Files
TrinityCore/contrib/libmpq/THANKS
click e777161888 HIGHLY EXPERIMENTAL - USE AT YOUR OWN RISK
Implement the use of the new vmap3-format by Lynx3d (mad props to you for this, and thanks for the talks earlier)
+ reduced Vmap size to less than one third, and improve precision
+ indoor/outdoor check which allows automatic unmounting of players
+ additional area information from WMOAreaTable.dbc, removed existing "hacks"
+ WMO liquid information for swimming and fishing correctly in buildings/cities/caves/instances (lava and slime WILL hurt from now on!)
- buildfiles for windows are not properly done, and will need to be sorted out
NOTE: Do NOT annoy Lynx3d about this, any issues with this "port" is entirely our fault !
THIS REVISION IS CONSIDERED UNSTABLE AND CONTAINS WORK IN PROGRESS - USE AT YOUR OWN RISK!

--HG--
branch : trunk
2010-06-05 00:59:25 +02:00

22 lines
713 B
Plaintext

'libmpq' was originaly created by Maik Broemme <mbroemme@plusserver.de>
and i want to thank some people which helped by supplying knowledge, code or
something else.
* Romy Trompke <rtnet@web.de>
- my lovely girlfriend for her patience
* Ladislav Zezula <ladik@zezula.net>
- stormlib creator
* Marko Friedemann <marko.friedemann@bmx-chemnitz.de>
- initial port of stormlib to linux
* Tom Amigo <tomamigo@apexmail.com>
- first people who decrypts the MoPaQ archive format
* ShadowFlare <BlakFlare@hiotmail.com>
- creator of the ShadowFlare MPQ API
* Justin Olbrantz (Quantam) <omega@dragonfire.net>
- creator of the client using ShadowFlare MPQ API