Files
TrinityCore/sql/base/characters_database.sql
leak b8210f4396 SQL: Characters db storage type cleanup #1 - Note:
- MySQL numeric types can NOT be altered in value range or or storage size at all, so things like INT(32) are entirely pointless. As TC currently doesn't use the display width of numeric types, use the default width to avoid confusion. (see MySQL numeric types docs)

- Timestamps can be stored as INT(10) UNSIGNED. As the max value of this type is 4294967295 which translates into year 2106 using it as timestamp we are NOT affected by the year 2038 bug. If the timestamp needs to be negative in some cases, i.e. for displaying infinity using -1, use BIGINT(20) instead.

- Do NOT set ROW_FORMAT for InnoDB tables unless you specifically want COMPRESSED tables (which we don't for performance reasons). MySQL will chose the appropriate ROW_FORMAT by itself depending on the innodb_file_format setting of the server. (FIXED is only available for MyISAM)

- Even though VARCHAR does require less storage space than CHAR for values with variable length, the length still needs to be chosen wisely as this doesn't apply to memory consumption.
2011-01-19 02:53:44 +01:00

2202 lines
75 KiB
SQL

-- MySQL dump 10.13 Distrib 5.1.51, for pc-linux-gnu (i686)
--
-- Host: localhost Database: characters
-- ------------------------------------------------------
-- Server version 5.1.51-log
/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
/*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */;
/*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */;
/*!40101 SET NAMES utf8 */;
/*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */;
/*!40103 SET TIME_ZONE='+00:00' */;
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/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
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`type` tinyint(3) unsigned NOT NULL DEFAULT '0',
`time` int(10) unsigned NOT NULL DEFAULT '0',
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-- Table structure for table `addons`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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`crc` int(10) unsigned NOT NULL DEFAULT '0',
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`name` varchar(24) NOT NULL,
`captainguid` int(10) unsigned NOT NULL DEFAULT '0',
`type` tinyint(3) unsigned NOT NULL DEFAULT '0',
`BackgroundColor` int(10) unsigned NOT NULL DEFAULT '0',
`EmblemStyle` tinyint(3) unsigned NOT NULL DEFAULT '0',
`EmblemColor` int(10) unsigned NOT NULL DEFAULT '0',
`BorderStyle` tinyint(3) unsigned NOT NULL DEFAULT '0',
`BorderColor` int(10) unsigned NOT NULL DEFAULT '0',
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`guid` int(10) unsigned NOT NULL DEFAULT '0',
`played_week` int(10) unsigned NOT NULL DEFAULT '0',
`wons_week` int(10) unsigned NOT NULL DEFAULT '0',
`played_season` int(10) unsigned NOT NULL DEFAULT '0',
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/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `arena_team_stats` (
`arenateamid` int(10) unsigned NOT NULL DEFAULT '0',
`rating` int(10) unsigned NOT NULL DEFAULT '0',
`games` int(10) unsigned NOT NULL DEFAULT '0',
`wins` int(10) unsigned NOT NULL DEFAULT '0',
`played` int(10) unsigned NOT NULL DEFAULT '0',
`wins2` int(10) unsigned NOT NULL DEFAULT '0',
`rank` int(10) unsigned NOT NULL DEFAULT '0',
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-- Table structure for table `auctionhouse`
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DROP TABLE IF EXISTS `auctionhouse`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
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`id` int(10) unsigned NOT NULL DEFAULT '0',
`auctioneerguid` int(10) unsigned NOT NULL DEFAULT '0',
`itemguid` int(10) unsigned NOT NULL DEFAULT '0',
`itemowner` int(10) unsigned NOT NULL DEFAULT '0',
`buyoutprice` int(10) unsigned NOT NULL DEFAULT '0',
`time` int(10) unsigned NOT NULL DEFAULT '0',
`buyguid` int(10) unsigned NOT NULL DEFAULT '0',
`lastbid` int(10) unsigned NOT NULL DEFAULT '0',
`startbid` int(10) unsigned NOT NULL DEFAULT '0',
`deposit` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`id`),
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) ENGINE=InnoDB DEFAULT CHARSET=utf8;
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-- Table structure for table `bugreport`
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DROP TABLE IF EXISTS `bugreport`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `bugreport` (
`id` int(10) unsigned NOT NULL AUTO_INCREMENT COMMENT 'Identifier',
`type` longtext NOT NULL,
`content` longtext NOT NULL,
PRIMARY KEY (`id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Debug System';
/*!40101 SET character_set_client = @saved_cs_client */;
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-- Table structure for table `channels`
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DROP TABLE IF EXISTS `channels`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `channels` (
`m_name` varchar(128) NOT NULL,
`m_team` int(10) unsigned NOT NULL,
