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b29e1ff2bcfa3d2c13d88c904df8718563c4d9d4
TrinityCore
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src
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server
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game
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Phasing
History
Ovahlord
9bf40cfee4
Core/Spells: expand the single target aura system to support a specific amount of targets
...
* limit Living Bomb targets to three per caster
2019-05-12 20:03:17 +02:00
..
PhaseShift.cpp
Core/Phases: synch phasing files with master branch
2019-02-03 21:18:59 +01:00
PhaseShift.h
Core/Phases: synch phasing files with master branch
2019-02-03 21:18:59 +01:00
PhasingHandler.cpp
Core/Spells: expand the single target aura system to support a specific amount of targets
2019-05-12 20:03:17 +02:00
PhasingHandler.h
Core: header cleanup, split realmlist, boost compatibility, cotire, remove stormlib/zlib and stormlib/bzip2 and instead use dep sources
2018-03-28 04:41:59 -03:00