mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-16 15:40:45 +01:00
--HG-- branch : trunk rename : opt/cleanup/tab2spaces.sh => contrib/cleanup/tab2spaces.sh rename : opt/cleanup/whitespace.sh => contrib/cleanup/whitespace.sh rename : opt/conf_merge/README => contrib/conf_merge/README rename : opt/conf_merge/index.php => contrib/conf_merge/index.php rename : opt/conf_merge/merge.php => contrib/conf_merge/merge.php rename : doc/AuctionHouseBot.txt => docs/AuctionHouseBot.txt rename : doc/DocStructure.dox => docs/DocStructure.dox rename : doc/Doxyfile.in => docs/Doxyfile.in rename : doc/EventAI.txt => docs/EventAI.txt rename : doc/HowToScript.txt => docs/HowToScript.txt rename : doc/TextTables.txt => docs/TextTables.txt rename : doc/UnixInstall.txt => docs/UnixInstall.txt rename : externals/jemalloc/include/internal/arena.h => externals/jemalloc/jemalloc/internal/arena.h rename : externals/jemalloc/include/internal/base.h => externals/jemalloc/jemalloc/internal/base.h rename : externals/jemalloc/include/internal/chunk.h => externals/jemalloc/jemalloc/internal/chunk.h rename : externals/jemalloc/include/internal/chunk_dss.h => externals/jemalloc/jemalloc/internal/chunk_dss.h rename : externals/jemalloc/include/internal/chunk_mmap.h => externals/jemalloc/jemalloc/internal/chunk_mmap.h rename : externals/jemalloc/include/internal/chunk_swap.h => externals/jemalloc/jemalloc/internal/chunk_swap.h rename : externals/jemalloc/include/internal/ckh.h => externals/jemalloc/jemalloc/internal/ckh.h rename : externals/jemalloc/include/internal/ctl.h => externals/jemalloc/jemalloc/internal/ctl.h rename : externals/jemalloc/include/internal/extent.h => externals/jemalloc/jemalloc/internal/extent.h rename : externals/jemalloc/include/internal/hash.h => externals/jemalloc/jemalloc/internal/hash.h rename : externals/jemalloc/include/internal/huge.h => externals/jemalloc/jemalloc/internal/huge.h rename : externals/jemalloc/include/internal/jemalloc_internal.h => externals/jemalloc/jemalloc/internal/jemalloc_internal.h rename : externals/jemalloc/include/internal/jemalloc_internal.h.in => externals/jemalloc/jemalloc/internal/jemalloc_internal.h.in rename : externals/jemalloc/include/internal/mb.h => externals/jemalloc/jemalloc/internal/mb.h rename : externals/jemalloc/include/internal/mutex.h => externals/jemalloc/jemalloc/internal/mutex.h rename : externals/jemalloc/include/internal/prof.h => externals/jemalloc/jemalloc/internal/prof.h rename : externals/jemalloc/include/internal/ql.h => externals/jemalloc/jemalloc/internal/ql.h rename : externals/jemalloc/include/internal/qr.h => externals/jemalloc/jemalloc/internal/qr.h rename : externals/jemalloc/include/internal/rb.h => externals/jemalloc/jemalloc/internal/rb.h rename : externals/jemalloc/include/internal/stats.h => externals/jemalloc/jemalloc/internal/stats.h rename : externals/jemalloc/include/internal/tcache.h => externals/jemalloc/jemalloc/internal/tcache.h rename : externals/jemalloc/include/internal/totally_not_p_r_n.h => externals/jemalloc/jemalloc/internal/totally_not_p_r_n.h rename : externals/jemalloc/include/jemalloc.h => externals/jemalloc/jemalloc/jemalloc.h rename : externals/jemalloc/include/jemalloc.h.in => externals/jemalloc/jemalloc/jemalloc.h.in rename : externals/jemalloc/include/jemalloc_defs.h => externals/jemalloc/jemalloc/jemalloc_defs.h rename : externals/jemalloc/include/jemalloc_defs.h.in => externals/jemalloc/jemalloc/jemalloc_defs.h.in
27 lines
956 B
Plaintext
27 lines
956 B
Plaintext
|
|
** HOW TO SCRIPT IN C++ **
|
|
|
|
1 - create a file myscript.cpp in scripts folder.
|
|
2 - copy the content of script_default.cpp, it as the structure on how the scripting fuctions are organized.
|
|
dont forget to change the name of fuctions, like GossipHello_default to GossipHello_myscript.
|
|
|
|
3 - in fuction AddSC_default change to AddSC_myscript.
|
|
4 - newscript->Name="default"; change the string to "myscript" this name is the one to be called from the db
|
|
5 - dont forget to change the name in here to newscript->pGossipHello = &GossipHello_default; this is where the scripted fuctions are stored.
|
|
6 - and last thing is in ScriptMgr.cpp
|
|
|
|
add your AddSC_myscript in here
|
|
|
|
// -- Scripts to be added --
|
|
extern void AddSC_default();
|
|
// -------------------
|
|
|
|
and here
|
|
|
|
// -- Inicialize the Scripts to be Added --
|
|
AddSC_default();
|
|
// ----------------------------------------
|
|
|
|
now start using the player fuctions to script ;)
|
|
|
|
hope it helps, any question use our forum. |