`m_announce` tinyint(3) unsigned NOT NULL DEFAULT '1',
`m_ownership` tinyint(3) unsigned NOT NULL DEFAULT '1',
`m_password` varchar(32) DEFAULT NULL,
`BannedList` text,
`last_used` int(10) unsigned NOT NULL,
PRIMARY KEY (`m_name`,`m_team`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Channel System';
/*!40101 SET character_set_client = @saved_cs_client */;
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-- Dumping data for table `channels`
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-- Table structure for table `character_account_data`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `character_account_data` (
`guid` int(10) unsigned NOT NULL DEFAULT '0',
`type` tinyint(3) unsigned NOT NULL DEFAULT '0',
`time` int(10) unsigned NOT NULL DEFAULT '0',
`data` blob NOT NULL,
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/*!40101 SET character_set_client = @saved_cs_client */;
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UNLOCK TABLES;
--
-- Table structure for table `character_achievement`
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DROP TABLE IF EXISTS `character_achievement`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `character_achievement` (
`guid` int(10) unsigned NOT NULL,
`achievement` smallint(5) unsigned NOT NULL,
`date` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`,`achievement`)
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/*!40101 SET character_set_client = @saved_cs_client */;
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-- Dumping data for table `character_achievement`
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/*!40000 ALTER TABLE `character_achievement` DISABLE KEYS */;
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--
-- Table structure for table `character_achievement_progress`
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DROP TABLE IF EXISTS `character_achievement_progress`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `character_achievement_progress` (
`guid` int(10) unsigned NOT NULL,
`criteria` smallint(5) unsigned NOT NULL,
`counter` int(10) unsigned NOT NULL,
`date` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`,`criteria`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
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-- Dumping data for table `character_achievement_progress`
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-- Table structure for table `character_action`
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DROP TABLE IF EXISTS `character_action`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `character_action` (
`guid` int(11) unsigned NOT NULL DEFAULT '0',
`spec` tinyint(3) unsigned NOT NULL DEFAULT '0',
`button` tinyint(3) unsigned NOT NULL DEFAULT '0',
`action` int(11) unsigned NOT NULL DEFAULT '0',
`type` tinyint(3) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`,`spec`,`button`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `character_arena_stats` (
`guid` int(10) NOT NULL,
`slot` smallint(1) NOT NULL,
`personal_rating` int(10) NOT NULL,
`matchmaker_rating` int(10) NOT NULL,
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/*!40101 SET character_set_client = @saved_cs_client */;
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-- Table structure for table `character_aura`
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DROP TABLE IF EXISTS `character_aura`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
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`guid` int(11) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier',
`caster_guid` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT 'Full Global Unique Identifier',
`item_guid` bigint(20) unsigned NOT NULL DEFAULT '0',
`spell` int(11) unsigned NOT NULL DEFAULT '0',
`effect_mask` tinyint(3) unsigned NOT NULL DEFAULT '0',
`recalculate_mask` tinyint(3) unsigned NOT NULL DEFAULT '0',
`stackcount` tinyint(3) unsigned NOT NULL DEFAULT '1',
`amount0` int(11) NOT NULL DEFAULT '0',
`amount1` int(11) NOT NULL DEFAULT '0',
`amount2` int(11) NOT NULL DEFAULT '0',
`base_amount0` int(11) NOT NULL DEFAULT '0',
`base_amount1` int(11) NOT NULL DEFAULT '0',
`base_amount2` int(11) NOT NULL DEFAULT '0',
`maxduration` int(11) NOT NULL DEFAULT '0',
`remaintime` int(11) NOT NULL DEFAULT '0',
`remaincharges` tinyint(3) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`,`caster_guid`,`item_guid`,`spell`,`effect_mask`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Player System';
/*!40101 SET character_set_client = @saved_cs_client */;
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-- Table structure for table `character_banned`
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DROP TABLE IF EXISTS `character_banned`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `character_banned` (
`guid` int(11) NOT NULL DEFAULT '0' COMMENT 'Account id',
`bandate` bigint(40) NOT NULL DEFAULT '0',
`unbandate` bigint(40) NOT NULL DEFAULT '0',
`bannedby` varchar(50) NOT NULL,
`banreason` varchar(255) NOT NULL,
`active` tinyint(4) NOT NULL DEFAULT '1',
PRIMARY KEY (`guid`,`bandate`)
