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ba36f1eb23885260a832a41e9264b74881c8d285
TrinityCore/src/server/game/AI/EventAI
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click ba36f1eb23 Clean up old (and partially unused) Aggro() function and use EnterCombat() instead + fix some minor enum-typos (INTURRUPT -> INTERRUPT)
(fix by Azazel)

--HG--
branch : trunk
2010-07-19 14:17:30 +02:00
..
CreatureEventAI.cpp
Clean up old (and partially unused) Aggro() function and use EnterCombat() instead + fix some minor enum-typos (INTURRUPT -> INTERRUPT)
2010-07-19 14:17:30 +02:00
CreatureEventAI.h
Clean up old (and partially unused) Aggro() function and use EnterCombat() instead + fix some minor enum-typos (INTURRUPT -> INTERRUPT)
2010-07-19 14:17:30 +02:00
CreatureEventAIMgr.cpp
Get rid of Trinity Singleton and Threading patterns and replace them with ACE_Singletons and ACE_GUARD_x macro´s with ACE_Thread_Mutex´es respectively.
2010-06-25 00:18:01 +02:00
CreatureEventAIMgr.h
Get rid of Trinity Singleton and Threading patterns and replace them with ACE_Singletons and ACE_GUARD_x macro´s with ACE_Thread_Mutex´es respectively.
2010-06-25 00:18:01 +02:00
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