for 2017
2017-01-01 16:23:13 +01:00
server
Movement/SplineChain: Streamline the script workflow for resume info a bit, provide static method that does all the ugly pointer casts for you. Also prevent a nullptr dereference crash if scripts mishandle motionmaster, and canonize Chain == nullptr to signify "no resume info".
2017-03-02 21:10:00 +01:00
tools
[Core/Maps] Activate creatures and objects during opening cinematics and other flyby cameras (sunwell etc).
2017-02-19 14:47:20 +01:00
CMakeLists.txt
Update copyright note for 2017
2017-01-01 16:23:13 +01:00
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