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/*!40101 SET character_set_client = @saved_cs_client */;
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--
-- Table structure for table `character_battleground_data`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
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`guid` int(11) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier',
`instance_id` int(11) unsigned NOT NULL DEFAULT '0',
`team` int(11) unsigned NOT NULL DEFAULT '0',
`join_x` float NOT NULL DEFAULT '0',
`join_y` float NOT NULL DEFAULT '0',
`join_z` float NOT NULL DEFAULT '0',
`join_o` float NOT NULL DEFAULT '0',
`join_map` int(11) NOT NULL DEFAULT '0',
`taxi_start` int(11) NOT NULL DEFAULT '0',
`taxi_end` int(11) NOT NULL DEFAULT '0',
`mount_spell` int(11) NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Player System';
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/*!40101 SET character_set_client = utf8 */;
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PRIMARY KEY (`guid`)
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-- Table structure for table `character_declinedname`
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DROP TABLE IF EXISTS `character_declinedname`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `character_declinedname` (
`guid` int(11) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier',
`genitive` varchar(15) NOT NULL DEFAULT '',
`dative` varchar(15) NOT NULL DEFAULT '',
`accusative` varchar(15) NOT NULL DEFAULT '',
`instrumental` varchar(15) NOT NULL DEFAULT '',
`prepositional` varchar(15) NOT NULL DEFAULT '',
PRIMARY KEY (`guid`)
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
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`guid` int(11) NOT NULL DEFAULT '0',
`setguid` bigint(20) NOT NULL AUTO_INCREMENT,
`setindex` tinyint(4) NOT NULL DEFAULT '0',
`name` varchar(100) NOT NULL,
`iconname` varchar(100) NOT NULL,
`item0` int(11) NOT NULL DEFAULT '0',
`item1` int(11) NOT NULL DEFAULT '0',
`item2` int(11) NOT NULL DEFAULT '0',
`item3` int(11) NOT NULL DEFAULT '0',
`item4` int(11) NOT NULL DEFAULT '0',
`item5` int(11) NOT NULL DEFAULT '0',
`item6` int(11) NOT NULL DEFAULT '0',
`item7` int(11) NOT NULL DEFAULT '0',
`item8` int(11) NOT NULL DEFAULT '0',
`item9` int(11) NOT NULL DEFAULT '0',
`item10` int(11) NOT NULL DEFAULT '0',
`item11` int(11) NOT NULL DEFAULT '0',
`item12` int(11) NOT NULL DEFAULT '0',
`item13` int(11) NOT NULL DEFAULT '0',
`item14` int(11) NOT NULL DEFAULT '0',
`item15` int(11) NOT NULL DEFAULT '0',
`item16` int(11) NOT NULL DEFAULT '0',
`item17` int(11) NOT NULL DEFAULT '0',
`item18` int(11) NOT NULL DEFAULT '0',
PRIMARY KEY (`setguid`),
UNIQUE KEY `idx_set` (`guid`,`setguid`,`setindex`),
KEY `Idx_setindex` (`setindex`)
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/*!40101 SET character_set_client = @saved_cs_client */;
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-- Table structure for table `character_gifts`
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DROP TABLE IF EXISTS `character_gifts`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `character_gifts` (
`guid` int(20) unsigned NOT NULL DEFAULT '0',
`item_guid` int(11) unsigned NOT NULL DEFAULT '0',
`entry` int(20) unsigned NOT NULL DEFAULT '0',
`flags` int(20) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`item_guid`),
KEY `idx_guid` (`guid`)
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/*!40101 SET character_set_client = @saved_cs_client */;
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-- Table structure for table `character_glyphs`
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/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `character_glyphs` (
`guid` int(11) unsigned NOT NULL,
`spec` tinyint(3) unsigned NOT NULL DEFAULT '0',
`glyph1` int(11) unsigned NOT NULL DEFAULT '0',
`glyph2` int(11) unsigned DEFAULT '0',
`glyph3` int(11) unsigned DEFAULT '0',
`glyph4` int(11) unsigned DEFAULT '0',
`glyph5` int(11) unsigned DEFAULT '0',
`glyph6` int(11) unsigned DEFAULT '0',
PRIMARY KEY (`guid`,`spec`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
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--
-- Table structure for table `character_homebind`
--
DROP TABLE IF EXISTS `character_homebind`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `character_homebind` (
`guid` int(11) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier',
`map` int(11) unsigned NOT NULL DEFAULT '0' COMMENT 'Map Identifier',
`zone` int(11) unsigned NOT NULL DEFAULT '0' COMMENT 'Zone Identifier',
`position_x` float NOT NULL DEFAULT '0',
`position_y` float NOT NULL DEFAULT '0',
`position_z` float NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Player System';
/*!40101 SET character_set_client = @saved_cs_client */;
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-- Table structure for table `character_instance`
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DROP TABLE IF EXISTS `character_instance`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `character_instance` (
`guid` int(11) unsigned NOT NULL DEFAULT '0',
`instance` int(11) unsigned NOT NULL DEFAULT '0',
`permanent` tinyint(1) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`,`instance`),
KEY `instance` (`instance`)
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/*!40101 SET character_set_client = @saved_cs_client */;
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--
-- Table structure for table `character_inventory`
--
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`slot` tinyint(3) unsigned NOT NULL DEFAULT '0',
`item` int(11) unsigned NOT NULL DEFAULT '0' COMMENT 'Item Global Unique Identifier',
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KEY `idx_guid` (`guid`)
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`entry` int(11) unsigned NOT NULL DEFAULT '0',
`owner` int(11) unsigned NOT NULL DEFAULT '0',
`modelid` int(11) unsigned DEFAULT '0',
`CreatedBySpell` int(11) unsigned NOT NULL DEFAULT '0',
`PetType` tinyint(3) unsigned NOT NULL DEFAULT '0',
`level` int(11) unsigned NOT NULL DEFAULT '1',
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`Reactstate` tinyint(1) unsigned NOT NULL DEFAULT '0',
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`renamed` tinyint(1) unsigned NOT NULL DEFAULT '0',
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`curhealth` int(11) unsigned NOT NULL DEFAULT '1',
`curmana` int(11) unsigned NOT NULL DEFAULT '0',
`curhappiness` int(11) unsigned NOT NULL DEFAULT '0',
`savetime` bigint(20) unsigned NOT NULL DEFAULT '0',
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`resettalents_time` bigint(20) unsigned NOT NULL DEFAULT '0',
`abdata` longtext,
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KEY `owner` (`owner`)
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`instrumental` varchar(12) NOT NULL DEFAULT '',
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KEY `owner_key` (`owner`)
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`timer` bigint(20) unsigned NOT NULL DEFAULT '0',
`mobcount1` smallint(3) unsigned NOT NULL DEFAULT '0',
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`mobcount3` smallint(3) unsigned NOT NULL DEFAULT '0',
`mobcount4` smallint(3) unsigned NOT NULL DEFAULT '0',
`itemcount1` smallint(3) unsigned NOT NULL DEFAULT '0',
`itemcount2` smallint(3) unsigned NOT NULL DEFAULT '0',
`itemcount3` smallint(3) unsigned NOT NULL DEFAULT '0',
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`standing` int(11) NOT NULL DEFAULT '0',
`flags` int(11) NOT NULL DEFAULT '0',
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KEY `guid` (`guid`),
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`time` bigint(20) unsigned NOT NULL DEFAULT '0',
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`maxpower6` int(10) unsigned NOT NULL DEFAULT '0',
`maxpower7` int(10) unsigned NOT NULL DEFAULT '0',
`strength` int(10) unsigned NOT NULL DEFAULT '0',
`agility` int(10) unsigned NOT NULL DEFAULT '0',
`stamina` int(10) unsigned NOT NULL DEFAULT '0',
`intellect` int(10) unsigned NOT NULL DEFAULT '0',
`spirit` int(10) unsigned NOT NULL DEFAULT '0',
`armor` int(10) unsigned NOT NULL DEFAULT '0',
`resHoly` int(10) unsigned NOT NULL DEFAULT '0',
`resFire` int(10) unsigned NOT NULL DEFAULT '0',
`resNature` int(10) unsigned NOT NULL DEFAULT '0',
`resFrost` int(10) unsigned NOT NULL DEFAULT '0',
`resShadow` int(10) unsigned NOT NULL DEFAULT '0',
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`blockPct` float unsigned NOT NULL DEFAULT '0',
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`critPct` float unsigned NOT NULL DEFAULT '0',
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`tut2` int(11) unsigned NOT NULL DEFAULT '0',
`tut3` int(11) unsigned NOT NULL DEFAULT '0',
`tut4` int(11) unsigned NOT NULL DEFAULT '0',
`tut5` int(11) unsigned NOT NULL DEFAULT '0',
`tut6` int(11) unsigned NOT NULL DEFAULT '0',
`tut7` int(11) unsigned NOT NULL DEFAULT '0',
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`money` int(10) unsigned NOT NULL DEFAULT '0',
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`playerBytes2` int(10) unsigned NOT NULL DEFAULT '0',
`playerFlags` int(10) unsigned NOT NULL DEFAULT '0',
`position_x` float NOT NULL DEFAULT '0',
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`map` int(11) unsigned NOT NULL DEFAULT '0' COMMENT 'Map Identifier',
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`taximask` longtext,
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`taxi_path` text,
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`itemCache` text NOT NULL,
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`time` bigint(20) unsigned NOT NULL DEFAULT '0',
`corpse_type` tinyint(3) unsigned NOT NULL DEFAULT '0',
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KEY `Idx_player` (`player`),
KEY `Idx_time` (`time`)
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/*!40101 SET character_set_client = utf8 */;
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KEY `instance` (`instance`)
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-- Dump completed on 2011-01-19 4:18:09